regal/include/GL
Scott Nations 8dda434953 Now using glsloptimizer to parse and rewrite shaders.
Major enhancements to the state web server.
Added state-based shader instancing to avoid recompiles.
Fixed issue #113 - Possible bug with REGAL_STATISTICS
Corrected handling of GL_POINT_SIZE_MAX state in RegalState.
Refreshed apitrace, civetweb, libpng, and GLEW from upstream.
2014-03-27 10:14:36 -05:00
..
Regal.h Replaced mongoose code with civetweb (https://github.com/bel2125/civetweb) 2014-01-31 10:51:06 -06:00
RegalGLEW.h Now using glsloptimizer to parse and rewrite shaders. 2014-03-27 10:14:36 -05:00
RegalGLU.h Complete OpenGL API logging. Regal context initialization rework. More compile-time configuration. Added documentation. Added VC10 project. 2012-06-27 09:55:55 -05:00
RegalGLUT.h Whitespace fixups - no functional change. 2012-10-20 21:44:18 -05:00
RegalGLXEW.h Now using glsloptimizer to parse and rewrite shaders. 2014-03-27 10:14:36 -05:00
RegalWGLEW.h Resolve compilation error for Android NDK r9b clang toolchain. 2014-01-08 17:21:52 -06:00