Remove the codeblocks project

With both autotools and cmake build systems in the repository, we
can accommodate pretty much every IDE there is without needing
hand-crafted files for each one.

Closes: #1057
This commit is contained in:
Mike Swanson 2018-06-13 10:45:01 -07:00
parent 622340e479
commit 8c01d59551
16 changed files with 3 additions and 2683 deletions

View file

@ -11,22 +11,6 @@ CMAKE_FILES= \
cmake/Findsamplerate.cmake \ cmake/Findsamplerate.cmake \
cmake/config.h.cin cmake/config.h.cin
CODEBLOCKS_FILES= \
codeblocks/chocolate.workspace \
codeblocks/config.h \
codeblocks/doom.cbp \
codeblocks/game-res.rc \
codeblocks/heretic.cbp \
codeblocks/hexen.cbp \
codeblocks/strife.cbp \
codeblocks/libopl.cbp \
codeblocks/libpcsound.cbp \
codeblocks/libtextscreen.cbp \
codeblocks/README \
codeblocks/server.cbp \
codeblocks/setup.cbp \
codeblocks/setup-res.rc
DOC_FILES= \ DOC_FILES= \
COPYING.md \ COPYING.md \
README.md \ README.md \
@ -38,7 +22,6 @@ DOC_FILES= \
EXTRA_DIST= \ EXTRA_DIST= \
$(AUX_DIST_GEN) \ $(AUX_DIST_GEN) \
$(CMAKE_FILES) \ $(CMAKE_FILES) \
$(CODEBLOCKS_FILES) \
$(DOC_FILES) \ $(DOC_FILES) \
NOT-BUGS.md \ NOT-BUGS.md \
README.Strife.md \ README.Strife.md \

View file

@ -18,9 +18,9 @@
### Build systems ### Build systems
* CMake has been added along with the deprecation of Microsoft * CMake has been added along with the deprecation of Microsoft
Visual Studio files. CMake maintains support for multiple Visual Studio and Code::Blocks files. CMake maintains support for
versions of Visual Studio as well as additional IDEs, and reduces multiple IDEs and versions thereof, and reduces developer overhead
developer overhead when updating Chocolate Doom. (thanks AlexMax) when updating Chocolate Doom. (thanks AlexMax)
### Doom ### Doom
* Map33 intermission screen and map33-map35 automap names are * Map33 intermission screen and map33-map35 automap names are

View file

@ -1,4 +0,0 @@
This is a set of codeblocks project files for building chocolate doom
under Windows. Thanks to Russell Rice for these :-)

View file

@ -1,32 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_workspace_file>
<Workspace title="Chocolate">
<Project filename="doom.cbp">
<Depends filename="libtextscreen.cbp" />
<Depends filename="libopl.cbp" />
<Depends filename="libpcsound.cbp" />
</Project>
<Project filename="heretic.cbp">
<Depends filename="libtextscreen.cbp" />
<Depends filename="libopl.cbp" />
<Depends filename="libpcsound.cbp" />
</Project>
<Project filename="hexen.cbp">
<Depends filename="libtextscreen.cbp" />
<Depends filename="libopl.cbp" />
<Depends filename="libpcsound.cbp" />
</Project>
<Project filename="strife.cbp" active="1">
<Depends filename="libtextscreen.cbp" />
<Depends filename="libopl.cbp" />
<Depends filename="libpcsound.cbp" />
</Project>
<Project filename="server.cbp" />
<Project filename="setup.cbp">
<Depends filename="libtextscreen.cbp" />
</Project>
<Project filename="libtextscreen.cbp" />
<Project filename="libopl.cbp" />
<Project filename="libpcsound.cbp" />
</Workspace>
</CodeBlocks_workspace_file>

