use new OnDiskBitmap init API
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6 changed files with 57 additions and 65 deletions
12
README.rst
12
README.rst
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@ -103,16 +103,8 @@ Usage Example
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g = displayio.Group()
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# CircuitPython 6 & 7 compatible
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f = open("/display-ruler.bmp", "rb")
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pic = displayio.OnDiskBitmap(f)
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t = displayio.TileGrid(
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pic, pixel_shader=getattr(pic, "pixel_shader", displayio.ColorConverter())
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)
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# # CircuitPython 7 compatible only
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# pic = displayio.OnDiskBitmap("/display-ruler.bmp")
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# t = displayio.TileGrid(pic, pixel_shader=pic.pixel_shader)
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pic = displayio.OnDiskBitmap("/display-ruler.bmp")
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t = displayio.TileGrid(pic, pixel_shader=pic.pixel_shader)
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g.append(t)
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@ -42,25 +42,25 @@ display = adafruit_ssd1680.SSD1680(
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g = displayio.Group()
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with open("/display-ruler.bmp", "rb") as f:
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pic = displayio.OnDiskBitmap(f)
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t = displayio.TileGrid(pic, pixel_shader=pic.pixel_shader)
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pic = displayio.OnDiskBitmap("/display-ruler.bmp")
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g.append(t)
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t = displayio.TileGrid(pic, pixel_shader=pic.pixel_shader)
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display.root_group = g
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g.append(t)
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display.refresh()
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display.root_group = g
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print("refreshed")
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display.refresh()
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time.sleep(display.time_to_refresh + 5)
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# Always refresh a little longer. It's not a problem to refresh
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# a few seconds more, but it's terrible to refresh too early
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# (the display will throw an exception when if the refresh
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# is too soon)
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print("waited correct time")
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print("refreshed")
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time.sleep(display.time_to_refresh + 5)
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# Always refresh a little longer. It's not a problem to refresh
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# a few seconds more, but it's terrible to refresh too early
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# (the display will throw an exception when if the refresh
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# is too soon)
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print("waited correct time")
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# Keep the display the same
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@ -49,23 +49,23 @@ display = adafruit_ssd1680.SSD1680(
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g = displayio.Group()
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with open("display-ruler.bmp", "rb") as f:
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pic = displayio.OnDiskBitmap(f)
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t = displayio.TileGrid(pic, pixel_shader=pic.pixel_shader)
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g.append(t)
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display.root_group = g
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pic = displayio.OnDiskBitmap("/display-ruler.bmp")
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t = displayio.TileGrid(pic, pixel_shader=pic.pixel_shader)
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g.append(t)
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display.refresh()
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display.root_group = g
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print("refreshed")
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display.refresh()
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time.sleep(display.time_to_refresh + 5)
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# Always refresh a little longer. It's not a problem to refresh
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# a few seconds more, but it's terrible to refresh too early
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# (the display will throw an exception when if the refresh
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# is too soon)
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print("waited correct time")
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print("refreshed")
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time.sleep(display.time_to_refresh + 5)
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# Always refresh a little longer. It's not a problem to refresh
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# a few seconds more, but it's terrible to refresh too early
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# (the display will throw an exception when if the refresh
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# is too soon)
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print("waited correct time")
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# Keep the display the same
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@ -41,17 +41,17 @@ display = adafruit_ssd1680.SSD1680(
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g = displayio.Group()
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with open("/display-ruler.bmp", "rb") as f:
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pic = displayio.OnDiskBitmap(f)
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t = displayio.TileGrid(pic, pixel_shader=pic.pixel_shader)
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pic = displayio.OnDiskBitmap("/display-ruler.bmp")
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g.append(t)
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t = displayio.TileGrid(pic, pixel_shader=pic.pixel_shader)
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display.root_group = g
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g.append(t)
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display.refresh()
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display.root_group = g
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print("refreshed")
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display.refresh()
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time.sleep(120)
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print("refreshed")
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time.sleep(120)
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@ -41,17 +41,17 @@ display = adafruit_ssd1680.SSD1680(
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g = displayio.Group()
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with open("/display-ruler.bmp", "rb") as f:
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pic = displayio.OnDiskBitmap(f)
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t = displayio.TileGrid(pic, pixel_shader=pic.pixel_shader)
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pic = displayio.OnDiskBitmap("/display-ruler.bmp")
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g.append(t)
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t = displayio.TileGrid(pic, pixel_shader=pic.pixel_shader)
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display.root_group = g
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g.append(t)
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display.refresh()
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display.root_group = g
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print("refreshed")
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display.refresh()
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time.sleep(120)
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print("refreshed")
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time.sleep(120)
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@ -51,23 +51,23 @@ display = adafruit_ssd1680.SSD1680(
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g = displayio.Group()
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# Note: Check the name of the file. Sometimes the dash is changed to an underscore
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with open("/display-ruler.bmp", "rb") as f:
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pic = displayio.OnDiskBitmap(f)
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t = displayio.TileGrid(pic, pixel_shader=pic.pixel_shader)
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g.append(t)
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display.root_group = g
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pic = displayio.OnDiskBitmap("/display-ruler.bmp")
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t = displayio.TileGrid(pic, pixel_shader=pic.pixel_shader)
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g.append(t)
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display.refresh()
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display.root_group = g
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print("refreshed")
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display.refresh()
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time.sleep(display.time_to_refresh + 5)
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# Always refresh a little longer. It's not a problem to refresh
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# a few seconds more, but it's terrible to refresh too early
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# (the display will throw an exception when if the refresh
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# is too soon)
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print("waited correct time")
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print("refreshed")
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time.sleep(display.time_to_refresh + 5)
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# Always refresh a little longer. It's not a problem to refresh
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# a few seconds more, but it's terrible to refresh too early
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# (the display will throw an exception when if the refresh
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# is too soon)
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print("waited correct time")
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# Keep the display the same
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