Commit graph

16 commits

Author SHA1 Message Date
Dan Halbert
364226f3c5
Merge pull request #100 from vm0824/fix-short-circuit-group-animate
broke out animate() logic to guarantee each item calls animate
2022-08-17 10:57:40 -04:00
Alec Delaney
4326d9e9dd Update version string 2022-08-16 18:09:15 -04:00
Vin Minichino
d9b877d8ba blacked 2022-08-09 15:33:56 -04:00
Vin Minichino
d02dde7622 cleanup comments 2022-08-09 13:38:12 -04:00
Vin Minichino
ba57e7a6e1 broke out animate() logic to guarantee each item calls animate without short circuit 2022-08-09 13:04:58 -04:00
Kattni Rembor
f2e57d9c71 Fix code block, force Sphinx update on RTD. 2021-11-03 13:34:01 -04:00
Dylan Herrada
312c0428e0
Moved to generator 2021-04-19 17:09:50 -04:00
dherrada
4ada0c2017 Ran pre-commit, added licenses 2021-01-12 10:37:24 -05:00
Roy Hooper
d9fe17e91a remove self from copyright, authors 2020-08-16 20:34:18 -04:00
Roy Hooper
cda21457fe fix sync when there are multiple different pixel objects involved 2020-06-22 20:59:31 -04:00
Roy Hooper
9183d5c7db add ability to disable calling show 2020-06-07 12:15:44 -04:00
Kattni Rembor
a110ab1a7a Small fixes and add group example. 2020-05-24 17:08:20 -04:00
Roy Hooper
76a3e43969 a bunch of protocol changes to allow a second stage of drawing, and to move the cycle done callback out to animate() 2020-05-18 16:27:38 -04:00
Kattni Rembor
fa69348345 Black again. 2020-05-15 12:12:08 -04:00
Kattni Rembor
f29856cfd3 Update docstrings and docs. 2020-05-15 12:11:09 -04:00
Roy Hooper
4c442768de split up into more files to make it possible to use some animations on M0 2020-05-14 21:22:16 -04:00