View file

@ -1,32 +0,0 @@
/* Name of package */
#define PACKAGE "chocolate-doom"
/* Define to the address where bug reports for this package should be sent. */
#define PACKAGE_BUGREPORT "fraggle@gmail.com"
/* Define to the full name of this package. */
#define PACKAGE_NAME "Chocolate Doom"
/* Define to the full name and version of this package. */
#define PACKAGE_STRING "Chocolate Doom 3.0.0"
/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "chocolate-doom"
/* Define to the version of this package. */
#define PACKAGE_VERSION "3.0.0"
/* Change this when you create your awesome forked version */
#define PROGRAM_PREFIX "chocolate-"
/* Define to 1 if you have the ANSI C header files. */
#define STDC_HEADERS 1
/* Version number of package */
#define VERSION "3.0.0"
/* Define to 1 if your processor stores words with the most significant byte
first (like Motorola and SPARC, unlike Intel and VAX). */
/* #undef WORDS_BIGENDIAN */

View file

@ -1,521 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Doom" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="../bin/chocolate-doom-dbg.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="../bin" />
<Option object_output="../obj/chocolate-doom/dbg" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-W" />
<Add option="-gdwarf-2" />
</Compiler>
<Linker>
<Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" />
</Linker>
</Target>
<Target title="Release">
<Option output="../bin/chocolate-doom.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="../bin" />
<Option object_output="../obj/chocolate-doom/rel" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-lopl -lpcsound -ltextscreen" />
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="Debug;Release;" />
</VirtualTargets>
<Compiler>
<Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
<Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
<Add directory="." />
<Add directory="../src" />
<Add directory="../src/doom" />
<Add directory="../textscreen" />
<Add directory="../pcsound" />
<Add directory="../opl" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -lSDL2_net -lSDL2_image" />
<Add directory="../lib" />
</Linker>
<Unit filename="../src/d_event.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_event.h" />
<Unit filename="../src/d_iwad.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_iwad.h" />
<Unit filename="../src/d_loop.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_loop.h" />
<Unit filename="../src/d_mode.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_mode.h" />
<Unit filename="../src/d_ticcmd.h" />
<Unit filename="../src/deh_defs.h" />
<Unit filename="../src/deh_io.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_io.h" />
<Unit filename="../src/deh_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_main.h" />
<Unit filename="../src/deh_mapping.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_mapping.h" />
<Unit filename="../src/deh_str.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_str.h" />
<Unit filename="../src/deh_text.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/am_map.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/am_map.h" />
<Unit filename="../src/doom/d_englsh.h" />
<Unit filename="../src/doom/d_items.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/d_items.h" />
<Unit filename="../src/doom/d_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/d_main.h" />
<Unit filename="../src/doom/d_net.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/d_net.h" />
<Unit filename="../src/doom/d_player.h" />
<Unit filename="../src/doom/d_textur.h" />
<Unit filename="../src/doom/d_think.h" />
<Unit filename="../src/doom/deh_ammo.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/deh_bexstr.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/deh_cheat.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/deh_doom.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/deh_frame.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/deh_misc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/deh_misc.h" />
<Unit filename="../src/doom/deh_ptr.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/deh_sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/deh_thing.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/deh_weapon.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/doomdata.h" />
<Unit filename="../src/doom/doomdef.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/doomdef.h" />
<Unit filename="../src/doom/doomstat.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/doomstat.h" />
<Unit filename="../src/doom/dstrings.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/dstrings.h" />
<Unit filename="../src/doom/f_finale.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/f_finale.h" />
<Unit filename="../src/doom/f_wipe.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/f_wipe.h" />
<Unit filename="../src/doom/g_game.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/g_game.h" />
<Unit filename="../src/doom/hu_lib.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/hu_lib.h" />
<Unit filename="../src/doom/hu_stuff.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/hu_stuff.h" />
<Unit filename="../src/doom/info.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/info.h" />
<Unit filename="../src/doom/m_menu.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/m_menu.h" />
<Unit filename="../src/doom/m_random.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/m_random.h" />
<Unit filename="../src/doom/p_ceilng.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_doors.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_enemy.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_floor.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_inter.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_inter.h" />
<Unit filename="../src/doom/p_lights.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_local.h" />
<Unit filename="../src/doom/p_map.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_maputl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_mobj.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_mobj.h" />
<Unit filename="../src/doom/p_plats.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_pspr.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_pspr.h" />
<Unit filename="../src/doom/p_saveg.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_saveg.h" />
<Unit filename="../src/doom/p_setup.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_setup.h" />
<Unit filename="../src/doom/p_sight.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_spec.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_spec.h" />
<Unit filename="../src/doom/p_switch.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_telept.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_tick.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/p_tick.h" />
