There are 4 Kconfig names about the "Draw Buffer". Rename 'VBD' to 'VDB' in Kconfig option 'LV_Z_*VBD*_CUSTOM_SECTION' to make name consistent. config LV_Z_VDB_ALIGN int "Rending buffer alignment" config LV_Z_VBD_CUSTOM_SECTION bool "Link rendering buffers to custom section" config LV_Z_DOUBLE_VDB bool "Use two rendering buffers" config LV_Z_VDB_SIZE int "Rendering buffer size" default 100 if LV_Z_FULL_REFRESH And the draw buffer definition is now: static uint8_t buf0[BUFFER_SIZE] #ifdef CONFIG_LV_Z_VDB_CUSTOM_SECTION Z_GENERIC_SECTION(.lvgl_buf) #endif __aligned(CONFIG_LV_Z_VDB_ALIGN); Signed-off-by: Haiyue Wang <haiyuewa@163.com>
280 lines
7.3 KiB
C
280 lines
7.3 KiB
C
/*
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* Copyright (c) 2018-2019 Jan Van Winkel <jan.van_winkel@dxplore.eu>
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*
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* SPDX-License-Identifier: Apache-2.0
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*/
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#include <zephyr/init.h>
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#include <zephyr/kernel.h>
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#include <lvgl.h>
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#include "lvgl_display.h"
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#include "lvgl_common_input.h"
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#include "lvgl_zephyr.h"
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#ifdef CONFIG_LV_Z_USE_FILESYSTEM
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#include "lvgl_fs.h"
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#endif
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#ifdef CONFIG_LV_Z_MEM_POOL_SYS_HEAP
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#include "lvgl_mem.h"
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#endif
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#include LV_STDLIB_INCLUDE
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#include <zephyr/logging/log.h>
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LOG_MODULE_REGISTER(lvgl, CONFIG_LV_Z_LOG_LEVEL);
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static lv_display_t *display;
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struct lvgl_disp_data disp_data = {
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.blanking_on = false,
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};
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#define DISPLAY_NODE DT_CHOSEN(zephyr_display)
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#define IS_MONOCHROME_DISPLAY ((CONFIG_LV_Z_BITS_PER_PIXEL == 1) || (CONFIG_LV_COLOR_DEPTH_1 == 1))
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#define ALLOC_MONOCHROME_CONV_BUFFER \
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((IS_MONOCHROME_DISPLAY == 1) && (CONFIG_LV_Z_MONOCHROME_CONVERSION_BUFFER == 1))
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#ifdef CONFIG_LV_Z_BUFFER_ALLOC_STATIC
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#define DISPLAY_WIDTH DT_PROP(DISPLAY_NODE, width)
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#define DISPLAY_HEIGHT DT_PROP(DISPLAY_NODE, height)
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#if IS_MONOCHROME_DISPLAY
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/* monochrome buffers are expected to have 8 preceding bytes for the color palette */
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#define BUFFER_SIZE \
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(((CONFIG_LV_Z_VDB_SIZE * ROUND_UP(DISPLAY_WIDTH, 8) * ROUND_UP(DISPLAY_HEIGHT, 8)) / \
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100) / 8 + \
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8)
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#else
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#define BUFFER_SIZE \
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(CONFIG_LV_Z_BITS_PER_PIXEL * \
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((CONFIG_LV_Z_VDB_SIZE * DISPLAY_WIDTH * DISPLAY_HEIGHT) / 100) / 8)
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#endif /* IS_MONOCHROME_DISPLAY */
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/* NOTE: depending on chosen color depth buffer may be accessed using uint8_t *,
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* uint16_t * or uint32_t *, therefore buffer needs to be aligned accordingly to
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* prevent unaligned memory accesses.
