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Thank you for opening an issue on an Adafruit Arduino library repository. To
improve the speed of resolution please review the following guidelines and
common troubleshooting steps below before creating the issue:
- **Do not use GitHub issues for troubleshooting projects and issues.** Instead use
the forums at http://forums.adafruit.com to ask questions and troubleshoot why
something isn't working as expected. In many cases the problem is a common issue
that you will more quickly receive help from the forum community. GitHub issues
are meant for known defects in the code. If you don't know if there is a defect
in the code then start with troubleshooting on the forum first.
- **If following a tutorial or guide be sure you didn't miss a step.** Carefully
check all of the steps and commands to run have been followed. Consult the
forum if you're unsure or have questions about steps in a guide/tutorial.
- **For Arduino projects check these very common issues to ensure they don't apply**:
- For uploading sketches or communicating with the board make sure you're using
a **USB data cable** and **not** a **USB charge-only cable**. It is sometimes
very hard to tell the difference between a data and charge cable! Try using the
cable with other devices or swapping to another cable to confirm it is not
the problem.
- **Be sure you are supplying adequate power to the board.** Check the specs of
your board and plug in an external power supply. In many cases just
plugging a board into your computer is not enough to power it and other
peripherals.
- **Double check all soldering joints and connections.** Flakey connections
cause many mysterious problems. See the [guide to excellent soldering](https://learn.adafruit.com/adafruit-guide-excellent-soldering/tools) for examples of good solder joints.
- **Ensure you are using an official Arduino or Adafruit board.** We can't
guarantee a clone board will have the same functionality and work as expected
with this code and don't support them.
If you're sure this issue is a defect in the code and checked the steps above
please fill in the following fields to provide enough troubleshooting information.
You may delete the guideline and text above to just leave the following details:
- Arduino board: **INSERT ARDUINO BOARD NAME/TYPE HERE**
- Arduino IDE version (found in Arduino -> About Arduino menu): **INSERT ARDUINO
VERSION HERE**
- List the steps to reproduce the problem below (if possible attach a sketch or
copy the sketch code in too): **LIST REPRO STEPS BELOW**

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Thank you for creating a pull request to contribute to Adafruit's GitHub code!
Before you open the request please review the following guidelines and tips to
help it be more easily integrated:
- **Describe the scope of your change--i.e. what the change does and what parts
of the code were modified.** This will help us understand any risks of integrating
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- **Describe any known limitations with your change.** For example if the change
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- **Please run any tests or examples that can exercise your modified code.** We
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Thank you again for contributing! We will try to test and integrate the change
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forks and GitHub makes it easy to keep your changes in a forked repo.
After reviewing the guidelines above you can delete this text from the pull request.

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name: Arduino Library CI
on: [pull_request, push, repository_dispatch]
jobs:
build:
strategy:
fail-fast: false
matrix:
arduino-platform: ["metro_m0", "metro_m4", "metroesp32s2", "feather_esp32s3", "feather_rp2040", "nrf52840", "esp32"]
runs-on: ubuntu-latest
steps:
- uses: actions/setup-python@v5
with:
python-version: '3.8'
- uses: actions/checkout@v4
- uses: actions/checkout@v4
with:
repository: adafruit/ci-arduino
path: ci
- name: pre-install
run: bash ci/actions_install.sh
- name: test platforms
run: python3 ci/build_platform.py ${{ matrix.arduino-platform }}
- name: clang
run: python3 ci/run-clang-format.py -e "ci/*" -e "bin/*" -r .
- name: doxygen
env:
GH_REPO_TOKEN: ${{ secrets.GH_REPO_TOKEN }}
PRETTYNAME : "Adafruit Protomatter"
run: bash ci/doxy_gen_and_deploy.sh

4
.gitignore vendored
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# Our handy .gitignore for automation ease
Doxyfile*
doxygen_sqlite3.db
html

1
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132
README.md
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# Adafruit_Protomatter [![Build Status](https://github.com/adafruit/Adafruit_Protomatter/workflows/Arduino%20Library%20CI/badge.svg)](https://github.com/adafruit/Adafruit_Protomatter/actions)
"I used protomatter in the Genesis matrix." - David Marcus, Star Trek III
Code for driving HUB75-style RGB LED matrices, targeted at 32-bit MCUs
using brute-force GPIO (that is, not relying on DMA or other specialized
peripherals beyond a timer interrupt, goal being portability).
# Matrix Concepts and Jargon
HUB75 RGB LED matrices are basically a set of six concurrent shift register
chains, each with one output bit per column, the six chains being red, green
and blue bits for two non-adjacent rows, plus a set of row drivers (each
driving the aforementioned two rows) selected by a combination of address
lines. The number of address lines determines the overall matrix height
(3 to 5 bits is common...as an example, 3 address lines = 2^3 = 8 distinct
address line combinations, each driving two rows = 16 pixels high). Address
0 enables rows 0 and height/2, address 1 enables rows 1 and height/2+1, etc.
Shift register chain length determines matrix width...32 and 64 pixels are
common...matrices can be chained to increase width, a 64-pixel wide matrix
is equivalent to two 32-pixel chained matrices, and so forth.
These matrices render only ONE BIT each for red, green and blue, they DO NOT
natively display full color and must be quickly refreshed by the driving
microcontroller, basically PWM-ing the intermediate shades (this in addition
to the row scanning that must be performed).
There are a few peculiar RGB LED matrices that have the same physical
connection but work a bit differently -- they might have only have three
shift register chains rather than six, or might use a shift register for
the row selection rather than a set of address lines. The code presented
here DOES NOT support these matrix variants. Aim is to provide support for
all HUB75 matrices in the Adafruit shop. Please don't submit pull requests
for these other matrices as we have no means to test them. If you require
this functionality, it's OK to create a fork of the code, which Git can
help keep up-to-date with any future changes here!
# Hardware Requirements and Jargon
The common ground for architectures to support this library:
* 32-bit device (e.g. ARM core, ESP32 and others)
* One or more 32-bit GPIO PORTs with atomic (single-cycle, not
read-modify-write) bitmask SET and CLEAR registers. A bitmask TOGGLE
register, if present, may improve performance but is NOT required.
* There may be performance or storage benefits if the architecture tolerates
8-bit or word-aligned 16-bit accesses within the 32-bit PORT registers
(e.g. writing just one of four bytes, rather than the whole 32 bits), but
this is NOT a hardware requirement. Also, the library does not use any
unaligned accesses (i.e. "middle word" of a 32-bit register), even if a
device tolerates such.
# Software Components
This repository currently consists of:
* An Arduino C++ library (files Adafruit_Protomatter.cpp and
Adafruit_Protomatter.h, plus the "examples" directory). The Arduino code
is dependent on the Adafruit_GFX library.
* An underlying C library (files core.c, core.h and headers in the arch
directory) that might be adaptable to other runtime environments (e.g.
CircuitPython).
# Arduino Library
This supersedes the RGBmatrixPanel library on non-AVR devices, as the older
library has painted itself into a few corners. The newer library uses a
single constructor for all matrix setups, potentially handling parallel
chains (not yet fully implemented), various matrix sizes and chain lengths,
and variable bit depths from 1 to 6 (refresh rate is a function of all of
these). Note however that it is NOT A DROP-IN REPLACEMENT for RGBmatrixPanel.
The constructor is entirely different, and there are several changes in the
available functions. Also, all colors in the new library are specified as
5/6/5-bit RGB (as this is what the GFX library GFXcanvas16 type uses, being
aimed at low-cost color LCD displays), even if the matrix is configured for
a lower bit depth (colors will be decimated/quantized in this case).
It does have some new limitations, mostly significant RAM overhead (hence
no plans for AVR port) and (with a few exceptions) that all RGB data pins
and the clock pin MUST be on the same PORT register (e.g. all PORTA or PORTB
,can't intermix). RAM overhead is somewhat reduced (but still large) if
those pins are all in a single 8-bit byte within the PORT (they do not need
to be contiguous or sequential within this byte, if for instance it makes
PCB routing easier, but they should all aim for a single byte). Other pins
(matrix address lines, latch and output enable) can reside on any PORT or bit.
# C Library
The underlying C library is focused on *driving* the matrix and does not
provide any drawing operations of its own. That must be handled by
higher-level code, as in the Arduino wrapper which uses the Adafruit_GFX
drawing functions.
The C code has the same limitations as the Arduino library: all RGB data
pins and the clock pin MUST be on the same PORT register, and it's most
memory efficient (though still slightly gluttonous) if those pins are all
within the same 8-bit byte within the PORT (they do not need to be
contiguous or sequential within that byte). Other pins (matrix address lines,
latch and output enable) can reside on any PORT or bit.
When adapting this code to new devices (e.g. iMX) or new runtime environments
(e.g. CircuitPython), goal is to put all the device- or platform-specific
code into a new header file in the arch directory (or completely separate
source files, as in the Arduino library .cpp and .h). core.c contains only
the device-neutral bitbang code and should not have any "#ifdef DEVICE"- or
"#ifdef ENVIRONMENT"-like lines (exception for the 565 color conversion
functions, since the internal representation is common to both Arduino and
CircuitPython). Macros for things like getting a PORT register address from
a pin, or setting up a timer peripheral, all occur in the arch header files,
which are ONLY #included by core.c (to prevent problems like multiple
instances of ISR functions, which must be singularly declared at
compile-time).
Most macros and functions begin with the prefix **\_PM\_** in order to
avoid naming collisions with other code (exception being static functions,
which can't be seen outside their source file).
# Pull Requests
If you encounter artifacts (noise, sparkles, dropouts and other issues) and
it seems to resolve by adjusting the NOP counts, please do not submit this
as a PR claiming a fix. Quite often what improves stability for one matrix
type can make things worse for other types. Instead, open an issue and
describe the hardware (both microcontroller and RGB matrix) and what worked
for you. A general solution working across all matrix types typically
involves monitoring the signals on a logic analyzer and aiming for a 50%
duty cycle on the CLK signal, 20 MHz or less, and then testing across a
wide variety of different matrix types to confirm; trial and error on just
a single matrix type is problematic. Maintainers: this goes for you too.
Don't merge a "fix" unless you've checked it out on a 'scope and on tested
across a broad range of matrices.

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// Play GIFs from CIRCUITPY drive (USB-accessible filesystem) to LED matrix.
// ***DESIGNED FOR ADAFRUIT MATRIXPORTAL***, but may run on some other M4,
// M0, ESP32S3 and nRF52 boards (relies on TinyUSB stack). As written, runs
// on 64x32 pixel matrix, this can be changed by editing the WIDTH and HEIGHT
// definitions. See the "simple" example for a run-down on matrix config.
// Adapted from examples from Larry Bank's AnimatedGIF library and
// msc_external_flash example in Adafruit_TinyUSB_Arduino.
// Prerequisite libraries:
// - Adafruit_Protomatter
// - Adafruit_SPIFlash
// - Adafruit_TinyUSB
// - SdFat (Adafruit fork)
// - AnimatedGIF
// Set ENABLE_EXTENDED_TRANSFER_CLASS and FAT12_SUPPORT in SdFatConfig.h.
// Select Tools->USB Stack->TinyUSB before compiling.
#include <Adafruit_Protomatter.h>
#include <Adafruit_SPIFlash.h>
#include <Adafruit_TinyUSB.h>
#include <AnimatedGIF.h>
#include <SPI.h>
#include <SdFat.h>
// CONFIGURABLE SETTINGS ---------------------------------------------------
char GIFpath[] = "/gifs"; // Absolute path to GIFs on CIRCUITPY drive
uint16_t GIFminimumTime = 10; // Min. repeat time (seconds) until next GIF
#define WIDTH 64 // Matrix width in pixels
#define HEIGHT 32 // Matrix height in pixels
// Maximim matrix height is 32px on most boards, 64 on MatrixPortal if the
// 'E' jumper is set.
// FLASH FILESYSTEM STUFF --------------------------------------------------
// External flash macros for QSPI or SPI are defined in board variant file.
#if defined(ARDUINO_ARCH_ESP32)
static Adafruit_FlashTransport_ESP32 flashTransport;
#elif defined(EXTERNAL_FLASH_USE_QSPI)
Adafruit_FlashTransport_QSPI flashTransport;
#elif defined(EXTERNAL_FLASH_USE_SPI)
Adafruit_FlashTransport_SPI flashTransport(EXTERNAL_FLASH_USE_CS,
EXTERNAL_FLASH_USE_SPI);
#else
#error No QSPI/SPI flash are defined in your board variant.h!
#endif
Adafruit_SPIFlash flash(&flashTransport);
FatFileSystem filesys; // Filesystem object from SdFat
Adafruit_USBD_MSC usb_msc; // USB mass storage object
// RGB MATRIX (PROTOMATTER) LIBRARY STUFF ----------------------------------
#if defined(_VARIANT_MATRIXPORTAL_M4_)
uint8_t rgbPins[] = {7, 8, 9, 10, 11, 12};
uint8_t addrPins[] = {17, 18, 19, 20, 21}; // 16/32/64 pixels tall
uint8_t clockPin = 14;
uint8_t latchPin = 15;
uint8_t oePin = 16;
#define BACK_BUTTON 2
#define NEXT_BUTTON 3
#elif defined(ARDUINO_ADAFRUIT_MATRIXPORTAL_ESP32S3)
uint8_t rgbPins[] = {42, 41, 40, 38, 39, 37};
uint8_t addrPins[] = {45, 36, 48, 35, 21}; // 16/32/64 pixels tall
uint8_t clockPin = 2;
uint8_t latchPin = 47;
uint8_t oePin = 14;
#define BACK_BUTTON 6
#define NEXT_BUTTON 7
#elif defined(_VARIANT_METRO_M4_)
uint8_t rgbPins[] = {2, 3, 4, 5, 6, 7};
uint8_t addrPins[] = {A0, A1, A2, A3}; // 16 or 32 pixels tall
uint8_t clockPin = A4;
uint8_t latchPin = 10;
uint8_t oePin = 9;
#elif defined(_VARIANT_FEATHER_M4_)
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2}; // 16 or 32 pixels tall
uint8_t clockPin = 13;
uint8_t latchPin = 0;
uint8_t oePin = 1;
#endif
#if HEIGHT == 16
#define NUM_ADDR_PINS 3
#elif HEIGHT == 32
#define NUM_ADDR_PINS 4
#elif HEIGHT == 64
#define NUM_ADDR_PINS 5
#endif
Adafruit_Protomatter matrix(WIDTH, 6, 1, rgbPins, NUM_ADDR_PINS, addrPins,
clockPin, latchPin, oePin, true);
// ANIMATEDGIF LIBRARY STUFF -----------------------------------------------
AnimatedGIF GIF;
File GIFfile;
int16_t xPos = 0, yPos = 0; // Top-left pixel coord of GIF in matrix space
// FILE ACCESS FUNCTIONS REQUIRED BY ANIMATED GIF LIB ----------------------
// Pass in ABSOLUTE PATH of GIF file to open
void *GIFOpenFile(const char *filename, int32_t *pSize) {
GIFfile = filesys.open(filename);
if (GIFfile) {
*pSize = GIFfile.size();
return (void *)&GIFfile;
}
return NULL;
}
void GIFCloseFile(void *pHandle) {
File *f = static_cast<File *>(pHandle);
if (f) f->close();
}
int32_t GIFReadFile(GIFFILE *pFile, uint8_t *pBuf, int32_t iLen) {
int32_t iBytesRead = iLen;
File *f = static_cast<File *>(pFile->fHandle);
// If a file is read all the way to last byte, seek() stops working
if ((pFile->iSize - pFile->iPos) < iLen)
iBytesRead = pFile->iSize - pFile->iPos - 1; // ugly work-around
if (iBytesRead <= 0) return 0;
iBytesRead = (int32_t)f->read(pBuf, iBytesRead);
pFile->iPos = f->position();
return iBytesRead;
}
int32_t GIFSeekFile(GIFFILE *pFile, int32_t iPosition) {
File *f = static_cast<File *>(pFile->fHandle);
f->seek(iPosition);
pFile->iPos = (int32_t)f->position();
return pFile->iPos;
}
// Draw one line of image to matrix back buffer
void GIFDraw(GIFDRAW *pDraw) {
uint8_t *s;
uint16_t *d, *usPalette, usTemp[320];
int x, y;
y = pDraw->iY + pDraw->y; // current line in image
// Vertical clip
int16_t screenY = yPos + y; // current row on matrix
if ((screenY < 0) || (screenY >= matrix.height())) return;
usPalette = pDraw->pPalette;
s = pDraw->pPixels;
// Apply the new pixels to the main image
if (pDraw->ucHasTransparency) { // if transparency used
uint8_t *pEnd, c, ucTransparent = pDraw->ucTransparent;
int x, iCount;
pEnd = s + pDraw->iWidth;
x = 0;
iCount = 0; // count non-transparent pixels
while (x < pDraw->iWidth) {
c = ucTransparent - 1;
d = usTemp;
while (c != ucTransparent && s < pEnd) {
c = *s++;
if (c == ucTransparent) { // done, stop
s--; // back up to treat it like transparent
} else { // opaque
*d++ = usPalette[c];
iCount++;
}
} // while looking for opaque pixels
if (iCount) { // any opaque pixels?
span(usTemp, xPos + pDraw->iX + x, screenY, iCount);
x += iCount;
iCount = 0;
}
// no, look for a run of transparent pixels
c = ucTransparent;
while (c == ucTransparent && s < pEnd) {
c = *s++;
if (c == ucTransparent)
iCount++;
else
s--;
}
if (iCount) {
x += iCount; // skip these
iCount = 0;
}
}
} else {
s = pDraw->pPixels;
// Translate 8-bit pixels through RGB565 palette (already byte reversed)
for (x = 0; x < pDraw->iWidth; x++)
usTemp[x] = usPalette[*s++];
span(usTemp, xPos + pDraw->iX, screenY, pDraw->iWidth);
}
}
// Copy a horizontal span of pixels from a source buffer to an X,Y position
// in matrix back buffer, applying horizontal clipping. Vertical clipping is
// handled in GIFDraw() above -- y can safely be assumed valid here.
void span(uint16_t *src, int16_t x, int16_t y, int16_t width) {
if (x >= matrix.width()) return; // Span entirely off right of matrix
int16_t x2 = x + width - 1; // Rightmost pixel
if (x2 < 0) return; // Span entirely off left of matrix
if (x < 0) { // Span partially off left of matrix
width += x; // Decrease span width
src -= x; // Increment source pointer to new start
x = 0; // Leftmost pixel is first column
}
if (x2 >= matrix.width()) { // Span partially off right of matrix
width -= (x2 - matrix.width() + 1);
}
if(matrix.getRotation() == 0) {
memcpy(matrix.getBuffer() + y * matrix.width() + x, src, width * 2);
} else {
while(x <= x2) {
matrix.drawPixel(x++, y, *src++);
}
}
}
// FUNCTIONS REQUIRED FOR USB MASS STORAGE ---------------------------------
static bool msc_changed = true; // Is set true on filesystem changes
// Callback on READ10 command.
int32_t msc_read_cb(uint32_t lba, void *buffer, uint32_t bufsize) {
return flash.readBlocks(lba, (uint8_t *)buffer, bufsize / 512) ? bufsize : -1;
}
// Callback on WRITE10 command.
int32_t msc_write_cb(uint32_t lba, uint8_t *buffer, uint32_t bufsize) {
digitalWrite(LED_BUILTIN, HIGH);
return flash.writeBlocks(lba, buffer, bufsize / 512) ? bufsize : -1;
}
// Callback on WRITE10 completion.
void msc_flush_cb(void) {
flash.syncBlocks(); // Sync with flash
filesys.cacheClear(); // Clear filesystem cache to force refresh
digitalWrite(LED_BUILTIN, LOW);
msc_changed = true;
}
// Get number of files in a specified path that match extension ('filter').
// Pass in absolute path (e.g. "/" or "/gifs") and extension WITHOUT period
// (e.g. "gif", NOT ".gif").
int16_t numFiles(const char *path, const char *filter) {
File dir = filesys.open(path);
if (!dir) return -1;
char filename[256];
for(int16_t num_files = 0;;) {
File entry = dir.openNextFile();
if (!entry) return num_files; // No more files
entry.getName(filename, sizeof(filename) - 1);
entry.close();
if (!entry.isDirectory() && // Skip directories
strncmp(filename, "._", 2)) { // and Mac junk files
char *extension = strrchr(filename, '.');
if (extension && !strcasecmp(&extension[1], filter)) num_files++;
}
}
return -1;
}
// Return name of file (matching extension) by index (0 to numFiles()-1)
char *filenameByIndex(const char *path, const char *filter, int16_t index) {
static char filename[256]; // Must be static, we return a pointer to this!
File entry, dir = filesys.open(path);
if (!dir) return NULL;
while(entry = dir.openNextFile()) {
entry.getName(filename, sizeof(filename) - 1);
entry.close();
if(!entry.isDirectory() && // Skip directories
strncmp(filename, "._", 2)) { // and Mac junk files
char *extension = strrchr(filename, '.');
if (extension && !strcasecmp(&extension[1], filter)) {
if(!index--) {
return filename;
}
}
}
}
return NULL;
}
// SETUP FUNCTION - RUNS ONCE AT STARTUP -----------------------------------
void setup() {
pinMode(LED_BUILTIN, OUTPUT);
#if defined(BACK_BUTTON)
pinMode(BACK_BUTTON, INPUT_PULLUP);
#endif
#if defined(NEXT_BUTTON)
pinMode(NEXT_BUTTON, INPUT_PULLUP);
#endif
// USB mass storage / filesystem setup (do BEFORE Serial init)
flash.begin();
// Set disk vendor id, product id and revision
usb_msc.setID("Adafruit", "External Flash", "1.0");
// Set disk size, block size is 512 regardless of spi flash page size
usb_msc.setCapacity(flash.pageSize() * flash.numPages() / 512, 512);
usb_msc.setReadWriteCallback(msc_read_cb, msc_write_cb, msc_flush_cb);
usb_msc.setUnitReady(true); // MSC is ready for read/write
usb_msc.begin();
filesys.begin(&flash); // Start filesystem on the flash
Serial.begin(115200);
//while (!Serial);
// Protomatter (RGB matrix) setup
ProtomatterStatus status = matrix.begin();
Serial.print("Protomatter begin() status: ");
Serial.println((int)status);
matrix.fillScreen(0);
matrix.show();
// GIF setup
GIF.begin(LITTLE_ENDIAN_PIXELS);
}
// LOOP FUNCTION - RUNS REPEATEDLY UNTIL RESET / POWER OFF -----------------
int16_t GIFindex = -1; // Current file index in GIFpath
int8_t GIFincrement = 1; // +1 = next GIF, -1 = prev, 0 = same
uint32_t GIFstartTime = 0; // When current GIF started playing
bool GIFisOpen = false; // True if GIF is currently open
void loop() {
if (msc_changed) { // If filesystem has changed...
msc_changed = false; // Clear flag
GIFincrement = 1; // Set index to next file when we resume here
return; // Prioritize USB, handled in calling func
}
#if defined(BACK_BUTTON)
if(!digitalRead(BACK_BUTTON)) {
GIFincrement = -1; // Back
while(!digitalRead(BACK_BUTTON)); // Wait for release
}
#endif
#if defined(NEXT_BUTTON)
if(!digitalRead(NEXT_BUTTON)) {
GIFincrement = 1; // Forward
while(!digitalRead(NEXT_BUTTON)); // Wait for release
}
#endif
if (GIFincrement) { // Change file?
if (GIFisOpen) { // If currently playing,
GIF.close(); // stop it
GIFisOpen = false;
}
GIFindex += GIFincrement; // Fwd or back 1 file
int num_files = numFiles(GIFpath, "GIF");
if(GIFindex >= num_files) GIFindex = 0; // 'Wrap around' file index
else if(GIFindex < 0) GIFindex = num_files - 1; // both directions
char *filename = filenameByIndex(GIFpath, "GIF", GIFindex);
if (filename) {
char fullname[sizeof GIFpath + 256];
sprintf(fullname, "%s/%s", GIFpath, filename); // Absolute path to GIF
Serial.printf("Opening file '%s'\n", fullname);
if (GIF.open(fullname, GIFOpenFile, GIFCloseFile,
GIFReadFile, GIFSeekFile, GIFDraw)) {
matrix.fillScreen(0);
Serial.printf("GIF dimensions: %d x %d\n",
GIF.getCanvasWidth(), GIF.getCanvasHeight());
xPos = (matrix.width() - GIF.getCanvasWidth()) / 2; // Center on matrix
yPos = (matrix.height() - GIF.getCanvasHeight()) / 2;
GIFisOpen = true;
GIFstartTime = millis();
GIFincrement = 0; // Reset increment flag
}
}
} else if(GIFisOpen) {
if (GIF.playFrame(true, NULL) >= 0) { // Auto resets to start if needed
matrix.show();
if ((millis() - GIFstartTime) >= (GIFminimumTime * 1000)) {
GIFincrement = 1; // Minimum time has elapsed, proceed to next GIF
}
} else {
GIFincrement = 1; // Decode error, proceed to next GIF
}
}
}