<Unit filename="../src/doom/p_user.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/r_bsp.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/r_bsp.h" />
<Unit filename="../src/doom/r_data.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/r_data.h" />
<Unit filename="../src/doom/r_defs.h" />
<Unit filename="../src/doom/r_draw.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/r_draw.h" />
<Unit filename="../src/doom/r_local.h" />
<Unit filename="../src/doom/r_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/r_main.h" />
<Unit filename="../src/doom/r_plane.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/r_plane.h" />
<Unit filename="../src/doom/r_segs.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/r_segs.h" />
<Unit filename="../src/doom/r_sky.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/r_sky.h" />
<Unit filename="../src/doom/r_state.h" />
<Unit filename="../src/doom/r_things.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/r_things.h" />
<Unit filename="../src/doom/s_sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/s_sound.h" />
<Unit filename="../src/doom/sounds.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/sounds.h" />
<Unit filename="../src/doom/st_lib.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/st_lib.h" />
<Unit filename="../src/doom/st_stuff.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/st_stuff.h" />
<Unit filename="../src/doom/statdump.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/statdump.h" />
<Unit filename="../src/doom/wi_stuff.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doom/wi_stuff.h" />
<Unit filename="../src/doomfeatures.h" />
<Unit filename="../src/doomkeys.h" />
<Unit filename="../src/doomtype.h" />
<Unit filename="../src/gusconf.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/gusconf.h" />
<Unit filename="../src/i_cdmus.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_cdmus.h" />
<Unit filename="../src/i_endoom.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_endoom.h" />
<Unit filename="../src/i_input.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_input.h" />
<Unit filename="../src/i_joystick.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_joystick.h" />
<Unit filename="../src/i_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_oplmusic.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_pcsound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sdlmusic.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sdlsound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sound.h" />
<Unit filename="../src/i_swap.h" />
<Unit filename="../src/i_system.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_system.h" />
<Unit filename="../src/i_timer.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_timer.h" />
<Unit filename="../src/i_video.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_video.h" />
<Unit filename="../src/i_videohr.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_videohr.h" />
<Unit filename="../src/icon.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_argv.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_argv.h" />
<Unit filename="../src/m_bbox.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_bbox.h" />
<Unit filename="../src/m_cheat.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_cheat.h" />
<Unit filename="../src/m_config.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_config.h" />
<Unit filename="../src/m_controls.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_controls.h" />
<Unit filename="../src/m_fixed.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_fixed.h" />
<Unit filename="../src/m_misc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_misc.h" />
<Unit filename="../src/memio.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/memio.h" />
<Unit filename="../src/midifile.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/midifile.h" />
<Unit filename="../src/mus2mid.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/mus2mid.h" />
<Unit filename="../src/net_client.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_client.h" />
<Unit filename="../src/net_common.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_common.h" />
<Unit filename="../src/net_dedicated.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_dedicated.h" />
<Unit filename="../src/net_defs.h" />
<Unit filename="../src/net_gui.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_gui.h" />
<Unit filename="../src/net_io.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_io.h" />
<Unit filename="../src/net_loop.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_loop.h" />
<Unit filename="../src/net_packet.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_packet.h" />
<Unit filename="../src/net_query.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_query.h" />
<Unit filename="../src/net_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_sdl.h" />
<Unit filename="../src/net_server.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_server.h" />
<Unit filename="../src/net_structrw.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_structrw.h" />
<Unit filename="../src/sha1.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/sha1.h" />
<Unit filename="../src/tables.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/tables.h" />
<Unit filename="../src/v_diskicon.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/v_diskicon.h" />
<Unit filename="../src/v_patch.h" />
<Unit filename="../src/v_video.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/v_video.h" />
<Unit filename="../src/w_checksum.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_checksum.h" />
<Unit filename="../src/w_file.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_file.h" />
<Unit filename="../src/w_file_posix.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_file_stdc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_file_win32.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_main.h" />
<Unit filename="../src/w_merge.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_merge.h" />
<Unit filename="../src/w_wad.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_wad.h" />
<Unit filename="../src/z_zone.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/z_zone.h" />
<Unit filename="config.h" />
<Unit filename="game-res.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -1,26 +0,0 @@
1 ICON "../data/doom.ico"
1 VERSIONINFO
PRODUCTVERSION 3,0,0,0
FILEVERSION 3,0,0,0
FILETYPE 1
{
BLOCK "StringFileInfo"
{
BLOCK "040904E4"
{
VALUE "FileVersion", "3.0.0"
VALUE "FileDescription", "3.0.0"
VALUE "InternalName", "Chocolate Doom"
VALUE "CompanyName", "Chocolate Doom"
VALUE "LegalCopyright", "GNU General Public License"
VALUE "ProductName", "Chocolate Doom"
VALUE "ProductVersion", "3.0.0"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x409, 1252
}
}

