regal/scripts/api/ApiCg.py
Nigel Stewart 9f92aa94e7 Restructure scripts directory - scripts/api for database and Api code
Extend GL database to list per-extension information
EmuFilter layer - selective ES 2.0 filtering
Increase the strictness of emulation regex matching - must be unique
Initial implementation of JSON output
2013-02-12 14:22:00 -06:00

129 lines
4.5 KiB
Python

#!/usr/bin/python
# Cg related API Utility functions
import re
copyrightMessage = '''/*
*
* Copyright (c) 2002-2012, NVIDIA Corporation.
*
*
*
* NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
* of your agreement to the following terms, and your use, installation,
* modification or redistribution of this NVIDIA software constitutes
* acceptance of these terms. If you do not agree with these terms, please do
* not use, install, modify or redistribute this NVIDIA software.
*
*
*
* In consideration of your agreement to abide by the following terms, and
* subject to these terms, NVIDIA grants you a personal, non-exclusive license,
* under NVIDIA's copyrights in this original NVIDIA software (the "NVIDIA
* Software"), to use, reproduce, modify and redistribute the NVIDIA
* Software, with or without modifications, in source and/or binary forms;
* provided that if you redistribute the NVIDIA Software, you must retain the
* copyright notice of NVIDIA, this notice and the following text and
* disclaimers in all such redistributions of the NVIDIA Software. Neither the
* name, trademarks, service marks nor logos of NVIDIA Corporation may be used
* to endorse or promote products derived from the NVIDIA Software without
* specific prior written permission from NVIDIA. Except as expressly stated
* in this notice, no other rights or licenses express or implied, are granted
* by NVIDIA herein, including but not limited to any patent rights that may be
* infringed by your derivative works or by other works in which the NVIDIA
* Software may be incorporated. No hardware is licensed hereunder.
*
*
*
* THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
* WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
* EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
*
*
*
* IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
* EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
* PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
* REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
* HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
* NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
* OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
'''
#
# Sort Cg type enumerants according to base-type (CG_BOOL, CG_FLOAT, etc)
# for tidy-looking headers, rather than enumerant value.
#
typeNameCompareRe = re.compile('^(CG_[A-Z]+)(_TYPE|_STRUCT|_START_ENUM|[1-4]|[1-4]x[1-4]|[1-4]D|[1-4]DARRAY)?$')
def typeNameCompare(i,j):
if i==j:
return 0
# Manually order the non-numerical types first
if i=='CG_UNKNOWN_TYPE': return -1
if j=='CG_UNKNOWN_TYPE': return 1
if i=='CG_ARRAY': return -1
if j=='CG_ARRAY': return 1
if i=='CG_STRING': return -1
if j=='CG_STRING': return 1
if i=='CG_STRUCT': return -1
if j=='CG_STRUCT': return 1
if i=='CG_TYPELESS_STRUCT': return -1
if j=='CG_TYPELESS_STRUCT': return 1
if i=='CG_TEXTURE': return -1
if j=='CG_TEXTURE': return 1
if i=='CG_BUFFER': return -1
if j=='CG_BUFFER': return 1
if i=='CG_UNIFORMBUFFER': return -1
if j=='CG_UNIFORMBUFFER': return 1
if i=='CG_POINTER': return -1
if j=='CG_POINTER': return 1
if i=='CG_ADDRESS': return -1
if j=='CG_ADDRESS': return 1
if i.endswith('_TYPE') and j.endswith('_TYPE'):
return cmp(i,j)
if i.endswith('_TYPE'): return -1
if j.endswith('_TYPE'): return 1
if i.startswith('CG_SAMPLER') and j.startswith('CG_SAMPLER'):
return cmp(i,j)
if i.startswith('CG_SAMPLER'): return -1
if j.startswith('CG_SAMPLER'): return 1
if i=='CG_TYPE_START_ENUM': return -1
if j=='CG_TYPE_START_ENUM': return 1
#
m = typeNameCompareRe.match(i)
n = typeNameCompareRe.match(j)
if m and n:
if m.group(1)==n.group(1):
s = m.group(2)
t = n.group(2)
if s is None:
s = ''
if t is None:
t = ''
if len(s)==len(t):
return cmp(s,t)
else:
return cmp(len(s),len(t))
else:
return cmp(m.group(1),n.group(1))
else:
cmp(i,j) # throw?