
/*
* NIST Data Probe Class Library
* clprobe-ui/stepenteditor.cc
* April 1997
* David Sauder

* Development of this software was funded by the United States Government,
* and is not subject to copyright.
*/

/* $Id: stepenteditor.cc,v 3.0.1.1 1998/02/17 19:42:07 sauderd DP3.1 $ */

#ifdef __O3DB__
#include <OpenOODB.h>
#endif

#include <ctype.h>
#include <stdio.h>
#include <stream.h>
#include <string.h>

/*
// in order to include xcanvas.h you will need to have a -I option
// for /usr/local/include because <X11/Xlib.h> from /usr/local/include/
// gets included from InterViews/include/IV-X11/Xlib.h
#include <IV-X11/xcanvas.h>
#include <InterViews/window.h>
// xcanvas.h and window.h were included so I could write the
// function IsMapped()
*/

#include <InterViews/canvas.h>
#include <InterViews/window.h>

#include <stepenteditor.h>  // "./stepenteditor.h"
#include <probe.h>  // "./probe.h"

#include <InterViews/event.h>
#include <InterViews/font.h>
#include <InterViews/resource.h>

#include <IV-2_6/InterViews/button.h>
#include <IV-2_6/InterViews/frame.h>
#include <IV-2_6/InterViews/glue.h>
#include <IV-2_6/InterViews/interactor.h>
#include <IV-2_6/InterViews/message.h>
#include <IV-2_6/InterViews/painter.h>
#include <IV-2_6/InterViews/perspective.h>
#include <IV-2_6/InterViews/sensor.h>
#include <IV-2_6/InterViews/world.h>

#include <mybuttonstate.h>  // "~sauderd/src/iv/hfiles/mybuttonstate.h"
#include <subinfo.h>    // "~sauderd/src/iv/hfiles/subinfo.h"
#include <intstreditorsub.h>    // "~sauderd/src/iv/hfiles/instreditor.h"
#include <seestreditors.h>  // "./seestreditors.h"
//#include <streditor2sub.h>    // "~sauderd/src/iv/hfiles/streditor2sub.h"
#include <label.h>      // "~sauderd/src/iv/hfiles/label.h"
#include <variousmessage.h> // "~sauderd/src/iv/hfiles/variousmessage.h"
//#include <entitystreditor.h>  // "./entitystreditor.h"

#include <read_func.h>
#include <STEPcomplex.h>

///////////////////////////////////////////////////////////////////////////////
//  debug_level >= 2 => tells when a command is chosen
//  debug_level >= 3 => prints values within functions:
///////////////////////////////////////////////////////////////////////////////
static int debug_level = 1;
// if debug_level is greater than this number then
// function names get printed out when executed
static int PrintFunctionTrace = 2;
// if debug_level is greater than this number then
// values within functions get printed out
static int PrintValues = 3;

#define CNTRL_Q '\021'

//#define LABEL_WIDTH 30
// default width for the editable attribute StringEditor
#define EDIT_WIDTH 20
//#define TYPE_WIDTH 23

// this is the label that appears to the left of the editor to type in comments
// on a SEE
// Comments must be typed in as valid part 21 comments or they will not be
// saved to the file.
#define COMMENT_LABEL "Comments:"

#define MAX_ATTR_NAME_SIZE 80

#define SEE_VSPACE (round(.07 * inch))
#define SEE_ATTR_VSPACE (round(.01 * inch))
#define SEE_HSPACE (round(.07 * inch))

const char RingBell = '\007';   // <CNTRL> G
extern Probe * dp;

//////////////////////////////////////////////////////////////////////////////
// char *QuotedString(const char *str)
// This function returns 'str' in a string with single quotes added around
// it and all inside single quotes doubled.  If the returned str is to
// be saved it must be copied.
//////////////////////////////////////////////////////////////////////////////

char * QuotedString( const char * str ) {
    static char * quotedStr = 0;
    static int len = 0;

    int quoteCount = 0;
    char * sPtr = ( char * )str;
    while( sPtr ) {
        sPtr = strchr( sPtr, '\'' ); // returns 0 if single quote not found
        if( sPtr ) {
            sPtr++;
            quoteCount++;
        }
    }

//    delete [len] quotedStr;
    delete [] quotedStr;
    len = strlen( str ) + 3 + quoteCount;
    quotedStr = new char[len];
    quotedStr[0] = '\'';
    int i;
    for( i = 1, sPtr = ( char * )str; *sPtr; sPtr++, i++ ) {
        if( *sPtr == '\'' ) {
            quotedStr[i++] = '\'';
        }
        quotedStr[i] = *sPtr;
    }
    quotedStr[len - 2] = '\'';
    quotedStr[len - 1] = '\0';
    return quotedStr;
}

///////////////////////////////////////////////////////////////////////////////
//
//  seeAttrRow member functions
//
///////////////////////////////////////////////////////////////////////////////


// boolean i.e. true = 1 and false = 0
boolean seeAttrRow::IsMapped() {
    return ( canvas != nil && canvas->status() == Canvas::mapped );
    /* // this doesn't work
        if(canvas)
        {
        int bool = canvas->window()->is_mapped();
        return bool;
        }
        else
        return false;
    */
}

char * seeAttrRow::IndicateOptionality( const char * aName ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRow::IndicateOptionality()\n";
    }
    static char name[MAX_ATTR_NAME_SIZE + 3];

//    if(aName[0] != "\0")
//    {
    if( stepAttr->Nullable() ) {
        name[0] = '[';
        name[1] = '\0';
        strncat( name, aName, MAX_ATTR_NAME_SIZE );
        strcat( name, "]" );
        return name;
    }
//    }
    return ( char * )aName;
}

const char * seeAttrRow::GetAttrName() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRow::GetAttrName()\n";
    }
    if( stepAttr ) {
        const char * attrName = stepAttr->Name();
        if( attrName ) {
            return attrName;
        }
    }
    return "";
}

const char * seeAttrRow::GetAttrTypeName() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRow::GetAttrTypeName()\n";
    }
    if( stepAttr ) {
        const char * n = stepAttr->TypeName();
        if( n ) {
            return n;
        }
    }
    return "";
}

BASE_TYPE seeAttrRow::GetType() {
    return stepAttr->Type();
}

seeAttrRow::seeAttrRow( STEPattribute * sAttr, InstMgr * im, ButtonState * b,
                        int nameWidth, int editWidth, int typeWidth ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRow::seeAttrRow()\n";
    }
    stepAttr = sAttr;   // IMPORTANT - do this before calling GetAttrName()
    // or GetAttrTypeName()

    butSt = b;
    butSt->Reference();


    // create attribute name label
    nameField = new myLabel( IndicateOptionality( GetAttrName() ), Right,
                             nameWidth );

//    static ButtonState *bs = new ButtonState;
    stepAttr->ClearErrorMsg();
    std::string attrVal;
    /*
        // make sure you check redef and derive first!!
        if(stepAttr->_redefAttr)
        {
        attrVal = "REDEFINED";
        }
        else if(stepAttr->IsDerived())
        {
        // these are always mapped to Part 21 as an asterisk DAS
        attrVal = "*";
        }
        else
        {
        stepAttr->asStr(attrVal);
        }
       // the above are taken care of below
    */
    stepAttr->asStr( attrVal );
    // need to do the above assignment to save return val from asStr

    Severity sev;
    // make sure you check redef and derive first!!
    if( stepAttr->_redefAttr ) {
        sev = SEVERITY_NULL;
    } else if( stepAttr->IsDerived() ) {
        sev = SEVERITY_NULL;
    } else if( ( stepAttr->NonRefType() == STRING_TYPE ) &&
               stepAttr->ptr.S->is_undefined() ) {
        sev = stepAttr->ValidLevel( 0, &( stepAttr->Error() ), im );
    } else {
        sev = stepAttr->ValidLevel( attrVal, &( stepAttr->Error() ), im );
    }

    if( sev > SEVERITY_INCOMPLETE ) {
        statusMarker = new MyMessage( " " );
    }
//  statusMarker = new StringDisplay(bs, " ");
    else {
        statusMarker = new MyMessage( "*" );
    }
//  statusMarker = new StringDisplay(bs, "*");
    // create attribute type label
//    typeField = new myLabel(GetAttrTypeName(), Left, typeWidth);
    typeField = new myLabel( ( char * )GetAttrTypeName(), Left, typeWidth );

//    const char *attrVal = stepAttr->asStr();

    //printf("attrVal from asStr: '%s'\n", attrVal);

    // make sure you check redef and derive first!!
    if( stepAttr->IsDerived() ) {
        attrVal = "*";
        editField = new seeStringEditor( butSt, attrVal, editWidth );
    } else if( stepAttr->_redefAttr ) {
        attrVal = "REDEFINED";
        editField = new seeStringEditor( butSt, attrVal, editWidth );
    } else
        switch( stepAttr->NonRefType() ) {
            case INTEGER_TYPE:
                editField = new seeIntEditor( butSt, attrVal, editWidth );
                ( ( seeIntEditor * )editField )->AcceptSigns();
                break;
            case STRING_TYPE: {
                std::string tmp( attrVal );
                attrVal = StrEditorVal( tmp );
                /*
                          if(stepAttr->ptr.S->is_undefined())
                        attrVal = "$";
                */
                editField = new seeStringEditor( butSt, attrVal, editWidth );
                break;
            }
            case REAL_TYPE:
            case NUMBER_TYPE:
                editField = new seeRealEditor( butSt, attrVal, editWidth );
                break;
            case ENTITY_TYPE:
                editField = new seeEntityEditor( butSt, attrVal, editWidth );
                break;
            case AGGREGATE_TYPE: {
                PrimitiveType aggrElemType =
                    /*      stepAttr->AttrDescriptor->AggrElemType();*/
                    stepAttr->aDesc->AggrElemType();
                switch( aggrElemType )
//      switch(stepAttr->BaseType())
                {
                    case INTEGER_TYPE:
                        editField =
                            new seeIntAggrEditor( butSt, attrVal, editWidth );
                        break;
                    case REAL_TYPE:
                    case NUMBER_TYPE:
                        editField =
                            new seeRealAggrEditor( butSt, attrVal, editWidth );
                        break;
                    case ENTITY_TYPE:
                        // save this for when we handle aggregate better
                        editField =
                            new seeEntAggrEditor( butSt, attrVal, editWidth );
                        break;
                    default:
                        editField =
                            new seeStringEditor( butSt, attrVal, editWidth );
                        break;
                }
                break;
            }
            case ENUM_TYPE:
            case LOGICAL_TYPE:
            case BOOLEAN_TYPE:
                editField = new seeStringEditor( butSt, attrVal, editWidth );
                break;
            case REFERENCE_TYPE:
                cout << "BUG should not have type REFERENCE_TYPE in " <<
                     "seeAttrRow::seeAttrRow() \n";
                editField = new seeStringEditor( butSt, attrVal, editWidth );
                break;