View file

@ -1,455 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Heretic" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="../bin/chocolate-heretic-dbg.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="../bin" />
<Option object_output="../obj/chocolate-heretic/dbg" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-W" />
<Add option="-gdwarf-2" />
</Compiler>
<Linker>
<Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" />
</Linker>
</Target>
<Target title="Release">
<Option output="../bin/chocolate-heretic.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="../bin" />
<Option object_output="../obj/chocolate-heretic/rel" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-lopl -lpcsound -ltextscreen" />
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="Debug;Release;" />
</VirtualTargets>
<Compiler>
<Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
<Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
<Add directory="." />
<Add directory="../src" />
<Add directory="../src/doom" />
<Add directory="../src/heretic" />
<Add directory="../textscreen" />
<Add directory="../pcsound" />
<Add directory="../opl" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -lSDL2_net -lSDL2_image" />
<Add directory="../lib" />
</Linker>
<Unit filename="../src/d_event.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_event.h" />
<Unit filename="../src/d_iwad.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_iwad.h" />
<Unit filename="../src/d_loop.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_loop.h" />
<Unit filename="../src/d_mode.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_mode.h" />
<Unit filename="../src/d_ticcmd.h" />
<Unit filename="../src/deh_defs.h" />
<Unit filename="../src/deh_io.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_io.h" />
<Unit filename="../src/deh_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_main.h" />
<Unit filename="../src/deh_mapping.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_mapping.h" />
<Unit filename="../src/deh_str.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_str.h" />
<Unit filename="../src/deh_text.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doomfeatures.h" />
<Unit filename="../src/doomkeys.h" />
<Unit filename="../src/doomtype.h" />
<Unit filename="../src/gusconf.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/gusconf.h" />
<Unit filename="../src/heretic/am_data.h" />
<Unit filename="../src/heretic/am_map.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/am_map.h" />
<Unit filename="../src/heretic/ct_chat.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/ct_chat.h" />
<Unit filename="../src/heretic/d_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/d_net.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/deh_ammo.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/deh_frame.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/deh_htext.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/deh_htic.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/deh_htic.h" />
<Unit filename="../src/heretic/deh_sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/deh_thing.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/deh_weapon.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/doomdata.h" />
<Unit filename="../src/heretic/doomdef.h" />
<Unit filename="../src/heretic/dstrings.h" />
<Unit filename="../src/heretic/f_finale.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/g_game.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/in_lude.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/info.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/info.h" />
<Unit filename="../src/heretic/m_random.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/m_random.h" />
<Unit filename="../src/heretic/mn_menu.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_action.h" />
<Unit filename="../src/heretic/p_ceilng.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_doors.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_enemy.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_floor.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_inter.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_lights.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_local.h" />
<Unit filename="../src/heretic/p_map.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_maputl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_mobj.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_plats.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_pspr.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_saveg.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_setup.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_sight.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_spec.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_spec.h" />
<Unit filename="../src/heretic/p_switch.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_telept.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_tick.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/p_user.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/r_bsp.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/r_data.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/r_draw.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/r_local.h" />
<Unit filename="../src/heretic/r_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/r_plane.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/r_segs.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/r_things.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/s_sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/s_sound.h" />
<Unit filename="../src/heretic/sb_bar.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/sounds.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/heretic/sounds.h" />
<Unit filename="../src/i_cdmus.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_cdmus.h" />
