regal/Makefile.pcrelib
Scott Nations 8dda434953 Now using glsloptimizer to parse and rewrite shaders.
Major enhancements to the state web server.
Added state-based shader instancing to avoid recompiles.
Fixed issue #113 - Possible bug with REGAL_STATISTICS
Corrected handling of GL_POINT_SIZE_MAX state in RegalState.
Refreshed apitrace, civetweb, libpng, and GLEW from upstream.
2014-03-27 10:14:36 -05:00

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#
# Makefile for the GLSL Optimizer component of the Regal runtime.
# The GLSL Optimizer is always build into Regal, but you can build
# just this target static library with:
# make -f Makefile.pcrelib
#
ifndef MAKEFILE_PCRE_INCLUDED
MAKEFILE_PCRE_INCLUDED := 1
.PHONY: pcre.lib pcre.clean
include build/common.inc
include build/pcre.inc
ifdef PCRE.STATIC
all:: pcre.lib
clean:: pcre.clean
PCRE.SRCS := $(PCRE.C)
PCRE.SRCS := $(filter %.c,$(PCRE.SRCS)) $(filter %.cc,$(PCRE.SRCS)) $(filter %.cpp,$(PCRE.SRCS))
PCRE.SRCS.NAMES := $(notdir $(PCRE.SRCS))
PCRE.OBJS := $(addprefix tmp/$(SYSTEM)/pcre/static/,$(PCRE.SRCS.NAMES))
PCRE.OBJS := $(PCRE.OBJS:.c=.o) $(PCRE.OBJS:.cpp=.o)
PCRE.OBJS := $(filter %.o,$(PCRE.OBJS))
PCRE.DEPS := $(PCRE.OBJS:.o=.d)
PCRE.CFLAGS := $(PCRE.INCLUDE)
PCRE.CFLAGS += -DHAVE_CONFIG_H
ifeq ($(MODE),release)
PCRE.CFLAGS += -DNDEBUG
PCRE.CFLAGS += -DREGAL_NO_ASSERT=1
endif
-include $(PCRE.DEPS)
pcre.lib: lib/$(SYSTEM)/$(PCRE.STATIC)
pcre.clean:
$(RM) -r tmp/$(SYSTEM)/pcre/static
$(RM) -r lib/$(SYSTEM)/$(PCRE.STATIC)
tmp/$(SYSTEM)/pcre/static/%.o: src/pcre/%.c
@mkdir -p $(dir $@)
$(LOG_CC)$(CCACHE) $(CC) $(CFLAGS) $(PCRE.CFLAGS) $(PICFLAG) -o $@ -c $<
lib/$(SYSTEM)/$(PCRE.STATIC): $(PCRE.OBJS)
@mkdir -p $(dir $@)
$(LOG_AR)$(CCACHE) $(AR) cr $@ $(PCRE.OBJS)
ifneq ($(RANLIB),)
$(LOG_RANLIB)$(RANLIB) $@
endif
ifneq ($(STRIP),)
$(LOG_STRIP)$(STRIP) -x $@
endif
endif
endif