            case SELECT_TYPE:
            case BINARY_TYPE:
            case GENERIC_TYPE:
            case UNKNOWN_TYPE:
            default:
                editField = new seeStringEditor( butSt, attrVal, editWidth );
                break;
        }
    Insert( nameField );
    Insert( new HGlue( SEE_HSPACE, 0, 0 ) );
    Insert( statusMarker );
    Insert( new Frame( editField ) );
    Insert( new HGlue( SEE_HSPACE, 0, 0 ) );
    Insert( typeField );
//    Insert(new HGlue(SEE_HSPACE));
}
/*
        TypeDescriptor *aggrTD =
        stepAttr->AttrDescriptor->NonRefTypeDescriptor();
        TypeDescriptor *aggrElemTD = aggrTD->ReferentType();
        enum BASE_TYPE aggrElemType;
        if(aggrElemTD)
        {
        aggrElemType = aggrElemTD->NonRefType();
        }
        else
        {
        aggrElemType = ENTITY_TYPE;
        }
*/

seeAttrRow::~seeAttrRow() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRow::~seeAttrRow()\n";
    }
    Unref( butSt );
    if( previous != nil && previous != this ) {
        previous->next = next;
    }
    if( next != nil && next != this ) {
        next->previous = previous;
    }
}

void seeAttrRow::UndoChanges() {
//    char * attrVal = stepAttr->asStr();
    std::string attrVal;
    stepAttr->asStr( attrVal );
    if( stepAttr->NonRefType() == STRING_TYPE ) {
        std::string tmp( attrVal );
        attrVal = StrEditorVal( tmp );
        /*
            if(stepAttr->ptr.S->is_undefined())
                attrVal = "$";
            else
            {
                char *str = attrVal.chars();
                while(isspace(*str)) str++;
                if( (str[0] == '\\') && (str[1] == '$') )
                {
                str = str + 2;
                while( isspace(*str) ) str++;
                if(*str == '\0')
                    attrVal = "\\$"; // call value \$ a string with a single $
                }
            }
        */
    }
    // need to do the above assignment to save return val from asStr
    editField->Message( attrVal );
}

Severity seeAttrRow::Validate( InstMgr * instMgr, int setMark,
                               Severity setMarkAtSev ) {
    Severity s;
    stepAttr->ClearErrorMsg();

    // make sure you check redef and derive first!!
    if( stepAttr->_redefAttr ) {
        editField->Message( "REDEFINED" );
        s = SEVERITY_NULL;
    } else if( stepAttr->IsDerived() ) {
        // these are always mapped to Part 21 as an asterisk DAS
        editField->Message( "*" );
        s = SEVERITY_NULL;
    } else if( stepAttr->NonRefType() == STRING_TYPE ) {
        s = stepAttr->ValidLevel( StrAttrAssignVal( ( char * )GetEditFieldText() ),
                                  &( stepAttr->Error() ), instMgr );
    } else
        s = stepAttr->ValidLevel( ( char * )( GetEditFieldText() ),
                                  &( stepAttr->Error() ), instMgr );
    if( setMark && IsMapped() ) {
        if( s <= setMarkAtSev ) {
            statusMarker->NewMessage( "*" );
        } else {
            statusMarker->NewMessage( " " );
        }
    }
    return s;
}

//used to convert data probe values to string to assign to attr
char * seeAttrRow::StrEditorVal( std::string & s ) {
    if( stepAttr->ptr.S->is_undefined() ) {
        s = "$";
    } else {
        char * str = ( char * )s.chars();
        while( isspace( *str ) ) {
            str++;
        }
        if( str[0] == '$' ) {
            str++;
            while( isspace( *str ) ) {
                str++;
            }
            if( *str == '\0' ) {
                s = "\\$";    // call value \$ a string with a single $
            }
        }
    }
    return ( char * )s.chars();
}

// it was decided that attributes in the Data Probe of type string with value
// $ => string does not exist
// no value => they mean the string to exist but contain no chars (except of
//      coursethe terminating null character which is not written into
//      the part 21 file).
// a value => does not contain the surrounding delimiter single quotes, any
//      internal single quotes will be interpreted as internal quotes
//      and hence the resulting single quotes in this string value
//      will end up quoted in the part 21 file.
// If you call this function for an attribute which is not of type string it
// returns -1 otherwise it returns the string value to be assigned which
// is 0 if the string is meant to not exist, "" if it is meant to exist but
// contain no chars, or the char * otherwise.

char * seeAttrRow::StrAttrAssignVal( const char * s ) {
    if( stepAttr->NonRefType() == sdaiSTRING ) {
        char * str = ( char * )s;
        while( isspace( *str ) ) {
            str++;
        }
        if( *str == '$' ) {
            str++;
            while( isspace( *str ) ) {
                str++;
            }
            if( *str == '\0' ) { // we will call value $ a string with nothing in it
                return 0;
            } else // a string value starting with a $ with following chars.
//      stepAttr->StrToVal(QuotedString(s), dp->GetInstMgr(), 0);
            {
                return ( char * )s;
            }
//      return QuotedString(s);
        } else if( *str == '\0' ) {
            // no value will be absence of a string
//      stepAttr->ptr.S->set_undefined();
            return "";
        } else {
            if( ( str[0] == '\\' ) && ( str[1] == '$' ) ) {
                str = str + 2;
                while( isspace( *str ) ) {
                    str++;
                }
                if( *str == '\0' ) {
                    return "$";    // call value \$ a string with a single $
                }
            }
            // a string value - nothing out of the ordinary
            return ( char * )s;
        }
    } else {
        cerr << "Programmer error:  " << __FILE__ <<  __LINE__
             << "\n" << _POC_ "\n";
        return ( char * ) - 1; // this is an error... funct should not have been
        // called. read documentation a top of function
    }
}

#if 0
// it was decided that attributes in the Data Probe of type string with value
// no value => string does not exist
// '' => they mean the string to exist but contain no chars (except of course
//      the terminating null character which is not written into the
//      part 21 file).
// a value => does not contain the surrounding delimiter single quotes, any
//      internal single quotes will be interpreted as internal quotes
//      and hence the resulting single quotes in this string value
//      will end up quoted in the part 21 file.
// If you call this function for an attribute which is not of type string it
// returns -1 otherwise it returns the string value to be assigned which
// is 0 if the string is meant to not exist, "" if it is meant to exist but
// contain no chars, or the char * otherwise.
other possible way of doing the function
char * seeAttrRow::StrAttrAssignVal( const char * s ) {
    if( stepAttr->NonRefType() == sdaiSTRING ) {
        char * str = ( char * )s;
        while( isspace( *str ) ) {
            str++;
        }
        if( *str == '\'' ) {
            str++;
            if( *str == '\'' ) {
                str++;
                while( isspace( *str ) ) {
                    str++;
                }
                // we will call value '' a string with nothing in it
                if( *str == '\0' ) {
//          stepAttr->ptr.S->set_null(); // this effect - not exactly
                    return "";
                } else // a string value starting with two single quotes with
                    // following chars.
//          stepAttr->StrToVal(QuotedString(s), dp->GetInstMgr(), 0);
                {
                    return QuotedString( s );
                }
            } else // a string value starting with one single quote (not a
                // delimiter) with following chars.
//          stepAttr->StrToVal(QuotedString(s), dp->GetInstMgr(), 0);
            {
                return QuotedString( s );
            }
        } else if( *str == '\0' ) {
            // no value will be absence of a string
//      stepAttr->ptr.S->set_undefined();
            return 0;
        } else {
            // a string value - nothing out of the ordinary
            return QuotedString( s );
        }
    } else {
        return ( char * ) - 1;    // this is an error... funct should not have been called
    }
}
#endif

Severity seeAttrRow::SaveAttr( InstMgr * instMgr, Severity setMarkAtSev ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRow::SaveAttr()\n";
    }

    Severity s = SEVERITY_NULL;
    const char * str = editField->Text();
    if( str > ( const char * )0 ) {
        s = Validate( instMgr, 1, setMarkAtSev );
        if( s >= SEVERITY_INCOMPLETE ) {
            // make sure you check redef and derive first!!
            if( stepAttr->_redefAttr ) {
                editField->Message( "REDEFINED" );
            } else if( stepAttr->IsDerived() ) {
                // these are always mapped to Part 21 as an asterisk DAS
                editField->Message( "*" );
            } else if( stepAttr->NonRefType() == sdaiSTRING ) {
                stepAttr->StrToVal( StrAttrAssignVal( str ), dp->GetInstMgr(), 0 );
            } else {
                stepAttr->StrToVal( str, dp->GetInstMgr(), 0 );
            }
            /*
                    char *strptr = (char *)str;
                    while(isspace(*strptr)) strptr++;
                    if(*strptr == '\'')
                    {
                    strptr++;
                    if(*strptr == '\'')
                    {
                        strptr++;
                        while(isspace(*strptr)) strptr++;
                         // we will call value '' a string with nothing in it
                        if(*strptr == '\0')
                            stepAttr->ptr.S->set_null();
                        else
                        stepAttr->StrToVal(QuotedString(str), dp->GetInstMgr(), 0);
                    }
                    else // a string value starting with a quote (not delimiter)
                        stepAttr->StrToVal(QuotedString(str), dp->GetInstMgr(), 0);
                    }
                    else if(*strptr == '\0')
                    { // no value will be absence of a string
                    stepAttr->ptr.S->set_undefined();
                    }
                    else
                    stepAttr->StrToVal(QuotedString(str), dp->GetInstMgr(), 0);
            */
        }
    } else if( !stepAttr->Nullable() ) {
        return SEVERITY_INCOMPLETE;
    }
    return s;
}