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/* ----------------------------------------------------------------------
Double-buffering (smooth animation) Protomatter library example.
PLEASE SEE THE "simple" EXAMPLE FOR AN INTRODUCTORY SKETCH.
Comments here pare down many of the basics and focus on the new concepts.
This example is written for a 64x32 matrix but can be adapted to others.
------------------------------------------------------------------------- */
#include <Adafruit_Protomatter.h>
#include <Fonts/FreeSansBold18pt7b.h> // Large friendly font
/* ----------------------------------------------------------------------
The RGB matrix must be wired to VERY SPECIFIC pins, different for each
microcontroller board. This first section sets that up for a number of
supported boards.
------------------------------------------------------------------------- */
#if defined(_VARIANT_MATRIXPORTAL_M4_) // MatrixPortal M4
uint8_t rgbPins[] = {7, 8, 9, 10, 11, 12};
uint8_t addrPins[] = {17, 18, 19, 20, 21};
uint8_t clockPin = 14;
uint8_t latchPin = 15;
uint8_t oePin = 16;
#elif defined(ARDUINO_ADAFRUIT_MATRIXPORTAL_ESP32S3) // MatrixPortal ESP32-S3
uint8_t rgbPins[] = {42, 41, 40, 38, 39, 37};
uint8_t addrPins[] = {45, 36, 48, 35, 21};
uint8_t clockPin = 2;
uint8_t latchPin = 47;
uint8_t oePin = 14;
#elif defined(_VARIANT_FEATHER_M4_) // Feather M4 + RGB Matrix FeatherWing
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13;
uint8_t latchPin = 0;
uint8_t oePin = 1;
#elif defined(__SAMD51__) // M4 Metro Variants (Express, AirLift)
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13;
uint8_t latchPin = 0;
uint8_t oePin = 1;
#elif defined(_SAMD21_) // Feather M0 variants
uint8_t rgbPins[] = {6, 7, 10, 11, 12, 13};
uint8_t addrPins[] = {0, 1, 2, 3};
uint8_t clockPin = SDA;
uint8_t latchPin = 4;
uint8_t oePin = 5;
#elif defined(NRF52_SERIES) // Special nRF52840 FeatherWing pinout
uint8_t rgbPins[] = {6, A5, A1, A0, A4, 11};
uint8_t addrPins[] = {10, 5, 13, 9};
uint8_t clockPin = 12;
uint8_t latchPin = PIN_SERIAL1_RX;
uint8_t oePin = PIN_SERIAL1_TX;
#elif USB_VID == 0x239A && USB_PID == 0x8113 // Feather ESP32-S3 No PSRAM
// M0/M4/RP2040 Matrix FeatherWing compatible:
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13; // Must be on same port as rgbPins
uint8_t latchPin = RX;
uint8_t oePin = TX;
#elif USB_VID == 0x239A && USB_PID == 0x80EB // Feather ESP32-S2
// M0/M4/RP2040 Matrix FeatherWing compatible:
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13; // Must be on same port as rgbPins
uint8_t latchPin = RX;
uint8_t oePin = TX;
#elif defined(ESP32)
// 'Safe' pins, not overlapping any peripherals:
// GPIO.out: 4, 12, 13, 14, 15, 21, 27, GPIO.out1: 32, 33
// Peripheral-overlapping pins, sorted from 'most expendible':
// 16, 17 (RX, TX)
// 25, 26 (A0, A1)
// 18, 5, 9 (MOSI, SCK, MISO)
// 22, 23 (SCL, SDA)
uint8_t rgbPins[] = {4, 12, 13, 14, 15, 21};
uint8_t addrPins[] = {16, 17, 25, 26};
uint8_t clockPin = 27; // Must be on same port as rgbPins
uint8_t latchPin = 32;
uint8_t oePin = 33;
#elif defined(ARDUINO_TEENSY40)
uint8_t rgbPins[] = {15, 16, 17, 20, 21, 22}; // A1-A3, A6-A8, skip SDA,SCL
uint8_t addrPins[] = {2, 3, 4, 5};
uint8_t clockPin = 23; // A9
uint8_t latchPin = 6;
uint8_t oePin = 9;
#elif defined(ARDUINO_TEENSY41)
uint8_t rgbPins[] = {26, 27, 38, 20, 21, 22}; // A12-14, A6-A8
uint8_t addrPins[] = {2, 3, 4, 5};
uint8_t clockPin = 23; // A9
uint8_t latchPin = 6;
uint8_t oePin = 9;
#elif defined(ARDUINO_ADAFRUIT_FEATHER_RP2040)
// RP2040 support requires the Earle Philhower board support package;
// will not compile with the Arduino Mbed OS board package.
// The following pinout works with the Adafruit Feather RP2040 and
// original RGB Matrix FeatherWing (M0/M4/RP2040, not nRF version).
// Pin numbers here are GP## numbers, which may be different than
// the pins printed on some boards' top silkscreen.
uint8_t rgbPins[] = {8, 7, 9, 11, 10, 12};
uint8_t addrPins[] = {25, 24, 29, 28};
uint8_t clockPin = 13;
uint8_t latchPin = 1;
uint8_t oePin = 0;
#endif
/* ----------------------------------------------------------------------
Matrix initialization is explained EXTENSIVELY in "simple" example sketch!
It's very similar here, but we're passing "true" for the last argument,
enabling double-buffering -- this permits smooth animation by having us
draw in a second "off screen" buffer while the other is being shown.
------------------------------------------------------------------------- */
Adafruit_Protomatter matrix(
64, // Matrix width in pixels
6, // Bit depth -- 6 here provides maximum color options
1, rgbPins, // # of matrix chains, array of 6 RGB pins for each
4, addrPins, // # of address pins (height is inferred), array of pins
clockPin, latchPin, oePin, // Other matrix control pins
true); // HERE IS THE MAGIC FOR DOUBLE-BUFFERING!
// Sundry globals used for animation ---------------------------------------
int16_t textX; // Current text position (X)
int16_t textY; // Current text position (Y)
int16_t textMin; // Text pos. (X) when scrolled off left edge
char str[64]; // Buffer to hold scrolling message text
int16_t ball[3][4] = {
{ 3, 0, 1, 1 }, // Initial X,Y pos+velocity of 3 bouncy balls
{ 17, 15, 1, -1 },
{ 27, 4, -1, 1 }
};
uint16_t ballcolor[3]; // Colors for bouncy balls (init in setup())
// SETUP - RUNS ONCE AT PROGRAM START --------------------------------------
void setup(void) {
Serial.begin(9600);
// Initialize matrix...
ProtomatterStatus status = matrix.begin();
Serial.print("Protomatter begin() status: ");
Serial.println((int)status);
if(status != PROTOMATTER_OK) {
// DO NOT CONTINUE if matrix setup encountered an error.
for(;;);
}
// Unlike the "simple" example, we don't do any drawing in setup().
// But we DO initialize some things we plan to animate...
// Set up the scrolling message...
sprintf(str, "Adafruit %dx%d RGB LED Matrix",
matrix.width(), matrix.height());
matrix.setFont(&FreeSansBold18pt7b); // Use nice bitmap font
matrix.setTextWrap(false); // Allow text off edge
matrix.setTextColor(0xFFFF); // White
int16_t x1, y1;
uint16_t w, h;
matrix.getTextBounds(str, 0, 0, &x1, &y1, &w, &h); // How big is it?
textMin = -w; // All text is off left edge when it reaches this point
textX = matrix.width(); // Start off right edge
textY = matrix.height() / 2 - (y1 + h / 2); // Center text vertically
// Note: when making scrolling text like this, the setTextWrap(false)
// call is REQUIRED (to allow text to go off the edge of the matrix),
// AND it must be BEFORE the getTextBounds() call (or else that will
// return the bounds of "wrapped" text).
// Set up the colors of the bouncy balls.
ballcolor[0] = matrix.color565(0, 20, 0); // Dark green
ballcolor[1] = matrix.color565(0, 0, 20); // Dark blue
ballcolor[2] = matrix.color565(20, 0, 0); // Dark red
}
// LOOP - RUNS REPEATEDLY AFTER SETUP --------------------------------------
void loop(void) {
// Every frame, we clear the background and draw everything anew.
// This happens "in the background" with double buffering, that's
// why you don't see everything flicker. It requires double the RAM,
// so it's not practical for every situation.
matrix.fillScreen(0); // Fill background black
// Draw the big scrolly text
matrix.setCursor(textX, textY);
matrix.print(str);
// Update text position for next frame. If text goes off the
// left edge, reset its position to be off the right edge.
if((--textX) < textMin) textX = matrix.width();
// Draw the three bouncy balls on top of the text...
for(byte i=0; i<3; i++) {
// Draw 'ball'
matrix.fillCircle(ball[i][0], ball[i][1], 5, ballcolor[i]);
// Update ball's X,Y position for next frame
ball[i][0] += ball[i][2];
ball[i][1] += ball[i][3];
// Bounce off edges
if((ball[i][0] == 0) || (ball[i][0] == (matrix.width() - 1)))
ball[i][2] *= -1;
if((ball[i][1] == 0) || (ball[i][1] == (matrix.height() - 1)))
ball[i][3] *= -1;
}
// AFTER DRAWING, A show() CALL IS REQUIRED TO UPDATE THE MATRIX!
matrix.show();
delay(20); // 20 milliseconds = ~50 frames/second
}

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@ -1,149 +0,0 @@
/* ----------------------------------------------------------------------
"Pixel dust" Protomatter library example. As written, this is
SPECIFICALLY FOR THE ADAFRUIT MATRIXPORTAL with 64x32 pixel matrix.
Change "HEIGHT" below for 64x64 matrix. Could also be adapted to other
Protomatter-capable boards with an attached LIS3DH accelerometer.
PLEASE SEE THE "simple" EXAMPLE FOR AN INTRODUCTORY SKETCH,
or "doublebuffer" for animation basics.
------------------------------------------------------------------------- */
#include <Wire.h> // For I2C communication
#include <Adafruit_LIS3DH.h> // For accelerometer
#include <Adafruit_PixelDust.h> // For sand simulation
#include <Adafruit_Protomatter.h> // For RGB matrix
#define HEIGHT 32 // Matrix height (pixels) - SET TO 64 FOR 64x64 MATRIX!
#define WIDTH 64 // Matrix width (pixels)
#define MAX_FPS 45 // Maximum redraw rate, frames/second
#if defined(_VARIANT_MATRIXPORTAL_M4_) // MatrixPortal M4
uint8_t rgbPins[] = {7, 8, 9, 10, 11, 12};
uint8_t addrPins[] = {17, 18, 19, 20, 21};
uint8_t clockPin = 14;
uint8_t latchPin = 15;
uint8_t oePin = 16;
#else // MatrixPortal ESP32-S3
uint8_t rgbPins[] = {42, 41, 40, 38, 39, 37};
uint8_t addrPins[] = {45, 36, 48, 35, 21};
uint8_t clockPin = 2;
uint8_t latchPin = 47;
uint8_t oePin = 14;
#endif
#if HEIGHT == 16
#define NUM_ADDR_PINS 3
#elif HEIGHT == 32
#define NUM_ADDR_PINS 4
#elif HEIGHT == 64
#define NUM_ADDR_PINS 5
#endif
Adafruit_Protomatter matrix(
WIDTH, 4, 1, rgbPins, NUM_ADDR_PINS, addrPins,
clockPin, latchPin, oePin, true);
Adafruit_LIS3DH accel = Adafruit_LIS3DH();
#define N_COLORS 8
#define BOX_HEIGHT 8
#define N_GRAINS (BOX_HEIGHT*N_COLORS*8)
uint16_t colors[N_COLORS];
Adafruit_PixelDust sand(WIDTH, HEIGHT, N_GRAINS, 1, 128, false);
uint32_t prevTime = 0; // Used for frames-per-second throttle
// SETUP - RUNS ONCE AT PROGRAM START --------------------------------------
void err(int x) {
uint8_t i;
pinMode(LED_BUILTIN, OUTPUT); // Using onboard LED
for(i=1;;i++) { // Loop forever...
digitalWrite(LED_BUILTIN, i & 1); // LED on/off blink to alert user
delay(x);
}
}
void setup(void) {
Serial.begin(115200);
//while (!Serial) delay(10);
ProtomatterStatus status = matrix.begin();
Serial.printf("Protomatter begin() status: %d\n", status);
if (!sand.begin()) {
Serial.println("Couldn't start sand");
err(1000); // Slow blink = malloc error
}
if (!accel.begin(0x19)) {
Serial.println("Couldn't find accelerometer");
err(250); // Fast bink = I2C error
}
accel.setRange(LIS3DH_RANGE_4_G); // 2, 4, 8 or 16 G!
//sand.randomize(); // Initialize random sand positions
// Set up initial sand coordinates, in 8x8 blocks
int n = 0;
for(int i=0; i<N_COLORS; i++) {
int xx = i * WIDTH / N_COLORS;
int yy = HEIGHT - BOX_HEIGHT;
for(int y=0; y<BOX_HEIGHT; y++) {
for(int x=0; x < WIDTH / N_COLORS; x++) {
//Serial.printf("#%d -> (%d, %d)\n", n, xx + x, yy + y);
sand.setPosition(n++, xx + x, yy + y);
}
}
}
Serial.printf("%d total pixels\n", n);
colors[0] = matrix.color565(64, 64, 64); // Dark Gray
colors[1] = matrix.color565(120, 79, 23); // Brown
colors[2] = matrix.color565(228, 3, 3); // Red
colors[3] = matrix.color565(255,140, 0); // Orange
colors[4] = matrix.color565(255,237, 0); // Yellow
colors[5] = matrix.color565( 0,128, 38); // Green
colors[6] = matrix.color565( 0, 77,255); // Blue
colors[7] = matrix.color565(117, 7,135); // Purple
}
// MAIN LOOP - RUNS ONCE PER FRAME OF ANIMATION ----------------------------
void loop() {
// Limit the animation frame rate to MAX_FPS. Because the subsequent sand
// calculations are non-deterministic (don't always take the same amount
// of time, depending on their current states), this helps ensure that
// things like gravity appear constant in the simulation.
uint32_t t;
while(((t = micros()) - prevTime) < (1000000L / MAX_FPS));
prevTime = t;
// Read accelerometer...
sensors_event_t event;
accel.getEvent(&event);
//Serial.printf("(%0.1f, %0.1f, %0.1f)\n", event.acceleration.x, event.acceleration.y, event.acceleration.z);
double xx, yy, zz;
xx = event.acceleration.x * 1000;
yy = event.acceleration.y * 1000;
zz = event.acceleration.z * 1000;
// Run one frame of the simulation
sand.iterate(xx, yy, zz);
//sand.iterate(-accel.y, accel.x, accel.z);
// Update pixel data in LED driver
dimension_t x, y;
matrix.fillScreen(0x0);
for(int i=0; i<N_GRAINS ; i++) {
sand.getPosition(i, &x, &y);
int n = i / ((WIDTH / N_COLORS) * BOX_HEIGHT); // Color index
uint16_t flakeColor = colors[n];
matrix.drawPixel(x, y, flakeColor);
//Serial.printf("(%d, %d)\n", x, y);
}
matrix.show(); // Copy data to matrix buffers
}

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/* ----------------------------------------------------------------------
"Simple" Protomatter library example sketch (once you get past all
the various pin configurations at the top, and all the comments).
Shows basic use of Adafruit_Protomatter library with different devices.
This example is written for a 64x32 matrix but can be adapted to others.
Once the RGB matrix is initialized, most functions of the Adafruit_GFX
library are available for drawing -- code from other projects that use
LCDs or OLEDs can be easily adapted, or may be insightful for reference.
GFX library is documented here:
https://learn.adafruit.com/adafruit-gfx-graphics-library
------------------------------------------------------------------------- */
#include <Adafruit_Protomatter.h>
/* ----------------------------------------------------------------------
The RGB matrix must be wired to VERY SPECIFIC pins, different for each
microcontroller board. This first section sets that up for a number of
supported boards. Notes have been moved to the bottom of the code.
------------------------------------------------------------------------- */
#if defined(_VARIANT_MATRIXPORTAL_M4_) // MatrixPortal M4
uint8_t rgbPins[] = {7, 8, 9, 10, 11, 12};
uint8_t addrPins[] = {17, 18, 19, 20, 21};
uint8_t clockPin = 14;
uint8_t latchPin = 15;
uint8_t oePin = 16;
#elif defined(ARDUINO_ADAFRUIT_MATRIXPORTAL_ESP32S3) // MatrixPortal ESP32-S3
uint8_t rgbPins[] = {42, 41, 40, 38, 39, 37};
uint8_t addrPins[] = {45, 36, 48, 35, 21};
uint8_t clockPin = 2;
uint8_t latchPin = 47;
uint8_t oePin = 14;
#elif defined(_VARIANT_FEATHER_M4_) // Feather M4 + RGB Matrix FeatherWing
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13;
uint8_t latchPin = 0;
uint8_t oePin = 1;
#elif defined(ARDUINO_ADAFRUIT_FEATHER_ESP32C6) // Feather ESP32-C6
// not featherwing compatible, but can 'hand wire' if desired
uint8_t rgbPins[] = {6, A3, A1, A0, A2, 0};
uint8_t addrPins[] = {8, 5, 15, 7};
uint8_t clockPin = 14;
uint8_t latchPin = RX;
uint8_t oePin = TX;
#elif defined(ARDUINO_ADAFRUIT_FEATHER_ESP32S2) // Feather ESP32-S2
// M0/M4/RP2040 Matrix FeatherWing compatible:
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13; // Must be on same port as rgbPins
uint8_t latchPin = RX;
uint8_t oePin = TX;
#elif defined(ARDUINO_METRO_ESP32S2) // Metro ESP32-S2
// Matrix Shield compatible:
uint8_t rgbPins[] = {7, 8, 9, 10, 11, 12};
uint8_t addrPins[] = {A0, A1, A2, A3};
uint8_t clockPin = 13; // Must be on same port as rgbPins
uint8_t latchPin = 15;
uint8_t oePin = 14;
#elif defined(__SAMD51__) // M4 Metro Variants (Express, AirLift)
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13;
uint8_t latchPin = 0;
uint8_t oePin = 1;
#elif defined(_SAMD21_) // Feather M0 variants
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13;
uint8_t latchPin = 0;
uint8_t oePin = 1;
#elif defined(NRF52_SERIES) // Special nRF52840 FeatherWing pinout
uint8_t rgbPins[] = {6, A5, A1, A0, A4, 11};
uint8_t addrPins[] = {10, 5, 13, 9};
uint8_t clockPin = 12;
uint8_t latchPin = PIN_SERIAL1_RX;
uint8_t oePin = PIN_SERIAL1_TX;
#elif USB_VID == 0x239A && USB_PID == 0x8113 // Feather ESP32-S3 No PSRAM
// M0/M4/RP2040 Matrix FeatherWing compatible:
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13; // Must be on same port as rgbPins
uint8_t latchPin = RX;
uint8_t oePin = TX;
#elif defined(ESP32)
// 'Safe' pins, not overlapping any peripherals:
// GPIO.out: 4, 12, 13, 14, 15, 21, 27, GPIO.out1: 32, 33
// Peripheral-overlapping pins, sorted from 'most expendible':
// 16, 17 (RX, TX)
// 25, 26 (A0, A1)
// 18, 5, 9 (MOSI, SCK, MISO)
// 22, 23 (SCL, SDA)
uint8_t rgbPins[] = {4, 12, 13, 14, 15, 21};
uint8_t addrPins[] = {16, 17, 25, 26};
uint8_t clockPin = 27; // Must be on same port as rgbPins
uint8_t latchPin = 32;
uint8_t oePin = 33;
#elif defined(ARDUINO_TEENSY40)
uint8_t rgbPins[] = {15, 16, 17, 20, 21, 22}; // A1-A3, A6-A8, skip SDA,SCL
uint8_t addrPins[] = {2, 3, 4, 5};
uint8_t clockPin = 23; // A9
uint8_t latchPin = 6;
uint8_t oePin = 9;
#elif defined(ARDUINO_TEENSY41)
uint8_t rgbPins[] = {26, 27, 38, 20, 21, 22}; // A12-14, A6-A8
uint8_t addrPins[] = {2, 3, 4, 5};
uint8_t clockPin = 23; // A9
uint8_t latchPin = 6;
uint8_t oePin = 9;
#elif defined(ARDUINO_ADAFRUIT_FEATHER_RP2040)
// RP2040 support requires the Earle Philhower board support package;
// will not compile with the Arduino Mbed OS board package.
// The following pinout works with the Adafruit Feather RP2040 and
// original RGB Matrix FeatherWing (M0/M4/RP2040, not nRF version).
// Pin numbers here are GP## numbers, which may be different than
// the pins printed on some boards' top silkscreen.
uint8_t rgbPins[] = {8, 7, 9, 11, 10, 12};
uint8_t addrPins[] = {25, 24, 29, 28};
uint8_t clockPin = 13;
uint8_t latchPin = 1;
uint8_t oePin = 0;
#endif
/* ----------------------------------------------------------------------
Okay, here's where the RGB LED matrix is actually declared...
First argument is the matrix width, in pixels. Usually 32 or
64, but might go larger if you're chaining multiple matrices.
Second argument is the "bit depth," which determines color
fidelity, applied to red, green and blue (e.g. "4" here means
4 bits red, 4 green, 4 blue = 2^4 x 2^4 x 2^4 = 4096 colors).
There is a trade-off between bit depth and RAM usage. Most
programs will tend to use either 1 (R,G,B on/off, 8 colors,
best for text, LED sand, etc.) or the maximum of 6 (best for
shaded images...though, because the GFX library was designed
for LCDs, only 5 of those bits are available for red and blue.
Third argument is the number of concurrent (parallel) matrix
outputs. THIS SHOULD ALWAYS BE "1" FOR NOW. Fourth is a uint8_t
array listing six pins: red, green and blue data out for the
top half of the display, and same for bottom half. There are
hard constraints as to which pins can be used -- they must all
be on the same PORT register, ideally all within the same byte
of that PORT.
Fifth argument is the number of "address" (aka row select) pins,
from which the matrix height is inferred. "4" here means four
address lines, matrix height is then (2 x 2^4) = 32 pixels.
16-pixel-tall matrices will have 3 pins here, 32-pixel will have
4, 64-pixel will have 5. Sixth argument is a uint8_t array
listing those pin numbers. No PORT constraints here.
Next three arguments are pin numbers for other RGB matrix
control lines: clock, latch and output enable (active low).
Clock pin MUST be on the same PORT register as RGB data pins
(and ideally in same byte). Other pins have no special rules.
Last argument is a boolean (true/false) to enable double-
buffering for smooth animation (requires 2X the RAM). See the
"doublebuffer" example for a demonstration.
------------------------------------------------------------------------- */
Adafruit_Protomatter matrix(
64, // Width of matrix (or matrix chain) in pixels
4, // Bit depth, 1-6
1, rgbPins, // # of matrix chains, array of 6 RGB pins for each
4, addrPins, // # of address pins (height is inferred), array of pins
clockPin, latchPin, oePin, // Other matrix control pins
false); // No double-buffering here (see "doublebuffer" example)
// SETUP - RUNS ONCE AT PROGRAM START --------------------------------------
void setup(void) {
Serial.begin(9600);
// Initialize matrix...
ProtomatterStatus status = matrix.begin();
Serial.print("Protomatter begin() status: ");
Serial.println((int)status);
if(status != PROTOMATTER_OK) {
// DO NOT CONTINUE if matrix setup encountered an error.
for(;;);
}
// Since this is a simple program with no animation, all the
// drawing can be done here in setup() rather than loop():
// Make four color bars (red, green, blue, white) with brightness ramp:
for(int x=0; x<matrix.width(); x++) {
uint8_t level = x * 256 / matrix.width(); // 0-255 brightness
matrix.drawPixel(x, matrix.height() - 4, matrix.color565(level, 0, 0));
matrix.drawPixel(x, matrix.height() - 3, matrix.color565(0, level, 0));
matrix.drawPixel(x, matrix.height() - 2, matrix.color565(0, 0, level));
matrix.drawPixel(x, matrix.height() - 1,
matrix.color565(level, level, level));
}
// You'll notice the ramp looks smoother as bit depth increases
// (second argument to the matrix constructor call above setup()).
// Simple shapes and text, showing GFX library calls:
matrix.drawCircle(12, 10, 9, matrix.color565(255, 0, 0));
matrix.drawRect(14, 6, 17, 17, matrix.color565(0, 255, 0));
matrix.drawTriangle(32, 9, 41, 27, 23, 27, matrix.color565(0, 0, 255));
matrix.println("ADAFRUIT"); // Default text color is white
if (matrix.height() > 32) {
matrix.setCursor(0, 32);
matrix.println("64 pixel"); // Default text color is white
matrix.println("matrix"); // Default text color is white
}
// AFTER DRAWING, A show() CALL IS REQUIRED TO UPDATE THE MATRIX!
matrix.show(); // Copy data to matrix buffers
}
// LOOP - RUNS REPEATEDLY AFTER SETUP --------------------------------------
void loop(void) {
// Since there's nothing more to be drawn, this loop() function just
// shows the approximate refresh rate of the matrix at current settings.
Serial.print("Refresh FPS = ~");
Serial.println(matrix.getFrameCount());
delay(1000);
}
// MORE NOTES --------------------------------------------------------------
/*
The "RGB and clock bits on same PORT register" constraint requires
considerable planning and knowledge of the underlying microcontroller
hardware. These are some earlier notes on various devices' PORT registers
and bits and their corresponding Arduino pin numbers. You probably won't
need this -- it's all codified in the #if defined() sections at the top
of this sketch now -- but keeping it around for reference if needed.
METRO M0 PORT-TO-PIN ASSIGNMENTS BY BYTE:
PA00 PA08 D4 PA16 D11 PB00 PB08 A1
PA01 PA09 D3 PA17 D13 PB01 PB09 A2
PA02 A0 PA10 D1 PA18 D10 PB02 A5 PB10 MOSI
PA03 PA11 D0 PA19 D12 PB03 PB11 SCK
PA04 A3 PA12 MISO PA20 D6 PB04 PB12
PA05 A4 PA13 PA21 D7 PB05 PB13
PA06 D8 PA14 D2 PA22 SDA PB06 PB14
PA07 D9 PA15 D5 PA23 SCL PB07 PB15
SAME, METRO M4:
PA00 PA08 PA16 D13 PB00 PB08 A4 PB16 D3
PA01 PA09 PA17 D12 PB01 PB09 A5 PB17 D2
PA02 A0 PA10 PA18 D10 PB02 SDA PB10 PB18
PA03 PA11 PA19 D11 PB03 SCL PB11 PB19
PA04 A3 PA12 MISO PA20 D9 PB04 PB12 D7 PB20
PA05 A1 PA13 SCK PA21 D8 PB05 PB13 D4 PB21
PA06 A2 PA14 MISO PA22 D1 PB06 PB14 D5 PB22
PA07 PA15 PA23 D0 PB07 PB15 D6 PB23
FEATHER M4:
PA00 PA08 PA16 D5 PB08 A2 PB16 D1/TX
PA01 PA09 PA17 SCK PB09 A3 PB17 D0/RX
PA02 A0 PA10 PA18 D6 PB10 PB18
PA03 PA11 PA19 D9 PB11 PB19
PA04 A4 PA12 SDA PA20 D10 PB12 PB20
PA05 A1 PA13 SCL PA21 D11 PB13 PB21
PA06 A5 PA14 D4 PA22 D12 PB14 PB22 MISO
PA07 PA15 PA23 D13 PB15 PB23 MOSI
FEATHER M0:
PA00 PA08 PA16 D11 PB00 PB08 A1
PA01 PA09 PA17 D13 PB01 PB09 A2
PA02 A0 PA10 TX/D1 PA18 D10 PB02 A5 PB10 MOSI
PA03 PA11 RX/D0 PA19 D12 PB03 PB11 SCK
PA04 A3 PA12 MISO PA20 D6 PB04 PB12
PA05 A4 PA13 PA21 D7 PB05 PB13
PA06 PA14 PA22 SDA PB06 PB14
PA07 D9 PA15 D5 PA23 SCL PB07 PB15
FEATHER nRF52840:
P0.00 P0.08 D12 P0.24 RXD P1.08 D5
P0.01 P0.09 P0.25 TXD P1.09 D13
P0.02 A4 P0.10 D2 (NFC) P0.26 D9 P1.10
P0.03 A5 P0.11 SCL P0.27 D10 P1.11
P0.04 A0 P0.12 SDA P0.28 A3 P1.12
P0.05 A1 P0.13 MOSI P0.29 P1.13
P0.06 D11 P0.14 SCK P0.30 A2 P1.14
P0.07 D6 P0.15 MISO P0.31 P1.15
FEATHER ESP32:
P0.00 P0.08 P0.16 16/RX P0.24 P1.00 32/A7
P0.01 P0.09 P0.17 17/TX P0.25 25/A1 P1.01 33/A9/SS
P0.02 P0.10 P0.18 18/MOSI P0.26 26/A0 P1.02 34/A2 (in)
P0.03 P0.11 P0.19 19/MISO P0.27 27/A10 P1.03
P0.04 4/A5 P0.12 12/A11 P0.20 P0.28 P1.04 36/A4 (in)
P0.05 5/SCK P0.13 13/A12 P0.21 21 P0.29 P1.05
P0.06 P0.14 14/A6 P0.22 22/SCL P0.30 P1.06
P0.07 P0.15 15/A8 P0.23 23/SDA P0.31 P1.07 39/A3 (in)
GRAND CENTRAL M4: (___ = byte boundaries)
PA00 PB00 D12 PC00 A3 PD00
PA01 PB01 D13 (LED) PC01 A4 PD01
PA02 A0 PB02 D9 PC02 A5 PD02
PA03 84 (AREF) PB03 A2 PC03 A6 PD03
PA04 A13 PB04 A7 PC04 D48 PD04
PA05 A1 PB05 A8 PC05 D49 PD05
PA06 A14 PB06 A9 PC06 D46 PD06
PA07 A15 ______ PB07 A10 ______ PC07 D47 _____ PD07 __________
PA08 PB08 A11 PC08 PD08 D51 (SCK)
PA09 PB09 A12 PC09 PD09 D52 (MOSI)
PA10 PB10 PC10 D45 PD10 D53
PA11 PB11 PC11 D44 PD11 D50 (MISO)
PA12 D26 PB12 D18 PC12 D41 PD12 D22
PA13 D27 PB13 D19 PC13 D40 PD13
PA14 D28 PB14 D39 PC14 D43 PD14
PA15 D23 ______ PB15 D38 ______ PC15 D42 _____ PD15 __________
PA16 D37 PB16 D14 PC16 D25 PD16
PA17 D36 PB17 D15 PC17 D24 PD17
PA18 D35 PB18 D8 PC18 D2 PD18
PA19 D34 PB19 D29 PC19 D3 PD19
PA20 D33 PB20 D20 (SDA) PC20 D4 PD20 D6
PA21 D32 PB21 D21 (SCL) PC21 D5 PD21 D7
PA22 D31 PB22 D10 PC22 D16 PD22
PA23 D30 ______ PB23 D11 ______ PC23 D17 _____ PD23 __________
PA24 PB24 D1
PA25 PB25 D0
PA26 PB26
PA27 PB27
PA28 PB28
PA29 PB29
PA30 PB30 96 (SWO)
PA31 __________ PB31 95 (SD CD) ______________________________
RGB MATRIX FEATHERWING NOTES:
R1 D6 A A5
G1 D5 B A4
B1 D9 C A3
R2 D11 D A2
G2 D10 LAT D0/RX
B2 D12 OE D1/TX
CLK D13
RGB+clock fit in one PORT byte on Feather M4!
RGB+clock are on same PORT but not within same byte on Feather M0 --
the code could run there, but would be super RAM-inefficient. Avoid.
Should be fine on other M0 devices like a Metro, if wiring manually
so one can pick a contiguous byte of PORT bits.
Original RGB Matrix FeatherWing will NOT work on Feather nRF52840
because RGB+clock are on different PORTs. This was resolved by making
a unique version of the FeatherWing that works with that board!
*/

