There are 4 Kconfig names about the "Draw Buffer". Rename 'VBD' to 'VDB' in Kconfig option 'LV_Z_*VBD*_CUSTOM_SECTION' to make name consistent. config LV_Z_VDB_ALIGN int "Rending buffer alignment" config LV_Z_VBD_CUSTOM_SECTION bool "Link rendering buffers to custom section" config LV_Z_DOUBLE_VDB bool "Use two rendering buffers" config LV_Z_VDB_SIZE int "Rendering buffer size" default 100 if LV_Z_FULL_REFRESH And the draw buffer definition is now: static uint8_t buf0[BUFFER_SIZE] #ifdef CONFIG_LV_Z_VDB_CUSTOM_SECTION Z_GENERIC_SECTION(.lvgl_buf) #endif __aligned(CONFIG_LV_Z_VDB_ALIGN); Signed-off-by: Haiyue Wang <haiyuewa@163.com>
27 lines
359 B
Text
27 lines
359 B
Text
# Copyright (c) 2024 Renesas Electronics Corporation
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# SPDX-License-Identifier: Apache-2.0
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if BOARD_EK_RA8D1
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if NETWORKING
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config NET_L2_ETHERNET
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default y
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endif # NETWORKING
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if SHIELD_RTKMIPILCDB00000BE
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config MEMC
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default y
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if LVGL
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config LV_Z_VDB_CUSTOM_SECTION
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default y
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endif # LVGL
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endif # SHIELD_RTKMIPILCDB00000BE
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endif # BOARD_EK_RA8D1
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