/*
// Severity seeAttrRow::SaveAttr(InstMgr *instMgr, Severity setMarkAtSev)
///  has replaced the following two functions
Severity seeAttrRow::SaveComplete(InstMgr *instMgr)
{
    if(debug_level >= PrintFunctionTrace)
    cout << "seeAttrRow::SaveComplete()\n";

    const char *str = editField->Text();
    if(str){
    s = ValidateAttr(this, 1);
    if(stepAttr->Type() == TYPE_STRING)
    {
        char *strptr = str;
        while(isspace(*strptr)) strptr++;
        if(*strptr == '\'')
        {
        strptr++;
        if(*strptr == '\'')
        {
            while(isspace(*strptr)) strptr++;
             // we will call value '' a string with nothing in it
            if(*strptr == '\0')
                stepAttr->ptr.S->set_null();
            else
            stepAttr->StrToVal(QuotedString(str), dp->GetInstMgr(), 0);
        }
        else // a string value starting with a quote (not delimiter)
            stepAttr->StrToVal(QuotedString(str), dp->GetInstMgr(), 0);
        }
        else if(*strptr == '\0')
        { // no value will be absence of a string
        stepAttr->ptr.S->set_undefined();
        }
        else
        stepAttr->StrToVal(QuotedString(str), dp->GetInstMgr(), 0);
    }
    else
    {
        stepAttr->StrToVal(str, dp->GetInstMgr(), 0);
    }
    }
    if(s == SEVERITY_NULL)
        rowHead->SaveComplete();
    else if(s <= SEVERITY_NULL)
        ok = 0;
}

boolean seeAttrRow::SaveIncomplete()
{
    if(debug_level >= PrintFunctionTrace)
    cout << "seeAttrRow::SaveIncomplete()\n";
    const char *str = editField->Text();
    if(str){
    if(stepAttr->Type() == TYPE_STRING)
    {
        stepAttr->StrToVal(QuotedString(str), dp->GetInstMgr(), 0);
    }
    else
    {
        stepAttr->StrToVal(str, dp->GetInstMgr(), 0);
    }
    }
}
*/
///////////////////////////////////////////////////////////////////////////////
//
//  seeAttrRowList member functions
//
///////////////////////////////////////////////////////////////////////////////

seeAttrRowList::seeAttrRowList() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRowList::seeAttrRowList()\n";
    }
    currentRow = head = nil;
    rowCount = 0;
}

seeAttrRowList::~seeAttrRowList() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRowList::~seeAttrRowList()\n";
    }
    currentRow = head->Next();
    seeAttrRow * ptr = currentRow;

    if( currentRow == head ) { // one element list
        delete head;
    } else {
        do {
            currentRow = currentRow->Next();
            delete ptr;
            ptr = currentRow;
        } while( currentRow != head );
        delete currentRow;
    }
}

int seeAttrRowList::SetCurRow( int index ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRowList::SetCurRow()\n";
    }
    int i;

    if( currentRow && index > 0 && index <= rowCount ) {
        currentRow->NameField()->Highlight( false );
        currentRow->TypeField()->Highlight( false );
        for( i = 1, currentRow = head; i < index;
                i++, currentRow = currentRow->next ) {
            ;    // happily loop
        }
        currentRow->NameField()->Highlight( true );
        currentRow->TypeField()->Highlight( true );
        return ( i );
    }
    return ( 0 );
}

seeAttrRow * seeAttrRowList::FindEditField( Interactor * targetStrEd ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRowList::FindEditField()\n";
    }
    if( currentRow ) {
        if( targetStrEd == currentRow->EditField() ) {
            return( currentRow );
        } else {
            seeAttrRow * ptr;
            for( ptr = currentRow->Next();
                    targetStrEd != ptr->EditField() && ptr != currentRow;
                    ptr = ptr->Next() ) {
                ;    // continue search
            }
            if( targetStrEd == ptr->EditField() ) {
                return( ptr );
            }
        }
    }
    return ( 0 );
}

int seeAttrRowList::Find( seeAttrRow * r ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRowList::Find()\n";
    }
    seeAttrRow * ptr;
    int i;

    if( r == nil || head == nil ) {
        return ( 0 );
    } else if( r == head ) {
        return ( 1 );
    } else {
        for( ptr = head->next, i = 2;
                ptr != r && ptr != head;
                ptr = ptr->next, i++
           ) {
            ;    // loop away
        }
        if( ptr == head ) {
            return ( 0 );
        } else {
            return ( i );
        }
    }
}

int seeAttrRowList::InsertAfter( seeAttrRow * newRow, seeAttrRow * existingRow ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRowList::InsertAfter()\n";
    }
    if( newRow ) {
        int index;

        // check to see if existingRow exists
        if( existingRow == LastRow() ) { // check this to speed up Append()
            index = rowCount;
        } else {
            index = Find( existingRow );
        }
        if( index ) { // existingRow exists
            newRow->next = existingRow->next;
            newRow->next->previous = newRow;
            newRow->previous = existingRow;
            existingRow->next = newRow;
            rowCount++;
            return( index + 1 );
        } else if( head == nil ) {
            head = newRow;
            head->next = head->previous = head;
            currentRow = head;
//  currentRow->NameField()->Highlight(true);
//  currentRow->TypeField()->Highlight(true);
            rowCount++;
            return( 1 );
        }
    }
    return( 0 ); // error
}

int seeAttrRowList::InsertBefore( seeAttrRow * newRow, seeAttrRow * existingRow ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRowList::InsertBefore()\n";
    }
    if( newRow ) {
        int index;

        // check to see if existingRow exists
        if( existingRow == Head() ) { // may want to insert to front of the list often?
            index = 1;
        } else {
            index = Find( existingRow );
        }
        if( index ) { // existingRow exists
            newRow->previous = existingRow->previous;
            newRow->previous->next = newRow;
            newRow->next = existingRow;
            existingRow->previous = newRow;
            rowCount++;
            return( index );
        } else if( head == nil ) {
            head = newRow;
            head->next = head->previous = head;
            currentRow = head;
//  currentRow->NameField()->Highlight(true);
//  currentRow->TypeField()->Highlight(true);
            rowCount++;
            return( 1 );
        }
    }
    return( 0 ); // error
}

void seeAttrRowList::ComponentsIgnore() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRowList::ComponentsIgnore()\n";
    }
    seeAttrRow * ptr = head;
    extern Sensor * noEvents;

    if( ptr ) {
        ptr->EditField()->Listen( noEvents );
        for( ptr = ptr->Next(); ptr != head; ptr = ptr->Next() ) {
            ptr->EditField()->Listen( noEvents );
        }
    }
}

void seeAttrRowList::ComponentsListen() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "seeAttrRowList::ComponentsListen()\n";
    }
    seeAttrRow * ptr = head;
    static Sensor * s = 0;

    if( ptr ) {
        if( !s ) {
            s = new Sensor();
            s->Catch( KeyEvent );
            s->Catch( DownEvent );
        }
        ptr->EditField()->Listen( s );
        for( ptr = ptr->Next(); ptr != head; ptr = ptr->Next() ) {
            ptr->EditField()->Listen( s );
        }
    }
}

///////////////////////////////////////////////////////////////////////////////
//
//  StepEntityEditor member functions
//
///////////////////////////////////////////////////////////////////////////////

StepEntityEditor::StepEntityEditor( MgrNode * mn, InstMgr * im, int pinBool,
                                    int modifyBool ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::StepEntityEditor()\n";
    }
    mgrNode = mn;
    stepEnt = mgrNode->GetSTEPentity();
    instMgr = im;
    // this ButtonState is needed for below but is not of any real use.
    dispButSt = new ButtonState();
    messageDisp = new StringDisplay( dispButSt,
                                     "                                                             " );
//mdisp
    CreateButtonsAndStates( modifyBool, pinBool );
    input = new Sensor();
    input->Catch( DownEvent );
    input->Catch( KeyEvent );
    attrRowList = new seeAttrRowList();

    CreateHeading();
    CreateInsertAttributeEditors();
    InsertButtons();
    if( !modifyBool ) {
        ComponentsIgnore();
    }
    editorsButSt->Reference();
    buttonsButSt->Reference();
    modifyTogButSt->Reference();
    pinTogButSt->Reference();
}

StepEntityEditor::StepEntityEditor( STEPentity * se, int pinBool, int modifyBool ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::StepEntityEditor()\n";
    }
    mgrNode = 0;
    stepEnt = se;
    // this ButtonState is needed for below but is not of any real use.
    dispButSt = new ButtonState();
    messageDisp = new StringDisplay( dispButSt,
                                     "                                                             " );

    CreateButtonsAndStates( modifyBool, pinBool );
    input = new Sensor();
    input->Catch( DownEvent );
    input->Catch( KeyEvent );
    attrRowList = new seeAttrRowList();

    CreateHeading();
    CreateInsertAttributeEditors();
    InsertButtons();
    if( !modifyBool ) {
        ComponentsIgnore();
    }
    editorsButSt->Reference();
    buttonsButSt->Reference();
    modifyTogButSt->Reference();
    pinTogButSt->Reference();
}

void DeleteSEE( StepEntityEditor * se ) {
    delete se;
}

StepEntityEditor::~StepEntityEditor() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::~StepEntityEditor()\n";
    }

//    extern World *world;
//    if(IsMapped())
    if( ( GetMgrNode()->DisplayState() == mappedWrite ) ||
            ( GetMgrNode()->DisplayState() == mappedView ) ) {
        dp->RemoveSEE( this );
    }
    Unref( editorsButSt );
    Unref( buttonsButSt );
    Unref( modifyTogButSt );
    Unref( pinTogButSt );
//    Unref(dispButSt);

    /*  don't need these since these are inserted into
    StepEntityEditor which is a VBox.  VBox deletes all of its components.
        delete attrRowList;
        delete label;
        delete saveCompleteBut;
        delete saveIncompleteBut;
        delete cancelBut;
        delete deleteBut;
        delete replicateBut;
        delete editBut;
        delete markBut;
        delete listBut;
        delete modifyTogBut;
        delete pinTogBut;
    */
}

void StepEntityEditor::CreateHeading() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::CreateHeading()\n";
    }
    VBox::Insert( new VGlue( SEE_VSPACE, 0 ) );

    char * str = new char[BUFSIZ];
    sprintf( str, "#%d", stepEnt->STEPfile_id );