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@ -1,168 +0,0 @@
/* ----------------------------------------------------------------------
"Tiled" Protomatter library example sketch. Demonstrates use of multiple
RGB LED matrices as a single larger drawing surface. This example is
written for two 64x32 matrices (tiled into a 64x64 display) but can be
adapted to others. If using MatrixPortal, larger multi-panel tilings like
this should be powered from a separate 5V DC supply, not the USB port
(this example works OK because the graphics are very minimal).
PLEASE SEE THE "simple" EXAMPLE FOR AN INTRODUCTORY SKETCH.
------------------------------------------------------------------------- */
#include <Adafruit_Protomatter.h>
/* ----------------------------------------------------------------------
The RGB matrix must be wired to VERY SPECIFIC pins, different for each
microcontroller board. This first section sets that up for a number of
supported boards.
------------------------------------------------------------------------- */
#if defined(_VARIANT_MATRIXPORTAL_M4_) // MatrixPortal M4
uint8_t rgbPins[] = {7, 8, 9, 10, 11, 12};
uint8_t addrPins[] = {17, 18, 19, 20, 21};
uint8_t clockPin = 14;
uint8_t latchPin = 15;
uint8_t oePin = 16;
#elif defined(ARDUINO_ADAFRUIT_MATRIXPORTAL_ESP32S3) // MatrixPortal ESP32-S3
uint8_t rgbPins[] = {42, 41, 40, 38, 39, 37};
uint8_t addrPins[] = {45, 36, 48, 35, 21};
uint8_t clockPin = 2;
uint8_t latchPin = 47;
uint8_t oePin = 14;
#elif defined(_VARIANT_FEATHER_M4_) // Feather M4 + RGB Matrix FeatherWing
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13;
uint8_t latchPin = 0;
uint8_t oePin = 1;
#elif defined(__SAMD51__) // M4 Metro Variants (Express, AirLift)
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13;
uint8_t latchPin = 0;
uint8_t oePin = 1;
#elif defined(_SAMD21_) // Feather M0 variants
uint8_t rgbPins[] = {6, 7, 10, 11, 12, 13};
uint8_t addrPins[] = {0, 1, 2, 3};
uint8_t clockPin = SDA;
uint8_t latchPin = 4;
uint8_t oePin = 5;
#elif defined(NRF52_SERIES) // Special nRF52840 FeatherWing pinout
uint8_t rgbPins[] = {6, A5, A1, A0, A4, 11};
uint8_t addrPins[] = {10, 5, 13, 9};
uint8_t clockPin = 12;
uint8_t latchPin = PIN_SERIAL1_RX;
uint8_t oePin = PIN_SERIAL1_TX;
#elif USB_VID == 0x239A && USB_PID == 0x8113 // Feather ESP32-S3 No PSRAM
// M0/M4/RP2040 Matrix FeatherWing compatible:
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13; // Must be on same port as rgbPins
uint8_t latchPin = RX;
uint8_t oePin = TX;
#elif USB_VID == 0x239A && USB_PID == 0x80EB // Feather ESP32-S2
// M0/M4/RP2040 Matrix FeatherWing compatible:
uint8_t rgbPins[] = {6, 5, 9, 11, 10, 12};
uint8_t addrPins[] = {A5, A4, A3, A2};
uint8_t clockPin = 13; // Must be on same port as rgbPins
uint8_t latchPin = RX;
uint8_t oePin = TX;
#elif defined(ESP32)
// 'Safe' pins, not overlapping any peripherals:
// GPIO.out: 4, 12, 13, 14, 15, 21, 27, GPIO.out1: 32, 33
// Peripheral-overlapping pins, sorted from 'most expendible':
// 16, 17 (RX, TX)
// 25, 26 (A0, A1)
// 18, 5, 9 (MOSI, SCK, MISO)
// 22, 23 (SCL, SDA)
uint8_t rgbPins[] = {4, 12, 13, 14, 15, 21};
uint8_t addrPins[] = {16, 17, 25, 26};
uint8_t clockPin = 27; // Must be on same port as rgbPins
uint8_t latchPin = 32;
uint8_t oePin = 33;
#elif defined(ARDUINO_TEENSY40)
uint8_t rgbPins[] = {15, 16, 17, 20, 21, 22}; // A1-A3, A6-A8, skip SDA,SCL
uint8_t addrPins[] = {2, 3, 4, 5};
uint8_t clockPin = 23; // A9
uint8_t latchPin = 6;
uint8_t oePin = 9;
#elif defined(ARDUINO_TEENSY41)
uint8_t rgbPins[] = {26, 27, 38, 20, 21, 22}; // A12-14, A6-A8
uint8_t addrPins[] = {2, 3, 4, 5};
uint8_t clockPin = 23; // A9
uint8_t latchPin = 6;
uint8_t oePin = 9;
#elif defined(ARDUINO_ADAFRUIT_FEATHER_RP2040)
// RP2040 support requires the Earle Philhower board support package;
// will not compile with the Arduino Mbed OS board package.
// The following pinout works with the Adafruit Feather RP2040 and
// original RGB Matrix FeatherWing (M0/M4/RP2040, not nRF version).
// Pin numbers here are GP## numbers, which may be different than
// the pins printed on some boards' top silkscreen.
uint8_t rgbPins[] = {8, 7, 9, 11, 10, 12};
uint8_t addrPins[] = {25, 24, 29, 28};
uint8_t clockPin = 13;
uint8_t latchPin = 1;
uint8_t oePin = 0;
#endif
/* ----------------------------------------------------------------------
Matrix initialization is explained EXTENSIVELY in "simple" example sketch!
It's very similar here, but we're passing an extra argument to define the
matrix tiling along the vertical axis: -2 means there are two matrices
(or rows of matrices) arranged in a "serpentine" path (the second matrix
is rotated 180 degrees relative to the first, and positioned below).
A positive 2 would indicate a "progressive" path (both matrices are
oriented the same way), but usually requires longer cables.
------------------------------------------------------------------------- */
Adafruit_Protomatter matrix(
64, // Width of matrix (or matrices, if tiled horizontally)
6, // Bit depth, 1-6
1, rgbPins, // # of matrix chains, array of 6 RGB pins for each
4, addrPins, // # of address pins (height is inferred), array of pins
clockPin, latchPin, oePin, // Other matrix control pins
false, // No double-buffering here (see "doublebuffer" example)
-2); // Row tiling: two rows in "serpentine" path
// SETUP - RUNS ONCE AT PROGRAM START --------------------------------------
void setup(void) {
Serial.begin(9600);
// Initialize matrix...
ProtomatterStatus status = matrix.begin();
Serial.print("Protomatter begin() status: ");
Serial.println((int)status);
if(status != PROTOMATTER_OK) {
// DO NOT CONTINUE if matrix setup encountered an error.
for(;;);
}
// Since this program has no animation, all the drawing can be done
// here in setup() rather than loop(). It's just a few basic shapes
// that span across the matrices...nothing showy, the goal of this
// sketch is just to demonstrate tiling basics.
matrix.drawLine(0, 0, matrix.width() - 1, matrix.height() - 1,
matrix.color565(255, 0, 0)); // Red line
matrix.drawLine(matrix.width() - 1, 0, 0, matrix.height() - 1,
matrix.color565(0, 0, 255)); // Blue line
int radius = min(matrix.width(), matrix.height()) / 2;
matrix.drawCircle(matrix.width() / 2, matrix.height() / 2, radius,
matrix.color565(0, 255, 0)); // Green circle
// AFTER DRAWING, A show() CALL IS REQUIRED TO UPDATE THE MATRIX!
matrix.show(); // Copy data to matrix buffers
}
// LOOP - RUNS REPEATEDLY AFTER SETUP --------------------------------------
void loop(void) {
// Since there's nothing more to be drawn, this loop() function just
// prints the approximate refresh rate of the matrix at current settings.
Serial.print("Refresh FPS = ~");
Serial.println(matrix.getFrameCount());
delay(1000);
}

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height:19px;
background:url('search_m.png') repeat-x;
border:none;
width:115px;
margin-left:20px;
padding-left:4px;
color: #909090;
outline: none;
font: 9pt Arial, Verdana, sans-serif;
-webkit-border-radius: 0px;
}
#FSearchBox #MSearchField {
margin-left:15px;
}
#MSearchBox .right {
display:block;
position:absolute;
right:10px;
top:8px;
width:20px;
height:19px;
background:url('search_r.png') no-repeat;
background-position:left;
}
#MSearchClose {
display: none;
position: absolute;
top: 4px;
background : none;
border: none;
margin: 0px 4px 0px 0px;
padding: 0px 0px;
outline: none;
}
.left #MSearchClose {
left: 6px;
}
.right #MSearchClose {
right: 2px;
}
.MSearchBoxActive #MSearchField {
color: #000000;
}
/*---------------- Search filter selection */
#MSearchSelectWindow {
display: none;
position: absolute;
left: 0; top: 0;
border: 1px solid #90A5CE;
background-color: #F9FAFC;
z-index: 10001;
padding-top: 4px;
padding-bottom: 4px;
-moz-border-radius: 4px;
-webkit-border-top-left-radius: 4px;
-webkit-border-top-right-radius: 4px;
-webkit-border-bottom-left-radius: 4px;
-webkit-border-bottom-right-radius: 4px;
-webkit-box-shadow: 5px 5px 5px rgba(0, 0, 0, 0.15);
}
.SelectItem {
font: 8pt Arial, Verdana, sans-serif;
padding-left: 2px;
padding-right: 12px;
border: 0px;
}
span.SelectionMark {
margin-right: 4px;
font-family: monospace;
outline-style: none;
text-decoration: none;
}
a.SelectItem {
display: block;
outline-style: none;
color: #000000;
text-decoration: none;
padding-left: 6px;
padding-right: 12px;
}
a.SelectItem:focus,
a.SelectItem:active {
color: #000000;
outline-style: none;
text-decoration: none;
}
a.SelectItem:hover {
color: #FFFFFF;
background-color: #3D578C;
outline-style: none;
text-decoration: none;
cursor: pointer;
display: block;
}
/*---------------- Search results window */
iframe#MSearchResults {
width: 60ex;
height: 15em;
}
#MSearchResultsWindow {
display: none;
position: absolute;
left: 0; top: 0;
border: 1px solid #000;
background-color: #EEF1F7;
z-index:10000;
}
/* ----------------------------------- */
#SRIndex {
clear:both;
padding-bottom: 15px;
}
.SREntry {
font-size: 10pt;
padding-left: 1ex;
}
.SRPage .SREntry {
font-size: 8pt;
padding: 1px 5px;
}
body.SRPage {
margin: 5px 2px;
}
.SRChildren {
padding-left: 3ex; padding-bottom: .5em
}
.SRPage .SRChildren {
display: none;
}
.SRSymbol {
font-weight: bold;
color: #425E97;
font-family: Arial, Verdana, sans-serif;
text-decoration: none;
outline: none;
}
a.SRScope {
display: block;
color: #425E97;
font-family: Arial, Verdana, sans-serif;
text-decoration: none;
outline: none;
}
a.SRSymbol:focus, a.SRSymbol:active,
a.SRScope:focus, a.SRScope:active {
text-decoration: underline;
}
span.SRScope {
padding-left: 4px;
}
.SRPage .SRStatus {
padding: 2px 5px;
font-size: 8pt;
font-style: italic;
}
.SRResult {
display: none;
}
DIV.searchresults {
margin-left: 10px;
margin-right: 10px;
}
/*---------------- External search page results */
.searchresult {
background-color: #F0F3F8;
}
.pages b {
color: white;
padding: 5px 5px 3px 5px;
background-image: url("../tab_a.png");
background-repeat: repeat-x;
text-shadow: 0 1px 1px #000000;
}
.pages {
line-height: 17px;
margin-left: 4px;
text-decoration: none;
}
.hl {
font-weight: bold;
}
#searchresults {
margin-bottom: 20px;
}
.searchpages {
margin-top: 10px;
}

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function convertToId(search)
{
var result = '';
for (i=0;i<search.length;i++)
{
var c = search.charAt(i);
var cn = c.charCodeAt(0);
if (c.match(/[a-z0-9\u0080-\uFFFF]/))
{
result+=c;
}
else if (cn<16)
{
result+="_0"+cn.toString(16);
}
else
{
result+="_"+cn.toString(16);
}
}
return result;
}
function getXPos(item)
{
var x = 0;
if (item.offsetWidth)
{
while (item && item!=document.body)
{
x += item.offsetLeft;
item = item.offsetParent;
}
}
return x;
}
function getYPos(item)
{
var y = 0;
if (item.offsetWidth)
{
while (item && item!=document.body)
{
y += item.offsetTop;
item = item.offsetParent;
}
}
return y;
}
/* A class handling everything associated with the search panel.
Parameters:
name - The name of the global variable that will be
storing this instance. Is needed to be able to set timeouts.
resultPath - path to use for external files
*/
function SearchBox(name, resultsPath, inFrame, label)
{
if (!name || !resultsPath) { alert("Missing parameters to SearchBox."); }
// ---------- Instance variables
this.name = name;
this.resultsPath = resultsPath;
this.keyTimeout = 0;
this.keyTimeoutLength = 500;
this.closeSelectionTimeout = 300;
this.lastSearchValue = "";
this.lastResultsPage = "";
this.hideTimeout = 0;
this.searchIndex = 0;
this.searchActive = false;
this.insideFrame = inFrame;
this.searchLabel = label;
// ----------- DOM Elements
this.DOMSearchField = function()
{ return document.getElementById("MSearchField"); }
this.DOMSearchSelect = function()
{ return document.getElementById("MSearchSelect"); }
this.DOMSearchSelectWindow = function()
{ return document.getElementById("MSearchSelectWindow"); }
this.DOMPopupSearchResults = function()
{ return document.getElementById("MSearchResults"); }
this.DOMPopupSearchResultsWindow = function()
{ return document.getElementById("MSearchResultsWindow"); }
this.DOMSearchClose = function()
{ return document.getElementById("MSearchClose"); }
this.DOMSearchBox = function()
{ return document.getElementById("MSearchBox"); }
// ------------ Event Handlers
// Called when focus is added or removed from the search field.
this.OnSearchFieldFocus = function(isActive)
{
this.Activate(isActive);
}
this.OnSearchSelectShow = function()
{
var searchSelectWindow = this.DOMSearchSelectWindow();
var searchField = this.DOMSearchSelect();
if (this.insideFrame)
{
var left = getXPos(searchField);
var top = getYPos(searchField);
left += searchField.offsetWidth + 6;
top += searchField.offsetHeight;
// show search selection popup
searchSelectWindow.style.display='block';
left -= searchSelectWindow.offsetWidth;
searchSelectWindow.style.left = left + 'px';
searchSelectWindow.style.top = top + 'px';
}
else
{
var left = getXPos(searchField);
var top = getYPos(searchField);
top += searchField.offsetHeight;
// show search selection popup
searchSelectWindow.style.display='block';
searchSelectWindow.style.left = left + 'px';
searchSelectWindow.style.top = top + 'px';
}
// stop selection hide timer
if (this.hideTimeout)
{
clearTimeout(this.hideTimeout);
this.hideTimeout=0;
}
return false; // to avoid "image drag" default event
}
this.OnSearchSelectHide = function()
{
this.hideTimeout = setTimeout(this.name +".CloseSelectionWindow()",
this.closeSelectionTimeout);
}
// Called when the content of the search field is changed.
this.OnSearchFieldChange = function(evt)
{
if (this.keyTimeout) // kill running timer
{
clearTimeout(this.keyTimeout);
this.keyTimeout = 0;
}
var e = (evt) ? evt : window.event; // for IE
if (e.keyCode==40 || e.keyCode==13)
{
if (e.shiftKey==1)
{
this.OnSearchSelectShow();
var win=this.DOMSearchSelectWindow();
for (i=0;i<win.childNodes.length;i++)
{
var child = win.childNodes[i]; // get span within a
if (child.className=='SelectItem')
{
child.focus();
return;
}
}
return;
}
else if (window.frames.MSearchResults.searchResults)
{
var elem = window.frames.MSearchResults.searchResults.NavNext(0);
if (elem) elem.focus();
}
}
else if (e.keyCode==27) // Escape out of the search field
{
this.DOMSearchField().blur();
this.DOMPopupSearchResultsWindow().style.display = 'none';
this.DOMSearchClose().style.display = 'none';
this.lastSearchValue = '';
this.Activate(false);
return;
}
// strip whitespaces
var searchValue = this.DOMSearchField().value.replace(/ +/g, "");
if (searchValue != this.lastSearchValue) // search value has changed
{
if (searchValue != "") // non-empty search
{
// set timer for search update
this.keyTimeout = setTimeout(this.name + '.Search()',
this.keyTimeoutLength);
}
else // empty search field
{
this.DOMPopupSearchResultsWindow().style.display = 'none';
this.DOMSearchClose().style.display = 'none';
this.lastSearchValue = '';
}
}
}
this.SelectItemCount = function(id)
{
var count=0;
var win=this.DOMSearchSelectWindow();
for (i=0;i<win.childNodes.length;i++)
{
var child = win.childNodes[i]; // get span within a
if (child.className=='SelectItem')
{
count++;
}
}
return count;
}
this.SelectItemSet = function(id)
{
var i,j=0;
var win=this.DOMSearchSelectWindow();
for (i=0;i<win.childNodes.length;i++)
{
var child = win.childNodes[i]; // get span within a
if (child.className=='SelectItem')
{
var node = child.firstChild;
if (j==id)
{
node.innerHTML='&#8226;';
}
else
{
node.innerHTML='&#160;';
}
j++;
}
}
}
// Called when an search filter selection is made.
// set item with index id as the active item
this.OnSelectItem = function(id)
{
this.searchIndex = id;
this.SelectItemSet(id);
var searchValue = this.DOMSearchField().value.replace(/ +/g, "");
if (searchValue!="" && this.searchActive) // something was found -> do a search
{
this.Search();
}
}
this.OnSearchSelectKey = function(evt)
{
var e = (evt) ? evt : window.event; // for IE
if (e.keyCode==40 && this.searchIndex<this.SelectItemCount()) // Down
{
this.searchIndex++;
this.OnSelectItem(this.searchIndex);
}
else if (e.keyCode==38 && this.searchIndex>0) // Up
{
this.searchIndex--;
this.OnSelectItem(this.searchIndex);
}
else if (e.keyCode==13 || e.keyCode==27)
{
this.OnSelectItem(this.searchIndex);
this.CloseSelectionWindow();
this.DOMSearchField().focus();
}
return false;
}
// --------- Actions
// Closes the results window.
this.CloseResultsWindow = function()
{
this.DOMPopupSearchResultsWindow().style.display = 'none';
this.DOMSearchClose().style.display = 'none';
this.Activate(false);
}
this.CloseSelectionWindow = function()
{
this.DOMSearchSelectWindow().style.display = 'none';
}
// Performs a search.
this.Search = function()
{
this.keyTimeout = 0;
// strip leading whitespace
var searchValue = this.DOMSearchField().value.replace(/^ +/, "");
var code = searchValue.toLowerCase().charCodeAt(0);
var idxChar = searchValue.substr(0, 1).toLowerCase();
if ( 0xD800 <= code && code <= 0xDBFF && searchValue > 1) // surrogate pair
{
idxChar = searchValue.substr(0, 2);
}
var resultsPage;
var resultsPageWithSearch;
var hasResultsPage;
var idx = indexSectionsWithContent[this.searchIndex].indexOf(idxChar);
if (idx!=-1)
{
var hexCode=idx.toString(16);
resultsPage = this.resultsPath + '/' + indexSectionNames[this.searchIndex] + '_' + hexCode + '.html';
resultsPageWithSearch = resultsPage+'?'+escape(searchValue);
hasResultsPage = true;
}
else // nothing available for this search term
{
resultsPage = this.resultsPath + '/nomatches.html';
resultsPageWithSearch = resultsPage;
hasResultsPage = false;
}
window.frames.MSearchResults.location = resultsPageWithSearch;
var domPopupSearchResultsWindow = this.DOMPopupSearchResultsWindow();
if (domPopupSearchResultsWindow.style.display!='block')
{
var domSearchBox = this.DOMSearchBox();
this.DOMSearchClose().style.display = 'inline';
if (this.insideFrame)
{
var domPopupSearchResults = this.DOMPopupSearchResults();
domPopupSearchResultsWindow.style.position = 'relative';
domPopupSearchResultsWindow.style.display = 'block';
var width = document.body.clientWidth - 8; // the -8 is for IE :-(
domPopupSearchResultsWindow.style.width = width + 'px';
domPopupSearchResults.style.width = width + 'px';
}
else
{
var domPopupSearchResults = this.DOMPopupSearchResults();
var left = getXPos(domSearchBox) + 150; // domSearchBox.offsetWidth;
var top = getYPos(domSearchBox) + 20; // domSearchBox.offsetHeight + 1;
domPopupSearchResultsWindow.style.display = 'block';
left -= domPopupSearchResults.offsetWidth;
domPopupSearchResultsWindow.style.top = top + 'px';
domPopupSearchResultsWindow.style.left = left + 'px';
}
}
this.lastSearchValue = searchValue;
this.lastResultsPage = resultsPage;
}
// -------- Activation Functions
// Activates or deactivates the search panel, resetting things to
// their default values if necessary.
this.Activate = function(isActive)
{
if (isActive || // open it
this.DOMPopupSearchResultsWindow().style.display == 'block'
)
{
this.DOMSearchBox().className = 'MSearchBoxActive';
var searchField = this.DOMSearchField();
if (searchField.value == this.searchLabel) // clear "Search" term upon entry
{
searchField.value = '';
this.searchActive = true;
}
}
else if (!isActive) // directly remove the panel
{
this.DOMSearchBox().className = 'MSearchBoxInactive';
this.DOMSearchField().value = this.searchLabel;
this.searchActive = false;
this.lastSearchValue = ''
this.lastResultsPage = '';
}
}
}
// -----------------------------------------------------------------------
// The class that handles everything on the search results page.
function SearchResults(name)
{
// The number of matches from the last run of <Search()>.
this.lastMatchCount = 0;
this.lastKey = 0;
this.repeatOn = false;
// Toggles the visibility of the passed element ID.
this.FindChildElement = function(id)
{
var parentElement = document.getElementById(id);
var element = parentElement.firstChild;
while (element && element!=parentElement)
{
if (element.nodeName == 'DIV' && element.className == 'SRChildren')
{
return element;
}
if (element.nodeName == 'DIV' && element.hasChildNodes())
{
element = element.firstChild;
}
else if (element.nextSibling)
{
element = element.nextSibling;
}
else
{
do
{
element = element.parentNode;
}
while (element && element!=parentElement && !element.nextSibling);
if (element && element!=parentElement)
{
element = element.nextSibling;
}
}
}
}
this.Toggle = function(id)
{
var element = this.FindChildElement(id);
if (element)
{
if (element.style.display == 'block')
{
element.style.display = 'none';
}
else
{
element.style.display = 'block';
}
}
}
// Searches for the passed string. If there is no parameter,
// it takes it from the URL query.
//
// Always returns true, since other documents may try to call it
// and that may or may not be possible.
this.Search = function(search)
{
if (!search) // get search word from URL
{
search = window.location.search;
search = search.substring(1); // Remove the leading '?'
search = unescape(search);
}
search = search.replace(/^ +/, ""); // strip leading spaces
search = search.replace(/ +$/, ""); // strip trailing spaces
search = search.toLowerCase();
search = convertToId(search);
var resultRows = document.getElementsByTagName("div");
var matches = 0;
var i = 0;
while (i < resultRows.length)
{
var row = resultRows.item(i);
if (row.className == "SRResult")
{
var rowMatchName = row.id.toLowerCase();
rowMatchName = rowMatchName.replace(/^sr\d*_/, ''); // strip 'sr123_'
if (search.length<=rowMatchName.length &&
rowMatchName.substr(0, search.length)==search)
{
row.style.display = 'block';
matches++;
}
else
{
row.style.display = 'none';
}
}
i++;
}
document.getElementById("Searching").style.display='none';
if (matches == 0) // no results
{
document.getElementById("NoMatches").style.display='block';
}
else // at least one result
{
document.getElementById("NoMatches").style.display='none';
}
this.lastMatchCount = matches;
return true;
}
// return the first item with index index or higher that is visible
this.NavNext = function(index)
{
var focusItem;
while (1)
{
var focusName = 'Item'+index;
focusItem = document.getElementById(focusName);
if (focusItem && focusItem.parentNode.parentNode.style.display=='block')
{
break;
}
else if (!focusItem) // last element
{
break;
}
focusItem=null;
index++;
}
return focusItem;
}
this.NavPrev = function(index)
{
var focusItem;
while (1)
{
var focusName = 'Item'+index;
focusItem = document.getElementById(focusName);
if (focusItem && focusItem.parentNode.parentNode.style.display=='block')
{
break;
}
else if (!focusItem) // last element
{
break;
}
focusItem=null;
index--;
}
return focusItem;
}
this.ProcessKeys = function(e)
{
if (e.type == "keydown")
{
this.repeatOn = false;
this.lastKey = e.keyCode;
}
else if (e.type == "keypress")
{
if (!this.repeatOn)
{
if (this.lastKey) this.repeatOn = true;
return false; // ignore first keypress after keydown
}
}
else if (e.type == "keyup")
{
this.lastKey = 0;
this.repeatOn = false;
}
return this.lastKey!=0;
}
this.Nav = function(evt,itemIndex)
{
var e = (evt) ? evt : window.event; // for IE
if (e.keyCode==13) return true;
if (!this.ProcessKeys(e)) return false;
if (this.lastKey==38) // Up
{
var newIndex = itemIndex-1;
var focusItem = this.NavPrev(newIndex);
if (focusItem)
{
var child = this.FindChildElement(focusItem.parentNode.parentNode.id);
if (child && child.style.display == 'block') // children visible
{
var n=0;
var tmpElem;
while (1) // search for last child
{
tmpElem = document.getElementById('Item'+newIndex+'_c'+n);
if (tmpElem)
{
focusItem = tmpElem;
}
else // found it!
{
break;
}
n++;
}
}
}
if (focusItem)
{
focusItem.focus();
}
else // return focus to search field
{
parent.document.getElementById("MSearchField").focus();
}
}
else if (this.lastKey==40) // Down
{
var newIndex = itemIndex+1;
var focusItem;
var item = document.getElementById('Item'+itemIndex);
var elem = this.FindChildElement(item.parentNode.parentNode.id);
if (elem && elem.style.display == 'block') // children visible
{
focusItem = document.getElementById('Item'+itemIndex+'_c0');
}
if (!focusItem) focusItem = this.NavNext(newIndex);
if (focusItem) focusItem.focus();
}
else if (this.lastKey==39) // Right
{
var item = document.getElementById('Item'+itemIndex);
var elem = this.FindChildElement(item.parentNode.parentNode.id);
if (elem) elem.style.display = 'block';
}
else if (this.lastKey==37) // Left
{
var item = document.getElementById('Item'+itemIndex);
var elem = this.FindChildElement(item.parentNode.parentNode.id);
if (elem) elem.style.display = 'none';
}
else if (this.lastKey==27) // Escape
{
parent.searchBox.CloseResultsWindow();
parent.document.getElementById("MSearchField").focus();
}
else if (this.lastKey==13) // Enter
{
return true;
}
return false;
}
this.NavChild = function(evt,itemIndex,childIndex)
{
var e = (evt) ? evt : window.event; // for IE
if (e.keyCode==13) return true;
if (!this.ProcessKeys(e)) return false;
if (this.lastKey==38) // Up
{
if (childIndex>0)
{
var newIndex = childIndex-1;
document.getElementById('Item'+itemIndex+'_c'+newIndex).focus();
}
else // already at first child, jump to parent
{
document.getElementById('Item'+itemIndex).focus();
}
}
else if (this.lastKey==40) // Down
{
var newIndex = childIndex+1;
var elem = document.getElementById('Item'+itemIndex+'_c'+newIndex);
if (!elem) // last child, jump to parent next parent
{
elem = this.NavNext(itemIndex+1);
}
if (elem)
{
elem.focus();
}
}
else if (this.lastKey==27) // Escape
{
parent.searchBox.CloseResultsWindow();
parent.document.getElementById("MSearchField").focus();
}
else if (this.lastKey==13) // Enter
{
return true;
}
return false;
}
}
function setKeyActions(elem,action)
{
elem.setAttribute('onkeydown',action);
elem.setAttribute('onkeypress',action);
elem.setAttribute('onkeyup',action);
}
function setClassAttr(elem,attr)
{
elem.setAttribute('class',attr);
elem.setAttribute('className',attr);
}
function createResults()
{
var results = document.getElementById("SRResults");
for (var e=0; e<searchData.length; e++)
{
var id = searchData[e][0];
var srResult = document.createElement('div');
srResult.setAttribute('id','SR_'+id);
setClassAttr(srResult,'SRResult');
var srEntry = document.createElement('div');
setClassAttr(srEntry,'SREntry');
var srLink = document.createElement('a');
srLink.setAttribute('id','Item'+e);
setKeyActions(srLink,'return searchResults.Nav(event,'+e+')');
setClassAttr(srLink,'SRSymbol');
srLink.innerHTML = searchData[e][1][0];
srEntry.appendChild(srLink);
if (searchData[e][1].length==2) // single result
{
srLink.setAttribute('href',searchData[e][1][1][0]);
if (searchData[e][1][1][1])
{
srLink.setAttribute('target','_parent');
}
var srScope = document.createElement('span');
setClassAttr(srScope,'SRScope');
srScope.innerHTML = searchData[e][1][1][2];
srEntry.appendChild(srScope);
}
else // multiple results
{
srLink.setAttribute('href','javascript:searchResults.Toggle("SR_'+id+'")');
var srChildren = document.createElement('div');
setClassAttr(srChildren,'SRChildren');
for (var c=0; c<searchData[e][1].length-1; c++)
{
var srChild = document.createElement('a');
srChild.setAttribute('id','Item'+e+'_c'+c);
setKeyActions(srChild,'return searchResults.NavChild(event,'+e+','+c+')');
setClassAttr(srChild,'SRScope');
srChild.setAttribute('href',searchData[e][1][c+1][0]);
if (searchData[e][1][c+1][1])
{
srChild.setAttribute('target','_parent');
}
srChild.innerHTML = searchData[e][1][c+1][2];
srChildren.appendChild(srChild);
}
srEntry.appendChild(srChildren);
}
srResult.appendChild(srEntry);
results.appendChild(srResult);
}
}
function init_search()
{
var results = document.getElementById("MSearchSelectWindow");
for (var key in indexSectionLabels)
{
var link = document.createElement('a');
link.setAttribute('class','SelectItem');
link.setAttribute('onclick','searchBox.OnSelectItem('+key+')');
link.href='javascript:void(0)';
link.innerHTML='<span class="SelectionMark">&#160;</span>'+indexSectionLabels[key];
results.appendChild(link);
}
searchBox.OnSelectItem(0);
}