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*/
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static uint8_t buf0[BUFFER_SIZE]
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#ifdef CONFIG_LV_Z_VDB_CUSTOM_SECTION
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Z_GENERIC_SECTION(.lvgl_buf)
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#endif
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__aligned(CONFIG_LV_Z_VDB_ALIGN);
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#ifdef CONFIG_LV_Z_DOUBLE_VDB
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static uint8_t buf1[BUFFER_SIZE]
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#ifdef CONFIG_LV_Z_VDB_CUSTOM_SECTION
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Z_GENERIC_SECTION(.lvgl_buf)
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#endif
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__aligned(CONFIG_LV_Z_VDB_ALIGN);
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#endif /* CONFIG_LV_Z_DOUBLE_VDB */
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#if ALLOC_MONOCHROME_CONV_BUFFER
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static uint8_t mono_vtile_buf[BUFFER_SIZE]
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#ifdef CONFIG_LV_Z_VDB_CUSTOM_SECTION
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Z_GENERIC_SECTION(.lvgl_buf)
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#endif
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__aligned(CONFIG_LV_Z_VDB_ALIGN);
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#endif /* ALLOC_MONOCHROME_CONV_BUFFER */
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#endif /* CONFIG_LV_Z_BUFFER_ALLOC_STATIC */
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#if CONFIG_LV_Z_LOG_LEVEL != 0
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static void lvgl_log(lv_log_level_t level, const char *buf)
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{
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switch (level) {
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case LV_LOG_LEVEL_ERROR:
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LOG_ERR("%s", buf + (sizeof("[Error] ") - 1));
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break;
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case LV_LOG_LEVEL_WARN:
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LOG_WRN("%s", buf + (sizeof("[Warn] ") - 1));
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break;
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case LV_LOG_LEVEL_INFO:
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LOG_INF("%s", buf + (sizeof("[Info] ") - 1));
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break;
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case LV_LOG_LEVEL_TRACE:
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LOG_DBG("%s", buf + (sizeof("[Trace] ") - 1));
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break;
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case LV_LOG_LEVEL_USER:
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LOG_INF("%s", buf + (sizeof("[User] ") - 1));
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break;
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}
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}
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#endif
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#ifdef CONFIG_LV_Z_BUFFER_ALLOC_STATIC
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static int lvgl_allocate_rendering_buffers(lv_display_t *display)
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{
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int err = 0;
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#ifdef CONFIG_LV_Z_DOUBLE_VDB
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lv_display_set_buffers(display, &buf0, &buf1, BUFFER_SIZE, LV_DISPLAY_RENDER_MODE_PARTIAL);
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#else
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lv_display_set_buffers(display, &buf0, NULL, BUFFER_SIZE, LV_DISPLAY_RENDER_MODE_PARTIAL);
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#endif /* CONFIG_LV_Z_DOUBLE_VDB */
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#if ALLOC_MONOCHROME_CONV_BUFFER
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lvgl_set_mono_conversion_buffer(mono_vtile_buf, BUFFER_SIZE);
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#endif /* ALLOC_MONOCHROME_CONV_BUFFER */
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return err;
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}
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#else
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static int lvgl_allocate_rendering_buffers(lv_display_t *display)
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{
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void *buf0 = NULL;
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void *buf1 = NULL;
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uint16_t buf_nbr_pixels;
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uint32_t buf_size;
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struct lvgl_disp_data *data = (struct lvgl_disp_data *)lv_display_get_user_data(display);
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uint16_t hor_res = lv_display_get_horizontal_resolution(display);
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uint16_t ver_res = lv_display_get_vertical_resolution(display);
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buf_nbr_pixels = (CONFIG_LV_Z_VDB_SIZE * hor_res * ver_res) / 100;
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/* one horizontal line is the minimum buffer requirement for lvgl */
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if (buf_nbr_pixels < hor_res) {
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buf_nbr_pixels = hor_res;
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}
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switch (data->cap.current_pixel_format) {
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case PIXEL_FORMAT_ARGB_8888:
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buf_size = 4 * buf_nbr_pixels;
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break;
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case PIXEL_FORMAT_RGB_888:
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buf_size = 3 * buf_nbr_pixels;
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break;
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case PIXEL_FORMAT_RGB_565:
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buf_size = 2 * buf_nbr_pixels;
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break;
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case PIXEL_FORMAT_MONO01:
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case PIXEL_FORMAT_MONO10:
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buf_size = buf_nbr_pixels / 8 + 8;
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buf_size += (buf_nbr_pixels % 8) == 0 ? 0 : 1;
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break;
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default:
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return -ENOTSUP;
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}
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buf0 = lv_malloc(buf_size);
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if (buf0 == NULL) {
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LOG_ERR("Failed to allocate memory for rendering buffer");