    Message * titleMsg = new Message( stepEnt->EntityName() );
//BUG needed to set the fontin the see window.
//    titleMsg->SetClassName("SEEtitle");
    VBox::Insert( new HBox(
                      new HGlue( round( .08 * inch ), 0, 0 ),
                      pinTogBut,
//          modifyTogBut,
                      new Message( str ),
                      new HGlue( round( .08 * inch ), 0, 0 ),
                      titleMsg,
                      new HBox(
                          new HGlue,
                          sedBut,
                          new HGlue( round( .2 * inch ), round( .2 * inch ), 0 )
                      )
                  )
                );
    VBox::Insert( new VGlue( SEE_VSPACE, 0 ) );
}

void StepEntityEditor::CreateButtonsAndStates( int modifyBool, int pinBool ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::CreateButtonsAndStates()\n";
    }
    editorsButSt = new MyButtonState( 0 );
    editorsButSt->Attach( this );

    buttonsButSt = new ButtonState( 0 );
    buttonsButSt->Attach( this );

    if( modifyBool ) {
        modifyTogVal = SEE_MODIFY;  // set modifyTogButSt to same value as this
        modifyTogButSt = new ButtonState( SEE_MODIFY );
    } else {
        modifyTogVal = SEE_VIEW;  // set modifyTogButSt to same value as this
        modifyTogButSt = new ButtonState( SEE_VIEW );
    }
    modifyTogButSt->Attach( this );

    if( pinBool ) {
        pinTogButSt = new ButtonState( SEE_PIN );
    } else {
        pinTogButSt = new ButtonState( SEE_NOT_PIN );
    }
    pinTogButSt->Attach( this );

    saveCompleteBut = new MyPushButton( "save", buttonsButSt,
                                        SEE_SAVE_COMPLETE );
    saveIncompleteBut = new MyPushButton( "i", buttonsButSt,
                                          SEE_SAVE_INCOMPLETE );
    cancelBut = new MyPushButton( "c", buttonsButSt,
                                  SEE_CANCEL );
    deleteBut = new MyPushButton( "d", buttonsButSt,
                                  SEE_DELETE );
    replicateBut = new MyPushButton( "r", buttonsButSt,
                                     SEE_REPLICATE );
//    replicateBut->Disable();  // BUG since we haven't implemented this yet
    editBut = new MyPushButton( "e", buttonsButSt,
                                SEE_EDIT );
    markBut = new MyPushButton( "m", buttonsButSt,
                                SEE_MARK );
//    listBut = new MyPushButton("l", buttonsButSt,
//                  SEE_LIST);
    sedBut = new MyPushButton( "type information", buttonsButSt,
                               SEE_OPEN_SED );
    attrInfoBut = new MyPushButton( "a", buttonsButSt,
                                    SEE_ATTR_INFO );
    modifyTogBut = new ModifyViewCheckBox( " ", modifyTogButSt,
                                           SEE_MODIFY, SEE_VIEW );
    pinTogBut = new PinCheckBox( "    ", pinTogButSt,
                                 SEE_PIN, SEE_NOT_PIN );
}

void StepEntityEditor::InsertButtons() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::InsertButtons()\n";
    }
    VBox::Insert( new VGlue( SEE_VSPACE, 0 ) );
    VBox::Insert( new HBox(
                      new HGlue( round( .05 * inch ), 0, 0 ),
                      new Frame( messageDisp ),
                      new HGlue( round( .05 * inch ), 0, 0 )
                  ) );
    VBox::Insert( new VGlue( SEE_VSPACE, 0 ) );

    VBox::Insert(
        new HBox(
            new HBox(
                new HGlue( round( .1 * inch ) ),
//      pinTogBut,
                modifyTogBut,
                new HGlue( round( .1 * inch ) ),
                saveCompleteBut,
                new HGlue( round( .1 * inch ) ),
                saveIncompleteBut,
                new HGlue( round( .1 * inch ) )
            ),
            new HBox(
                cancelBut,
                new HGlue( round( .1 * inch ) ),
                deleteBut,
                new HGlue( round( .1 * inch ) ),
                replicateBut,
                new HGlue( round( .1 * inch ) )
            ),
            new HBox(
                editBut,
                new HGlue( round( .1 * inch ) ),
                markBut,
                new HGlue( round( .1 * inch ) )
            ),
            new HBox(
//      listBut,
//      new HGlue(round(.1*inch)),
                attrInfoBut,
                new HGlue( round( .1 * inch ) )
            )
        )
    );
    /*
        new HBox(
            new HGlue(round(.2*inch)),
            new VBox(
            new HBox(
                new HGlue(round(.1*inch)),
                saveCompleteBut,
                new HGlue
            ),
            new VGlue(SEE_VSPACE, 0),
            new HBox(
                new HGlue(round(.1*inch)),
                saveIncompleteBut,
                new HGlue
            ),
            new VGlue(SEE_VSPACE, 0),
            new HBox(
                new HGlue(round(.1*inch)),
                cancelBut,
                new HGlue
            ),
            new VGlue(SEE_VSPACE, 0),
            new HBox(
                new HGlue(round(.1*inch)),
                deleteBut,
                new HGlue
            )
            ), // end VBox
            new HGlue(round(.2*inch)),
            new VBox(
            new HBox(
                new HGlue(round(.1*inch)),
                selectBut,
                new HGlue
            ),
            new VGlue(SEE_VSPACE, 0),
            new HBox(
                new HGlue(round(.1*inch)),
                createBut,
                new HGlue
            ),
            new VGlue(SEE_VSPACE, 0),
            new HBox(
                new HGlue(round(.1*inch)),
                modifyTogBut,
                new HGlue
            )
            ), // end VBox
            new HGlue
        )
    */
    VBox::Insert( new VGlue( SEE_VSPACE, 0 ) );
}

void StepEntityEditor::CreateInsertAttributeEditors() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::CreateInsertAttributeEditors()\n";
    }
    STEPattribute * attr;
    STEPcomplex * sc = 0;

    int maxAttrNameWidth = strlen( COMMENT_LABEL );
    int maxAttrTypeNameWidth = 1;
//    label = new StringEditor2Sub(editorsButSt, " ", "\r\016\020\021",
//              EDIT_WIDTH);

    if( stepEnt->IsComplex() ) {
        sc = ( ( STEPcomplex * )stepEnt )->head;
        while( sc ) {
            sc->ResetAttributes();
            while( attr = sc->NextAttribute() ) {
                maxAttrNameWidth = max( maxAttrNameWidth,
                                        ( int )strlen( attr->Name() ) + 2 );
                maxAttrTypeNameWidth = max( maxAttrTypeNameWidth,
                                            ( int )strlen( attr->TypeName() ) );
            }
            sc = sc->sc;
        }
    } else {
        stepEnt->ResetAttributes();
        while( attr = stepEnt->NextAttribute() ) {
            maxAttrNameWidth = max( maxAttrNameWidth,
                                    ( int )strlen( attr->Name() ) + 2 );
            maxAttrTypeNameWidth = max( maxAttrTypeNameWidth,
                                        ( int )strlen( attr->TypeName() ) );
        }
    }

    if( stepEnt->P21CommentRep() ) {
        std::string ss;
        const char * s = stepEnt->P21Comment();
        while( *s ) { // get rid of newlines since editor can't handle them
            if( *s != '\n' ) {
                ss.Append( *s );
            }
            s++;
        }
        label = new seeStringEditor( editorsButSt, ss.chars(), EDIT_WIDTH );
    } else {
        label = new seeStringEditor( editorsButSt, " ", EDIT_WIDTH );
    }
    VBox::Insert(
        new HBox(
            // edit maxAttrNameWidth + 1 extra for marker field.
            new myLabel( COMMENT_LABEL, Right, maxAttrNameWidth + 1 + 1 ),
            new HGlue( SEE_HSPACE, 0, 0 ),
            new Frame( label )
        )
    );
    VBox::Insert( new VGlue( SEE_VSPACE, 0 ) );

    if( stepEnt->IsComplex() ) {
        sc = ( ( STEPcomplex * )stepEnt )->head;
        while( sc ) {
            sc->ResetAttributes();
            while( attr = sc->NextAttribute() ) {
                Insert( attr, maxAttrNameWidth + 1, EDIT_WIDTH,
                        maxAttrTypeNameWidth + 3 );
            }
            sc = sc->sc;
        }
    } else {
        stepEnt->ResetAttributes();
        while( attr = stepEnt->NextAttribute() ) {
            Insert( attr, maxAttrNameWidth + 1, EDIT_WIDTH,
                    maxAttrTypeNameWidth + 3 );
        }
    }
}

// boolean i.e. true = 1 and false = 0
boolean StepEntityEditor::IsMapped() {
    return ( canvas != nil && canvas->status() == Canvas::mapped );
    /* // this doesn't work
        if(canvas)
        {
        int bool = canvas->window()->is_mapped();
        return bool;
        }
        else
        return false;
    */
}

int StepEntityEditor::ExecuteTermChar() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::ExecuteTermChar()\n";
    }
    // need a SubordinateInfo object because the editors set their
    // ButtonState subject to the same set of terminating values
    // and it's necessary to know which editor set it to know which
    // editor will next be edited.
    int termCode = 0;
    SubordinateInfo * si = 0;

    if( debug_level >= PrintValues && attrRowList->CurRow() ) {
        cout << " curr attr value: '" <<
             attrRowList->CurRow()->GetEditFieldText() << "'\n";
    }

//    editorsButSt->GetValue(si); // this no longer works with Sun C++ => error
    // Must assign as below  DAS
    void * tmpVoidPtr = 0;
    editorsButSt->GetValue( tmpVoidPtr );
    si = ( SubordinateInfo * ) tmpVoidPtr;

    if( si ) {
//  editorsButSt->SetValue(0);
        editorsButSt->SetNull();
        si->GetValue( termCode );
        ExecuteCommand( termCode );
    }
    // this would highlight the editable field's text which would be
    // deleted if a char was typed before a valid cntrl char
//   attrRowList->CurRow()->EditField()->Select(0,
//          strlen(attrRowList->CurRow()->GetEditFieldText()));
    return ( termCode );
};