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var indexSectionsWithContent =
{
};
var indexSectionNames =
{
};
var indexSectionLabels =
{
};

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<!DOCTYPE HTML>
<html lang="en-US">
<head>
<meta charset="UTF-8">
<meta http-equiv="refresh" content="1;url=html/index.html">
<title>Page Redirection</title>
</head>
<body>
If you are not redirected automatically, follow the <a href="html/index.html">link to the documentation</a>
</body>
</html>

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name=Adafruit Protomatter
version=1.7.0
author=Adafruit
maintainer=Adafruit <info@adafruit.com>
sentence=A library for Adafruit RGB LED matrices.
paragraph=RGB LED matrix.
category=Display
url=https://github.com/adafruit/Adafruit_protomatter
architectures=samd,nrf52,stm32,esp32,rp2040
depends=Adafruit GFX Library, Adafruit LIS3DH, Adafruit PixelDust, AnimatedGIF, Adafruit SPIFlash, Adafruit TinyUSB Library

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/*!
* @file Adafruit_Protomatter.cpp
*
* @mainpage Adafruit Protomatter RGB LED matrix library.
*
* @section intro_sec Introduction
*
* This is documentation for Adafruit's protomatter library for HUB75-style
* RGB LED matrices. It is designed to work with various matrices sold by
* Adafruit ("HUB75" is a vague term and other similar matrices are not
* guaranteed to work). This file is the Arduino-specific calls; the
* underlying C code is more platform-neutral.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing products
* from Adafruit!
*
* @section dependencies Dependencies
*
* This library depends on
* <a href="https://github.com/adafruit/Adafruit-GFX-Library">Adafruit_GFX</a>
* being present on your system. Please make sure you have installed the
* latest version before using this library.
*
* @section author Author
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* @section license License
*
* BSD license, all text here must be included in any redistribution.
*
*/
// Arduino-specific wrapper for the Protomatter C library (provides
// constructor and so forth, builds on Adafruit_GFX). There should
// not be any device-specific #ifdefs here. See notes in core.c and
// arch/arch.h regarding portability.
#include "Adafruit_Protomatter.h" // Also includes core.h & Adafruit_GFX.h
extern Protomatter_core *_PM_protoPtr; ///< In core.c (via arch.h)
Adafruit_Protomatter::Adafruit_Protomatter(uint16_t bitWidth, uint8_t bitDepth,
uint8_t rgbCount, uint8_t *rgbList,
uint8_t addrCount, uint8_t *addrList,
uint8_t clockPin, uint8_t latchPin,
uint8_t oePin, bool doubleBuffer,
int8_t tile, void *timer)
: GFXcanvas16(bitWidth, (2 << min((int)addrCount, 5)) *
min((int)rgbCount, 5) *
(tile ? abs(tile) : 1)) {
if (bitDepth > 6)
bitDepth = 6; // GFXcanvas16 color limit (565)
// Arguments are passed through to the C _PM_init() function which does
// some input validation and minor allocation. Return value is ignored
// because we can't really do anything about it in a C++ constructor.
// The class begin() function checks rgbPins for NULL to determine
// whether to proceed or indicate an error.
(void)_PM_init(&core, bitWidth, bitDepth, rgbCount, rgbList, addrCount,
addrList, clockPin, latchPin, oePin, doubleBuffer, tile,
timer);
}
Adafruit_Protomatter::~Adafruit_Protomatter(void) {
_PM_deallocate(&core);
_PM_protoPtr = NULL;
}
ProtomatterStatus Adafruit_Protomatter::begin(void) {
_PM_protoPtr = &core;
return _PM_begin(&core);
}
// Transfer data from GFXcanvas16 to the matrix framebuffer's weird
// internal format. The actual conversion functions referenced below
// are in core.c, reasoning is explained there.
void Adafruit_Protomatter::show(void) {
_PM_convert_565(&core, getBuffer(), WIDTH);
_PM_swapbuffer_maybe(&core);
}
// Returns current value of frame counter and resets its value to zero.
// Two calls to this, timed one second apart (or use math with other
// intervals), can be used to get a rough frames-per-second value for
// the matrix (since this is difficult to estimate beforehand).
uint32_t Adafruit_Protomatter::getFrameCount(void) {
return _PM_getFrameCount(_PM_protoPtr);
}
// This is based on the HSV function in Adafruit_NeoPixel.cpp, but with
// 16-bit RGB565 output for GFX lib rather than 24-bit. See that code for
// an explanation of the math, this is stripped of comments for brevity.
uint16_t Adafruit_Protomatter::colorHSV(uint16_t hue, uint8_t sat,
uint8_t val) {
uint8_t r, g, b;
hue = (hue * 1530L + 32768) / 65536;
if (hue < 510) { // Red to Green-1
b = 0;
if (hue < 255) { // Red to Yellow-1
r = 255;
g = hue; // g = 0 to 254
} else { // Yellow to Green-1
r = 510 - hue; // r = 255 to 1
g = 255;
}
} else if (hue < 1020) { // Green to Blue-1
r = 0;
if (hue < 765) { // Green to Cyan-1
g = 255;
b = hue - 510; // b = 0 to 254
} else { // Cyan to Blue-1
g = 1020 - hue; // g = 255 to 1
b = 255;
}
} else if (hue < 1530) { // Blue to Red-1
g = 0;
if (hue < 1275) { // Blue to Magenta-1
r = hue - 1020; // r = 0 to 254
b = 255;
} else { // Magenta to Red-1
r = 255;
b = 1530 - hue; // b = 255 to 1
}
} else { // Last 0.5 Red (quicker than % operator)
r = 255;
g = b = 0;
}
// Apply saturation and value to R,G,B, pack into 16-bit 'RGB565' result:
uint32_t v1 = 1 + val; // 1 to 256; allows >>8 instead of /255
uint16_t s1 = 1 + sat; // 1 to 256; same reason
uint8_t s2 = 255 - sat; // 255 to 0
return (((((r * s1) >> 8) + s2) * v1) & 0xF800) |
((((((g * s1) >> 8) + s2) * v1) & 0xFC00) >> 5) |
(((((b * s1) >> 8) + s2) * v1) >> 11);
}

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// Arduino-specific header, accompanies Adafruit_Protomatter.cpp.
// There should not be any device-specific #ifdefs here.
#pragma once
#include "core.h"
#include <Adafruit_GFX.h>
/*!
@brief Class representing the Arduino-facing side of the Protomatter
library. Subclass of Adafruit_GFX's GFXcanvas16 to allow all
the drawing operations.
*/
class Adafruit_Protomatter : public GFXcanvas16 {
public:
/*!
@brief Adafruit_Protomatter constructor.
@param bitWidth Total width of RGB matrix chain, in pixels.
Usu. some multiple of 32, but maybe exceptions.
@param bitDepth Color "depth" in bitplanes, determines range of
shades of red, green and blue. e.g. passing 4
bits = 16 shades ea. R,G,B = 16x16x16 = 4096
colors. Max is 6, since the GFX library works
with "565" RGB colors (6 bits green, 5 red/blue).
@param rgbCount Number of "sets" of RGB data pins, each set
containing 6 pins (2 ea. R,G,B). Typically 1,
indicating a single matrix (or matrix chain).
In theory (but not yet extensively tested),
multiple sets of pins can be driven in parallel,
up to 5 on some devices (if the hardware design
provides all those bits on one PORT).
@param rgbList A uint8_t array of pins (Arduino pin numbering),
6X the prior rgbCount value, corresponding to
the 6 output color bits for a matrix (or chain).
Order is upper-half red, green, blue, lower-half
red, green blue (repeat for each add'l chain).
All the RGB pins (plus the clock pin below on
some architectures) MUST be on the same PORT
register. It's recommended (but not required)
that all RGB pins (and clock depending on arch)
be within the same byte of a PORT (but do not
need to be sequential or contiguous within that
byte) for more efficient RAM utilization. For
two concurrent chains, same principle but 16-bit
word instead of byte.
@param addrCount Number of row address lines required of matrix.
Total pixel height is then 2 x 2^addrCount, e.g.
32-pixel-tall matrices have 4 row address lines.
@param addrList A uint8_t array of pins (Arduino pin numbering),
one per row address line.
@param clockPin RGB clock pin (Arduino pin #).
@param latchPin RGB data latch pin (Arduino pin #).
@param oePin Output enable pin (Arduino pin #), active low.
@param doubleBuffer If true, two matrix buffers are allocated,
so changing display contents doesn't introduce
artifacts mid-conversion. Requires ~2X RAM.
@param tile If multiple matrices are chained and stacked
vertically (rather than or in addition to
horizontally), the number of vertical tiles is
specified here. Positive values indicate a
"progressive" arrangement (always left-to-right),
negative for a "serpentine" arrangement (alternating
180 degree orientation). Horizontal tiles are implied
in the 'bitWidth' argument.
@param timer Pointer to timer peripheral or timer-related
struct (architecture-dependent), or NULL to
use a default timer ID (also arch-dependent).
*/
Adafruit_Protomatter(uint16_t bitWidth, uint8_t bitDepth, uint8_t rgbCount,
uint8_t *rgbList, uint8_t addrCount, uint8_t *addrList,
uint8_t clockPin, uint8_t latchPin, uint8_t oePin,
bool doubleBuffer, int8_t tile = 1, void *timer = NULL);
~Adafruit_Protomatter(void);
/*!
@brief Start a Protomatter matrix display running -- initialize
pins, timer and interrupt into existence.
@return A ProtomatterStatus status, one of:
PROTOMATTER_OK if everything is good.
PROTOMATTER_ERR_PINS if data and/or clock pins are split
across different PORTs.
PROTOMATTER_ERR_MALLOC if insufficient RAM to allocate
display memory.
PROTOMATTER_ERR_ARG if a bad value was passed to the
constructor.
*/
ProtomatterStatus begin(void);
/*!
@brief Process data from GFXcanvas16 to the matrix framebuffer's
internal format for display.
*/
void show(void);
/*!
@brief Disable (but do not deallocate) a Protomatter matrix.
*/
void stop(void) { _PM_stop(&core); }
/*!
@brief Resume a previously-stopped matrix.
*/
void resume(void) { _PM_resume(&core); }
/*!
@brief Returns current value of frame counter and resets its value
to zero. Two calls to this, timed one second apart (or use
math with other intervals), can be used to get a rough
frames-per-second value for the matrix (since this is
difficult to estimate beforehand).
@return Frame count since previous call to function, as a uint32_t.
*/
uint32_t getFrameCount(void);
/*!
@brief Converts 24-bit color (8 bits red, green, blue) used in a lot
a lot of existing graphics code down to the "565" color format
used by Adafruit_GFX. Might get further quantized by matrix if
using less than 6-bit depth.
@param red Red brightness, 0 (min) to 255 (max).
@param green Green brightness, 0 (min) to 255 (max).
@param blue Blue brightness, 0 (min) to 255 (max).
@return Packed 16-bit (uint16_t) color value suitable for GFX drawing
functions.
*/
uint16_t color565(uint8_t red, uint8_t green, uint8_t blue) {
return ((red & 0xF8) << 8) | ((green & 0xFC) << 3) | (blue >> 3);
}
/*!
@brief Convert hue, saturation and value into a packed 16-bit RGB color
that can be passed to GFX drawing functions.
@param hue An unsigned 16-bit value, 0 to 65535, representing one full
loop of the color wheel, which allows 16-bit hues to "roll
over" while still doing the expected thing (and allowing
more precision than the wheel() function that was common to
older graphics examples).
@param sat Saturation, 8-bit value, 0 (min or pure grayscale) to 255
(max or pure hue). Default of 255 if unspecified.
@param val Value (brightness), 8-bit value, 0 (min / black / off) to
255 (max or full brightness). Default of 255 if unspecified.
@return Packed 16-bit '565' RGB color. Result is linearly but not
perceptually correct (no gamma correction).
*/
uint16_t colorHSV(uint16_t hue, uint8_t sat = 255, uint8_t val = 255);
/*!
@brief Adjust HUB clock signal duty cycle on architectures that support
this (currently SAMD51 only) (else ignored).
@param Duty setting, 0 minimum. Increasing values generate higher clock
duty cycles at the same frequency. Arbitrary granular units, max
varies by architecture and CPU speed, if supported at all.
e.g. SAMD51 @ 120 MHz supports 0 (~50% duty) through 2 (~75%).
*/
void setDuty(uint8_t d) { _PM_setDuty(d); };
private:
Protomatter_core core; // Underlying C struct
void convert_byte(uint8_t *dest); // GFXcanvas16-to-matrix
void convert_word(uint16_t *dest); // conversion functions
void convert_long(uint32_t *dest); // for 8/16/32 bit bufs
};

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/*!
* @file arch.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file establishes some very low-level things and includes headers
* specific to each supported device. This should ONLY be included by
* core.c, nowhere else. Ever.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
#include <string.h>
/*
Common ground for architectures to support this library:
- 32-bit device (e.g. ARM core, ESP32, potentially others in the future)
- One or more 32-bit GPIO PORTs with atomic bitmask SET and CLEAR registers.
A TOGGLE register, if present, may improve performance but is NOT required.
- Tolerate 8-bit or word-aligned 16-bit accesses within the 32-bit PORT
registers (e.g. writing just one of four bytes, rather than the whole
32 bits). The library does not use any unaligned accesses (i.e. the
"middle word" of a 32-bit register), even if a device tolerates such.
"Pin" as used in this code is always a uint8_t value, but the semantics
of what it means may vary between Arduino and non-Arduino situations.
In Arduino, it's the pin index one would pass to functions such as
digitalWrite(), and doesn't necessarily correspond to physical hardware
pins or any other arrangement. Some may have names like 'A0' that really
just map to higher indices.
In non-Arduino settings (CircuitPython, other languages, etc.), how a
pin index relates to hardware is entirely implementation dependent, and
how to get from one to the other is what must be implemented in this file.
Quite often an environment will follow the Arduino pin designations
(since the numbers are on a board's silkscreen) and will have an internal
table mapping those indices to registers and bitmasks...but probably not
an identically-named and -structured table to the Arduino code, hence the
reason for many "else" situations in this code.
Each architecture defines the following macros and/or functions (the _PM_
prefix on each is to reduce likelihood of naming collisions...especially
on ESP32, which has some similarly-named timer functions:
GPIO-related macros/functions:
_PM_portOutRegister(pin): Get address of PORT out register. Code calling
this can cast it to whatever type's needed.
_PM_portSetRegister(pin): Get address of PORT set-bits register.
_PM_portClearRegister(pin): Get address of PORT clear-bits register.
_PM_portToggleRegister(pin): Get address of PORT toggle-bits register.
Not all devices support this, in which case
it must be left undefined.
_PM_portBitMask(pin): Get bit mask within PORT register corresponding
to a pin number. When compiling for Arduino,
this just maps to digitalPinToBitMask(), other
environments will need an equivalent.
_PM_byteOffset(pin): Get index of byte (0 to 3) within 32-bit PORT
corresponding to a pin number.
_PM_wordOffset(pin): Get index of word (0 or 1) within 32-bit PORT
corresponding to a pin number.
_PM_pinOutput(pin): Set a pin to output mode. In Arduino this maps
to pinMode(pin, OUTPUT). Other environments
will need an equivalent.
_PM_pinInput(pin): Set a pin to input mode, no pullup. In Arduino
this maps to pinMode(pin, INPUT).
_PM_pinHigh(pin): Set an output pin to a high or 1 state. In
Arduino this maps to digitalWrite(pin, HIGH).
_PM_pinLow(pin): Set an output pin to a low or 0 state. In
Arduino this maps to digitalWrite(pin, LOW).
Timer-related macros/functions:
_PM_timerFreq: A numerical constant - the source clock rate
(in Hz) that's fed to the timer peripheral.
_PM_timerInit(Protomatter_core*): Initialize (but do not start) timer.
_PM_timerStart(Protomatter_core*,count): (Re)start timer for a given
timer-tick interval.
_PM_timerStop(Protomatter_core*): Stop timer, return current timer
counter value.
_PM_timerGetCount(Protomatter_core*): Get current timer counter value
(whether timer is running or stopped).
A timer interrupt service routine is also required, syntax for which varies
between architectures.
The void* argument passed to the timer functions is some indeterminate type
used to uniquely identify a timer peripheral within a given environment. For
example, in the Arduino wrapper for this library, compiling for SAMD chips,
it's just a pointer directly to a timer/counter peripheral base address. If
an implementation needs more data associated alongside a peripheral, this
could instead be a pointer to a struct, or an integer index.
Other macros/functions:
_PM_chunkSize: Matrix bitmap width (both in RAM and as issued
to the device) is rounded up (if necessary) to
a multiple of this value as a way of explicitly
unrolling the innermost data-stuffing loops.
So far all HUB75 displays I've encountered are
a multiple of 32 pixels wide, but in case
something new comes along, or if a larger
unroll actually decreases performance due to
cache size, this can be set to whatever works
best (any additional data is simply shifted
out the other end of the matrix). Default if
unspecified is 8 (e.g. four loop passes on a
32-pixel matrix, eight if 64-pixel). Only
certain chunkSizes are actually implemented,
see .cpp code (avoiding GCC-specific tricks
that would handle arbitrary chunk sizes).
_PM_delayMicroseconds(us): Function or macro to delay some number of
microseconds. For Arduino, this just maps to
delayMicroseconds(). Other environments will
need to provide their own or map to an
an equivalent function.
_PM_clockHoldHigh: Additional code (typically some number of NOPs)
needed to delay the clock fall after RGB data is
written to PORT. Only required on fast devices.
If left undefined, no delay happens.
_PM_clockHoldLow: Additional code (e.g. NOPs) needed to delay
clock rise after writing RGB data to PORT.
No delay if left undefined.
_PM_minMinPeriod: Mininum value for the "minPeriod" class member,
so bit-angle-modulation time always doubles with
each bitplane (else lower bits may be the same).
_PM_allocate: Memory allocation function, should return a
pointer to a buffer of requested size, aligned
to the architecture's largest native type.
If not defined, malloc() is used.
_PM_free: Corresponding deallocator for _PM_allocate().
If not defined, free() is used.
_PM_bytesPerElement If defined, this allows an arch-specific source
file to override core's data size that's based
on pin selections. Reasonable values would be 1,
2 or 4. This came about during ESP32-S2
development; GPIO or I2S/LCD peripherals there
allows super flexible pin MUXing, so one byte
could be used even w/pins spread all over.
_PM_USE_TOGGLE_FORMAT If defined, this instructs the core code to
format pixel data for GPIO bit-toggling, even
if _PM_portToggleRegister is not defined.
_PM_CUSTOM_BLAST If defined, instructs core code to not compile
the blast_byte(), blast_word() or blast_long()
functions; these will be declared in the arch-
specific file instead. This might benefit
architectures, where DMA, PIO or other
specialized peripherals could be set up to
issue data independent of the CPU. This goes
against's Protomatter's normal design of using
the most baseline peripherals for a given
architecture, but time marches on, y'know?
*/
// ENVIRONMENT-SPECIFIC DECLARATIONS ---------------------------------------
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
#include <Arduino.h> // Pull in all that stuff.
#define _PM_delayMicroseconds(us) delayMicroseconds(us)
#define _PM_pinOutput(pin) pinMode(pin, OUTPUT)
#define _PM_pinInput(pin) pinMode(pin, INPUT)
#define _PM_pinHigh(pin) digitalWrite(pin, HIGH)
#define _PM_pinLow(pin) digitalWrite(pin, LOW)
#elif defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
#include "py/mphal.h"
#include "shared-bindings/microcontroller/Pin.h"
#define _PM_delayMicroseconds(us) mp_hal_delay_us(us)
// No #else here. In non-Arduino case, declare things in the arch-specific
// files below...unless other environments provide device-neutral functions
// as above, in which case those could go here (w/#elif).
#endif // END CIRCUITPYTHON ------------------------------------------------
// ARCHITECTURE-SPECIFIC HEADERS -------------------------------------------
// clang-format off
#include "esp32-common.h"
#include "esp32.h" // Original ESP32
#include "esp32-s2.h"
#include "esp32-s3.h"
#include "esp32-c3.h"
#include "esp32-c6.h"
#include "nrf52.h"
#include "rp2040.h"
#include "samd-common.h"
#include "samd21.h"
#include "samd51.h"
#include "stm32.h"
#include "teensy4.h"
// clang-format on
// DEFAULTS IF NOT DEFINED ABOVE -------------------------------------------
#if defined(_PM_portToggleRegister)
#define _PM_USE_TOGGLE_FORMAT
#endif
#if !defined(_PM_portBitMask)
#define _PM_portBitMask(pin) digitalPinToBitMask(pin)
#endif
#if !defined(_PM_chunkSize)
#define _PM_chunkSize 8 ///< Unroll data-stuffing loop to this size
#endif
#if !defined(_PM_clockHoldHigh)
#define _PM_clockHoldHigh ///< Extra cycles (if any) on clock HIGH signal
#endif
#if !defined(_PM_clockHoldLow)
#define _PM_clockHoldLow ///< Extra cycles (if any) on clock LOW signal
#endif
#if !defined(_PM_minMinPeriod)
#define _PM_minMinPeriod 100 ///< Minimum timer interval for least bit
#endif
#if !defined(_PM_allocate)
#define _PM_allocate(x) (malloc((x))) ///< Memory alloc call
#endif
#if !defined(_PM_free)
#define _PM_free(x) (free((x))) ///< Corresponding memory free call
#endif
#if !defined(IRAM_ATTR)
#define IRAM_ATTR ///< Neutralize ESP32-specific attribute in core.c
#endif
#if !defined(_PM_PORT_TYPE)
#define _PM_PORT_TYPE uint32_t ///< PORT register size/type
#endif
#if !defined(_PM_maxDuty)
#define _PM_maxDuty 0 ///< Max duty cycle setting (where supported)
#endif
#if !defined(_PM_defaultDuty)
#define _PM_defaultDuty 0 ///< Default duty cycle setting (where supported)
#endif