<Unit filename="../src/i_endoom.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_endoom.h" />
<Unit filename="../src/i_input.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_input.h" />
<Unit filename="../src/i_joystick.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_joystick.h" />
<Unit filename="../src/i_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_oplmusic.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_pcsound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sdlmusic.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sdlsound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sound.h" />
<Unit filename="../src/i_swap.h" />
<Unit filename="../src/i_system.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_system.h" />
<Unit filename="../src/i_timer.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_timer.h" />
<Unit filename="../src/i_video.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_video.h" />
<Unit filename="../src/i_videohr.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_videohr.h" />
<Unit filename="../src/icon.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_argv.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_argv.h" />
<Unit filename="../src/m_bbox.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_bbox.h" />
<Unit filename="../src/m_cheat.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_cheat.h" />
<Unit filename="../src/m_config.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_config.h" />
<Unit filename="../src/m_controls.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_controls.h" />
<Unit filename="../src/m_fixed.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_fixed.h" />
<Unit filename="../src/m_misc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_misc.h" />
<Unit filename="../src/memio.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/memio.h" />
<Unit filename="../src/midifile.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/midifile.h" />
<Unit filename="../src/mus2mid.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/mus2mid.h" />
<Unit filename="../src/net_client.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_client.h" />
<Unit filename="../src/net_common.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_common.h" />
<Unit filename="../src/net_dedicated.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_dedicated.h" />
<Unit filename="../src/net_defs.h" />
<Unit filename="../src/net_gui.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_gui.h" />
<Unit filename="../src/net_io.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_io.h" />
<Unit filename="../src/net_loop.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_loop.h" />
<Unit filename="../src/net_packet.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_packet.h" />
<Unit filename="../src/net_query.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_query.h" />
<Unit filename="../src/net_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_sdl.h" />
<Unit filename="../src/net_server.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_server.h" />
<Unit filename="../src/net_structrw.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_structrw.h" />
<Unit filename="../src/sha1.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/sha1.h" />
<Unit filename="../src/tables.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/tables.h" />
<Unit filename="../src/v_diskicon.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/v_diskicon.h" />
<Unit filename="../src/v_patch.h" />
<Unit filename="../src/v_video.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/v_video.h" />
<Unit filename="../src/w_checksum.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_checksum.h" />
<Unit filename="../src/w_file.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_file.h" />
<Unit filename="../src/w_file_posix.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_file_stdc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_file_win32.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_main.h" />
<Unit filename="../src/w_merge.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_merge.h" />
<Unit filename="../src/w_wad.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_wad.h" />
<Unit filename="../src/z_zone.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/z_zone.h" />
<Unit filename="config.h" />
<Unit filename="game-res.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -1,451 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Hexen" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="../bin/chocolate-hexen-dbg.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="../bin" />
<Option object_output="../obj/chocolate-hexen/dbg" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-W" />
<Add option="-gdwarf-2" />
</Compiler>
<Linker>
<Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" />
</Linker>
</Target>
<Target title="Release">
<Option output="../bin/chocolate-hexen.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="../bin" />
<Option object_output="../obj/chocolate-hexen/rel" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-lopl -lpcsound -ltextscreen" />
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="Debug;Release;" />
</VirtualTargets>
<Compiler>
<Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
<Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
<Add directory="." />
<Add directory="../src" />
<Add directory="../src/doom" />
<Add directory="../src/hexen" />
<Add directory="../textscreen" />
<Add directory="../pcsound" />
<Add directory="../opl" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -lSDL2_net -lSDL2_image" />
<Add directory="../lib" />
</Linker>
<Unit filename="../src/d_event.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_event.h" />
<Unit filename="../src/d_iwad.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_iwad.h" />