///////////////////////////////////////////////////////////////////////////////
//
// I made this function because most of these actions which could only occur
// when a button was chosen, can now occur when a keystroke is typed inside
// one of the editors in the SEE.  So I pulled out this common code.
//
///////////////////////////////////////////////////////////////////////////////

int StepEntityEditor::ExecuteCommand( int v ) {
    int rc = 0;
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::ExecuteCommand()\n";
    }
    switch( v ) {
        case SEE_PIN :
            int prevVal;
            pinTogButSt->GetValue( prevVal );
            if( prevVal == SEE_PIN ) {
                pinTogButSt->SetValue( SEE_NOT_PIN );
            } else {
                pinTogButSt->SetValue( SEE_PIN );
            }

            return( v );

        case SEE_SAVE_COMPLETE :
//      if(attrRowList->CurRow()){
//      } else dp->ErrorMsg("Entity has no attributes");

            if( SaveComplete() ) {
                dp->seeSaveComplete( this );
            } else {
                fprintf( stderr, "%c" , RingBell );
                fflush( stderr );
                dp->seeSaveIncomplete( this );
            }
            buttonsButSt->SetValue( 0 );
            // don't do this since buttons need to be notified to redraw themselves
//      buttonsButSt->SetNull();
            return( v );
        case SEE_SAVE_INCOMPLETE :
//      if(attrRowList->CurRow()){
//      } else dp->ErrorMsg("Entity has no attributes");

            if( !SaveIncomplete() ) {
                fprintf( stderr, "%c" , RingBell );
                fflush( stderr );
            }
            dp->seeSaveIncomplete( this );
            buttonsButSt->SetValue( 0 );
            return( v );
        case SEE_CANCEL :
            UndoChanges();
            messageDisp->Message(
                "Entity values reverted to last saved state." );
            dp->seeCancel( this );
            buttonsButSt->SetValue( 0 );
            return( v );
        case SEE_DELETE :
            messageDisp->Message( "Entity changed to a DELETE state." );
            dp->seeDelete( this );
            buttonsButSt->SetValue( 0 );
            return( v );
        case SEE_REPLICATE :
            dp->seeReplicate( this );
            buttonsButSt->SetValue( 0 );
            return( v );
        case SEE_EDIT :
            if( attrRowList->CurRow() ) {
                if( dp->seeEdit( this ) ) {
                    Severity s = ValidateAttr( attrRowList->CurRow(),
                                               SEVERITY_INCOMPLETE, 1 );
                    if( s >= SEVERITY_INCOMPLETE ) {
                        attrRowList->SetCurRow( attrRowList->NextRow() );
                    }
                }
            } else
                messageDisp->Message(
                    "Select an attribute to edit first" );
            buttonsButSt->SetValue( 0 );
            return( v );
        case SEE_MARK :
            if( attrRowList->CurRow() ) {
                if( dp->seeSelectMark( this ) ) {
                    Severity s = ValidateAttr( attrRowList->CurRow(),
                                               SEVERITY_INCOMPLETE, 1 );
                    if( s >= SEVERITY_INCOMPLETE ) {
                        attrRowList->SetCurRow( attrRowList->NextRow() );
                    }
                }
            } else
                messageDisp->Message(
                    "Select an attribute to assign value to first" );
            buttonsButSt->SetValue( 0 );
            return( v );
        case SEE_ATTR_UNDO : {
            seeAttrRow * row = attrRowList->CurRow();
            if( row ) {
                row->UndoChanges();
            }
            buttonsButSt->SetValue( 0 );
            return( v );
        }
        case SEE_MODIFY :
            dp->seeToggle( this, SEE_MODIFY );
            ComponentsListen();
            return( v );
        case SEE_VIEW :
            if( attrRowList->CurRow() ) {
                attrRowList->CurRow()->NameField()->Highlight( false );
                attrRowList->CurRow()->TypeField()->Highlight( false );
            }
            dp->seeToggle( this, SEE_VIEW );
//      SetPinned(0);
            ComponentsIgnore();
            return( v );
        case SEE_OPEN_SED: {
            dp->seeOpenSED( this );
            buttonsButSt->SetValue( 0 );
            return( v );
        }
        case SEE_ATTR_INFO: {
            SetAttrTypeMessage( attrRowList->CurRow() );
//      dp->seeOpenSED(this);
            buttonsButSt->SetValue( 0 );
            return( v );
        }
        case SEE_NEXT: {
            Severity s = ValidateAttr( attrRowList->CurRow(),
                                       SEVERITY_INCOMPLETE, 1 );
            if( s >= SEVERITY_INCOMPLETE ) {
                attrRowList->SetCurRow( attrRowList->NextRow() );
                SetAttrTypeMessage( attrRowList->CurRow() );
            } else {
                fprintf( stderr, "%c" , RingBell );
                fflush( stderr );
            }
            return( v );
        }
        case SEE_PREV: {
            Severity s = ValidateAttr( attrRowList->CurRow(),
                                       SEVERITY_INCOMPLETE, 1 );
            if( s >= SEVERITY_INCOMPLETE ) {
                attrRowList->SetCurRow( attrRowList->PreviousRow() );
                SetAttrTypeMessage( attrRowList->CurRow() );
            } else {
                fprintf( stderr, "%c" , RingBell );
                fflush( stderr );
            }
            return( v );
        }
        case SEE_LIST :
            /*
                    if(attrRowList->CurRow()){
                        if(dp->seeList(this))
                        {
                        Severity s = ValidateAttr(attrRowList->CurRow(),
                                      SEVERITY_INCOMPLETE, 1);
                        if(s >= SEVERITY_INCOMPLETE)
                            attrRowList->SetCurRow(attrRowList->NextRow());
                        }
                    } else
                        messageDisp->Message(
                             "Select an attribute to list for first");
                    buttonsButSt->SetValue(0);
                    return(v);
            */
            return( 0 );
        default:
            buttonsButSt->SetValue( 0 );
            return( 0 );
    }
}

void StepEntityEditor::NotifyUser( const char * msg, int numBellRings ) {
//    dp->ErrorMsg(msg);
    messageDisp->Message( msg );
    int i;
    for( i = 0; i < numBellRings; i++ ) {
        fprintf( stderr, "%c" , RingBell );
    }
    fflush( stderr );
}

void StepEntityEditor::SetAttrTypeMessage( seeAttrRow * row ) {
//    const AttrDescriptor *ad = row->StepAttr()->AttrDescriptor;
//    NotifyUser((char *)TypeString(ad), 0);
    std::string tmp2;
    std::string tmp(
        row->StepAttr()->aDesc->DomainType()->TypeString( tmp2 ) );
    NotifyUser( tmp, 0 );
}

Severity StepEntityEditor::ValidateAttr( seeAttrRow * row, Severity setMarkAtSev,
        int notifyUser ) {
    Severity sev = SEVERITY_NULL;
    STEPattribute * sa = row->StepAttr();
    sa->ClearErrorMsg();

    // make sure you check redef and derive first!!
    if( sa->_redefAttr ) {
        sev = SEVERITY_NULL;
    } else if( sa->IsDerived() ) {
        // these are always mapped to Part 21 as an asterisk DAS
        sev = SEVERITY_NULL;
    } else if( sa->NonRefType() == STRING_TYPE )
        sev = sa->ValidLevel(
                  row->StrAttrAssignVal( ( char * )( row->GetEditFieldText() ) ),
                  &( sa->Error() ), instMgr );
    else
        sev = sa->ValidLevel( ( char * )( row->GetEditFieldText() ),
                              &( sa->Error() ), instMgr );

    if( sev <= setMarkAtSev ) {
        if( notifyUser ) {
//      NotifyUser((char *)sa->Error().UserMsg(), 0);
            NotifyUser( ( char * )sa->Error().DetailMsg(), 0 );
        }
        row->StatusMarker()->NewMessage( "*" );
    } else {
        NotifyUser( " ", 0 );
        row->StatusMarker()->NewMessage( " " );
    }
    return sev;
}

int StepEntityEditor::CheckButtons() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::CheckButtons()\n";
    }
    int v;
    int v2;
    // don't need a SubordinateInfo object because the buttons set their
    // ButtonState subject to a unique value that identifies one button.

    buttonsButSt->GetValue( v );
    modifyTogButSt->GetValue( v2 );
    // The modify/view checkbox has to have its own ButtonState.
    // The reason: It sets its value based on the previous value.
    // If it didn't have its own ButtonState then the previous
    // value would be lost when the other buttons set the ButtonState.
    // So what we have to do is see which ButtonState was set.
    // That's the reason why below we have to see if the
    // modifyTogButState set its value.
    if( modifyTogVal != v2 ) {

        v = modifyTogVal = v2;
    }
    if( v ) {
        return ExecuteCommand( v );
    }
    buttonsButSt->SetValue( 0 );
    return( 0 );
}

void StepEntityEditor::UndoChanges() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::UndoChanges()\n";
    }
    seeAttrRow * rowHead = attrRowList->Head();
    if( rowHead ) {
        rowHead->UndoChanges();
        seeAttrRow * row = rowHead->Next();
        while( row != rowHead ) {
            row->UndoChanges();
            row = row->Next();
        }
    }
}

Severity StepEntityEditor::Validate() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::Validate()\n";
    }

    Severity s;
    Severity level = SEVERITY_NULL;
    seeAttrRow * rowHead = attrRowList->Head();

    if( rowHead ) {
        s = rowHead->Validate( instMgr, 1, SEVERITY_INCOMPLETE );
        if( s < level ) {
            level = s;
        }
        seeAttrRow * row = rowHead->Next();
        while( row != rowHead ) {
            s = row->Validate( instMgr, 1, SEVERITY_INCOMPLETE );
            if( s < level ) {
                level = s;
            }
            row = row->Next();
        }
    }
    return level;
}

// returns whether all values were successfully saved complete
boolean StepEntityEditor::SaveComplete() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::SaveComplete()\n";
    }

    Severity s;
    Severity worst = SEVERITY_NULL;
    seeAttrRow * rowHead = attrRowList->Head();

    const char * text = label->Text();
    if( stepEnt && text ) {
        std::string ss;
        const char * sTmp = ReadComment( ss, text );
        while( *sTmp ) {
            sTmp = ReadComment( ss, sTmp );
        }
        if( ss.rep() ) {
            stepEnt->AddP21Comment( ss.chars() );
        }
    }

    if( rowHead ) {
        s = rowHead->SaveAttr( instMgr, SEVERITY_INCOMPLETE );
        if( s < worst ) {
            worst = s;
        }
        seeAttrRow * row = rowHead->Next();
        while( row != rowHead ) {
            if( debug_level >= PrintValues )
                cout << "check to see if lastChar: '"
                     << ( int )( ( ( StringEditor2 * )row->EditField() )->LastChar() )
                     << "' has a value. \n"
                     << "If it does then it doesn't need to be type checked.\n";

            s = row->SaveAttr( instMgr, SEVERITY_INCOMPLETE );
            if( s < worst ) {
                worst = s;
            }
            row = row->Next();
        }
    }

    if( worst < SEVERITY_USERMSG ) {
        messageDisp->Message( "Entity saved to an INCOMPLETE state." );
        return 0;
    }
    messageDisp->Message( "Entity saved to a COMPLETE state." );
    return 1;