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return -ENOMEM;
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}
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#ifdef CONFIG_LV_Z_DOUBLE_VDB
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buf1 = lv_malloc(buf_size);
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if (buf1 == NULL) {
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lv_free(buf0);
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LOG_ERR("Failed to allocate memory for rendering buffer");
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return -ENOMEM;
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}
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#endif
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#if ALLOC_MONOCHROME_CONV_BUFFER
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void *vtile_buf = lv_malloc(buf_size);
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if (vtile_buf == NULL) {
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lv_free(buf0);
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lv_free(buf1);
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LOG_ERR("Failed to allocate memory for vtile buffer");
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return -ENOMEM;
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}
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lvgl_set_mono_conversion_buffer(vtile_buf, buf_size);
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#endif /* ALLOC_MONOCHROME_CONV_BUFFER */
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lv_display_set_buffers(display, buf0, buf1, buf_size, LV_DISPLAY_RENDER_MODE_PARTIAL);
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return 0;
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}
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#endif /* CONFIG_LV_Z_BUFFER_ALLOC_STATIC */
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void lv_mem_init(void)
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{
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#ifdef CONFIG_LV_Z_MEM_POOL_SYS_HEAP
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lvgl_heap_init();
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#endif /* CONFIG_LV_Z_MEM_POOL_SYS_HEAP */
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}
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void lv_mem_deinit(void)
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{
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/* Reinitializing the heap clears all allocations, no action needed */
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}
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void lv_mem_monitor_core(lv_mem_monitor_t *mon_p)
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{
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memset(mon_p, 0, sizeof(lv_mem_monitor_t));
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#if CONFIG_LV_Z_MEM_POOL_SYS_HEAP
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struct sys_memory_stats stats;
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lvgl_heap_stats(&stats);
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mon_p->used_pct =
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(stats.allocated_bytes * 100) / (stats.allocated_bytes + stats.free_bytes);
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mon_p->max_used = stats.max_allocated_bytes;
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#else
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LOG_WRN_ONCE("Memory statistics only supported for CONFIG_LV_Z_MEM_POOL_SYS_HEAP");
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#endif /* CONFIG_LV_Z_MEM_POOL_SYS_HEAP */
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}
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lv_result_t lv_mem_test_core(void)
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{
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/* Not supported for now */
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return LV_RESULT_OK;
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}
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int lvgl_init(void)
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{
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const struct device *display_dev = DEVICE_DT_GET(DISPLAY_NODE);
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int err = 0;
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if (!device_is_ready(display_dev)) {
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LOG_ERR("Display device not ready.");
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return -ENODEV;
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}
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#if CONFIG_LV_Z_LOG_LEVEL != 0
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lv_log_register_print_cb(lvgl_log);
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#endif
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lv_init();
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lv_tick_set_cb(k_uptime_get_32);
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#ifdef CONFIG_LV_Z_USE_FILESYSTEM
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lvgl_fs_init();
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#endif
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disp_data.display_dev = display_dev;
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display_get_capabilities(display_dev, &disp_data.cap);
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display = lv_display_create(disp_data.cap.x_resolution, disp_data.cap.y_resolution);
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if (!display) {
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return -ENOMEM;
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}
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lv_display_set_user_data(display, &disp_data);
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if (set_lvgl_rendering_cb(display) != 0) {
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LOG_ERR("Display not supported.");
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return -ENOTSUP;
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}
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err = lvgl_allocate_rendering_buffers(display);
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if (err != 0) {
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return err;
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}
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#ifdef CONFIG_LV_Z_FULL_REFRESH
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lv_display_set_render_mode(display, LV_DISPLAY_RENDER_MODE_FULL);
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#endif
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err = lvgl_init_input_devices();
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if (err < 0) {
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LOG_ERR("Failed to initialize input devices.");
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return err;
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}
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return 0;
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}
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#ifdef CONFIG_LV_Z_AUTO_INIT
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SYS_INIT(lvgl_init, APPLICATION, CONFIG_LV_Z_INIT_PRIORITY);
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#endif /* CONFIG_LV_Z_AUTO_INIT */
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