There are 4 Kconfig names about the "Draw Buffer". Rename 'VBD' to 'VDB' in Kconfig option 'LV_Z_*VBD*_CUSTOM_SECTION' to make name consistent. config LV_Z_VDB_ALIGN int "Rending buffer alignment" config LV_Z_VBD_CUSTOM_SECTION bool "Link rendering buffers to custom section" config LV_Z_DOUBLE_VDB bool "Use two rendering buffers" config LV_Z_VDB_SIZE int "Rendering buffer size" default 100 if LV_Z_FULL_REFRESH And the draw buffer definition is now: static uint8_t buf0[BUFFER_SIZE] #ifdef CONFIG_LV_Z_VDB_CUSTOM_SECTION Z_GENERIC_SECTION(.lvgl_buf) #endif __aligned(CONFIG_LV_Z_VDB_ALIGN); Signed-off-by: Haiyue Wang <haiyuewa@163.com> |
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| .. | ||
| doc | ||
| board.cmake | ||
| board.yml | ||
| CMakeLists.txt | ||
| ek_ra8d1-pinctrl.dtsi | ||
| ek_ra8d1.dts | ||
| ek_ra8d1.yaml | ||
| ek_ra8d1_defconfig | ||
| Kconfig.defconfig | ||
| Kconfig.ek_ra8d1 | ||
| sdram.ld | ||