///////////////////////////////////////////////////////////////////////////////
    /*
        seeAttrRow *rowHead = attrRowList->Head();
        if(rowHead){
        rowHead->SaveComplete();
        seeAttrRow *row = rowHead->Next();
        while(row != rowHead){
            if(debug_level >= PrintValues)
            cout << "check to see if lastChar: '"
            << (int)(((StringEditor2 *)row->EditField())->LastChar())
            << "' has a value. \n"
            << "If it does then it doesn't need to be type checked.\n";
            row->SaveComplete();
            row = row->Next();
        }
        }
    */
}

// returns whether all values were successfully saved incomplete
boolean StepEntityEditor::SaveIncomplete() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::SaveIncomplete()\n";
    }

    Severity s;
    Severity worst = SEVERITY_NULL;
    seeAttrRow * rowHead = attrRowList->Head();

    const char * text = label->Text();
    if( stepEnt && text ) {
        std::string ss;
        const char * sTmp = ReadComment( ss, text );
        while( *sTmp ) {
            sTmp = ReadComment( ss, sTmp );
        }
        if( ss.rep() ) {
            stepEnt->AddP21Comment( ss.chars() );
        }
    }

    if( rowHead ) {
        s = rowHead->SaveAttr( instMgr, SEVERITY_INCOMPLETE );
        if( s < worst ) {
            worst = s;
        }
        seeAttrRow * row = rowHead->Next();
        while( row != rowHead ) {
            if( debug_level >= PrintValues )
                cout << "check to see if lastChar: '"
                     << ( int )( ( ( StringEditor2 * )row->EditField() )->LastChar() )
                     << "' has a value. \n"
                     << "If it does then it doesn't need to be type checked.\n";

            s = row->SaveAttr( instMgr, SEVERITY_INCOMPLETE );
            if( s < worst ) {
                worst = s;
            }
            row = row->Next();
        }
    }
    messageDisp->Message( "Entity saved to an INCOMPLETE state." );
    if( worst < SEVERITY_INCOMPLETE ) {
        return 0;
    }
    return 1;
///////////////////////////////////////////////////////////////////////////////
    /*
        if(debug_level >= PrintFunctionTrace)
        cout << "StepEntityEditor::SaveIncomplete()\n";
        seeAttrRow *rowHead = attrRowList->Head();
        if(rowHead){
        rowHead->SaveIncomplete();
        seeAttrRow *row = rowHead->Next();
        while(row != rowHead){
            row->SaveIncomplete();
            row = row->Next();
        }
        }
    */
}

// edit the rows until an event other than a key event is received
void StepEntityEditor::EditRows() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::EditRows()\n";
    }
    attrRowList->CurRow()->Edit();
    while( ExecuteTermChar() ) {
        attrRowList->CurRow()->Edit();
    }
}

void PrintEvent( Event * e ) {
    Interactor * target = e->target;
    EventType et = e->eventType;
    char * ks = e->keystring;
}

/*
int StepEntityEditor::Edit(Event &e)
{
    if(debug_level >= PrintFunctionTrace)
    cout << "StepEntityEditor::Edit()\n";
    if(attrRowList->RowCount() > 0)
    {
    static Event e2;
    if(e.eventType == KeyEvent)
        e2 = e;
    else
    {
        e2.poll();
        e2.eventType = FocusInEvent;
//      e2.eventType = 5; // i.e. enum value other_event in class Event
    }
    e2.target = attrRowList->CurRow()->EditField();
    PrintEvent(&e2);
    attrRowList->CurRow()->NameField()->Highlight(true);
    attrRowList->CurRow()->TypeField()->Highlight(true);
    UnRead(e2);
    return 1;
    }
    return 0;
}
*/

int StepEntityEditor::Edit() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::Edit()\n";
    }
    if( attrRowList->RowCount() > 0 ) {
        static Event e2;
        e2.poll();
        e2.eventType = FocusInEvent;
//  e2.eventType = 5; // i.e. enum value other_event in class Event
        e2.target = attrRowList->CurRow()->EditField();
        PrintEvent( &e2 );
        attrRowList->CurRow()->NameField()->Highlight( true );
        attrRowList->CurRow()->TypeField()->Highlight( true );
        UnRead( e2 );
        return 1;
    }
    return 0;
}

#ifdef otherEditSEE
int StepEntityEditor::Edit() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::Edit()\n";
    }

    seeAttrRow * ptr;
    Event e;

    if( attrRowList->CurRow() ) {
        if( debug_level >= PrintValues ) {
            cout << "attrRowList->Head(): " << ( int )attrRowList->Head() << "\n";
        }

//    ComponentsListen();
        buttonsButSt->Detach( this );
        editorsButSt->Detach( this );

        buttonsButSt->SetValue( 0 );
//    editorsButSt->SetValue(0);
        editorsButSt->SetNull();
        input->Ignore( DownEvent );
        attrRowList->CurRow()->NameField()->Highlight( true );
        attrRowList->CurRow()->TypeField()->Highlight( true );

        EditRows();
        for( ; ; ) {
            Read( e );
            ptr = attrRowList->FindEditField( e.target );
            if( ptr ) {
                attrRowList->SetCurRow( ptr );
                // call handle() instead of EditRows() so it sets
                // the cursor correctly
                ( ( StringEditor2 * )e.target )->Handle( e );
                if( ExecuteTermChar() ) {
                    EditRows();
                }
            } else if( e.target == saveCompleteBut || e.target == saveIncompleteBut ||
                       e.target == cancelBut || e.target == deleteBut ) {
                e.target->Handle( e );
                int v;
                if( v = CheckButtons() ) {
                    if( !Pinned() ) {
                        //ComponentsIgnore();
                        buttonsButSt->Attach( this );
                        editorsButSt->Attach( this );
                        input->Catch( DownEvent );
                        return( v );
                    }
                    EditRows();
                }
            }
            /*
                else if(e.target == replicateBut || e.target == editBut ||
                    e.target == markBut || e.target == listBut ||
                    e.target == pinTogBut || e.target == modifyTogBut)
            */
            else if( e.target == replicateBut || e.target == editBut ||
                     e.target == markBut || e.target == pinTogBut ||
                     e.target == modifyTogBut ) {
                e.target->Handle( e );
                if( CheckButtons() ) {
                    EditRows();
                }
            } else {
                UnRead( e );
                if( debug_level >= PrintFunctionTrace ) {
                    cout << "leaving StepEntityEditor::Handle() \n";
                }
//      ComponentsIgnore();
                buttonsButSt->SetValue( 0 );
                editorsButSt->SetNull();
//      editorsButSt->SetValue(0);
                buttonsButSt->Attach( this );
                editorsButSt->Attach( this );

                input->Catch( DownEvent );
                attrRowList->CurRow()->NameField()->Highlight( false );
                attrRowList->CurRow()->TypeField()->Highlight( false );
                return( 0 );
            }
        }
    } else {
        dp->ErrorMsg( "Entity has no attributes" );
    }
};
#endif

///////////////////////////////////////////////////////////////////////////////
// Update()
// this function is called whenever either of editorsButSt's or buttonsButSt's
// values change (as long as the SEE is attached to them)
///////////////////////////////////////////////////////////////////////////////

void StepEntityEditor::Update() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::Update()\n";
    }
    seeAttrRow * ptr;
    Event e;

    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::Update()\n";
    }
    SubordinateInfo * si = 0;

//    editorsButSt->GetValue((void*)si);  // the cast makes this not work
//    editorsButSt->GetValue(si); // this no longer works with Sun C++ => error
    // Must assign as below  DAS
    void * tmpVoidPtr = 0;
    editorsButSt->GetValue( tmpVoidPtr );
    si = ( SubordinateInfo * ) tmpVoidPtr;

    if( si ) {
        if( debug_level >= PrintValues )
            cout << "subordinate term char: " << ( int )si->GetValue()
                 << "   sub: " << ( int )si->GetSubordinate() << "\n";

        int v;
        si->GetValue( v );
        // the following instance is derived from StringEditor2
        StringEditor2 * se = ( StringEditor2 * )si->GetSubordinate();

        // this follows the initial hit in one of the SEE editors, this moves
        // focus from the other object to the SEE.
        if( v == '\001' ) {
//      messageDisp->Message(" ");
            Read( e );
            if( e.eventType == DownEvent ) {
                ptr = attrRowList->FindEditField( se );
                if( ptr ) {
                    // set current row and highlight it
                    // set row to one just chosen
                    attrRowList->SetCurRow( ptr );
                    SetAttrTypeMessage( attrRowList->CurRow() );
                }
            }
            editorsButSt->SetNull();

            if( se != label ) {
                attrRowList->CurRow()->EditField()->StringEditor2::Handle( e );
            } else {
                se->StringEditor2::Handle( e );
            }

            editorsButSt->SetNull();

            /*
                    if(se != label)
                    {
                    messageDisp->Message(" ");
                    ptr = attrRowList->FindEditField(se);
                    if(ptr) {
                        // set current row and highlight it
                        // set row to one just chosen
                        attrRowList->SetCurRow(ptr);
                        ((StringEditor2*)(attrRowList->CurRow()->EditField()))->StringEditor2::Handle(e);
                    }
                    }
            */
        }
//  else if(v == SEE_NEXT || v == SEE_PREV) // wrong: could be any cmd!
        else if( v != 0 ) {
            // This initiates the edit of the next editor field in the SEE
            // based on the terminating char of the previous editor.
            // It initiates the edit by preloading an event for that editor.
//      se->RemoveCursor(); // remove cursor from current editor.
            StringEditor * nextEditor;
            static Event e;
            if( se == label ) {
                attrRowList->SetCurRow( attrRowList->Head() );
                nextEditor = attrRowList->Head()->EditField();
                e.poll();
                e.target = nextEditor;
                e.eventType = FocusInEvent;
//      e.eventType = 5; // i.e. enum value other_event in class Event
                UnRead( e );
            } else if( ExecuteTermChar() ) {
                nextEditor = attrRowList->CurRow()->EditField();
                e.poll();
                e.target = nextEditor;
                e.eventType = FocusInEvent;
//      e.eventType = 5; // i.e. enum value other_event in class Event
                UnRead( e );
            }
        }
//  editorsButSt->Detach(this);
//  editorsButSt->SetValue(0);
        editorsButSt->SetNull();
//  editorsButSt->Attach(this);
    } else {
        CheckButtons();
    }
#ifdef firstWaySEEUpdate
//    int buttonValue;
    seeAttrRow * ptr;
    SubordinateInfo * si = 0;