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/*!
* @file esp32-c3.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains ESP32-C3-SPECIFIC CODE.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
// NOTE: there is some intentional repetition in the macros and functions
// for some ESP32 variants. Previously they were all one file, but complex
// preprocessor directives were turning into spaghetti. THEREFORE, if making
// a change or bugfix in one variant-specific header, check the others to
// see if the same should be applied!
#if defined(CONFIG_IDF_TARGET_ESP32C3)
#define _PM_portOutRegister(pin) (volatile uint32_t *)&GPIO.out
#define _PM_portSetRegister(pin) (volatile uint32_t *)&GPIO.out_w1ts
#define _PM_portClearRegister(pin) (volatile uint32_t *)&GPIO.out_w1tc
#define _PM_portBitMask(pin) (1U << ((pin) & 31))
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define _PM_byteOffset(pin) ((pin & 31) / 8)
#define _PM_wordOffset(pin) ((pin & 31) / 16)
#else
#define _PM_byteOffset(pin) (3 - ((pin & 31) / 8))
#define _PM_wordOffset(pin) (1 - ((pin & 31) / 16))
#endif
// No special peripheral setup on ESP32C3, just use common timer init...
#define _PM_timerInit(core) _PM_esp32commonTimerInit(core);
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
// Return current count value (timer enabled or not).
// Timer must be previously initialized.
// This function is the same on all ESP32 parts EXCEPT S3.
IRAM_ATTR inline uint32_t _PM_timerGetCount(Protomatter_core *core) {
return (uint32_t)timerRead((hw_timer_t *)core->timer);
}
#elif defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
#endif // END CIRCUITPYTHON ------------------------------------------------
#endif // END ESP32C3

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/*!
* @file esp32-c3.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains ESP32-C3-SPECIFIC CODE.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
// NOTE: there is some intentional repetition in the macros and functions
// for some ESP32 variants. Previously they were all one file, but complex
// preprocessor directives were turning into spaghetti. THEREFORE, if making
// a change or bugfix in one variant-specific header, check the others to
// see if the same should be applied!
#if defined(CONFIG_IDF_TARGET_ESP32C6)
#define _PM_portOutRegister(pin) (volatile uint32_t *)&GPIO.out
#define _PM_portSetRegister(pin) (volatile uint32_t *)&GPIO.out_w1ts
#define _PM_portClearRegister(pin) (volatile uint32_t *)&GPIO.out_w1tc
#define _PM_portBitMask(pin) (1U << ((pin) & 31))
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define _PM_byteOffset(pin) ((pin & 31) / 8)
#define _PM_wordOffset(pin) ((pin & 31) / 16)
#else
#define _PM_byteOffset(pin) (3 - ((pin & 31) / 8))
#define _PM_wordOffset(pin) (1 - ((pin & 31) / 16))
#endif
// No special peripheral setup on ESP32C3, just use common timer init...
#define _PM_timerInit(core) _PM_esp32commonTimerInit(core);
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
// Return current count value (timer enabled or not).
// Timer must be previously initialized.
// This function is the same on all ESP32 parts EXCEPT S3.
IRAM_ATTR inline uint32_t _PM_timerGetCount(Protomatter_core *core) {
return (uint32_t)timerRead((hw_timer_t *)core->timer);
}
#elif defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
#endif // END CIRCUITPYTHON ------------------------------------------------
#endif // END ESP32C3

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@ -1,247 +0,0 @@
/*!
* @file esp32-common.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains ESP32-SPECIFIC CODE (common to all ESP variants).
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
#if defined(ESP32) || \
defined(ESP_PLATFORM) // *All* ESP32 variants (OG, S2, S3, etc.)
#include <inttypes.h>
#include "esp_idf_version.h"
// NOTE: there is some intentional repetition in the macros and functions
// for some ESP32 variants. Previously they were all one file, but complex
// preprocessor directives were turning into spaghetti. THEREFORE, if making
// a change or bugfix in one variant-specific header, check the others to
// see if the same should be applied!
#include "soc/gpio_periph.h"
// As currently written, only one instance of the Protomatter_core struct
// is allowed, set up when calling begin()...so it's just a global here:
Protomatter_core *_PM_protoPtr;
#define _PM_timerFreq 40000000 // 40 MHz (1:2 prescale)
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
#if ESP_IDF_VERSION < ESP_IDF_VERSION_VAL(5, 0, 0)
#define _PM_timerNum 0 // Timer #0 (can be 0-3)
static hw_timer_t *_PM_esp32timer = NULL;
#define _PM_TIMER_DEFAULT &_PM_esp32timer
#else
#define _PM_TIMER_DEFAULT ((void *)-1) // some non-NULL but non valid pointer
#endif
// The following defines and functions are common to all ESP32 variants in
// the Arduino platform. Anything unique to one variant (or a subset of
// variants) is declared in the corresponding esp32-*.h header(s); please
// no #if defined(CONFIG_IDF_TARGET_*) action here...if you find yourself
// started down that path, it's okay, but move the code out of here and
// into the variant-specific headers.
extern void _PM_row_handler(Protomatter_core *core); // In core.c
// Timer interrupt handler. This, _PM_row_handler() and any functions
// called by _PM_row_handler() should all have the IRAM_ATTR attribute
// (RAM-resident functions). This isn't really the ISR itself, but a
// callback invoked by the real ISR (in arduino-esp32's esp32-hal-timer.c)
// which takes care of interrupt status bits & such.
IRAM_ATTR static void _PM_esp32timerCallback(void) {
_PM_row_handler(_PM_protoPtr); // In core.c
}
// Set timer period, initialize count value to zero, enable timer.
IRAM_ATTR inline void _PM_timerStart(Protomatter_core *core, uint32_t period) {
hw_timer_t *timer = (hw_timer_t *)core->timer;
#if ESP_IDF_VERSION < ESP_IDF_VERSION_VAL(5, 0, 0)
timerAlarmWrite(timer, period, true);
timerAlarmEnable(timer);
timerStart(timer);
#else
timerWrite(timer, 0);
timerAlarm(timer, period ? period : 1, true, 0);
timerStart(timer);
#endif
}
// Disable timer and return current count value.
// Timer must be previously initialized.
IRAM_ATTR uint32_t _PM_timerStop(Protomatter_core *core) {
timerStop((hw_timer_t *)core->timer);
return _PM_timerGetCount(core);
}
// Initialize, but do not start, timer. This function contains timer setup
// that's common to all ESP32 variants; code in variant-specific files might
// set up its own special peripherals, then call this.
void _PM_esp32commonTimerInit(Protomatter_core *core) {
hw_timer_t *timer_in = (hw_timer_t *)core->timer;
if (!timer_in || timer_in == _PM_TIMER_DEFAULT) {
#if ESP_IDF_VERSION < ESP_IDF_VERSION_VAL(5, 0, 0)
core->timer = timerBegin(_PM_timerNum, 2, true); // 1:2 prescale, count up
#else
core->timer = timerBegin(_PM_timerFreq);
#endif
}
#if ESP_IDF_VERSION < ESP_IDF_VERSION_VAL(5, 0, 0)
timerAttachInterrupt(core->timer, &_PM_esp32timerCallback, true);
#else
timerAttachInterrupt(core->timer, _PM_esp32timerCallback);
#endif
}
#elif defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
// The following defines and functions are common to all ESP32 variants in
// the CircuitPython platform. Anything unique to one variant (or a subset
// of variants) is declared in the corresponding esp32-*.h header(s);
// please no #if defined(CONFIG_IDF_TARGET_*) action here...if you find
// yourself started down that path, it's okay, but move the code out of
// here and into the variant-specific headers.
#include "driver/gpio.h"
#include "esp_idf_version.h"
#include "hal/timer_ll.h"
#if ESP_IDF_VERSION_MAJOR == 5
#include "driver/gptimer.h"
#include "esp_memory_utils.h"
#else
#include "driver/timer.h"
#endif
#define _PM_TIMER_DEFAULT NULL
#define _PM_pinOutput(pin) gpio_set_direction((pin), GPIO_MODE_OUTPUT)
#define _PM_pinLow(pin) gpio_set_level((pin), false)
#define _PM_pinHigh(pin) gpio_set_level((pin), true)
// Timer interrupt handler. This, _PM_row_handler() and any functions
// called by _PM_row_handler() should all have the IRAM_ATTR attribute
// (RAM-resident functions). This isn't really the ISR itself, but a
// callback invoked by the real ISR (in arduino-esp32's esp32-hal-timer.c)
// which takes care of interrupt status bits & such.
#if ESP_IDF_VERSION_MAJOR == 5
// This is "private" for now. We link to it anyway because there isn't a more
// public method yet.
extern bool spi_flash_cache_enabled(void);
static IRAM_ATTR bool
_PM_esp32timerCallback(gptimer_handle_t timer,
const gptimer_alarm_event_data_t *event, void *unused) {
#else
static IRAM_ATTR bool _PM_esp32timerCallback(void *unused) {
#endif
#if ESP_IDF_VERSION_MAJOR == 5
// Some functions and data used by _PM_row_handler may exist in external flash
// or PSRAM so we can't run them when their access is disabled (through the
// flash cache.)
if (_PM_protoPtr && spi_flash_cache_enabled()) {
#else
if (_PM_protoPtr) {
#endif
_PM_row_handler(_PM_protoPtr); // In core.c
}
return false;
};
// Set timer period, initialize count value to zero, enable timer.
#if (ESP_IDF_VERSION_MAJOR == 5)
IRAM_ATTR void _PM_timerStart(Protomatter_core *core, uint32_t period) {
gptimer_handle_t timer = (gptimer_handle_t)core->timer;
gptimer_alarm_config_t alarm_config = {
.reload_count = 0, // counter will reload with 0 on alarm event
.alarm_count = period, // period in ms
.flags.auto_reload_on_alarm = true, // enable auto-reload
};
gptimer_set_alarm_action(timer, &alarm_config);
gptimer_start(timer);
}
#else
IRAM_ATTR void _PM_timerStart(Protomatter_core *core, uint32_t period) {
timer_index_t *timer = (timer_index_t *)core->timer;
timer_ll_set_counter_enable(timer->hw, timer->idx, false);
timer_ll_set_counter_value(timer->hw, timer->idx, 0);
timer_ll_set_alarm_value(timer->hw, timer->idx, period);
timer_ll_set_alarm_enable(timer->hw, timer->idx, true);
timer_ll_set_counter_enable(timer->hw, timer->idx, true);
}
#endif
// Disable timer and return current count value.
// Timer must be previously initialized.
IRAM_ATTR uint32_t _PM_timerStop(Protomatter_core *core) {
#if (ESP_IDF_VERSION_MAJOR == 5)
gptimer_handle_t timer = (gptimer_handle_t)core->timer;
gptimer_stop(timer);
#else
timer_index_t *timer = (timer_index_t *)core->timer;
timer_ll_set_counter_enable(timer->hw, timer->idx, false);
#endif
return _PM_timerGetCount(core);
}
#if !defined(CONFIG_IDF_TARGET_ESP32S3)
IRAM_ATTR uint32_t _PM_timerGetCount(Protomatter_core *core) {
#if (ESP_IDF_VERSION_MAJOR == 5)
gptimer_handle_t timer = (gptimer_handle_t)core->timer;
uint64_t raw_count;
gptimer_get_raw_count(timer, &raw_count);
return (uint32_t)raw_count;
#else
timer_index_t *timer = (timer_index_t *)core->timer;
uint64_t result;
timer_ll_get_counter_value(timer->hw, timer->idx, &result);
return (uint32_t)result;
#endif
}
#endif
// Initialize, but do not start, timer. This function contains timer setup
// that's common to all ESP32 variants; code in variant-specific files might
// set up its own special peripherals, then call this.
static void _PM_esp32commonTimerInit(Protomatter_core *core) {
#if (ESP_IDF_VERSION_MAJOR == 5)
gptimer_handle_t timer = (gptimer_handle_t)core->timer;
gptimer_event_callbacks_t cbs = {
.on_alarm = _PM_esp32timerCallback, // register user callback
};
gptimer_register_event_callbacks(timer, &cbs, NULL);
gptimer_enable(timer);
#else
timer_index_t *timer = (timer_index_t *)core->timer;
const timer_config_t config = {
.alarm_en = false,
.counter_en = false,
.intr_type = TIMER_INTR_LEVEL,
.counter_dir = TIMER_COUNT_UP,
.auto_reload = true,
.divider = 2 // 40MHz
};
timer_init(timer->group, timer->idx, &config);
timer_isr_callback_add(timer->group, timer->idx, _PM_esp32timerCallback, NULL,
0);
timer_enable_intr(timer->group, timer->idx);
#endif
}
#endif // END CIRCUITPYTHON ------------------------------------------------
#endif // END ESP32 (all variants)

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@ -1,213 +0,0 @@
/*!
* @file esp32-s2.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains ESP32-S2-SPECIFIC CODE.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
// NOTE: there is some intentional repetition in the macros and functions
// for some ESP32 variants. Previously they were all one file, but complex
// preprocessor directives were turning into spaghetti. THEREFORE, if making
// a change or bugfix in one variant-specific header, check the others to
// see if the same should be applied!
#if defined(CONFIG_IDF_TARGET_ESP32S2)
#define _PM_portOutRegister(pin) \
(volatile uint32_t *)((pin < 32) ? &GPIO.out : &GPIO.out1.val)
#define _PM_portSetRegister(pin) \
(volatile uint32_t *)((pin < 32) ? &GPIO.out_w1ts : &GPIO.out1_w1ts.val)
#define _PM_portClearRegister(pin) \
(volatile uint32_t *)((pin < 32) ? &GPIO.out_w1tc : &GPIO.out1_w1tc.val)
// On ESP32-S2, use the Dedicated GPIO peripheral, which allows faster bit-
// toggling than the conventional GPIO registers. Unfortunately NOT present
// on S3 or other ESP32 devices. Normal GPIO has a bottleneck where toggling
// a pin is limited to 8 MHz max. Dedicated GPIO can work around this and
// get over twice this rate, but requires some very weird hoops!
// Dedicated GPIO only supports 8-bit output, so parallel output isn't
// supported, but positives include that there's very flexible pin MUXing,
// so matrix data in RAM can ALWAYS be stored in byte format regardless how
// the RGB+clock bits are distributed among pins.
#define _PM_bytesPerElement 1
#define _PM_byteOffset(pin) 0
#define _PM_wordOffset(pin) 0
// Odd thing with Dedicated GPIO is that the bit-toggle operation is faster
// than bit set or clear (perhaps some underlying operation is atomic rather
// than read-modify-write). So, instruct core.c to format the matrix data in
// RAM as if we're using a port toggle register, even though
// _PM_portToggleRegister is NOT defined because ESP32 doesn't have that in
// conventional GPIO. Good times.
#define _PM_USE_TOGGLE_FORMAT
// This table is used to remap 7-bit (RGB+RGB+clock) data to the 2-bits-per
// GPIO format used by Dedicated GPIO. Bits corresponding to clock output
// are always set here, as we want that bit toggled low at the same time new
// RGB data is set up.
static uint16_t _bit_toggle[128] = {
0x3000, 0x3003, 0x300C, 0x300F, 0x3030, 0x3033, 0x303C, 0x303F, 0x30C0,
0x30C3, 0x30CC, 0x30CF, 0x30F0, 0x30F3, 0x30FC, 0x30FF, 0x3300, 0x3303,
0x330C, 0x330F, 0x3330, 0x3333, 0x333C, 0x333F, 0x33C0, 0x33C3, 0x33CC,
0x33CF, 0x33F0, 0x33F3, 0x33FC, 0x33FF, 0x3C00, 0x3C03, 0x3C0C, 0x3C0F,
0x3C30, 0x3C33, 0x3C3C, 0x3C3F, 0x3CC0, 0x3CC3, 0x3CCC, 0x3CCF, 0x3CF0,
0x3CF3, 0x3CFC, 0x3CFF, 0x3F00, 0x3F03, 0x3F0C, 0x3F0F, 0x3F30, 0x3F33,
0x3F3C, 0x3F3F, 0x3FC0, 0x3FC3, 0x3FCC, 0x3FCF, 0x3FF0, 0x3FF3, 0x3FFC,
0x3FFF, 0x3000, 0x3003, 0x300C, 0x300F, 0x3030, 0x3033, 0x303C, 0x303F,
0x30C0, 0x30C3, 0x30CC, 0x30CF, 0x30F0, 0x30F3, 0x30FC, 0x30FF, 0x3300,
0x3303, 0x330C, 0x330F, 0x3330, 0x3333, 0x333C, 0x333F, 0x33C0, 0x33C3,
0x33CC, 0x33CF, 0x33F0, 0x33F3, 0x33FC, 0x33FF, 0x3C00, 0x3C03, 0x3C0C,
0x3C0F, 0x3C30, 0x3C33, 0x3C3C, 0x3C3F, 0x3CC0, 0x3CC3, 0x3CCC, 0x3CCF,
0x3CF0, 0x3CF3, 0x3CFC, 0x3CFF, 0x3F00, 0x3F03, 0x3F0C, 0x3F0F, 0x3F30,
0x3F33, 0x3F3C, 0x3F3F, 0x3FC0, 0x3FC3, 0x3FCC, 0x3FCF, 0x3FF0, 0x3FF3,
0x3FFC, 0x3FFF,
};
#include <driver/dedic_gpio.h>
#include <soc/dedic_gpio_reg.h>
#include <soc/dedic_gpio_struct.h>
// Override the behavior of _PM_portBitMask macro so instead of returning
// a 32-bit mask for a pin within its corresponding GPIO register, it instead
// returns a 7-bit mask for the pin within the Direct GPIO register *IF* it's
// one of the RGB bits or the clock bit...this requires comparing against pin
// numbers in the core struct.
static uint32_t _PM_directBitMask(Protomatter_core *core, int pin) {
if (pin == core->clockPin)
return 1 << 6;
for (uint8_t i = 0; i < 6; i++) {
if (pin == core->rgbPins[i])
return 1 << i;
}
// Else return the bit that would normally be used for regular GPIO
return (1U << (pin & 31));
}
// Thankfully, at present, any core code which calls _PM_portBitMask()
// currently has a 'core' variable, so we can safely do this...
#define _PM_portBitMask(pin) _PM_directBitMask(core, pin)
// Dedicated GPIO requires a complete replacement of the "blast" functions
// in order to get sufficient speed.
#define _PM_CUSTOM_BLAST // Disable blast_*() functions in core.c
IRAM_ATTR static void blast_byte(Protomatter_core *core, uint8_t *data) {
volatile uint32_t *gpio = &DEDIC_GPIO.gpio_out_idv.val;
// GPIO has already been initialized with RGB data + clock bits
// all LOW, so we don't need to initialize that state here.
for (uint32_t bits = core->chainBits / 8; bits--;) {
*gpio = _bit_toggle[*data++]; // Toggle in new data + toggle clock low
*gpio = 0b11000000000000; // Toggle clock high
*gpio = _bit_toggle[*data++];
*gpio = 0b11000000000000;
*gpio = _bit_toggle[*data++];
*gpio = 0b11000000000000;
*gpio = _bit_toggle[*data++];
*gpio = 0b11000000000000;
*gpio = _bit_toggle[*data++];
*gpio = 0b11000000000000;
*gpio = _bit_toggle[*data++];
*gpio = 0b11000000000000;
*gpio = _bit_toggle[*data++];
*gpio = 0b11000000000000;
*gpio = _bit_toggle[*data++];
*gpio = 0b11000000000000;
}
// Want the pins left with RGB data and clock LOW on function exit
// (so it's easier to see on 'scope, and to prime it for the next call).
// This is implicit in the no-toggle case (due to how the PEW macro
// works), but toggle case requires explicitly clearing those bits.
// rgbAndClockMask is an 8-bit value when toggling, hence offset here.
*gpio = 0b10101010101010; // Clear RGB + clock bits
}
// If using custom "blast" function(s), all three must be declared.
// Unused ones can be empty, that's fine, just need to exist.
IRAM_ATTR static void blast_word(Protomatter_core *core, uint16_t *data) {}
IRAM_ATTR static void blast_long(Protomatter_core *core, uint32_t *data) {}
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
void _PM_timerInit(Protomatter_core *core) {
// On S2, initialize the Dedicated GPIO peripheral using the RGB pin list
// list from the core struct, plus the clock pin (7 pins total). Unsure if
// these structs & arrays need to be persistent. Declaring static just in
// case...could experiment with removing one by one.
static int pins[7];
for (uint8_t i = 0; i < 6; i++)
pins[i] = core->rgbPins[i];
pins[6] = core->clockPin;
static dedic_gpio_bundle_config_t config_in = {
.gpio_array = pins, // Array of GPIO numbers
.array_size = 7, // RGB pins + clock pin
.flags = {
.in_en = 0, // Disable input
.out_en = 1, // Enable output
.out_invert = 0, // Non-inverted
}};
static dedic_gpio_bundle_handle_t bundle;
(void)dedic_gpio_new_bundle(&config_in, &bundle);
dedic_gpio_bundle_write(bundle, config_in.array_size, 1);
DEDIC_GPIO.gpio_out_cpu.val = 0; // Use GPIO registers, not CPU instructions
_PM_esp32commonTimerInit(core); // In esp32-common.h
}
// Return current count value (timer enabled or not).
// Timer must be previously initialized.
// This function is the same on all ESP32 parts EXCEPT S3.
IRAM_ATTR inline uint32_t _PM_timerGetCount(Protomatter_core *core) {
return (uint32_t)timerRead((hw_timer_t *)core->timer);
}
#elif defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
void _PM_timerInit(Protomatter_core *core) {
// TO DO: adapt this function for any CircuitPython-specific changes.
// If none are required, this function can be deleted and the version
// above can be moved before the ARDUIO/CIRCUITPY checks. If minimal
// changes, consider a single _PM_timerInit() implementation with
// ARDUINO/CIRCUITPY checks inside.
// On S2, initialize the Dedicated GPIO peripheral using the RGB pin list
// list from the core struct, plus the clock pin (7 pins total). Unsure if
// these structs & arrays need to be persistent. Declaring static just in
// case...could experiment with removing one by one.
static int pins[7];
for (uint8_t i = 0; i < 6; i++)
pins[i] = core->rgbPins[i];
pins[6] = core->clockPin;
static dedic_gpio_bundle_config_t config_in = {
.gpio_array = pins, // Array of GPIO numbers
.array_size = 7, // RGB pins + clock pin
.flags = {
.in_en = 0, // Disable input
.out_en = 1, // Enable output
.out_invert = 0, // Non-inverted
}};
static dedic_gpio_bundle_handle_t bundle;
(void)dedic_gpio_new_bundle(&config_in, &bundle);
dedic_gpio_bundle_write(bundle, config_in.array_size, 1);
DEDIC_GPIO.gpio_out_cpu.val = 0; // Use GPIO registers, not CPU instructions
_PM_esp32commonTimerInit(core); // In esp32-common.h
}
#endif // END CIRCUITPYTHON ------------------------------------------------
#endif // END ESP32S2

