Extend GL database to list per-extension information EmuFilter layer - selective ES 2.0 filtering Increase the strictness of emulation regex matching - must be unique Initial implementation of JSON output
129 lines
4.5 KiB
Python
129 lines
4.5 KiB
Python
#!/usr/bin/python
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# Cg related API Utility functions
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import re
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copyrightMessage = '''/*
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*
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* Copyright (c) 2002-2012, NVIDIA Corporation.
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*
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*
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*
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* NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
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* of your agreement to the following terms, and your use, installation,
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* modification or redistribution of this NVIDIA software constitutes
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* acceptance of these terms. If you do not agree with these terms, please do
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* not use, install, modify or redistribute this NVIDIA software.
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*
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*
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*
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* In consideration of your agreement to abide by the following terms, and
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* subject to these terms, NVIDIA grants you a personal, non-exclusive license,
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* under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA
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* Software"), to use, reproduce, modify and redistribute the NVIDIA
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* Software, with or without modifications, in source and/or binary forms;
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* provided that if you redistribute the NVIDIA Software, you must retain the
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* copyright notice of NVIDIA, this notice and the following text and
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* disclaimers in all such redistributions of the NVIDIA Software. Neither the
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* name, trademarks, service marks nor logos of NVIDIA Corporation may be used
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* to endorse or promote products derived from the NVIDIA Software without
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* specific prior written permission from NVIDIA. Except as expressly stated
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* in this notice, no other rights or licenses express or implied, are granted
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* by NVIDIA herein, including but not limited to any patent rights that may be
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* infringed by your derivative works or by other works in which the NVIDIA
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* Software may be incorporated. No hardware is licensed hereunder.
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*
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*
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*
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* THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
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* WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
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* EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
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*
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*
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*
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* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
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* EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
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* PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
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* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
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* HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
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* NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
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* OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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'''
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#
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# Sort Cg type enumerants according to base-type (CG_BOOL, CG_FLOAT, etc)
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# for tidy-looking headers, rather than enumerant value.
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#
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typeNameCompareRe = re.compile('^(CG_[A-Z]+)(_TYPE|_STRUCT|_START_ENUM|[1-4]|[1-4]x[1-4]|[1-4]D|[1-4]DARRAY)?$')
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def typeNameCompare(i,j):
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if i==j:
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return 0
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# Manually order the non-numerical types first
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if i=='CG_UNKNOWN_TYPE': return -1
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if j=='CG_UNKNOWN_TYPE': return 1
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if i=='CG_ARRAY': return -1
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if j=='CG_ARRAY': return 1
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if i=='CG_STRING': return -1
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if j=='CG_STRING': return 1
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if i=='CG_STRUCT': return -1
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if j=='CG_STRUCT': return 1
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if i=='CG_TYPELESS_STRUCT': return -1
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if j=='CG_TYPELESS_STRUCT': return 1
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if i=='CG_TEXTURE': return -1
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if j=='CG_TEXTURE': return 1
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if i=='CG_BUFFER': return -1
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if j=='CG_BUFFER': return 1
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if i=='CG_UNIFORMBUFFER': return -1
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if j=='CG_UNIFORMBUFFER': return 1
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if i=='CG_POINTER': return -1
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if j=='CG_POINTER': return 1
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if i=='CG_ADDRESS': return -1
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if j=='CG_ADDRESS': return 1
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if i.endswith('_TYPE') and j.endswith('_TYPE'):
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return cmp(i,j)
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if i.endswith('_TYPE'): return -1
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if j.endswith('_TYPE'): return 1
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if i.startswith('CG_SAMPLER') and j.startswith('CG_SAMPLER'):
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return cmp(i,j)
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if i.startswith('CG_SAMPLER'): return -1
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if j.startswith('CG_SAMPLER'): return 1
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if i=='CG_TYPE_START_ENUM': return -1
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if j=='CG_TYPE_START_ENUM': return 1
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#
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m = typeNameCompareRe.match(i)
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n = typeNameCompareRe.match(j)
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if m and n:
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if m.group(1)==n.group(1):
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s = m.group(2)
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t = n.group(2)
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if s is None:
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s = ''
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if t is None:
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t = ''
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if len(s)==len(t):
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return cmp(s,t)
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else:
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return cmp(len(s),len(t))
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else:
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return cmp(m.group(1),n.group(1))
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else:
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cmp(i,j) # throw?
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