#!/usr/bin/python -B # GL_REGAL_enable implementation formulae = { 'Enable' : { 'entries' : [ 'glEnable' ], 'impl' : ''' switch(${arg0}) { case GL_ERROR_REGAL: #if REGAL_ERROR _context->dispatcher.enable(_context->dispatcher.error); #endif return; case GL_DEBUG_REGAL: #if REGAL_DEBUG _context->dispatcher.enable(_context->dispatcher.debug); if (!_context->dbg) { _context->dbg = new DebugInfo(); _context->dbg->Init(_context); } #endif return; case GL_LOG_REGAL: #if REGAL_LOG _context->dispatcher.enable(_context->dispatcher.logging); #endif return; case GL_EMULATION_REGAL: #if REGAL_EMULATION _context->dispatcher.enable(_context->dispatcher.emulation); #endif return; case GL_DRIVER_REGAL: #if REGAL_DRIVER _context->dispatcher.enable(_context->dispatcher.driver); #endif return; case GL_MISSING_REGAL: #if REGAL_MISSING _context->dispatcher.enable(_context->dispatcher.missing); #endif return; case GL_TRACE_REGAL: #if REGAL_TRACE _context->dispatcher.enable(_context->dispatcher.trace); #endif return; case GL_CACHE_REGAL: #if REGAL_CACHE _context->dispatcher.enable(_context->dispatcher.cache); #endif return; case GL_CODE_REGAL: #if REGAL_CODE _context->dispatcher.enable(_context->dispatcher.code); #endif return; case GL_STATISTICS_REGAL: #if REGAL_STATISTICS _context->dispatcher.enable(_context->dispatcher.statistics); #endif return; default: break; }''', }, 'Disable' : { 'entries' : [ 'glDisable' ], 'impl' : ''' switch(${arg0}) { case GL_ERROR_REGAL: #if REGAL_ERROR _context->dispatcher.disable(_context->dispatcher.error); #endif return; case GL_DEBUG_REGAL: #if REGAL_DEBUG _context->dispatcher.disable(_context->dispatcher.debug); #endif return; case GL_LOG_REGAL: #if REGAL_LOG _context->dispatcher.disable(_context->dispatcher.logging); #endif return; case GL_EMULATION_REGAL: #if REGAL_EMULATION _context->dispatcher.disable(_context->dispatcher.emulation); #endif return; case GL_DRIVER_REGAL: #if REGAL_DRIVER _context->dispatcher.disable(_context->dispatcher.driver); #endif return; case GL_MISSING_REGAL: #if REGAL_MISSING _context->dispatcher.disable(_context->dispatcher.missing); #endif return; case GL_TRACE_REGAL: #if REGAL_TRACE _context->dispatcher.disable(_context->dispatcher.trace); #endif return; case GL_CACHE_REGAL: #if REGAL_CACHE _context->dispatcher.disable(_context->dispatcher.cache); #endif return; case GL_CODE_REGAL: #if REGAL_CODE _context->dispatcher.disable(_context->dispatcher.code); #endif return; case GL_STATISTICS_REGAL: #if REGAL_STATISTICS _context->dispatcher.disable(_context->dispatcher.statistics); #endif return; default: break; }''', }, 'IsEnabled' : { 'entries' : [ 'glIsEnabled' ], 'impl' : ''' switch(${arg0}) { case GL_ERROR_REGAL: #if REGAL_ERROR return _context->dispatcher.isEnabled(_context->dispatcher.error) ? GL_TRUE : GL_FALSE; #else return GL_FALSE; #endif case GL_DEBUG_REGAL: #if REGAL_DEBUG return _context->dispatcher.isEnabled(_context->dispatcher.debug) ? GL_TRUE : GL_FALSE; #else return GL_FALSE; #endif case GL_LOG_REGAL: #if REGAL_LOG return _context->dispatcher.isEnabled(_context->dispatcher.logging) ? GL_TRUE : GL_FALSE; #else return GL_FALSE; #endif case GL_EMULATION_REGAL: #if REGAL_EMULATION return _context->dispatcher.isEnabled(_context->dispatcher.emulation) ? GL_TRUE : GL_FALSE; #else return GL_FALSE; #endif case GL_DRIVER_REGAL: #if REGAL_DRIVER return _context->dispatcher.isEnabled(_context->dispatcher.driver) ? GL_TRUE : GL_FALSE; #else return GL_FALSE; #endif case GL_MISSING_REGAL: #if REGAL_MISSING return _context->dispatcher.isEnabled(_context->dispatcher.missing) ? GL_TRUE : GL_FALSE; #else return GL_FALSE; #endif case GL_TRACE_REGAL: #if REGAL_TRACE return _context->dispatcher.isEnabled(_context->dispatcher.trace) ? GL_TRUE : GL_FALSE; #else return GL_FALSE; #endif case GL_CACHE_REGAL: #if REGAL_CACHE return _context->dispatcher.isEnabled(_context->dispatcher.cache) ? GL_TRUE : GL_FALSE; #else return GL_FALSE; #endif case GL_CODE_REGAL: #if REGAL_CODE return _context->dispatcher.isEnabled(_context->dispatcher.code) ? GL_TRUE : GL_FALSE; #else return GL_FALSE; #endif case GL_STATISTICS_REGAL: #if REGAL_STATISTICS return _context->dispatcher.isEnabled(_context->dispatcher.statistics) ? GL_TRUE : GL_FALSE; #else return GL_FALSE; #endif default: break; }''', }, }