cores/usb_flightsim/usb_api.h
2013-10-23 01:59:47 -07:00

203 lines
6.9 KiB
C++

#ifndef USBserial_h_
#define USBserial_h_
#include <inttypes.h>
#include "Print.h"
#include "Stream.h"
#include "elapsedMillis.h"
class FlightSimClass;
class FlightSimCommand;
class FlightSimInteger;
class _XpRefStr_;
#define XPlaneRef(str) ((const _XpRefStr_ *)(PSTR(str)))
class FlightSimClass
{
public:
FlightSimClass();
static void update(void);
static bool isEnabled(void);
static unsigned long getFrameCount(void) { return frameCount; }
private:
static uint8_t request_id_messages;
static uint8_t enabled;
static elapsedMillis enableTimeout;
static unsigned long frameCount;
static void enable(void) { enabled = 1; enableTimeout = 0; }
static void disable(void) { enabled = 0; }
static uint8_t recv(uint8_t *buffer);
static void xmit(const uint8_t *p1, uint8_t n1);
static void xmit(const uint8_t *p1, uint8_t n1, const uint8_t *p2, uint8_t n2);
static void xmit(const uint8_t *p1, uint8_t n1, const _XpRefStr_ *p2, uint8_t n2);
friend class FlightSimCommand;
friend class FlightSimInteger;
friend class FlightSimFloat;
};
class FlightSimCommand
{
public:
FlightSimCommand();
void assign(const _XpRefStr_ *s) { name = s; if (FlightSimClass::enabled) identify(); }
FlightSimCommand & operator = (const _XpRefStr_ *s) { assign(s); return *this; }
void begin(void) { sendcmd(4); }
void end(void) { sendcmd(5); }
FlightSimCommand & operator = (int n) { sendcmd((n) ? 4 : 5); return *this; }
void once(void) { sendcmd(6); }
void identify(void);
private:
unsigned int id;
const _XpRefStr_ *name;
void sendcmd(uint8_t n);
FlightSimCommand *next;
static FlightSimCommand *first;
static FlightSimCommand *last;
friend class FlightSimClass;
};
class FlightSimInteger
{
public:
FlightSimInteger();
void assign(const _XpRefStr_ *s) { name = s; if (FlightSimClass::enabled) identify(); }
FlightSimInteger & operator = (const _XpRefStr_ *s) { assign(s); return *this; }
void write(long val);
FlightSimInteger & operator = (char n) { write((long)n); return *this; }
FlightSimInteger & operator = (int n) { write((long)n); return *this; }
FlightSimInteger & operator = (long n) { write(n); return *this; }
FlightSimInteger & operator = (unsigned char n) { write((long)n); return *this; }
FlightSimInteger & operator = (unsigned int n) { write((long)n); return *this; }
FlightSimInteger & operator = (unsigned long n) { write((long)n); return *this; }
FlightSimInteger & operator = (float n) { write((long)n); return *this; }
FlightSimInteger & operator = (double n) { write((long)n); return *this; }
long read(void) const { return value; }
operator long () const { return value; }
void identify(void);
void update(long val);
static FlightSimInteger * find(unsigned int n);
void onChange(void (*fptr)(long)) { change_callback = fptr; }
// TODO: math operators.... + - * / % ++ --
private:
unsigned int id;
const _XpRefStr_ *name;
long value;
void (*change_callback)(long);
FlightSimInteger *next;
static FlightSimInteger *first;
static FlightSimInteger *last;
friend class FlightSimClass;
};
class FlightSimFloat
{
public:
FlightSimFloat();
void assign(const _XpRefStr_ *s) { name = s; if (FlightSimClass::enabled) identify(); }
FlightSimFloat & operator = (const _XpRefStr_ *s) { assign(s); return *this; }
void write(float val);
FlightSimFloat & operator = (char n) { write((float)n); return *this; }
FlightSimFloat & operator = (int n) { write((float)n); return *this; }
FlightSimFloat & operator = (long n) { write((float)n); return *this; }
FlightSimFloat & operator = (unsigned char n) { write((float)n); return *this; }
FlightSimFloat & operator = (unsigned int n) { write((float)n); return *this; }
FlightSimFloat & operator = (unsigned long n) { write((float)n); return *this; }
FlightSimFloat & operator = (float n) { write(n); return *this; }
FlightSimFloat & operator = (double n) { write((float)n); return *this; }
float read(void) const { return value; }
operator float () const { return value; }
void identify(void);
void update(float val);
static FlightSimFloat * find(unsigned int n);
void onChange(void (*fptr)(float)) { change_callback = fptr; }
// TODO: math operators.... + - * / % ++ --
private:
unsigned int id;
const _XpRefStr_ *name;
float value;
void (*change_callback)(float);
FlightSimFloat *next;
static FlightSimFloat *first;
static FlightSimFloat *last;
friend class FlightSimClass;
};
class FlightSimElapsedFrames
{
private:
unsigned long count;
public:
FlightSimElapsedFrames(void) { count = FlightSimClass::getFrameCount(); }
FlightSimElapsedFrames(unsigned long val) { count = FlightSimClass::getFrameCount() - val; }
FlightSimElapsedFrames(const FlightSimElapsedFrames &orig) { count = orig.count; }
operator unsigned long () const { return FlightSimClass::getFrameCount() - count; }
FlightSimElapsedFrames & operator = (const FlightSimElapsedFrames &rhs) { count = rhs.count; return *this; }
FlightSimElapsedFrames & operator = (unsigned long val) { count = FlightSimClass::getFrameCount() - val; return *this; }
FlightSimElapsedFrames & operator -= (unsigned long val) { count += val; return *this; }
FlightSimElapsedFrames & operator += (unsigned long val) { count -= val; return *this; }
FlightSimElapsedFrames operator - (int val) const { FlightSimElapsedFrames r(*this); r.count += val; return r; }
FlightSimElapsedFrames operator - (unsigned int val) const { FlightSimElapsedFrames r(*this); r.count += val; return r; }
FlightSimElapsedFrames operator - (long val) const { FlightSimElapsedFrames r(*this); r.count += val; return r; }
FlightSimElapsedFrames operator - (unsigned long val) const { FlightSimElapsedFrames r(*this); r.count += val; return r; }
FlightSimElapsedFrames operator + (int val) const { FlightSimElapsedFrames r(*this); r.count -= val; return r; }
FlightSimElapsedFrames operator + (unsigned int val) const { FlightSimElapsedFrames r(*this); r.count -= val; return r; }
FlightSimElapsedFrames operator + (long val) const { FlightSimElapsedFrames r(*this); r.count -= val; return r; }
FlightSimElapsedFrames operator + (unsigned long val) const { FlightSimElapsedFrames r(*this); r.count -= val; return r; }
};
extern FlightSimClass FlightSim;
#if 0
class usb_rawhid_class
{
public:
int available(void);
int recv(void *buffer, uint16_t timeout);
int send(const void *buffer, uint16_t timeout);
};
extern usb_rawhid_class RawHID;
#endif
class usb_serial_class : public Stream
{
public:
// standard Arduino functions
void begin(long);
void end();
virtual int available();
virtual int read();
virtual int peek();
virtual void flush();
#if ARDUINO >= 100
virtual size_t write(uint8_t);
#else
virtual void write(uint8_t);
#endif
using Print::write;
operator bool();
// Teensy extensions
void send_now(void);
uint32_t baud(void);
uint8_t stopbits(void);
uint8_t paritytype(void);
uint8_t numbits(void);
uint8_t dtr(void);
uint8_t rts(void);
private:
uint8_t readnext(void);
};
extern usb_serial_class Serial;
#endif