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/*!
* @file esp32-s3.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains ESP32-S3-SPECIFIC CODE.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
// NOTE: there is some intentional repetition in the macros and functions
// for some ESP32 variants. Previously they were all one file, but complex
// preprocessor directives were turning into spaghetti. THEREFORE, if making
// a change or bugfix in one variant-specific header, check the others to
// see if the same should be applied!
#if defined(CONFIG_IDF_TARGET_ESP32S3)
#define GPIO_DRIVE_STRENGTH GPIO_DRIVE_CAP_3
#define LCD_CLK_PRESCALE 9 // 8, 9, 10 allowed. Bit clock = 160 MHz / this.
#if defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
#include "components/esp_rom/include/esp_rom_sys.h"
#include "components/heap/include/esp_heap_caps.h"
#endif
// Use DMA-capable RAM (not PSRAM) for framebuffer:
#define _PM_allocate(x) heap_caps_malloc(x, MALLOC_CAP_DMA | MALLOC_CAP_8BIT)
#define _PM_free(x) heap_caps_free(x)
#define _PM_portOutRegister(pin) \
(volatile uint32_t *)((pin < 32) ? &GPIO.out : &GPIO.out1.val)
#define _PM_portSetRegister(pin) \
(volatile uint32_t *)((pin < 32) ? &GPIO.out_w1ts : &GPIO.out1_w1ts.val)
#define _PM_portClearRegister(pin) \
(volatile uint32_t *)((pin < 32) ? &GPIO.out_w1tc : &GPIO.out1_w1tc.val)
// On ESP32-S3, use the LCD_CAM peripheral for fast parallel output.
// Thanks to ESP's pin MUXing, matrix data in RAM can ALWAYS be stored in
// byte format regardless how RGB+clock bits are distributed among pins.
#define _PM_bytesPerElement 1
#define _PM_byteOffset(pin) 0
#define _PM_wordOffset(pin) 0
// On ESP32-S3, use the LCD_CAM peripheral for fast parallel output.
// Thanks to ESP's pin MUXing, matrix data in RAM can ALWAYS be stored in
// byte format regardless how RGB+clock bits are distributed among pins.
#define _PM_bytesPerElement 1
#define _PM_byteOffset(pin) 0
#define _PM_wordOffset(pin) 0
// On most architectures, _PM_timerGetCount() is used to measure bitbang
// speed for one scanline, which is then used for bitplane 0 time, and each
// subsequent plane doubles that. Since ESP32-S3 uses DMA and we don't have
// an end-of-transfer interrupt, we make an informed approximation.
// dmaSetupTime (measured in blast_byte()) measures the number of timer
// cycles to set up and trigger the DMA transfer...
static uint32_t dmaSetupTime = 100;
// ...then, the version of _PM_timerGetCount() here uses that as a starting
// point, plus the known constant DMA xfer speed (160/LCD_CLK_PRESCALE MHz)
// and timer frequency (40 MHz), to return an estimate of the one-scanline
// transfer time, from which everything is extrapolated:
IRAM_ATTR inline uint32_t _PM_timerGetCount(Protomatter_core *core) {
// Time estimate seems to come in a little high, so the -10 here is an
// empirically-derived fudge factor that may yield ever-so-slightly better
// refresh in some edge cases. If visual glitches are encountered, might
// need to dial back this number a bit or remove it.
return dmaSetupTime + core->chainBits * 40 * LCD_CLK_PRESCALE / 160 - 10;
}
// Note that dmaSetupTime can vary from line to line, potentially influenced
// by interrupts, nondeterministic DMA channel clearing times, etc., which is
// why we don't just use a constant value. Each scanline might show for a
// slightly different length of time, but duty cycle scales with this so it's
// perceptually consistent; don't see bright or dark rows.
#define _PM_minMinPeriod \
(200 + (uint32_t)core->chainBits * 40 * LCD_CLK_PRESCALE / 160)
#if (ESP_IDF_VERSION_MAJOR == 5)
#include <esp_private/periph_ctrl.h>
#else
#include <driver/periph_ctrl.h>
#endif
#include <driver/gpio.h>
#include <esp_private/gdma.h>
#include <esp_rom_gpio.h>
#include <hal/dma_types.h>
#include <hal/gpio_hal.h>
#include <hal/lcd_ll.h>
#include <soc/lcd_cam_reg.h>
#include <soc/lcd_cam_struct.h>
// Override the behavior of _PM_portBitMask macro so instead of returning
// a 32-bit mask for a pin within its corresponding GPIO register, it instead
// returns a 7-bit mask for the pin within the LCD_CAM data order *IF* it's
// one of the RGB bits or the clock bit...this requires comparing against pin
// numbers in the core struct.
static uint32_t _PM_directBitMask(Protomatter_core *core, int pin) {
if (pin == core->clockPin)
return 1 << 6;
for (uint8_t i = 0; i < 6; i++) {
if (pin == core->rgbPins[i])
return 1 << i;
}
// Else return the bit that would normally be used for regular GPIO
return (1U << (pin & 31));
}
// Thankfully, at present, any core code which calls _PM_portBitMask()
// currently has a 'core' variable, so we can safely do this...
#define _PM_portBitMask(pin) _PM_directBitMask(core, pin)
static dma_descriptor_t desc;
static gdma_channel_handle_t dma_chan;
// If using custom "blast" function(s), all three must be declared.
// Unused ones can be empty, that's fine, just need to exist.
IRAM_ATTR static void blast_word(Protomatter_core *core, uint16_t *data) {}
IRAM_ATTR static void blast_long(Protomatter_core *core, uint32_t *data) {}
static void pinmux(int8_t pin, uint8_t signal) {
esp_rom_gpio_connect_out_signal(pin, signal, false, false);
PIN_FUNC_SELECT(GPIO_PIN_MUX_REG[pin], PIN_FUNC_GPIO);
gpio_set_drive_capability((gpio_num_t)pin, GPIO_DRIVE_STRENGTH);
}
// LCD_CAM requires a complete replacement of the "blast" functions in order
// to use the DMA-based peripheral.
#define _PM_CUSTOM_BLAST // Disable blast_*() functions in core.c
IRAM_ATTR static void blast_byte(Protomatter_core *core, uint8_t *data) {
// Reset LCD DOUT parameters each time (required).
// IN PRINCIPLE, cyclelen should be chainBits-1 (resulting in chainBits
// cycles). But due to the required dummy phases at start of transfer,
// extend by 1; set to chainBits, issue chainBits+1 cycles.
LCD_CAM.lcd_user.lcd_dout_cyclelen = core->chainBits;
LCD_CAM.lcd_user.lcd_dout = 1;
LCD_CAM.lcd_user.lcd_update = 1;
// Reset LCD TX FIFO each time, else we see old data. When doing this,
// it's REQUIRED in the setup code to enable at least one dummy pulse,
// else the PCLK & data are randomly misaligned by 1-2 clocks!
LCD_CAM.lcd_misc.lcd_afifo_reset = 1;
// Partially re-init descriptor each time (required)
desc.dw0.size = desc.dw0.length = core->chainBits;
desc.buffer = data;
gdma_start(dma_chan, (intptr_t)&desc);
esp_rom_delay_us(1); // Necessary before starting xfer
LCD_CAM.lcd_user.lcd_start = 1; // Begin LCD DMA xfer
// Timer was cleared to 0 before calling blast_byte(), so this
// is the state of the timer immediately after DMA started:
#if defined(ARDUINO)
dmaSetupTime = (uint32_t)timerRead((hw_timer_t *)core->timer);
#elif defined(CIRCUITPY)
uint64_t value;
#if (ESP_IDF_VERSION_MAJOR == 5)
gptimer_handle_t timer = (gptimer_handle_t)core->timer;
gptimer_get_raw_count(timer, &value);
#else
timer_index_t *timer = (timer_index_t *)core->timer;
timer_get_counter_value(timer->group, timer->idx, &value);
#endif
dmaSetupTime = (uint32_t)value;
#endif
// See notes near top of this file for what's done with this info.
}
static void _PM_timerInit(Protomatter_core *core) {
// On S3, initialize the LCD_CAM peripheral and DMA.
// LCD_CAM isn't enabled by default -- MUST begin with this:
periph_module_enable(PERIPH_LCD_CAM_MODULE);
periph_module_reset(PERIPH_LCD_CAM_MODULE);
// Reset LCD bus
LCD_CAM.lcd_user.lcd_reset = 1;
esp_rom_delay_us(100);
// Configure LCD clock
LCD_CAM.lcd_clock.clk_en = 1; // Enable clock
LCD_CAM.lcd_clock.lcd_clk_sel = 3; // PLL160M source
LCD_CAM.lcd_clock.lcd_clkm_div_a = 1; // 1/1 fractional divide,
LCD_CAM.lcd_clock.lcd_clkm_div_b = 1; // plus prescale below yields...
#if LCD_CLK_PRESCALE == 8
LCD_CAM.lcd_clock.lcd_clkm_div_num = 7; // 1:8 prescale (20 MHz CLK)
#elif LCD_CLK_PRESCALE == 9
LCD_CAM.lcd_clock.lcd_clkm_div_num = 8; // 1:9 prescale (17.8 MHz CLK)
#else
LCD_CAM.lcd_clock.lcd_clkm_div_num = 9; // 1:10 prescale (16 MHz CLK)
#endif
LCD_CAM.lcd_clock.lcd_ck_out_edge = 0; // PCLK low in first half of cycle
LCD_CAM.lcd_clock.lcd_ck_idle_edge = 0; // PCLK low idle
LCD_CAM.lcd_clock.lcd_clk_equ_sysclk = 1; // PCLK = CLK (ignore CLKCNT_N)
// Configure frame format. Some of these could probably be skipped and
// use defaults, but being verbose for posterity...
LCD_CAM.lcd_ctrl.lcd_rgb_mode_en = 0; // i8080 mode (not RGB)
LCD_CAM.lcd_rgb_yuv.lcd_conv_bypass = 0; // Disable RGB/YUV converter
LCD_CAM.lcd_misc.lcd_next_frame_en = 0; // Do NOT auto-frame
LCD_CAM.lcd_data_dout_mode.val = 0; // No data delays
LCD_CAM.lcd_user.lcd_always_out_en = 0; // Only when requested
LCD_CAM.lcd_user.lcd_8bits_order = 0; // Do not swap bytes
LCD_CAM.lcd_user.lcd_bit_order = 0; // Do not reverse bit order
LCD_CAM.lcd_user.lcd_2byte_en = 0; // 8-bit data mode
// MUST enable at least one dummy phase at start of output, else clock and
// data are randomly misaligned by 1-2 cycles following required TX FIFO
// reset in blast_byte(). One phase MOSTLY works but sparkles a tiny bit
// (as in still very occasionally misaligned by 1 cycle). Two seems ideal;
// no sparkle. Since HUB75 is just a shift register, the extra clock ticks
// are harmless and the zero-data shifts off end of the chain.
LCD_CAM.lcd_user.lcd_dummy = 1; // Enable dummy phase(s) @ LCD start
LCD_CAM.lcd_user.lcd_dummy_cyclelen = 1; // 2 dummy phases
LCD_CAM.lcd_user.lcd_cmd = 0; // No command at LCD start
LCD_CAM.lcd_user.lcd_cmd_2_cycle_en = 0;
LCD_CAM.lcd_user.lcd_update = 1;
// Configure signal pins. IN THEORY this could be expanded to support
// 2 parallel chains, but the rest of the LCD & DMA setup is not currently
// written for that, so it's limited to a single chain for now.
const uint8_t signal[] = {LCD_DATA_OUT0_IDX, LCD_DATA_OUT1_IDX,
LCD_DATA_OUT2_IDX, LCD_DATA_OUT3_IDX,
LCD_DATA_OUT4_IDX, LCD_DATA_OUT5_IDX};
for (int i = 0; i < 6; i++)
pinmux(core->rgbPins[i], signal[i]);
pinmux(core->clockPin, LCD_PCLK_IDX);
gpio_set_drive_capability(core->latch.pin, GPIO_DRIVE_STRENGTH);
gpio_set_drive_capability(core->oe.pin, GPIO_DRIVE_STRENGTH);
for (uint8_t i = 0; i < core->numAddressLines; i++) {
gpio_set_drive_capability(core->addr[i].pin, GPIO_DRIVE_STRENGTH);
}
// Disable LCD_CAM interrupts, clear any pending interrupt
LCD_CAM.lc_dma_int_ena.val &= ~LCD_LL_EVENT_TRANS_DONE;
LCD_CAM.lc_dma_int_clr.val = 0x03;
// Set up DMA TX descriptor
desc.dw0.owner = DMA_DESCRIPTOR_BUFFER_OWNER_DMA;
desc.dw0.suc_eof = 1;
desc.dw0.size = desc.dw0.length = core->chainBits;
desc.buffer = core->screenData;
desc.next = NULL;
// Alloc DMA channel & connect it to LCD periph
#if defined(CIRCUITPY)
if (dma_chan == NULL) {
#endif
gdma_channel_alloc_config_t dma_chan_config = {
.sibling_chan = NULL,
.direction = GDMA_CHANNEL_DIRECTION_TX,
.flags = {.reserve_sibling = 0}};
gdma_new_channel(&dma_chan_config, &dma_chan);
gdma_connect(dma_chan, GDMA_MAKE_TRIGGER(GDMA_TRIG_PERIPH_LCD, 0));
gdma_strategy_config_t strategy_config = {.owner_check = false,
.auto_update_desc = false};
gdma_apply_strategy(dma_chan, &strategy_config);
gdma_transfer_ability_t ability = {
.sram_trans_align = 0,
.psram_trans_align = 0,
};
gdma_set_transfer_ability(dma_chan, &ability);
#if defined(CIRCUITPY)
}
#endif
gdma_start(dma_chan, (intptr_t)&desc);
// Enable TRANS_DONE interrupt. Note that we do NOT require nor install
// an interrupt service routine, but DO need to enable the TRANS_DONE
// flag to make the LCD DMA transfer work.
LCD_CAM.lc_dma_int_ena.val |= LCD_LL_EVENT_TRANS_DONE & 0x03;
_PM_esp32commonTimerInit(core); // In esp32-common.h
}
#endif // END ESP32S3

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/*!
* @file esp32.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains ORIGINAL-ESP32-SPECIFIC CODE.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
// NOTE: there is some intentional repetition in the macros and functions
// for some ESP32 variants. Previously they were all one file, but complex
// preprocessor directives were turning into spaghetti. THEREFORE, if making
// a change or bugfix in one variant-specific header, check the others to
// see if the same should be applied!
#if defined(CONFIG_IDF_TARGET_ESP32) // ORIGINAL ESP32, NOT S2/S3/etc.
#define _PM_portOutRegister(pin) \
(volatile uint32_t *)((pin < 32) ? &GPIO.out : &GPIO.out1.val)
#define _PM_portSetRegister(pin) \
(volatile uint32_t *)((pin < 32) ? &GPIO.out_w1ts : &GPIO.out1_w1ts.val)
#define _PM_portClearRegister(pin) \
(volatile uint32_t *)((pin < 32) ? &GPIO.out_w1tc : &GPIO.out1_w1tc.val)
#define _PM_portBitMask(pin) (1U << ((pin) & 31))
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define _PM_byteOffset(pin) ((pin & 31) / 8)
#define _PM_wordOffset(pin) ((pin & 31) / 16)
#else
#define _PM_byteOffset(pin) (3 - ((pin & 31) / 8))
#define _PM_wordOffset(pin) (1 - ((pin & 31) / 16))
#endif
// No special peripheral setup on OG ESP32, just use common timer init...
#define _PM_timerInit(core) _PM_esp32commonTimerInit(core);
// Return current count value (timer enabled or not).
// Timer must be previously initialized.
// This function is the same on all ESP32 parts EXCEPT S3.
IRAM_ATTR inline uint32_t _PM_timerGetCount(Protomatter_core *core) {
return (uint32_t)timerRead((hw_timer_t *)core->timer);
}
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
// ESP32 requires a custom PEW declaration (issues one set of RGB color bits
// followed by clock pulse). Turns out the bit set/clear registers are not
// actually atomic. If two writes are made in quick succession, the second
// has no effect. One option is NOPs, other is to write a 0 (no effect) to
// the opposing register (set vs clear) to synchronize the next write.
// S2, S3 replace the whole "blast" functions and don't use PEW. C3 can use
// the default PEW.
#if !defined(CONFIG_IDF_TARGET_ESP32S3) && !defined(CONFIG_IDF_TARGET_ESP32S2)
#define PEW \
*set = *data++; /* Set RGB data high */ \
*clear_full = 0; /* ESP32 MUST sync before 2nd 'set' */ \
*set_full = clock; /* Set clock high */ \
*clear_full = rgbclock; /* Clear RGB data + clock */ \
///< Bitbang one set of RGB data bits to matrix
#endif // end !ESP32S3/S2
#elif defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
#define _PM_STRICT_32BIT_IO (1)
// ESP32 requires a custom PEW declaration (issues one set of RGB color bits
// followed by clock pulse). Turns out the bit set/clear registers are not
// actually atomic. If two writes are made in quick succession, the second
// has no effect. One option is NOPs, other is to write a 0 (no effect) to
// the opposing register (set vs clear) to synchronize the next write.
#define PEW \
*set = (*data++) << shift; /* Set RGB data high */ \
*clear_full = 0; /* ESP32 MUST sync before 2nd 'set' */ \
*set = clock; /* Set clock high */ \
*clear_full = rgbclock; /* Clear RGB data + clock */ \
///< Bitbang one set of RGB data bits to matrix
#endif // END CIRCUITPYTHON ------------------------------------------------
#endif // END ESP32

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/*!
* @file nrf52.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains NRF52-SPECIFIC CODE.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
#if defined(NRF52_SERIES)
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
// digitalPinToPort, g_ADigitalPinMap[] are Arduino specific:
void *_PM_portOutRegister(uint32_t pin) {
NRF_GPIO_Type *port = digitalPinToPort(pin);
return &port->OUT;
}
void *_PM_portSetRegister(uint32_t pin) {
NRF_GPIO_Type *port = digitalPinToPort(pin);
return &port->OUTSET;
}
void *_PM_portClearRegister(uint32_t pin) {
NRF_GPIO_Type *port = digitalPinToPort(pin);
return &port->OUTCLR;
}
// Leave _PM_portToggleRegister(pin) undefined on nRF!
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define _PM_byteOffset(pin) ((g_ADigitalPinMap[pin] & 0x1F) / 8)
#define _PM_wordOffset(pin) ((g_ADigitalPinMap[pin] & 0x1F) / 16)
#else
#define _PM_byteOffset(pin) (3 - ((g_ADigitalPinMap[pin] & 0x1F) / 8))
#define _PM_wordOffset(pin) (1 - ((g_ADigitalPinMap[pin] & 0x1F) / 16))
#endif
// Because it's tied to a specific timer right now, there can be only
// one instance of the Protomatter_core struct. The Arduino library
// sets up this pointer when calling begin().
void *_PM_protoPtr = NULL;
// Arduino implementation is tied to a specific timer/counter,
// Partly because IRQs must be declared at compile-time.
#define _PM_IRQ_HANDLER TIMER4_IRQHandler
#define _PM_timerFreq 16000000
#define _PM_TIMER_DEFAULT NRF_TIMER4
#ifdef __cplusplus
extern "C" {
#endif
// Timer interrupt service routine
void _PM_IRQ_HANDLER(void) {
if (_PM_TIMER_DEFAULT->EVENTS_COMPARE[0]) {
_PM_TIMER_DEFAULT->EVENTS_COMPARE[0] = 0;
}
_PM_row_handler(_PM_protoPtr); // In core.c
}
#ifdef __cplusplus
}
#endif
#elif defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
#include "nrf_gpio.h"
volatile uint32_t *_PM_portOutRegister(uint32_t pin) {
NRF_GPIO_Type *port = nrf_gpio_pin_port_decode(&pin);
return &port->OUT;
}
volatile uint32_t *_PM_portSetRegister(uint32_t pin) {
NRF_GPIO_Type *port = nrf_gpio_pin_port_decode(&pin);
return &port->OUTSET;
}
volatile uint32_t *_PM_portClearRegister(uint32_t pin) {
NRF_GPIO_Type *port = nrf_gpio_pin_port_decode(&pin);
return &port->OUTCLR;
}
#define _PM_pinOutput(pin) \
nrf_gpio_cfg(pin, NRF_GPIO_PIN_DIR_OUTPUT, NRF_GPIO_PIN_INPUT_DISCONNECT, \
NRF_GPIO_PIN_NOPULL, NRF_GPIO_PIN_H0H1, NRF_GPIO_PIN_NOSENSE)
#define _PM_pinInput(pin) nrf_gpio_cfg_input(pin)
#define _PM_pinHigh(pin) nrf_gpio_pin_set(pin)
#define _PM_pinLow(pin) nrf_gpio_pin_clear(pin)
#define _PM_portBitMask(pin) (1u << ((pin) & 31))
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define _PM_byteOffset(pin) ((pin & 31) / 8)
#define _PM_wordOffset(pin) ((pin & 31) / 16)
#else
#define _PM_byteOffset(pin) (3 - ((pin & 31) / 8))
#define _PM_wordOffset(pin) (1 - ((pin & 31) / 16))
#endif
// CircuitPython implementation is tied to a specific freq (but the counter
// is dynamically allocated):
#define _PM_timerFreq 16000000
// Because it's tied to a specific timer right now, there can be only
// one instance of the Protomatter_core struct. The Arduino library
// sets up this pointer when calling begin().
void *_PM_protoPtr = NULL;
// Timer interrupt service routine
void _PM_IRQ_HANDLER(void) {
NRF_TIMER_Type *timer = (((Protomatter_core *)_PM_protoPtr)->timer);
if (timer->EVENTS_COMPARE[0]) {
timer->EVENTS_COMPARE[0] = 0;
}
_PM_row_handler(_PM_protoPtr); // In core.c
}
#else // END CIRCUITPYTHON -------------------------------------------------
// Byte offset macros, timer and ISR work for other environments go here.
#endif
// CODE COMMON TO ALL ENVIRONMENTS -----------------------------------------
void _PM_timerInit(Protomatter_core *core) {
static const struct {
NRF_TIMER_Type *tc; // -> Timer peripheral base address
IRQn_Type IRQn; // Interrupt number
} timer[] = {
#if defined(NRF_TIMER0)
{NRF_TIMER0, TIMER0_IRQn},
#endif
#if defined(NRF_TIMER1)
{NRF_TIMER1, TIMER1_IRQn},
#endif
#if defined(NRF_TIMER2)
{NRF_TIMER2, TIMER2_IRQn},
#endif
#if defined(NRF_TIMER3)
{NRF_TIMER3, TIMER3_IRQn},
#endif
#if defined(NRF_TIMER4)
{NRF_TIMER4, TIMER4_IRQn},
#endif
};
#define NUM_TIMERS (sizeof timer / sizeof timer[0])
// Determine IRQn from timer address
uint8_t timerNum = 0;
while ((timerNum < NUM_TIMERS) &&
(timer[timerNum].tc != (NRF_TIMER_Type *)core->timer)) {
timerNum++;
}
if (timerNum >= NUM_TIMERS)
return;
NRF_TIMER_Type *tc = timer[timerNum].tc;
tc->TASKS_STOP = 1; // Stop timer
tc->MODE = TIMER_MODE_MODE_Timer; // Timer (not counter) mode
tc->TASKS_CLEAR = 1;
tc->BITMODE = TIMER_BITMODE_BITMODE_16Bit
<< TIMER_BITMODE_BITMODE_Pos; // 16-bit timer res
tc->PRESCALER = 0; // 1:1 prescale (16 MHz)
tc->INTENSET = TIMER_INTENSET_COMPARE0_Enabled
<< TIMER_INTENSET_COMPARE0_Pos; // Event 0 interrupt
// NVIC_DisableIRQ(timer[timerNum].IRQn);
// NVIC_ClearPendingIRQ(timer[timerNum].IRQn);
// NVIC_SetPriority(timer[timerNum].IRQn, 0); // Top priority
NVIC_EnableIRQ(timer[timerNum].IRQn);
}
inline void _PM_timerStart(Protomatter_core *core, uint32_t period) {
volatile NRF_TIMER_Type *tc = (volatile NRF_TIMER_Type *)core->timer;
tc->TASKS_STOP = 1; // Stop timer
tc->TASKS_CLEAR = 1; // Reset to 0
tc->CC[0] = period;
tc->TASKS_START = 1; // Start timer
}
inline uint32_t _PM_timerGetCount(Protomatter_core *core) {
volatile NRF_TIMER_Type *tc = (volatile NRF_TIMER_Type *)core->timer;
tc->TASKS_CAPTURE[1] = 1; // Capture timer to CC[1] register
return tc->CC[1]; // (don't clobber value in CC[0])
}
uint32_t _PM_timerStop(Protomatter_core *core) {
volatile NRF_TIMER_Type *tc = (volatile NRF_TIMER_Type *)core->timer;
tc->TASKS_STOP = 1; // Stop timer
__attribute__((unused)) uint32_t count = _PM_timerGetCount(core);
return count;
}
#define _PM_clockHoldHigh asm("nop; nop");
#define _PM_minMinPeriod 100
#endif // END NRF52_SERIES

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/*!
* @file rp2040.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains RP2040 (Raspberry Pi Pico, etc.) SPECIFIC CODE.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
* RP2040 NOTES: This initial implementation does NOT use PIO. That's normal
* for Protomatter, which was written for simple GPIO + timer interrupt for
* broadest portability. While not entirely optimal, it's not pessimal
* either...no worse than any other platform where we're not taking
* advantage of device-specific DMA or peripherals. Would require changes to
* the 'blast' functions or possibly the whole _PM_row_handler() (both
* currently in core.c). CPU load is just a few percent for a 64x32
* matrix @ 6-bit depth, so I'm not losing sleep over this.
*
*/
#pragma once
#if defined(ARDUINO_ARCH_RP2040) || defined(PICO_BOARD) || \
defined(__RP2040__) || defined(__RP2350__)
#include "../../hardware_pwm/include/hardware/pwm.h"
#include "hardware/irq.h"
#include "hardware/timer.h"
#include "pico/stdlib.h" // For sio_hw, etc.
// RP2040 only allows full 32-bit aligned writes to GPIO.
#define _PM_STRICT_32BIT_IO ///< Change core.c behavior for long accesses only
// Enable this to use PWM for bitplane timing, else a timer alarm is used.
// PWM has finer resolution, but alarm is adequate -- this is more about
// which peripheral we'd rather use, as both are finite resources.
#ifndef _PM_CLOCK_PWM
#define _PM_CLOCK_PWM (1)
#endif
#if _PM_CLOCK_PWM // Use PWM for timing
static void _PM_PWM_ISR(void);
#else // Use timer alarm for timing
static void _PM_timerISR(void);
#endif
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
// THIS CURRENTLY ONLY WORKS WITH THE PHILHOWER RP2040 CORE.
// mbed Arduino RP2040 core won't compile due to missing stdio.h.
// Also, much of this currently assumes GPXX pin numbers with no remapping.
// 'pin' here is GPXX # (might change if pin remapping gets added in core)
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define _PM_byteOffset(pin) ((pin & 31) / 8)
#define _PM_wordOffset(pin) ((pin & 31) / 16)
#else
#define _PM_byteOffset(pin) (3 - ((pin & 31) / 8))
#define _PM_wordOffset(pin) (1 - ((pin & 31) / 16))
#endif
#if _PM_CLOCK_PWM // Use PWM for timing
// Arduino implementation is tied to a specific PWM slice & frequency
#define _PM_PWM_SLICE 0
#define _PM_PWM_DIV ((F_CPU + 20000000) / 40000000) // 125 MHz->3->~41.6 MHz
#define _PM_timerFreq (F_CPU / _PM_PWM_DIV)
#define _PM_TIMER_DEFAULT NULL
#else // Use alarm for timing
// Arduino implementation is tied to a specific timer alarm & frequency
#define _PM_ALARM_NUM 1
#define _PM_IRQ_HANDLER TIMER_IRQ_1
#define _PM_timerFreq 1000000
#define _PM_TIMER_DEFAULT NULL
#endif
// Initialize, but do not start, timer.
void _PM_timerInit(Protomatter_core *core) {
#if _PM_CLOCK_PWM
// Enable PWM wrap interrupt
pwm_clear_irq(_PM_PWM_SLICE);
pwm_set_irq_enabled(_PM_PWM_SLICE, true);
irq_set_exclusive_handler(PWM_IRQ_WRAP, _PM_PWM_ISR);
irq_set_enabled(PWM_IRQ_WRAP, true);
// Config but do not start PWM
pwm_config config = pwm_get_default_config();
pwm_config_set_clkdiv_int(&config, _PM_PWM_DIV);
pwm_init(_PM_PWM_SLICE, &config, true);
#else
timer_hw->alarm[_PM_ALARM_NUM] = timer_hw->timerawl; // Clear any timer
hw_set_bits(&timer_hw->inte, 1u << _PM_ALARM_NUM);
irq_set_exclusive_handler(_PM_IRQ_HANDLER, _PM_timerISR); // Set IRQ handler
#endif
}
#elif defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
#if !defined(F_CPU) // Not sure if CircuitPython build defines this
#ifdef __RP2040__
#define F_CPU 125000000 // Standard RP2040 clock speed
#endif
#ifdef __RP2350__
#define F_CPU 150000000 // Standard RP2350 clock speed
#endif
#endif
// 'pin' here is GPXX #
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define _PM_byteOffset(pin) ((pin & 31) / 8)
#define _PM_wordOffset(pin) ((pin & 31) / 16)
#else
#define _PM_byteOffset(pin) (3 - ((pin & 31) / 8))
#define _PM_wordOffset(pin) (1 - ((pin & 31) / 16))
#endif
#if _PM_CLOCK_PWM
int _PM_pwm_slice;
#define _PM_PWM_SLICE (_PM_pwm_slice & 0xff)
#define _PM_PWM_DIV 3 // ~41.6 MHz, similar to SAMD
#define _PM_timerFreq (F_CPU / _PM_PWM_DIV)
#define _PM_TIMER_DEFAULT NULL
#else // Use alarm for timing
// Currently tied to a specific timer alarm & frequency
#define _PM_ALARM_NUM 1
#define _PM_IRQ_HANDLER TIMER_IRQ_1
#define _PM_timerFreq 1000000
#define _PM_TIMER_DEFAULT NULL
#endif // end PWM/alarm
// Initialize, but do not start, timer.
void _PM_timerInit(Protomatter_core *core) {
#if _PM_CLOCK_PWM
_PM_pwm_slice = (int)core->timer & 0xff;
// Enable PWM wrap interrupt
pwm_clear_irq(_PM_PWM_SLICE);
pwm_set_irq_enabled(_PM_PWM_SLICE, true);
irq_set_exclusive_handler(PWM_IRQ_WRAP, _PM_PWM_ISR);
irq_set_enabled(PWM_IRQ_WRAP, true);
// Config but do not start PWM
pwm_config config = pwm_get_default_config();
pwm_config_set_clkdiv_int(&config, _PM_PWM_DIV);
pwm_init(_PM_PWM_SLICE, &config, true);
#else
timer_hw->alarm[_PM_ALARM_NUM] = timer_hw->timerawl; // Clear any timer
hw_set_bits(&timer_hw->inte, 1u << _PM_ALARM_NUM);
irq_set_exclusive_handler(_PM_IRQ_HANDLER, _PM_timerISR); // Set IRQ handler
#endif
}
// 'pin' here is GPXX #
#define _PM_portBitMask(pin) (1UL << pin)
// Same for these -- using GPXX #
#define _PM_pinOutput(pin) \
{ \
gpio_init(pin); \
gpio_set_dir(pin, GPIO_OUT); \
}
#define _PM_pinLow(pin) gpio_clr_mask(1UL << pin)
#define _PM_pinHigh(pin) gpio_set_mask(1UL << pin)
#ifndef _PM_delayMicroseconds
#define _PM_delayMicroseconds(n) sleep_us(n)
#endif
#endif // end CIRCUITPY
#define _PM_portOutRegister(pin) ((void *)&sio_hw->gpio_out)
#define _PM_portSetRegister(pin) ((volatile uint32_t *)&sio_hw->gpio_set)
#define _PM_portClearRegister(pin) ((volatile uint32_t *)&sio_hw->gpio_clr)
#define _PM_portToggleRegister(pin) ((volatile uint32_t *)&sio_hw->gpio_togl)
#if !_PM_CLOCK_PWM
// Unlike timers on other devices, on RP2040 you don't reset a counter to
// zero at the start of a cycle. To emulate that behavior (for determining
// elapsed times), the timer start time must be saved somewhere...
static volatile uint32_t _PM_timerSave;
#endif
// Because it's tied to a specific timer right now, there can be only
// one instance of the Protomatter_core struct. The Arduino library
// sets up this pointer when calling begin().
void *_PM_protoPtr = NULL;
#if _PM_CLOCK_PWM // Use PWM for timing
static void _PM_PWM_ISR(void) {
pwm_clear_irq(_PM_PWM_SLICE); // Reset PWM wrap interrupt
_PM_row_handler(_PM_protoPtr); // In core.c
}
#else // Use timer alarm for timing
static void _PM_timerISR(void) {
hw_clear_bits(&timer_hw->intr, 1u << _PM_ALARM_NUM); // Clear alarm flag
_PM_row_handler(_PM_protoPtr); // In core.c
}
#endif
// Set timer period and enable timer.
inline void _PM_timerStart(Protomatter_core *core, uint32_t period) {
#if _PM_CLOCK_PWM
pwm_set_counter(_PM_PWM_SLICE, 0);
pwm_set_wrap(_PM_PWM_SLICE, period);
pwm_set_enabled(_PM_PWM_SLICE, true);
#else
irq_set_enabled(_PM_IRQ_HANDLER, true); // Enable alarm IRQ
_PM_timerSave = timer_hw->timerawl; // Time at start
timer_hw->alarm[_PM_ALARM_NUM] = _PM_timerSave + period; // Time at end
#endif
}
// Return current count value (timer enabled or not).
// Timer must be previously initialized.
inline uint32_t _PM_timerGetCount(Protomatter_core *core) {
#if _PM_CLOCK_PWM
return pwm_get_counter(_PM_PWM_SLICE);
#else
return timer_hw->timerawl - _PM_timerSave;
#endif
}
// Disable timer and return current count value.
// Timer must be previously initialized.
uint32_t _PM_timerStop(Protomatter_core *core) {
#if _PM_CLOCK_PWM
pwm_set_enabled(_PM_PWM_SLICE, false);
#else
irq_set_enabled(_PM_IRQ_HANDLER, false); // Disable alarm IRQ
#endif
return _PM_timerGetCount(core);
}
#if (F_CPU >= 250000000)
#define _PM_clockHoldLow asm("nop; nop; nop;");
#define _PM_clockHoldHigh asm("nop; nop; nop;");
#elif (F_CPU >= 175000000)
#define _PM_clockHoldLow asm("nop; nop; nop;");
#define _PM_clockHoldHigh asm("nop;");
#elif (F_CPU >= 125000000)
#define _PM_clockHoldLow asm("nop; nop; nop;");
#define _PM_clockHoldHigh asm("nop;");
#elif (F_CPU >= 100000000)
#define _PM_clockHoldLow asm("nop;");
#endif // No NOPs needed at lower speeds
#define _PM_chunkSize 8
#if _PM_CLOCK_PWM
#define _PM_minMinPeriod 100
#else
#define _PM_minMinPeriod 8
#endif
#endif // END RP2040