//    editorsButSt->GetValue((void*)si);  // the cast makes this not work
    editorsButSt->GetValue( si );
    if( si ) {
        int v;
        si->GetValue( v );
        // the following instance is derived from StringEditor2
        StringEditor2 * se = ( StringEditor2 * )si->GetSubordinate();
        if( v == '\001' ) {
            if( se != label ) {
                ptr = attrRowList->FindEditField( se );
                if( ptr ) {
                    // set current row and highlight it
                    // set row to one just chosen
                    attrRowList->SetCurRow( ptr );
                }
            }
            editorsButSt->Detach( this );
//      editorsButSt->SetValue(0);
            editorsButSt->SetNull();
            editorsButSt->Attach( this );
        }
//  else if(v == '\r' || v == '\016' || v == '\020')
        else if( v == SEE_NEXT || v == SEE_PREV ) {
            // set row based on editing termination
            editorsButSt->Detach( this );
            // remove cursor
            se->RemoveCursor();
            if( se == label ) {
                attrRowList->SetCurRow( attrRowList->Head() );
                EditRows();
            } else if( ExecuteTermChar() ) {
                EditRows();
            }
//      editorsButSt->SetValue(0);
            editorsButSt->SetNull();
            editorsButSt->Attach( this );
        }
    } else {
        CheckButtons();
    }
#endif
#ifdef secondWaySEEUpdate
//    int buttonValue;
    seeAttrRow * ptr;
    Event e;

    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::Update()\n";
    }
    SubordinateInfo * si = 0;

//    editorsButSt->GetValue((void*)si);  // the cast makes this not work
    editorsButSt->GetValue( si );
    if( si ) {
        if( debug_level >= PrintValues )
            cout << "subordinate term value: " << ( int )si->GetValue()
                 << "   sub: " << ( int )si->GetSubordinate() << "\n";

        // the following instance is derived from StringEditor2
        StringEditor2 * se = ( StringEditor2 * )si->GetSubordinate();
        ptr = attrRowList->FindEditField( se );
        if( ptr ) {
            if( debug_level >= PrintValues )
                cout << "found the editor you choose, now remove "
                     << "cursor from previous editor\n";
            // remove cursor
            se->RemoveCursor();
            // set current row and highlight it

            attrRowList->SetCurRow( ptr );  // set row to one just chosen
            editorsButSt->Detach( this );
//      editorsButSt->SetValue(0);
            editorsButSt->SetNull();
            Read( e );  // re-read event
            ( ( StringEditor2 * )e.target )->Handle( e );

            if( ExecuteTermChar() ) { // set row based on editing termination
                Edit();    // continue editing at current row
            } else {
//      editorsButSt->SetValue(0);
                editorsButSt->SetNull();
                editorsButSt->Attach( this );
            }
        } else if( se == label ) {
//      editorsButSt->Detach(this);
//      editorsButSt->SetValue(0);
            Read( e );  // re-read event
            ( ( StringEditor2Sub * )e.target )->StringEditor2::Handle( e );

            SubordinateInfo * si;
            editorsButSt->GetValue( si );
            if( si ) {
//      int termCode = 0;
//      si->GetValue(termCode);
                attrRowList->SetCurRow( attrRowList->Head() );
                Edit(); // continue editing at current row
            }
            /*
                    else
                    {
            //      editorsButSt->SetValue(0);
            //      editorsButSt->Attach(this);
                    }
            */
        }
    } else {
        CheckButtons();
    }
#endif
}

void StepEntityEditor::Handle( Event & e ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::Handle()\n";
    }
    if( attrRowList->RowCount() > 0 ) {
        static Event e2;
        if( e.eventType == KeyEvent ) {
            // copy the event info. (most importantly the keystroke info.)
            e2 = e;
        } else {
            // just to make sure everything gets assigned that needs to
//      e2.poll(); //DAS IVBUG
            e2 = e;
            e2.eventType = FocusInEvent; // assign some harmless event type
//      e2.eventType = 5; // i.e. enum value other_event in class Event
        }
        /* assign the attr. editor for the current attr to receive the event */
        e2.target = attrRowList->CurRow()->EditField();
        PrintEvent( &e2 );
        attrRowList->CurRow()->NameField()->Highlight( true );
        attrRowList->CurRow()->TypeField()->Highlight( true );
        if( e2.target )
//      UnRead(e2);
        {
            e2.target->Handle( e2 );
        }
    }
}

void
StepEntityEditor::Insert( STEPattribute * attr, int nameWidth, int editWidth,
                          int typeWidth ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::Insert()\n";
    }
//    extern Sensor *noEvents;
    seeAttrRow * temp;

    temp = new seeAttrRow( attr, instMgr, editorsButSt, nameWidth, editWidth,
                           typeWidth );
//    temp->EditField()->Listen(noEvents);
    attrRowList->InsertAfter( temp, attrRowList->LastRow() );
    if( temp != attrRowList->Head() ) {
        VBox::Insert( new VGlue( SEE_ATTR_VSPACE, SEE_ATTR_VSPACE ) );
        VBox::Insert( temp );
    } else {
        VBox::Insert( temp );
    }
}

void StepEntityEditor::ComponentsIgnore() {
    /*
        static Sensor *sensor = 0;
        if(!sensor)
        {
        sensor = new Sensor();
        sensor->Ignore(DownEvent);
        sensor->Ignore(KeyEvent);
        }
    */
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::ComponentsIgnore()\n";
    }
    attrRowList->ComponentsIgnore();
//    saveCompleteBut->Disable();
//    saveIncompleteBut->Disable();
//    cancelBut->Disable();
//    deleteBut->Disable();

//    replicateBut->Disable();  // BUG since we haven't implemented this yet
    editBut->Disable();
    markBut->Disable();
//    listBut->Disable();
//    pinTogBut->Disable();

//    input = sensor;
    input->Ignore( DownEvent );
    input->Ignore( KeyEvent );
};

void StepEntityEditor::ComponentsListen() {
    /*
        static Sensor *sensor = 0;
        if(!sensor)
        {
        sensor = new Sensor();
        sensor->Catch(DownEvent);
        sensor->Catch(KeyEvent);
        }
    */
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::ComponentsListen()\n";
    }
    attrRowList->ComponentsListen();
//    saveCompleteBut->Enable();
//    saveIncompleteBut->Enable();
//    cancelBut->Enable();
//    deleteBut->Enable();

//    replicateBut->Enable();   // BUG since we haven't implemented this yet
    editBut->Enable();
    markBut->Enable();
//    listBut->Enable();
//    pinTogBut->Enable();

//    input = sensor;
    input->Catch( DownEvent );
    input->Catch( KeyEvent );
};

void StepEntityEditor::PressButton( int butCode ) {
    switch( butCode ) {
        case SEE_SAVE_COMPLETE:
        case SEE_SAVE_INCOMPLETE:
        case SEE_CANCEL:
        case SEE_DELETE:
        case SEE_REPLICATE:
        case SEE_EDIT:
        case SEE_MARK:
        case SEE_LIST:
            buttonsButSt->SetValue( butCode );
            break;
        case SEE_MODIFY:
        case SEE_VIEW:
            modifyTogButSt->SetValue( butCode );
            break;
        case SEE_PIN:
        case SEE_NOT_PIN:
            pinTogButSt->SetValue( butCode );
            break;
    }
}

// the constructor StepEntityEditor() {} gets called for this class.
HeaderEntityEditor::HeaderEntityEditor( MgrNode * mn, InstMgr * im, int pinBool,
                                        int modifyBool ) {
    mgrNode = mn;
    stepEnt = mgrNode->GetSTEPentity();
    instMgr = im;
    // this ButtonState is needed for below but is not of any real use.
    dispButSt = new ButtonState();
    messageDisp = new StringDisplay( dispButSt,
                                     "                                                             " );
    CreateButtonsAndStates( modifyBool, pinBool );
    input = new Sensor();
    input->Catch( DownEvent );
    input->Catch( KeyEvent );
    attrRowList = new seeAttrRowList();

    CreateHeading();
    CreateInsertAttributeEditors();
    InsertButtons();
    if( !modifyBool ) {
        ComponentsIgnore();
    }

    editorsButSt->Reference();
    buttonsButSt->Reference();
    modifyTogButSt->Reference();
    pinTogButSt->Reference();
}


HeaderEntityEditor::~HeaderEntityEditor() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "HeaderEntityEditor::~HeaderEntityEditor()\n";
    }

// these don't get called by StepEntityEditor's destructor this redefines it.
    Unref( editorsButSt );
    Unref( buttonsButSt );
    Unref( modifyTogButSt );
    Unref( pinTogButSt );
}

void HeaderEntityEditor::ComponentsIgnore() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "HeaderEntityEditor::ComponentsIgnore()\n";
    }
    attrRowList->ComponentsIgnore();

    input->Ignore( DownEvent );
    input->Ignore( KeyEvent );
}

void HeaderEntityEditor::ComponentsListen() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "HeaderEntityEditor::ComponentsListen()\n";
    }
    attrRowList->ComponentsListen();

    input->Catch( DownEvent );
    input->Catch( KeyEvent );
}

void HeaderEntityEditor::PressButton( int butCode ) {
    switch( butCode ) {
        case SEE_SAVE_COMPLETE:
        case SEE_SAVE_INCOMPLETE:
        case SEE_CANCEL:
            buttonsButSt->SetValue( butCode );
            break;
        case SEE_MODIFY:
        case SEE_VIEW:
            modifyTogButSt->SetValue( butCode );
            break;
        case SEE_PIN:
        case SEE_NOT_PIN:
            pinTogButSt->SetValue( butCode );
            break;
    }
}