<Unit filename="../src/d_loop.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_loop.h" />
<Unit filename="../src/d_mode.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_mode.h" />
<Unit filename="../src/d_ticcmd.h" />
<Unit filename="../src/deh_defs.h" />
<Unit filename="../src/deh_io.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_io.h" />
<Unit filename="../src/deh_main.h" />
<Unit filename="../src/deh_mapping.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_mapping.h" />
<Unit filename="../src/deh_str.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_str.h" />
<Unit filename="../src/doomfeatures.h" />
<Unit filename="../src/doomkeys.h" />
<Unit filename="../src/doomtype.h" />
<Unit filename="../src/gusconf.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/gusconf.h" />
<Unit filename="../src/hexen/a_action.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/am_data.h" />
<Unit filename="../src/hexen/am_map.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/am_map.h" />
<Unit filename="../src/hexen/ct_chat.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/ct_chat.h" />
<Unit filename="../src/hexen/d_net.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/f_finale.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/g_game.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/h2_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/h2def.h" />
<Unit filename="../src/hexen/in_lude.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/info.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/info.h" />
<Unit filename="../src/hexen/m_random.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/m_random.h" />
<Unit filename="../src/hexen/mn_menu.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_acs.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_anim.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_ceilng.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_doors.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_enemy.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_floor.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_inter.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_lights.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_local.h" />
<Unit filename="../src/hexen/p_map.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_maputl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_mobj.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_plats.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_pspr.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_setup.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_sight.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_spec.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_spec.h" />
<Unit filename="../src/hexen/p_switch.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_telept.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_things.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_tick.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/p_user.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/po_man.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/r_bsp.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/r_data.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/r_draw.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/r_local.h" />
<Unit filename="../src/hexen/r_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/r_plane.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/r_segs.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/r_things.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/s_sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/s_sound.h" />
<Unit filename="../src/hexen/sb_bar.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/sc_man.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/sn_sonix.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/sounds.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/sounds.h" />
<Unit filename="../src/hexen/st_start.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/st_start.h" />
<Unit filename="../src/hexen/sv_save.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/hexen/textdefs.h" />
<Unit filename="../src/hexen/xddefs.h" />
<Unit filename="../src/i_cdmus.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_cdmus.h" />
<Unit filename="../src/i_endoom.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_endoom.h" />
<Unit filename="../src/i_input.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_input.h" />
<Unit filename="../src/i_joystick.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_joystick.h" />
<Unit filename="../src/i_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_oplmusic.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_pcsound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sdlmusic.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sdlsound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sound.h" />
<Unit filename="../src/i_swap.h" />
<Unit filename="../src/i_system.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_system.h" />
<Unit filename="../src/i_timer.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_timer.h" />
<Unit filename="../src/i_video.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_video.h" />
<Unit filename="../src/i_videohr.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_videohr.h" />
<Unit filename="../src/icon.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_argv.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_argv.h" />
<Unit filename="../src/m_bbox.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_bbox.h" />
<Unit filename="../src/m_cheat.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_cheat.h" />
<Unit filename="../src/m_config.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_config.h" />
