Merge pull request #1132 from turol/const

Const correctness fixes in setup program
This commit is contained in:
Simon Howard 2019-01-23 11:28:25 -05:00 committed by GitHub
commit 4127fabfb3
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GPG key ID: 4AEE18F83AFDEB23
11 changed files with 26 additions and 26 deletions

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@ -291,7 +291,7 @@ char *M_DirName(const char *path)
// allocated.
const char *M_BaseName(const char *path)
{
char *p;
const char *p;
p = strrchr(path, DIR_SEPARATOR);
if (p == NULL)

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@ -54,9 +54,9 @@ struct execute_context_s
// Returns the path to a temporary file of the given name, stored
// inside the system temporary directory.
static char *TempFile(char *s)
static char *TempFile(const char *s)
{
char *tempdir;
const char *tempdir;
#ifdef _WIN32
// Check the TEMP environment variable to find the location.
@ -130,7 +130,7 @@ execute_context_t *NewExecuteContext(void)
return result;
}
void AddCmdLineParameter(execute_context_t *context, char *s, ...)
void AddCmdLineParameter(execute_context_t *context, const char *s, ...)
{
va_list args;

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@ -28,7 +28,7 @@ typedef struct execute_context_s execute_context_t;
#define IWAD_CHEX (1 << 5) /* chex.wad */
execute_context_t *NewExecuteContext(void);
void AddCmdLineParameter(execute_context_t *context, char *s, ...) PRINTF_ATTR(2, 3);
void AddCmdLineParameter(execute_context_t *context, const char *s, ...) PRINTF_ATTR(2, 3);
void PassThroughArguments(execute_context_t *context);
int ExecuteDoom(execute_context_t *context);
int FindInstalledIWADs(void);

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@ -33,13 +33,13 @@
typedef struct
{
char *name; // Config file name
const char *name; // Config file name
int value;
} joystick_config_t;
typedef struct
{
char *name;
const char *name;
int axes, buttons, hats;
const joystick_config_t *configs;
} known_joystick_t;
@ -972,7 +972,7 @@ static void CalibrateJoystick(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused))
// GUI
//
static void AddJoystickControl(TXT_UNCAST_ARG(table), char *label, int *var)
static void AddJoystickControl(TXT_UNCAST_ARG(table), const char *label, int *var)
{
TXT_CAST_ARG(txt_table_t, table);
txt_joystick_input_t *joy_input;

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@ -146,7 +146,7 @@ static void KeySetCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(variable))
// Add a label and keyboard input to the specified table.
static void AddKeyControl(TXT_UNCAST_ARG(table), char *name, int *var)
static void AddKeyControl(TXT_UNCAST_ARG(table), const char *name, int *var)
{
TXT_CAST_ARG(txt_table_t, table);
txt_key_input_t *key_input;
@ -158,7 +158,7 @@ static void AddKeyControl(TXT_UNCAST_ARG(table), char *name, int *var)
TXT_SignalConnect(key_input, "set", KeySetCallback, var);
}
static void AddSectionLabel(TXT_UNCAST_ARG(table), char *title,
static void AddSectionLabel(TXT_UNCAST_ARG(table), const char *title,
boolean add_space)
{
TXT_CAST_ARG(txt_table_t, table);

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@ -181,7 +181,7 @@ static void LaunchDoom(void *unused1, void *unused2)
static txt_button_t *GetLaunchButton(void)
{
char *label;
const char *label;
switch (gamemission)
{

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@ -44,13 +44,13 @@ static const iwad_t **iwads;
typedef struct
{
char *label;
const char *label;
GameMission_t mission;
int mask;
char *name;
char *config_file;
char *extra_config_file;
char *executable;
const char *name;
const char *config_file;
const char *extra_config_file;
const char *executable;
} mission_config_t;
// Default mission to fall back on, if no IWADs are found at all:
@ -106,7 +106,7 @@ static int screenblocks = 9;
static int detailLevel = 0;
static char *savedir = NULL;
static char *executable = NULL;
static char *game_title = "Doom";
static const char *game_title = "Doom";
static char *back_flat = "F_PAVE01";
static int comport = 0;
static char *nickname = NULL;
@ -367,12 +367,12 @@ void SetupMission(GameSelectCallback callback)
}
}
char *GetExecutableName(void)
const char *GetExecutableName(void)
{
return executable;
}
char *GetGameTitle(void)
const char *GetGameTitle(void)
{
return game_title;
}

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@ -23,8 +23,8 @@ extern GameMission_t gamemission;
void SetupMission(GameSelectCallback callback);
void InitBindings(void);
char *GetExecutableName(void);
char *GetGameTitle(void);
const char *GetExecutableName(void);
const char *GetGameTitle(void);
const iwad_t **GetIwads(void);
#endif /* #ifndef SETUP_MODE_H */

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@ -67,7 +67,7 @@ static void MouseSetCallback(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(variable))
}
}
static void AddMouseControl(TXT_UNCAST_ARG(table), char *label, int *var)
static void AddMouseControl(TXT_UNCAST_ARG(table), const char *label, int *var)
{
TXT_CAST_ARG(txt_table_t, table);
txt_mouse_input_t *mouse_input;

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@ -705,7 +705,7 @@ static txt_dropdown_list_t *GameTypeDropdown(void)
// and the single player warp menu. The parameters specify
// the window title and whether to display multiplayer options.
static void StartGameMenu(char *window_title, int multiplayer)
static void StartGameMenu(const char *window_title, int multiplayer)
{
txt_window_t *window;
txt_widget_t *iwad_selector;
@ -984,7 +984,7 @@ static void QueryWindowClosed(TXT_UNCAST_ARG(window), void *unused)
TXT_SetPeriodicCallback(NULL, NULL, 0);
}
static void ServerQueryWindow(char *title)
static void ServerQueryWindow(const char *title)
{
txt_table_t *results_table;
@ -1067,7 +1067,7 @@ void JoinMultiGame(TXT_UNCAST_ARG(widget), void *user_data)
void SetChatMacroDefaults(void)
{
int i;
char *defaults[] =
const char *const defaults[] =
{
HUSTR_CHATMACRO0,
HUSTR_CHATMACRO1,

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@ -32,7 +32,7 @@
#define JOYSTICK_AXIS_WIDTH 20
static char *CalibrationLabel(txt_joystick_axis_t *joystick_axis)
static const char *CalibrationLabel(txt_joystick_axis_t *joystick_axis)
{
switch (joystick_axis->config_stage)
{