// Called when a subject (buttonsButSt or editorsButSt) is set to
// a NEW value.  StepEntityEditor is 'Subject::Attach()ed' to the
// two subjects except during the scope of StepEntityEditor::Edit()
// when it is 'Subject::Detach()ed'.  This means that it's called
// when (inside a SEE) a button is pushed or an attribute field is
// changed (and terminated by a terminating char) outside of
// the scope of StepEntityEditor::Edit().  It does the appropriate
// action associated with the button or the term char for an attribute
// edit.

void HeaderEntityEditor::Update() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::Update()\n";
    }
    seeAttrRow * ptr;
    Event e;

    if( debug_level >= PrintFunctionTrace ) {
        cout << "HeaderEntityEditor::Update()\n";
    }
    SubordinateInfo * si = 0;

//    editorsButSt->GetValue((void*)si);  // the cast makes this not work
//    editorsButSt->GetValue(si);
    void * tmpVoidPtr = 0;
    editorsButSt->GetValue( tmpVoidPtr );
    si = ( SubordinateInfo * ) tmpVoidPtr;

    if( si ) {
        if( debug_level >= PrintValues )
            cout << "subordinate term char: " << ( int )si->GetValue()
                 << "   sub: " << ( int )si->GetSubordinate() << "\n";

        int v;
        si->GetValue( v );
        // the following instance is derived from StringEditor2
        StringEditor2 * se = ( StringEditor2 * )si->GetSubordinate();
        // this follows the initial hit in one of the SEE editors, this moves
        // focus from the other object to the SEE.
        if( v == '\001' ) {
            messageDisp->Message( " " );
            Read( e );
            if( e.eventType == DownEvent ) {
                ptr = attrRowList->FindEditField( se );
                if( ptr ) {
                    // set current row and highlight it
                    // set row to one just chosen
                    attrRowList->SetCurRow( ptr );
                }
            }
            editorsButSt->SetNull();

            if( se != label ) {
                attrRowList->CurRow()->EditField()->StringEditor2::Handle( e );
            } else {
                se->StringEditor2::Handle( e );
            }

            editorsButSt->SetNull();
            /********************************************
                    if(se != label)
                    {
                    messageDisp->Message(" ");
                    ptr = attrRowList->FindEditField(se);
                    if(ptr) {
                        // set current row and highlight it
                        // set row to one just chosen
                        attrRowList->SetCurRow(ptr);
                        Read(e);
                        ((StringEditor2*)(attrRowList->CurRow()->EditField()))->StringEditor2::Handle(e);
                    }
                    }
            ********************************************/
        }
//  else if(v == SEE_NEXT || v == SEE_PREV) // wrong: could be any cmd!
        else if( v != 0 ) {
            // This initiates the edit of the next editor field in the SEE
            // based on the terminating char of the previous editor.
            // It initiates the edit by preloading an event for that editor.
//      se->RemoveCursor(); // remove cursor from current editor.
            StringEditor * nextEditor;
            static Event e;
            if( se == label ) {
                attrRowList->SetCurRow( attrRowList->Head() );
                nextEditor = attrRowList->Head()->EditField();
                e.poll();
                e.target = nextEditor;
                e.eventType = FocusInEvent;
//      e.eventType = 5; // i.e. enum value other_event in class Event
                UnRead( e );
            } else if( ExecuteTermChar() ) {
                nextEditor = attrRowList->CurRow()->EditField();
                e.poll();
                e.target = nextEditor;
                e.eventType = FocusInEvent;
//      e.eventType = 5; // i.e. enum value other_event in class Event
                UnRead( e );
            }
        }
//  editorsButSt->Detach(this);
//  editorsButSt->SetValue(0);
        editorsButSt->SetNull();
//  editorsButSt->Attach(this);
    } else {
        CheckButtons();
    }
}

void HeaderEntityEditor::CreateHeading() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "HeaderEntityEditor::CreateHeading()\n";
    }
    VBox::Insert( new VGlue( SEE_VSPACE, 0 ) );

    Message * titleMsg = new Message( stepEnt->EntityName() );
//BUG need this to set the font of the title?
//    titleMsg->SetClassName("SEEtitle");
    VBox::Insert( new HBox(
                      new HGlue( round( .08 * inch ), 0, 0 ),
                      titleMsg,
                      new HGlue
                  )
                );
    VBox::Insert( new VGlue( SEE_VSPACE, 0 ) );
}

void HeaderEntityEditor::CreateButtonsAndStates( int modifyBool, int pinBool ) {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::CreateButtonsAndStates()\n";
    }
    editorsButSt = new MyButtonState( 0 );
    editorsButSt->Attach( this );

    buttonsButSt = new ButtonState( 0 );
    buttonsButSt->Attach( this );

    if( modifyBool ) {
        modifyTogVal = SEE_MODIFY;  // set modifyTogButSt to same value as this
        modifyTogButSt = new ButtonState( SEE_MODIFY );
    } else {
        modifyTogVal = SEE_VIEW;  // set modifyTogButSt to same value as this
        modifyTogButSt = new ButtonState( SEE_VIEW );
    }
    modifyTogButSt->Attach( this );

    if( pinBool ) {
        pinTogButSt = new ButtonState( SEE_PIN );
    } else {
        pinTogButSt = new ButtonState( SEE_NOT_PIN );
    }
    pinTogButSt->Attach( this );

    saveCompleteBut = new MyPushButton( "save", buttonsButSt,
                                        SEE_SAVE_COMPLETE );
    saveIncompleteBut = new MyPushButton( "i", buttonsButSt,
                                          SEE_SAVE_INCOMPLETE );
    cancelBut = new MyPushButton( "c", buttonsButSt,
                                  SEE_CANCEL );
//    editBut = new MyPushButton("e", buttonsButSt,
//                  SEE_EDIT);
    attrInfoBut = new MyPushButton( "a", buttonsButSt,
                                    SEE_ATTR_INFO );
    modifyTogBut = new ModifyViewCheckBox( " ", modifyTogButSt,
                                           SEE_MODIFY, SEE_VIEW );
    pinTogBut = new PinCheckBox( "    ", pinTogButSt,
                                 SEE_PIN, SEE_NOT_PIN );
}

void HeaderEntityEditor::InsertButtons() {
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::InsertButtons()\n";
    }
    VBox::Insert( new VGlue( SEE_VSPACE, 0 ) );
    VBox::Insert( new HBox(
                      new HGlue( round( .05 * inch ), 0, 0 ),
                      new Frame( messageDisp ),
                      new HGlue( round( .05 * inch ), 0, 0 )
                  ) );
    VBox::Insert( new VGlue( SEE_VSPACE, 0 ) );

    VBox::Insert(
        new HBox(
            new HBox(
                new HGlue( round( .1 * inch ) ),
                modifyTogBut,
                new HGlue( round( .1 * inch ) ),
                saveCompleteBut,
                new HGlue( round( .1 * inch ) ),
                saveIncompleteBut,
                new HGlue( round( .1 * inch ) )
            ),
            new HBox(
                cancelBut,
                new HGlue( round( .1 * inch ) )
            ),
            new HBox(
//      editBut,
//      new HGlue(round(.1*inch)),
                attrInfoBut,
                new HGlue( round( .1 * inch ) )
            )
        )
    );
    VBox::Insert( new VGlue( SEE_VSPACE, 0 ) );
}

int HeaderEntityEditor::ExecuteCommand( int v ) {
    int rc = 0;
    if( debug_level >= PrintFunctionTrace ) {
        cout << "StepEntityEditor::ExecuteCommand()\n";
    }
    switch( v ) {
        case SEE_PIN :
            int prevVal;
            pinTogButSt->GetValue( prevVal );
            if( prevVal == SEE_PIN ) {
                pinTogButSt->SetValue( SEE_NOT_PIN );
            } else {
                pinTogButSt->SetValue( SEE_PIN );
            }

            return( v );

        case SEE_SAVE_COMPLETE :

            if( SaveComplete() ) {
                ;    //         dp->seeSaveComplete(this);
            } else {
                fprintf( stderr, "%c" , RingBell );
                fflush( stderr );
                ;//         dp->seeSaveIncomplete(this);
            }
            buttonsButSt->SetValue( 0 );
            // don't do this since buttons need to be notified to redraw themselves
//      buttonsButSt->SetNull();
            return( v );
        case SEE_SAVE_INCOMPLETE :

            if( !SaveIncomplete() ) {
                fprintf( stderr, "%c" , RingBell );
                fflush( stderr );
            }
            ;//     dp->seeSaveIncomplete(this);
            buttonsButSt->SetValue( 0 );
            return( v );
        case SEE_CANCEL :
            UndoChanges();
            messageDisp->Message(
                "Entity values reverted to last saved state." );
            ;//     dp->seeCancel(this);
            buttonsButSt->SetValue( 0 );
            return( v );
        case SEE_ATTR_UNDO : {
            seeAttrRow * row = attrRowList->CurRow();
            if( row ) {
                row->UndoChanges();
            }
            buttonsButSt->SetValue( 0 );
            return( v );
        }
        case SEE_MODIFY :
//      dp->seeToggle(this, SEE_MODIFY);
            ComponentsListen();
            return( v );
        case SEE_VIEW :
            if( attrRowList->CurRow() ) {
                attrRowList->CurRow()->NameField()->Highlight( false );
                attrRowList->CurRow()->TypeField()->Highlight( false );
            }
//      dp->seeToggle(this, SEE_VIEW);
//      SetPinned(0);
            ComponentsIgnore();
            return( v );
        case SEE_ATTR_INFO: {
            SetAttrTypeMessage( attrRowList->CurRow() );
//      dp->seeOpenSED(this);
            buttonsButSt->SetValue( 0 );
            return( v );
        }
        case SEE_NEXT: {
            Severity s = ValidateAttr( attrRowList->CurRow(),
                                       SEVERITY_INCOMPLETE, 1 );
            if( s >= SEVERITY_INCOMPLETE ) {
                attrRowList->SetCurRow( attrRowList->NextRow() );
            } else {
                fprintf( stderr, "%c" , RingBell );
                fflush( stderr );
            }
            return( v );
        }
        case SEE_PREV: {
            Severity s = ValidateAttr( attrRowList->CurRow(),
                                       SEVERITY_INCOMPLETE, 1 );
            if( s >= SEVERITY_INCOMPLETE ) {
                attrRowList->SetCurRow( attrRowList->PreviousRow() );
            } else {
                fprintf( stderr, "%c" , RingBell );
                fflush( stderr );
            }
            return( v );
        }
        default:
            buttonsButSt->SetValue( 0 );
            return( 0 );
    }
}