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/*!
* @file samd-common.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains SAMD-SPECIFIC CODE (SAMD51 & SAMD21).
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
#if defined(__SAMD51__) || defined(SAM_D5X_E5X) || defined(_SAMD21_) || \
defined(SAMD21)
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
// g_APinDescription[] table and pin indices are Arduino specific:
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define _PM_byteOffset(pin) (g_APinDescription[pin].ulPin / 8)
#define _PM_wordOffset(pin) (g_APinDescription[pin].ulPin / 16)
#else
#define _PM_byteOffset(pin) (3 - (g_APinDescription[pin].ulPin / 8))
#define _PM_wordOffset(pin) (1 - (g_APinDescription[pin].ulPin / 16))
#endif
// Arduino implementation is tied to a specific timer/counter & freq:
#if defined(TC4)
#define _PM_TIMER_DEFAULT TC4
#define _PM_IRQ_HANDLER TC4_Handler
#else // No TC4 on some M4's
#define _PM_TIMER_DEFAULT TC3
#define _PM_IRQ_HANDLER TC3_Handler
#endif
#define _PM_timerFreq 48000000
// Partly because IRQs must be declared at compile-time, and partly
// because we know Arduino's already set up one of the GCLK sources
// for 48 MHz.
// Because it's tied to a specific timer right now, there can be only
// one instance of the Protomatter_core struct. The Arduino library
// sets up this pointer when calling begin().
void *_PM_protoPtr = NULL;
// Timer interrupt service routine
void _PM_IRQ_HANDLER(void) {
// Clear overflow flag:
_PM_TIMER_DEFAULT->COUNT16.INTFLAG.reg = TC_INTFLAG_OVF;
_PM_row_handler(_PM_protoPtr); // In core.c
}
#elif defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
#include "hal_gpio.h"
#define _PM_pinOutput(pin) gpio_set_pin_direction(pin, GPIO_DIRECTION_OUT)
#define _PM_pinInput(pin) gpio_set_pin_direction(pin, GPIO_DIRECTION_IN)
#define _PM_pinHigh(pin) gpio_set_pin_level(pin, 1)
#define _PM_pinLow(pin) gpio_set_pin_level(pin, 0)
#define _PM_portBitMask(pin) (1u << ((pin) & 31))
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define _PM_byteOffset(pin) ((pin & 31) / 8)
#define _PM_wordOffset(pin) ((pin & 31) / 16)
#else
#define _PM_byteOffset(pin) (3 - ((pin & 31) / 8))
#define _PM_wordOffset(pin) (1 - ((pin & 31) / 16))
#endif
// CircuitPython implementation is tied to a specific freq (but the counter
// is dynamically allocated):
#define _PM_timerFreq 48000000
// As currently implemented, there can be only one instance of the
// Protomatter_core struct. This pointer is set up when starting the matrix.
void *_PM_protoPtr = NULL;
// Timer interrupt service routine
void _PM_IRQ_HANDLER(void) {
((Tc *)(((Protomatter_core *)_PM_protoPtr)->timer))->COUNT16.INTFLAG.reg =
TC_INTFLAG_OVF;
_PM_row_handler(_PM_protoPtr); // In core.c
}
#else // END CIRCUITPYTHON -------------------------------------------------
// Byte offset macros, timer and ISR work for other environments go here.
#endif
#endif // END SAMD5x/SAME5x/SAMD21

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/*!
* @file samd21.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains SAMD21-SPECIFIC CODE.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
#if defined(_SAMD21_) || defined(SAMD21) // Arduino, Circuitpy SAMD21 defs
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
// g_APinDescription[] table and pin indices are Arduino specific:
#define _PM_portOutRegister(pin) \
&PORT_IOBUS->Group[g_APinDescription[pin].ulPort].OUT.reg
#define _PM_portSetRegister(pin) \
&PORT_IOBUS->Group[g_APinDescription[pin].ulPort].OUTSET.reg
#define _PM_portClearRegister(pin) \
&PORT_IOBUS->Group[g_APinDescription[pin].ulPort].OUTCLR.reg
#define _PM_portToggleRegister(pin) \
&PORT_IOBUS->Group[g_APinDescription[pin].ulPort].OUTTGL.reg
#else // END ARDUINO -------------------------------------------------------
// Non-Arduino port register lookups go here, if not already declared
// in samd-common.h.
#endif
// CODE COMMON TO ALL ENVIRONMENTS -----------------------------------------
// Initialize, but do not start, timer
void _PM_timerInit(Protomatter_core *core) {
static const struct {
Tc *tc; // -> Timer/counter peripheral base address
IRQn_Type IRQn; // Interrupt number
uint8_t GCM_ID; // GCLK selection ID
} timer[] = {
#if defined(TC0)
{TC0, TC0_IRQn, GCM_TCC0_TCC1},
#endif
#if defined(TC1)
{TC1, TC1_IRQn, GCM_TCC0_TCC1},
#endif
#if defined(TC2)
{TC2, TC2_IRQn, GCM_TCC2_TC3},
#endif
#if defined(TC3)
{TC3, TC3_IRQn, GCM_TCC2_TC3},
#endif
#if defined(TC4)
{TC4, TC4_IRQn, GCM_TC4_TC5},
#endif
};
#define NUM_TIMERS (sizeof timer / sizeof timer[0])
Tc *tc = (Tc *)core->timer; // Cast peripheral address passed in
uint8_t timerNum = 0;
while ((timerNum < NUM_TIMERS) && (timer[timerNum].tc != tc)) {
timerNum++;
}
if (timerNum >= NUM_TIMERS)
return;
// Enable GCLK for timer/counter
GCLK->CLKCTRL.reg = (uint16_t)(GCLK_CLKCTRL_CLKEN | GCLK_CLKCTRL_GEN_GCLK0 |
GCLK_CLKCTRL_ID(timer[timerNum].GCM_ID));
while (GCLK->STATUS.bit.SYNCBUSY == 1)
;
// Counter must first be disabled to configure it
tc->COUNT16.CTRLA.bit.ENABLE = 0;
while (tc->COUNT16.STATUS.bit.SYNCBUSY)
;
tc->COUNT16.CTRLA.reg = // Configure timer counter
TC_CTRLA_PRESCALER_DIV1 | // 1:1 Prescale
TC_CTRLA_WAVEGEN_MFRQ | // Match frequency generation mode (MFRQ)
TC_CTRLA_MODE_COUNT16; // 16-bit counter mode
while (tc->COUNT16.STATUS.bit.SYNCBUSY)
;
tc->COUNT16.CTRLBCLR.reg = TCC_CTRLBCLR_DIR; // Count up
while (tc->COUNT16.STATUS.bit.SYNCBUSY)
;
// Overflow interrupt
tc->COUNT16.INTENSET.reg = TC_INTENSET_OVF;
NVIC_DisableIRQ(timer[timerNum].IRQn);
NVIC_ClearPendingIRQ(timer[timerNum].IRQn);
NVIC_SetPriority(timer[timerNum].IRQn, 0); // Top priority
NVIC_EnableIRQ(timer[timerNum].IRQn);
// Timer is configured but NOT enabled by default
}
// Set timer period, initialize count value to zero, enable timer.
// Timer must be initialized to 16-bit mode using the init function
// above, but must be inactive before calling this.
inline void _PM_timerStart(Protomatter_core *core, uint32_t period) {
Tc *tc = (Tc *)core->timer; // Cast peripheral address passed in
tc->COUNT16.COUNT.reg = 0;
while (tc->COUNT16.STATUS.bit.SYNCBUSY)
;
tc->COUNT16.CC[0].reg = period;
while (tc->COUNT16.STATUS.bit.SYNCBUSY)
;
tc->COUNT16.CTRLA.bit.ENABLE = 1;
while (tc->COUNT16.STATUS.bit.SYNCBUSY)
;
}
// Return current count value (timer enabled or not).
// Timer must be previously initialized.
inline uint32_t _PM_timerGetCount(Protomatter_core *core) {
Tc *tc = (Tc *)core->timer; // Cast peripheral address passed in
tc->COUNT16.READREQ.reg = TC_READREQ_RCONT | TC_READREQ_ADDR(0x10);
while (tc->COUNT16.STATUS.bit.SYNCBUSY)
;
return tc->COUNT16.COUNT.reg;
}
// Disable timer and return current count value.
// Timer must be previously initialized.
inline uint32_t _PM_timerStop(Protomatter_core *core) {
Tc *tc = (Tc *)core->timer; // Cast peripheral address passed in
uint32_t count = _PM_timerGetCount(core);
tc->COUNT16.CTRLA.bit.ENABLE = 0;
while (tc->COUNT16.STATUS.bit.SYNCBUSY)
;
return count;
}
#endif // END _SAMD21_ || SAMD21

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/*!
* @file samd51.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains SAMD51-SPECIFIC CODE.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
#if defined(__SAMD51__) || \
defined(SAM_D5X_E5X) // Arduino, Circuitpy SAMD5x / E5x defs
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
// g_APinDescription[] table and pin indices are Arduino specific:
#define _PM_portOutRegister(pin) \
&PORT->Group[g_APinDescription[pin].ulPort].OUT.reg
#define _PM_portSetRegister(pin) \
&PORT->Group[g_APinDescription[pin].ulPort].OUTSET.reg
#define _PM_portClearRegister(pin) \
&PORT->Group[g_APinDescription[pin].ulPort].OUTCLR.reg
#define _PM_portToggleRegister(pin) \
&PORT->Group[g_APinDescription[pin].ulPort].OUTTGL.reg
#elif defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
#define _PM_portOutRegister(pin) (&PORT->Group[(pin / 32)].OUT.reg)
#define _PM_portSetRegister(pin) (&PORT->Group[(pin / 32)].OUTSET.reg)
#define _PM_portClearRegister(pin) (&PORT->Group[(pin / 32)].OUTCLR.reg)
#define _PM_portToggleRegister(pin) (&PORT->Group[(pin / 32)].OUTTGL.reg)
#define F_CPU (120000000)
// Enable high output driver strength on one pin. Arduino does this by
// default on pinMode(OUTPUT), but CircuitPython requires the motions...
static void _hi_drive(uint8_t pin) {
// For Arduino testing only:
// pin = g_APinDescription[pin].ulPort * 32 + g_APinDescription[pin].ulPin;
// Input, pull-up and peripheral MUX are disabled as we're only using
// vanilla PORT writes on Protomatter GPIO.
PORT->Group[pin / 32].WRCONFIG.reg =
(pin & 16)
? PORT_WRCONFIG_WRPINCFG | PORT_WRCONFIG_DRVSTR |
PORT_WRCONFIG_HWSEL | (1 << (pin & 15))
: PORT_WRCONFIG_WRPINCFG | PORT_WRCONFIG_DRVSTR | (1 << (pin & 15));
}
#else
// Other port register lookups go here
#endif
// CODE COMMON TO ALL ENVIRONMENTS -----------------------------------------
// Initialize, but do not start, timer
void _PM_timerInit(Protomatter_core *core) {
static const struct {
Tc *tc; // -> Timer/counter peripheral base address
IRQn_Type IRQn; // Interrupt number
uint8_t GCLK_ID; // Peripheral channel # for clock source
} timer[] = {
#if defined(TC0)
{TC0, TC0_IRQn, TC0_GCLK_ID},
#endif
#if defined(TC1)
{TC1, TC1_IRQn, TC1_GCLK_ID},
#endif
#if defined(TC2)
{TC2, TC2_IRQn, TC2_GCLK_ID},
#endif
#if defined(TC3)
{TC3, TC3_IRQn, TC3_GCLK_ID},
#endif
#if defined(TC4)
{TC4, TC4_IRQn, TC4_GCLK_ID},
#endif
#if defined(TC5)
{TC5, TC5_IRQn, TC5_GCLK_ID},
#endif
#if defined(TC6)
{TC6, TC6_IRQn, TC6_GCLK_ID},
#endif
#if defined(TC7)
{TC7, TC7_IRQn, TC7_GCLK_ID},
#endif
#if defined(TC8)
{TC8, TC8_IRQn, TC8_GCLK_ID},
#endif
#if defined(TC9)
{TC9, TC9_IRQn, TC9_GCLK_ID},
#endif
#if defined(TC10)
{TC10, TC10_IRQn, TC10_GCLK_ID},
#endif
#if defined(TC11)
{TC11, TC11_IRQn, TC11_GCLK_ID},
#endif
#if defined(TC12)
{TC12, TC12_IRQn, TC12_GCLK_ID},
#endif
};
#define NUM_TIMERS (sizeof timer / sizeof timer[0])
Tc *tc = (Tc *)core->timer; // Cast peripheral address passed in
uint8_t timerNum = 0;
while ((timerNum < NUM_TIMERS) && (timer[timerNum].tc != tc)) {
timerNum++;
}
if (timerNum >= NUM_TIMERS)
return;
// Feed timer/counter off GCLK1 (already set 48 MHz by Arduino core).
// Sure, SAMD51 can run timers up to F_CPU (e.g. 120 MHz or up to
// 200 MHz with overclocking), but on higher bitplanes (which have
// progressively longer timer periods) I could see this possibly
// exceeding a 16-bit timer, and would have to switch prescalers.
// We don't actually need atomic precision on the timer -- point is
// simply that the period doubles with each bitplane, and this can
// work fine at 48 MHz.
GCLK->PCHCTRL[timer[timerNum].GCLK_ID].bit.CHEN = 0; // Disable
while (GCLK->PCHCTRL[timer[timerNum].GCLK_ID].bit.CHEN)
; // Wait for it
GCLK_PCHCTRL_Type pchctrl; // Read-modify-store
pchctrl.reg = GCLK->PCHCTRL[timer[timerNum].GCLK_ID].reg;
pchctrl.bit.GEN = GCLK_PCHCTRL_GEN_GCLK1_Val;
pchctrl.bit.CHEN = 1;
GCLK->PCHCTRL[timer[timerNum].GCLK_ID].reg = pchctrl.reg;
while (!GCLK->PCHCTRL[timer[timerNum].GCLK_ID].bit.CHEN)
;
// Disable timer before configuring it
tc->COUNT16.CTRLA.bit.ENABLE = 0;
while (tc->COUNT16.SYNCBUSY.bit.ENABLE)
;
// 16-bit counter mode, 1:1 prescale
tc->COUNT16.CTRLA.bit.MODE = TC_CTRLA_MODE_COUNT16;
tc->COUNT16.CTRLA.bit.PRESCALER = TC_CTRLA_PRESCALER_DIV1_Val;
tc->COUNT16.WAVE.bit.WAVEGEN =
TC_WAVE_WAVEGEN_MFRQ_Val; // Match frequency generation mode (MFRQ)
tc->COUNT16.CTRLBCLR.reg = TC_CTRLBCLR_DIR; // Count up
while (tc->COUNT16.SYNCBUSY.bit.CTRLB)
;
// Overflow interrupt
tc->COUNT16.INTENSET.reg = TC_INTENSET_OVF;
NVIC_DisableIRQ(timer[timerNum].IRQn);
NVIC_ClearPendingIRQ(timer[timerNum].IRQn);
NVIC_SetPriority(timer[timerNum].IRQn, 0); // Top priority
NVIC_EnableIRQ(timer[timerNum].IRQn);
// Timer is configured but NOT enabled by default
#if defined(CIRCUITPY) // See notes earlier; Arduino doesn't need this.
// Enable high drive strength on all Protomatter pins. TBH this is kind
// of a jerky place to do this (it's not actually related to the timer
// peripheral) but Protomatter doesn't really have a spot for it.
uint8_t i;
for (i = 0; i < core->parallel * 6; i++)
_hi_drive(core->rgbPins[i]);
for (i = 0; i < core->numAddressLines; i++)
_hi_drive(core->addr[i].pin);
_hi_drive(core->clockPin);
_hi_drive(core->latch.pin);
_hi_drive(core->oe.pin);
#endif
}
// Set timer period, initialize count value to zero, enable timer.
// Timer must be initialized to 16-bit mode using the init function
// above, but must be inactive before calling this.
inline void _PM_timerStart(Protomatter_core *core, uint32_t period) {
Tc *tc = (Tc *)core->timer; // Cast peripheral address passed in
tc->COUNT16.COUNT.reg = 0;
while (tc->COUNT16.SYNCBUSY.bit.COUNT)
;
tc->COUNT16.CC[0].reg = period;
while (tc->COUNT16.SYNCBUSY.bit.CC0)
;
tc->COUNT16.CTRLA.bit.ENABLE = 1;
while (tc->COUNT16.SYNCBUSY.bit.STATUS)
;
}
// Return current count value (timer enabled or not).
// Timer must be previously initialized.
inline uint32_t _PM_timerGetCount(Protomatter_core *core) {
Tc *tc = (Tc *)core->timer; // Cast peripheral address passed in
tc->COUNT16.CTRLBSET.bit.CMD = 0x4; // Sync COUNT
while (tc->COUNT16.CTRLBSET.bit.CMD)
; // Wait for command
return tc->COUNT16.COUNT.reg;
}
// Disable timer and return current count value.
// Timer must be previously initialized.
uint32_t _PM_timerStop(Protomatter_core *core) {
Tc *tc = (Tc *)core->timer; // Cast peripheral address passed in
uint32_t count = _PM_timerGetCount(core);
tc->COUNT16.CTRLA.bit.ENABLE = 0;
while (tc->COUNT16.SYNCBUSY.bit.STATUS)
;
return count;
}
// SAMD51 takes a WEIRD TURN here, in an attempt to make the HUB75 clock
// waveform slightly adjustable. Old vs new matrices seem to have different
// preferences, and this tries to address that. If this works well then the
// approach might be applied to other architectures (which are all fixed
// duty cycle right now). THE CHALLENGE is that Protomatter works in a bit-
// bangingly way (this is on purpose and by design, avoiding peripherals
// that might work only on certain pins, for better compatibility with
// existing shields and wings from the AVR era), we're aiming for nearly a
// 20 MHz signal, and the SAMD51 cycle clock is ostensibly 120 MHz. With
// just a few cycles to toggle the data and clock lines, that doesn't even
// leave enough time for a counter loop.
#define _PM_CUSTOM_BLAST ///< Disable blast_*() functions in core.c
#define _PM_chunkSize 8 ///< Data-stuffing loop is unrolled to this size
extern uint8_t _PM_duty; // In core.c
// The approach is to use a small list of pointers, with a clock-toggling
// value written to each one in succession. Most of the pointers are aimed
// on a nonsense "bit bucket" variable, effectively becoming NOPs, and just
// one is set to the PORT toggle register, raising the clock. A couple of
// actual traditional NOPs are also present because concurrent PORT writes
// on SAMD51 incur a 1-cycle delay, so the NOPs keep the clock frequency
// constant (tradeoff is that the clock is now 7 rather than 6 cycles --
// ~17.1 MHz rather than 20 with F_CPU at 120 MHz). The NOPs could be
// removed and duty range increased by one, but the tradeoff then is
// inconsistent timing at different duty settings. That 1-cycle delay is
// also why this uses a list of pointers with a common value, rather than
// a common pointer (the PORT reg) with a list of values -- because those
// writes would all take 2 cycles, way too slow. A counter loop would also
// take 2 cycles/count, because of the branch.
#if F_CPU >= 200000000 // 200 MHz; 10 cycles/bit; 20 MHz, 6 duty settings
#define _PM_maxDuty 5 ///< Allow duty settings 0-5
#define _PM_defaultDuty 2 ///< ~60%
#define PEW \
asm("nop"); \
*toggle = *data++; \
asm("nop"); \
*ptr0 = clock; \
*ptr1 = clock; \
*ptr2 = clock; \
*ptr3 = clock; \
*ptr4 = clock; \
*ptr5 = clock;
#elif F_CPU >= 180000000 // 180 MHz; 9 cycles/bit; 20 MHz, 5 duty settings
#define _PM_maxDuty 4 ///< Allow duty settings 0-4
#define _PM_defaultDuty 1 ///< ~50%
#define PEW \
asm("nop"); \
*toggle = *data++; \
asm("nop"); \
*ptr0 = clock; \
*ptr1 = clock; \
*ptr2 = clock; \
*ptr3 = clock; \
*ptr4 = clock;
#elif F_CPU >= 150000000 // 150 MHz; 8 cycles/bit; 18.75 MHz, 4 duty settings
#define _PM_maxDuty 3 ///< Allow duty settings 0-3
#define _PM_defaultDuty 1 ///< ~55%
#define PEW \
asm("nop"); \
*toggle = *data++; \
asm("nop"); \
*ptr0 = clock; \
*ptr1 = clock; \
*ptr2 = clock; \
*ptr3 = clock;
#else // 120 MHz; 7 cycles/bit; 17.1 MHz, 3 duty settings
#define _PM_maxDuty 2 ///< Allow duty settings 0-2
#define _PM_defaultDuty 0 ///< ~50%
#define PEW \
asm("nop"); \
*toggle = *data++; \
asm("nop"); \
*ptr0 = clock; \
*ptr1 = clock; \
*ptr2 = clock;
#endif
static void blast_byte(Protomatter_core *core, uint8_t *data) {
// If here, it was established in begin() that the RGB data bits and
// clock are all within the same byte of a PORT register, else we'd be
// in the word- or long-blasting functions now. So we just need an
// 8-bit pointer to the PORT:
volatile uint8_t *toggle =
(volatile uint8_t *)core->toggleReg + core->portOffset;
uint8_t bucket, clock = core->clockMask;
// Pointer list must be distinct vars, not an array, else slow.
volatile uint8_t *ptr0 =
(_PM_duty == _PM_maxDuty) ? toggle : (volatile uint8_t *)&bucket;
volatile uint8_t *ptr1 =
(_PM_duty == (_PM_maxDuty - 1)) ? toggle : (volatile uint8_t *)&bucket;
volatile uint8_t *ptr2 =
(_PM_duty == (_PM_maxDuty - 2)) ? toggle : (volatile uint8_t *)&bucket;
#if _PM_maxDuty >= 3
volatile uint8_t *ptr3 =
(_PM_duty == (_PM_maxDuty - 3)) ? toggle : (volatile uint8_t *)&bucket;
#endif
#if _PM_maxDuty >= 4
volatile uint8_t *ptr4 =
(_PM_duty == (_PM_maxDuty - 4)) ? toggle : (volatile uint8_t *)&bucket;
#endif
#if _PM_maxDuty >= 5
volatile uint8_t *ptr5 =
(_PM_duty == (_PM_maxDuty - 5)) ? toggle : (volatile uint8_t *)&bucket;
#endif
uint16_t chunks = core->chainBits / 8;
// PORT has already been initialized with RGB data + clock bits
// all LOW, so we don't need to initialize that state here.
do {
PEW PEW PEW PEW PEW PEW PEW PEW
} while (--chunks);
// Want the PORT left with RGB data and clock LOW on function exit
// (so it's easier to see on 'scope, and to prime it for the next call).
// This is implicit in the no-toggle case (due to how the PEW macro
// works), but toggle case requires explicitly clearing those bits.
// rgbAndClockMask is an 8-bit value when toggling, hence offset here.
*((volatile uint8_t *)core->clearReg + core->portOffset) =
core->rgbAndClockMask;
}
// This is a copypasta of blast_byte() with types changed to uint16_t.
static void blast_word(Protomatter_core *core, uint16_t *data) {
volatile uint16_t *toggle = (uint16_t *)core->toggleReg + core->portOffset;
uint16_t bucket, clock = core->clockMask;
volatile uint16_t *ptr0 =
(_PM_duty == _PM_maxDuty) ? toggle : (volatile uint16_t *)&bucket;
volatile uint16_t *ptr1 =
(_PM_duty == (_PM_maxDuty - 1)) ? toggle : (volatile uint16_t *)&bucket;
volatile uint16_t *ptr2 =
(_PM_duty == (_PM_maxDuty - 2)) ? toggle : (volatile uint16_t *)&bucket;
#if _PM_maxDuty >= 3
volatile uint16_t *ptr3 =
(_PM_duty == (_PM_maxDuty - 3)) ? toggle : (volatile uint16_t *)&bucket;
#endif
#if _PM_maxDuty >= 4
volatile uint16_t *ptr4 =
(_PM_duty == (_PM_maxDuty - 4)) ? toggle : (volatile uint16_t *)&bucket;
#endif
#if _PM_maxDuty >= 5
volatile uint16_t *ptr5 =
(_PM_duty == (_PM_maxDuty - 5)) ? toggle : (volatile uint16_t *)&bucket;
#endif
uint16_t chunks = core->chainBits / 8;
do {
PEW PEW PEW PEW PEW PEW PEW PEW
} while (--chunks);
*((volatile uint16_t *)core->clearReg + core->portOffset) =
core->rgbAndClockMask;
}
// This is a copypasta of blast_byte() with types changed to uint32_t.
static void blast_long(Protomatter_core *core, uint32_t *data) {
volatile uint32_t *toggle = (uint32_t *)core->toggleReg;
uint32_t bucket, clock = core->clockMask;
volatile uint32_t *ptr0 =
(_PM_duty == _PM_maxDuty) ? toggle : (volatile uint32_t *)&bucket;
volatile uint32_t *ptr1 =
(_PM_duty == (_PM_maxDuty - 1)) ? toggle : (volatile uint32_t *)&bucket;
volatile uint32_t *ptr2 =
(_PM_duty == (_PM_maxDuty - 2)) ? toggle : (volatile uint32_t *)&bucket;
#if _PM_maxDuty >= 3
volatile uint32_t *ptr3 =
(_PM_duty == (_PM_maxDuty - 3)) ? toggle : (volatile uint32_t *)&bucket;
#endif
#if _PM_maxDuty >= 4
volatile uint32_t *ptr4 =
(_PM_duty == (_PM_maxDuty - 4)) ? toggle : (volatile uint32_t *)&bucket;
#endif
#if _PM_maxDuty >= 5
volatile uint32_t *ptr5 =
(_PM_duty == (_PM_maxDuty - 5)) ? toggle : (volatile uint32_t *)&bucket;
#endif
uint16_t chunks = core->chainBits / 8;
do {
PEW PEW PEW PEW PEW PEW PEW PEW
} while (--chunks);
*((volatile uint32_t *)core->clearReg + core->portOffset) =
core->rgbAndClockMask;
}
#define _PM_minMinPeriod 160
#endif // END __SAMD51__ || SAM_D5X_E5X

