Setting music volume
Subversion-branch: /trunk/chocolate-doom Subversion-revision: 79
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1 changed files with 15 additions and 12 deletions
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@ -1,7 +1,7 @@
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// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id: i_sound.c 77 2005-09-06 21:11:23Z fraggle $
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// $Id: i_sound.c 79 2005-09-06 21:40:28Z fraggle $
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//
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// Copyright(C) 1993-1996 Id Software, Inc.
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// Copyright(C) 2005 Simon Howard
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@ -22,6 +22,9 @@
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// 02111-1307, USA.
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//
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// $Log$
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// Revision 1.15 2005/09/06 21:40:28 fraggle
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// Setting music volume
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//
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// Revision 1.14 2005/09/06 21:11:23 fraggle
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// Working music!
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//
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@ -77,7 +80,7 @@
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//-----------------------------------------------------------------------------
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static const char
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rcsid[] = "$Id: i_sound.c 77 2005-09-06 21:11:23Z fraggle $";
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rcsid[] = "$Id: i_sound.c 79 2005-09-06 21:40:28Z fraggle $";
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#include <stdio.h>
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#include <stdlib.h>
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@ -196,21 +199,21 @@ void I_SetChannels()
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void I_SetSfxVolume(int volume)
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{
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// Identical to DOS.
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// Basically, this should propagate
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// the menu/config file setting
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// to the state variable used in
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// the mixing.
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snd_SfxVolume = volume;
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// Identical to DOS.
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// Basically, this should propagate
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// the menu/config file setting
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// to the state variable used in
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// the mixing.
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snd_SfxVolume = volume;
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}
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// MUSIC API - dummy. Some code from DOS version.
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void I_SetMusicVolume(int volume)
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{
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// Internal state variable.
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snd_MusicVolume = volume;
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// Now set volume on output device.
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// Whatever( snd_MusciVolume );
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// Internal state variable.
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snd_MusicVolume = volume;
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Mix_VolumeMusic((volume * MIX_MAX_VOLUME) / 15);
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}
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