remove pylint disables, add license comment

This commit is contained in:
foamyguy 2025-06-12 15:23:53 -05:00
parent 4d2c3e147c
commit 054e7c443c
2 changed files with 6 additions and 6 deletions

View file

@ -1,3 +1,5 @@
# SPDX-FileCopyrightText: 2025 Tim Cocks for Adafruit Industries
# SPDX-License-Identifier: MIT
import time
from audiocore import WaveFile
import audiobusio
@ -24,9 +26,7 @@ dac.headphone_volume = -15 # dB
# dac.speaker_output = True
# dac.speaker_volume = -15 # dB
wave_file = open( # pylint: disable=consider-using-with
"gameboy_startup/gameboy_pling.wav", "rb"
)
wave_file = open("gameboy_startup/gameboy_pling.wav", "rb")
wave = WaveFile(wave_file)
audio = audiobusio.I2SOut(board.I2S_BCLK, board.I2S_WS, board.I2S_DIN)

View file

@ -1,3 +1,5 @@
# SPDX-FileCopyrightText: 2025 Tim Cocks for Adafruit Industries
# SPDX-License-Identifier: MIT
import time
from audiocore import WaveFile
import audiobusio
@ -24,9 +26,7 @@ dac.headphone_volume = -15 # dB
# dac.speaker_volume = -15 # dB
# Chime audio setup
wave_file = open( # pylint: disable=consider-using-with
"mac_startup/mac_chime.wav", "rb"
)
wave_file = open("mac_startup/mac_chime.wav", "rb")
wave = WaveFile(wave_file)
audio = audiobusio.I2SOut(board.I2S_BCLK, board.I2S_WS, board.I2S_DIN)