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/*!
* @file stm32.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains STM32-SPECIFIC CODE.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
#if defined(STM32F4_SERIES) || defined(STM32F405xx) // Arduino, CircuitPy
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
// Arduino port register lookups go here, else ones in arch.h are used.
#elif defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
#include "timers.h"
#undef _PM_portBitMask
#define _PM_portBitMask(pin) (1u << ((pin) & 15))
#define _PM_byteOffset(pin) ((pin & 15) / 8)
#define _PM_wordOffset(pin) ((pin & 15) / 16)
#define _PM_pinOutput(pin_) \
do { \
int8_t pin = (pin_); \
GPIO_InitTypeDef GPIO_InitStruct = {0}; \
GPIO_InitStruct.Pin = 1 << (pin & 15); \
GPIO_InitStruct.Mode = GPIO_MODE_OUTPUT_PP; \
GPIO_InitStruct.Pull = GPIO_NOPULL; \
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH; \
HAL_GPIO_Init(pin_port(pin / 16), &GPIO_InitStruct); \
} while (0)
#define _PM_pinInput(pin_) \
do { \
int8_t pin = (pin_); \
GPIO_InitTypeDef GPIO_InitStruct = {0}; \
GPIO_InitStruct.Pin = 1 << (pin & 15); \
GPIO_InitStruct.Mode = GPIO_MODE_INPUT; \
GPIO_InitStruct.Pull = GPIO_NOPULL; \
GPIO_InitStruct.Speed = GPIO_SPEED_FREQ_VERY_HIGH; \
HAL_GPIO_Init(pin_port(pin / 16), &GPIO_InitStruct); \
} while (0)
#define _PM_pinHigh(pin) \
HAL_GPIO_WritePin(pin_port(pin / 16), 1 << (pin & 15), GPIO_PIN_SET)
#define _PM_pinLow(pin) \
HAL_GPIO_WritePin(pin_port(pin / 16), 1 << (pin & 15), GPIO_PIN_RESET)
#define _PM_PORT_TYPE uint16_t
volatile uint16_t *_PM_portOutRegister(uint32_t pin) {
return (uint16_t *)&pin_port(pin / 16)->ODR;
}
volatile uint16_t *_PM_portSetRegister(uint32_t pin) {
return (uint16_t *)&pin_port(pin / 16)->BSRR;
}
// To make things interesting, STM32F4xx places the set and clear
// GPIO bits within a single register. The "clear" bits are upper, so
// offset by 1 in uint16_ts
volatile uint16_t *_PM_portClearRegister(uint32_t pin) {
return 1 + (uint16_t *)&pin_port(pin / 16)->BSRR;
}
// TODO: was this somehow specific to TIM6?
#define _PM_timerFreq 42000000
// Because it's tied to a specific timer right now, there can be only
// one instance of the Protomatter_core struct. The Arduino library
// sets up this pointer when calling begin().
// TODO: this is no longer true, should it change?
void *_PM_protoPtr = NULL;
static TIM_HandleTypeDef tim_handle;
// Timer interrupt service routine
void _PM_IRQ_HANDLER(void) {
// Clear overflow flag:
//_PM_TIMER_DEFAULT->COUNT16.INTFLAG.reg = TC_INTFLAG_OVF;
_PM_row_handler(_PM_protoPtr); // In core.c
}
// Initialize, but do not start, timer
void _PM_timerInit(Protomatter_core *core) {
TIM_TypeDef *tim_instance = (TIM_TypeDef *)core->timer;
stm_peripherals_timer_reserve(tim_instance);
// Set IRQs at max priority and start clock
stm_peripherals_timer_preinit(tim_instance, 0, _PM_IRQ_HANDLER);
tim_handle.Instance = tim_instance;
tim_handle.Init.Period = 1000; // immediately replaced.
tim_handle.Init.Prescaler = 0;
tim_handle.Init.ClockDivision = TIM_CLOCKDIVISION_DIV1;
tim_handle.Init.CounterMode = TIM_COUNTERMODE_UP;
tim_handle.Init.AutoReloadPreload = TIM_AUTORELOAD_PRELOAD_DISABLE;
HAL_TIM_Base_Init(&tim_handle);
size_t tim_irq = stm_peripherals_timer_get_irqnum(tim_instance);
HAL_NVIC_DisableIRQ(tim_irq);
NVIC_ClearPendingIRQ(tim_irq);
NVIC_SetPriority(tim_irq, 0); // Top priority
}
inline void _PM_timerStart(Protomatter_core *core, uint32_t period) {
TIM_TypeDef *tim = core->timer;
tim->SR = 0;
tim->ARR = period;
tim->CR1 |= TIM_CR1_CEN;
tim->DIER |= TIM_DIER_UIE;
HAL_NVIC_EnableIRQ(stm_peripherals_timer_get_irqnum(tim));
}
inline uint32_t _PM_timerGetCount(Protomatter_core *core) {
TIM_TypeDef *tim = core->timer;
return tim->CNT;
}
uint32_t _PM_timerStop(Protomatter_core *core) {
TIM_TypeDef *tim = core->timer;
HAL_NVIC_DisableIRQ(stm_peripherals_timer_get_irqnum(tim));
tim->CR1 &= ~TIM_CR1_CEN;
tim->DIER &= ~TIM_DIER_UIE;
return tim->CNT;
}
// settings from M4 for >= 150MHz, we use this part at 168MHz
#define _PM_clockHoldHigh asm("nop; nop; nop");
#define _PM_clockHoldLow asm("nop");
#define _PM_minMinPeriod 140
#endif // END CIRCUITPYTHON ------------------------------------------------
#endif // END STM32F4_SERIES || STM32F405xx

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/*!
* @file teensy4.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
* This file contains i.MX 1062 (Teensy 4.x) SPECIFIC CODE.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
#if defined(__IMXRT1062__)
// i.MX only allows full 32-bit aligned writes to GPIO.
#define _PM_STRICT_32BIT_IO ///< Change core.c behavior for long accesses only
#if defined(ARDUINO) // COMPILING FOR ARDUINO ------------------------------
static const struct {
volatile uint32_t *base; ///< GPIO base address for pin
uint8_t bit; ///< GPIO bit number for pin (0-31)
} _PM_teensyPins[] = {
{&CORE_PIN0_PORTREG, CORE_PIN0_BIT},
{&CORE_PIN1_PORTREG, CORE_PIN1_BIT},
{&CORE_PIN2_PORTREG, CORE_PIN2_BIT},
{&CORE_PIN3_PORTREG, CORE_PIN3_BIT},
{&CORE_PIN4_PORTREG, CORE_PIN4_BIT},
{&CORE_PIN5_PORTREG, CORE_PIN5_BIT},
{&CORE_PIN6_PORTREG, CORE_PIN6_BIT},
{&CORE_PIN7_PORTREG, CORE_PIN7_BIT},
{&CORE_PIN8_PORTREG, CORE_PIN8_BIT},
{&CORE_PIN9_PORTREG, CORE_PIN9_BIT},
{&CORE_PIN10_PORTREG, CORE_PIN10_BIT},
{&CORE_PIN11_PORTREG, CORE_PIN11_BIT},
{&CORE_PIN12_PORTREG, CORE_PIN12_BIT},
{&CORE_PIN13_PORTREG, CORE_PIN13_BIT},
{&CORE_PIN14_PORTREG, CORE_PIN14_BIT},
{&CORE_PIN15_PORTREG, CORE_PIN15_BIT},
{&CORE_PIN16_PORTREG, CORE_PIN16_BIT},
{&CORE_PIN17_PORTREG, CORE_PIN17_BIT},
{&CORE_PIN18_PORTREG, CORE_PIN18_BIT},
{&CORE_PIN19_PORTREG, CORE_PIN19_BIT},
{&CORE_PIN20_PORTREG, CORE_PIN20_BIT},
{&CORE_PIN21_PORTREG, CORE_PIN21_BIT},
{&CORE_PIN22_PORTREG, CORE_PIN22_BIT},
{&CORE_PIN23_PORTREG, CORE_PIN23_BIT},
{&CORE_PIN24_PORTREG, CORE_PIN24_BIT},
{&CORE_PIN25_PORTREG, CORE_PIN25_BIT},
{&CORE_PIN26_PORTREG, CORE_PIN26_BIT},
{&CORE_PIN27_PORTREG, CORE_PIN27_BIT},
{&CORE_PIN28_PORTREG, CORE_PIN28_BIT},
{&CORE_PIN29_PORTREG, CORE_PIN29_BIT},
{&CORE_PIN30_PORTREG, CORE_PIN30_BIT},
{&CORE_PIN31_PORTREG, CORE_PIN31_BIT},
{&CORE_PIN32_PORTREG, CORE_PIN32_BIT},
{&CORE_PIN33_PORTREG, CORE_PIN33_BIT},
{&CORE_PIN34_PORTREG, CORE_PIN34_BIT},
{&CORE_PIN35_PORTREG, CORE_PIN35_BIT},
{&CORE_PIN36_PORTREG, CORE_PIN36_BIT},
{&CORE_PIN37_PORTREG, CORE_PIN37_BIT},
{&CORE_PIN38_PORTREG, CORE_PIN38_BIT},
{&CORE_PIN39_PORTREG, CORE_PIN39_BIT},
};
#define _PM_SET_OFFSET 33 ///< 0x84 byte offset = 33 longs
#define _PM_CLEAR_OFFSET 34 ///< 0x88 byte offset = 34 longs
#define _PM_TOGGLE_OFFSET 35 ///< 0x8C byte offset = 35 longs
#if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
#define _PM_byteOffset(pin) (_PM_teensyPins[pin].bit / 8)
#define _PM_wordOffset(pin) (_PM_teensyPins[pin].bit / 16)
#else
#define _PM_byteOffset(pin) (3 - (_PM_teensyPins[pin].bit / 8))
#define _PM_wordOffset(pin) (1 - (_PM_teensyPins[pin].bit / 16))
#endif
#define _PM_portOutRegister(pin) (void *)_PM_teensyPins[pin].base
#define _PM_portSetRegister(pin) \
((volatile uint32_t *)_PM_teensyPins[pin].base + _PM_SET_OFFSET)
#define _PM_portClearRegister(pin) \
((volatile uint32_t *)_PM_teensyPins[pin].base + _PM_CLEAR_OFFSET)
#define _PM_portToggleRegister(pin) \
((volatile uint32_t *)_PM_teensyPins[pin].base + _PM_TOGGLE_OFFSET)
// As written, because it's tied to a specific timer right now, the
// Arduino lib only permits one instance of the Protomatter_core struct,
// which it sets up when calling begin().
void *_PM_protoPtr = NULL;
// Code as written works with the Periodic Interrupt Timer directly,
// rather than using the Teensy IntervalTimer library, reason being we
// need to be able to poll the current timer value in _PM_timerGetCount(),
// but that's not available from IntervalTimer, and the timer base address
// it keeps is a private member (possible alternative is to do dirty pool
// and access the pointer directly, knowing it's the first element in the
// IntervalTimer object, but this is fraught with peril).
#define _PM_timerFreq 24000000 // 24 MHz
#define _PM_timerNum 0 // PIT timer #0 (can be 0-3)
#define _PM_TIMER_DEFAULT (IMXRT_PIT_CHANNELS + _PM_timerNum) // PIT channel *
// Interrupt service routine for Periodic Interrupt Timer
static void _PM_timerISR(void) {
IMXRT_PIT_CHANNEL_t *timer = _PM_TIMER_DEFAULT;
_PM_row_handler(_PM_protoPtr); // In core.c
timer->TFLG = 1; // Clear timer interrupt
}
// Initialize, but do not start, timer.
void _PM_timerInit(Protomatter_core *core) {
IMXRT_PIT_CHANNEL_t *timer = (IMXRT_PIT_CHANNEL_t *)core->timer;
CCM_CCGR1 |= CCM_CCGR1_PIT(CCM_CCGR_ON); // Enable clock signal to PIT
PIT_MCR = 1; // Enable PIT
timer->TCTRL = 0; // Disable timer and interrupt
timer->LDVAL = 100000; // Timer initial load value
// Interrupt is attached but not enabled yet
attachInterruptVector(IRQ_PIT, &_PM_timerISR);
NVIC_ENABLE_IRQ(IRQ_PIT);
}
// Set timer period, initialize count value to zero, enable timer.
inline void _PM_timerStart(Protomatter_core *core, uint32_t period) {
IMXRT_PIT_CHANNEL_t *timer = (IMXRT_PIT_CHANNEL_t *)core->timer;
timer->TCTRL = 0; // Disable timer and interrupt
timer->LDVAL = period; // Set load value
// timer->CVAL = period; // And current value (just in case?)
timer->TFLG = 1; // Clear timer interrupt
timer->TCTRL = 3; // Enable timer and interrupt
}
// Return current count value (timer enabled or not).
// Timer must be previously initialized.
inline uint32_t _PM_timerGetCount(Protomatter_core *core) {
IMXRT_PIT_CHANNEL_t *timer = (IMXRT_PIT_CHANNEL_t *)core->timer;
return (timer->LDVAL - timer->CVAL);
}
// Disable timer and return current count value.
// Timer must be previously initialized.
uint32_t _PM_timerStop(Protomatter_core *core) {
IMXRT_PIT_CHANNEL_t *timer = (IMXRT_PIT_CHANNEL_t *)core->timer;
timer->TCTRL = 0; // Disable timer and interrupt
return _PM_timerGetCount(core);
}
#define _PM_clockHoldHigh \
asm("nop; nop; nop; nop; nop; nop; nop;"); \
asm("nop; nop; nop; nop; nop; nop; nop;");
#define _PM_clockHoldLow \
asm("nop; nop; nop; nop; nop; nop; nop; nop; nop; nop;"); \
asm("nop; nop; nop; nop; nop; nop; nop; nop; nop; nop;");
#define _PM_chunkSize 1 ///< DON'T unroll loop, Teensy 4 is SO FAST
#elif defined(CIRCUITPY) // COMPILING FOR CIRCUITPYTHON --------------------
// Teensy 4 CircuitPython magic goes here.
#endif // END CIRCUITPYTHON ------------------------------------------------
#endif // END __IMXRT1062__ (Teensy 4)

1411
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/*!
* @file core.h
*
* Part of Adafruit's Protomatter library for HUB75-style RGB LED matrices.
*
* Adafruit invests time and resources providing this open source code,
* please support Adafruit and open-source hardware by purchasing
* products from Adafruit!
*
* Written by Phil "Paint Your Dragon" Burgess and Jeff Epler for
* Adafruit Industries, with contributions from the open source community.
*
* BSD license, all text here must be included in any redistribution.
*
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include <stdbool.h>
#include <stdint.h>
/** Status type returned by some functions. */
typedef enum {
PROTOMATTER_OK, // Everything is hunky-dory!
PROTOMATTER_ERR_PINS, // Clock and/or data pins on different PORTs
PROTOMATTER_ERR_MALLOC, // Couldn't allocate memory for display
PROTOMATTER_ERR_ARG, // Bad input to function
} ProtomatterStatus;
/** Struct for matrix control lines NOT related to RGB data or clock, i.e.
latch, OE and address lines. RGB data and clock ("RGBC") are handled
differently as they have specific requirements (and might use a toggle
register if present). The data conversion functions need bitmasks for
RGB data but do NOT need the set or clear registers, so those items are
also declared as separate things in the core structure that follows. */
typedef struct {
volatile void *setReg; ///< GPIO bit set register
volatile void *clearReg; ///< GPIO bit clear register
uint32_t bit; ///< GPIO bitmask
uint8_t pin; ///< Some unique ID, e.g. Arduino pin #
} _PM_pin;
/** Struct with info about an RGB matrix chain and lots of state and buffer
details for the library. Toggle-related items in this structure MUST be
declared even if the device lacks GPIO bit-toggle registers (i.e. don't
do an ifdef check around these). All hardware-specific details (including
the presence or lack of toggle registers) are isolated to a single
file -- arch.h -- which should ONLY be included by core.c, and ifdef'ing
them would result in differing representations of this structure which
must be shared between the library and calling code. (An alternative is
to put any toggle-specific stuff at the end of the struct with an ifdef
check, but that's just dirty pool and asking for trouble.) */
typedef struct {
void *timer; ///< Arch-specific timer/counter info
void *setReg; ///< RGBC bit set register (cast to use)
void *clearReg; ///< RGBC bit clear register "
void *toggleReg; ///< RGBC bit toggle register "
uint8_t *rgbPins; ///< Array of RGB data pins (mult of 6)
void *rgbMask; ///< PORT bit mask for each RGB pin
uint32_t clockMask; ///< PORT bit mask for RGB clock
uint32_t rgbAndClockMask; ///< PORT bit mask for RGB data + clock
volatile void *addrPortToggle; ///< See singleAddrPort below
void *screenData; ///< Per-bitplane RGB data for matrix
_PM_pin latch; ///< RGB data latch
_PM_pin oe; ///< !OE (LOW out enable)
_PM_pin *addr; ///< Array of address pins
uint32_t bufferSize; ///< Bytes per matrix buffer
uint32_t bitZeroPeriod; ///< Bitplane 0 timer period
uint32_t minPeriod; ///< Plane 0 timer period for ~250Hz
volatile uint32_t frameCount; ///< For estimating refresh rate
uint16_t width; ///< Matrix chain width only in bits
uint16_t chainBits; ///< Matrix chain width*tiling in bits
uint8_t bytesPerElement; ///< Using 8, 16 or 32 bits of PORT?
uint8_t clockPin; ///< RGB clock pin identifier
uint8_t parallel; ///< Number of concurrent matrix outs
uint8_t numAddressLines; ///< Number of address line pins
uint8_t portOffset; ///< Active 8- or 16-bit pos. in PORT
uint8_t numPlanes; ///< Display bitplanes (1 to 6)
uint8_t numRowPairs; ///< Addressable row pairs
int8_t tile; ///< Vertical tiling repetitions
bool doubleBuffer; ///< 2X buffers for clean switchover
bool singleAddrPort; ///< If 1, all addr lines on same PORT
volatile uint8_t activeBuffer; ///< Index of currently-displayed buf
volatile uint8_t plane; ///< Current bitplane (changes in ISR)
volatile uint8_t row; ///< Current scanline (changes in ISR)
volatile uint8_t prevRow; ///< Scanline from prior ISR
volatile bool swapBuffers; ///< If 1, awaiting double-buf switch
} Protomatter_core;
// Protomatter core function prototypes. Environment-specific code (like the
// Adafruit_Protomatter class for Arduino) calls on these underlying things,
// and has to provide a few extras of its own (interrupt handlers and such).
// User code shouldn't need to invoke any of them directly.
/*!
@brief Initialize values in Protomatter_core structure.
@param core Pointer to Protomatter_core structure.
@param bitWidth Total width of RGB matrix chain, in pixels.
Usu. some multiple of 32, but maybe exceptions.
@param bitDepth Color "depth" in bitplanes, determines range of
shades of red, green and blue. e.g. passing 4
bits = 16 shades ea. R,G,B = 16x16x16 = 4096
colors.
@param rgbCount Number of "sets" of RGB data pins, each set
containing 6 pins (2 ea. R,G,B). Typically 1,
indicating a single matrix (or matrix chain).
In theory (but not yet extensively tested),
multiple sets of pins can be driven in parallel,
up to 5 on some devices (if the hardware design
provides all those bits on one PORT).
@param rgbList A uint8_t array of pins (values are platform-
dependent), 6X the prior rgbCount value,
corresponding to the 6 output color bits for a
matrix (or chain). Order is upper-half red, green,
blue, lower-half red, green blue (repeat for each
add'l chain). All the RGB pins (plus the clock pin
below on some architectures) MUST be on the same
PORT register. It's recommended (but not required)
that all RGB pins (and clock depending on arch) be
within the same byte of a PORT (but do not need to
be sequential or contiguous within that byte) for
more efficient RAM utilization. For two concurrent
chains, same principle but 16-bit word.
@param addrCount Number of row address lines required of matrix.
Total pixel height is then 2 x 2^addrCount, e.g.
32-pixel-tall matrices have 4 row address lines.
@param addrList A uint8_t array of pins (platform-dependent pin
numbering), one per row address line.
@param clockPin RGB clock pin (platform-dependent pin #).
@param latchPin RGB data latch pin (platform-dependent pin #).
@param oePin Output enable pin (platform-dependent pin #),
active low.
@param doubleBuffer If true, two matrix buffers are allocated,
so changing display contents doesn't introduce
artifacts mid-conversion. Requires ~2X RAM.
@param tile If multiple matrices are chained and stacked
vertically (rather than or in addition to
horizontally), the number of vertical tiles is
specified here. Positive values indicate a
"progressive" arrangement (always left-to-right),
negative for a "serpentine" arrangement (alternating
180 degree orientation). Horizontal tiles are implied
in the 'bitWidth' argument.
@param timer Pointer to timer peripheral or timer-related
struct (architecture-dependent), or NULL to
use a default timer ID (also arch-dependent).
@return A ProtomatterStatus status, one of:
PROTOMATTER_OK if everything is good.
PROTOMATTER_ERR_PINS if data and/or clock pins are split across
different PORTs.
PROTOMATTER_ERR_MALLOC if insufficient RAM to allocate display
memory.
PROTOMATTER_ERR_ARG if a bad value (core or timer pointer) was
passed in.
*/
extern ProtomatterStatus _PM_init(Protomatter_core *core, uint16_t bitWidth,
uint8_t bitDepth, uint8_t rgbCount,
uint8_t *rgbList, uint8_t addrCount,
uint8_t *addrList, uint8_t clockPin,
uint8_t latchPin, uint8_t oePin,
bool doubleBuffer, int8_t tile, void *timer);
/*!
@brief Allocate display buffers and populate additional elements of a
Protomatter matrix.
@param core Pointer to Protomatter_core structure.
@return A ProtomatterStatus status, one of:
PROTOMATTER_OK if everything is good.
PROTOMATTER_ERR_PINS if data and/or clock pins are split across
different PORTs.
PROTOMATTER_ERR_MALLOC if insufficient RAM to allocate display
memory.
PROTOMATTER_ERR_ARG if a bad value.
*/
extern ProtomatterStatus _PM_begin(Protomatter_core *core);
/*!
@brief Disable (but do not deallocate) a Protomatter matrix. Disables
matrix by setting OE pin HIGH and writing all-zero data to
matrix shift registers, so it won't halt with lit LEDs.
@param core Pointer to Protomatter_core structure.
*/
extern void _PM_stop(Protomatter_core *core);
/*!
@brief Start or restart a matrix. Initialize counters, configure and
start timer.
@param core Pointer to Protomatter_core structure.
*/
extern void _PM_resume(Protomatter_core *core);
/*!
@brief Deallocate memory associated with Protomatter_core structure
(e.g. screen data, pin lists for data and rows). Does not
deallocate the structure itself.
@param core Pointer to Protomatter_core structure.
*/
extern void _PM_deallocate(Protomatter_core *core);
/*!
@brief Matrix "row handler" that's called by the timer interrupt.
Handles row address lines and issuing data to matrix.
@param core Pointer to Protomatter_core structure.
*/
extern void _PM_row_handler(Protomatter_core *core);
// *********************************************************************
// NOTE: AS OF 1.3.0, TIMER-RELATED FUNCTIONS REQUIRE A Protomatter_core
// STRUCT POINTER, RATHER THAN A void* TIMER-RELATED POINTER.
// *********************************************************************
/*!
@brief Returns current value of frame counter and resets its value to
zero. Two calls to this, timed one second apart (or use math with
other intervals), can be used to get a rough frames-per-second
value for the matrix (since this is difficult to estimate
beforehand).
@param core Pointer to Protomatter_core structure.
@return Frame count since previous call to function, as a uint32_t.
*/
extern uint32_t _PM_getFrameCount(Protomatter_core *core);
/*!
@brief Start (or restart) a timer/counter peripheral.
@param core Pointer to Protomatter core structure, from which timer
details can be derived.
@param period Timer 'top' / rollover value.
*/
extern void _PM_timerStart(Protomatter_core *core, uint32_t period);
/*!
@brief Stop timer/counter peripheral.
@param core Pointer to Protomatter core structure, from which timer
details can be derived.
@return Counter value when timer was stopped.
*/
extern uint32_t _PM_timerStop(Protomatter_core *core);
/*!
@brief Query a timer/counter peripheral's current count.
@param core Pointer to Protomatter core structure, from which timer
details can be derived.
@return Counter value.
*/
extern uint32_t _PM_timerGetCount(Protomatter_core *core);
/*!
@brief Pauses until the next vertical blank to avoid 'tearing' animation
(if display is double-buffered). If single-buffered, has no effect.
@param core Pointer to Protomatter_core structure.
*/
extern void _PM_swapbuffer_maybe(Protomatter_core *core);
/*!
@brief Adjust duty cycle of HUB75 clock signal. This is not supported on
all architectures.
@param d Duty setting, 0 minimum. Increasing values generate higher clock
duty cycles at the same frequency. Arbitrary granular units, max
varies by architecture and CPU speed, if supported at all.
e.g. SAMD51 @ 120 MHz supports 0 (~50% duty) through 2 (~75%).
*/
extern void _PM_setDuty(uint8_t d);
#if defined(ARDUINO) || defined(CIRCUITPY)
/*!
@brief Converts image data from GFX16 canvas to the matrices weird
internal format.
@param core Pointer to Protomatter_core structure.
@param source Pointer to source image data (see Adafruit_GFX 16-bit
canvas type for format).
@param width Width of canvas in pixels, as this may be different than
the matrix pixel width due to row padding.
*/
extern void _PM_convert_565(Protomatter_core *core, uint16_t *source,
uint16_t width);
#endif // END ARDUINO || CIRCUITPY
#ifdef __cplusplus
} // extern "C"
#endif