<Unit filename="../src/m_controls.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_controls.h" />
<Unit filename="../src/m_fixed.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_fixed.h" />
<Unit filename="../src/m_misc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_misc.h" />
<Unit filename="../src/memio.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/memio.h" />
<Unit filename="../src/midifile.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/midifile.h" />
<Unit filename="../src/mus2mid.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/mus2mid.h" />
<Unit filename="../src/net_client.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_client.h" />
<Unit filename="../src/net_common.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_common.h" />
<Unit filename="../src/net_dedicated.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_dedicated.h" />
<Unit filename="../src/net_defs.h" />
<Unit filename="../src/net_gui.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_gui.h" />
<Unit filename="../src/net_io.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_io.h" />
<Unit filename="../src/net_loop.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_loop.h" />
<Unit filename="../src/net_packet.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_packet.h" />
<Unit filename="../src/net_query.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_query.h" />
<Unit filename="../src/net_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_sdl.h" />
<Unit filename="../src/net_server.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_server.h" />
<Unit filename="../src/net_structrw.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_structrw.h" />
<Unit filename="../src/sha1.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/sha1.h" />
<Unit filename="../src/tables.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/tables.h" />
<Unit filename="../src/v_diskicon.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/v_diskicon.h" />
<Unit filename="../src/v_patch.h" />
<Unit filename="../src/v_video.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/v_video.h" />
<Unit filename="../src/w_checksum.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_checksum.h" />
<Unit filename="../src/w_file.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_file.h" />
<Unit filename="../src/w_file_posix.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_file_stdc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_file_win32.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_main.h" />
<Unit filename="../src/w_merge.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_merge.h" />
<Unit filename="../src/w_wad.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_wad.h" />
<Unit filename="../src/z_zone.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/z_zone.h" />
<Unit filename="config.h" />
<Unit filename="game-res.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -1,83 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="libopl" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="../lib/opl-dbg" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="../obj/libopl/dbg" />
<Option type="2" />
<Option compiler="gcc" />
<Compiler>
<Add option="-gdwarf-2" />
</Compiler>
</Target>
<Target title="Release">
<Option output="../lib/opl" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="../obj/libopl/rel" />
<Option type="2" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="Debug;Release;" />
</VirtualTargets>
<Compiler>
<Add option="-Wall" />
<Add directory="." />
<Add directory="../src" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer" />
</Linker>
<Unit filename="../opl/ioperm_sys.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../opl/ioperm_sys.h" />
<Unit filename="../opl/opl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../opl/opl.h" />
<Unit filename="../opl/opl3.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../opl/opl3.h" />
<Unit filename="../opl/opl_internal.h" />
<Unit filename="../opl/opl_linux.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../opl/opl_obsd.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../opl/opl_queue.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../opl/opl_queue.h" />
<Unit filename="../opl/opl_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../opl/opl_timer.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../opl/opl_timer.h" />
<Unit filename="../opl/opl_win32.c">
<Option compilerVar="CC" />
</Unit>
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -1,64 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="libpcsound" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="../lib/pcsound-dbg" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="../obj/libpcsound/dbg" />
<Option type="2" />
<Option compiler="gcc" />
<Compiler>
<Add option="-gdwarf-2" />
</Compiler>
</Target>
<Target title="Release">
<Option output="../lib/pcsound" prefix_auto="1" extension_auto="1" />
<Option working_dir="" />
<Option object_output="../obj/libpcsound/rel" />
<Option type="2" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="Debug;Release;" />
</VirtualTargets>
<Compiler>
<Add option="-Wall" />
<Add directory="." />
<Add directory="../src" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer" />
</Linker>
<Unit filename="../pcsound/pcsound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../pcsound/pcsound.h" />
<Unit filename="../pcsound/pcsound_internal.h" />
<Unit filename="../pcsound/pcsound_linux.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../pcsound/pcsound_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../pcsound/pcsound_win32.c">
<Option compilerVar="CC" />
</Unit>
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -1,137 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="libtextscreen" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="../lib/libtextscreen-dbg.a" prefix_auto="0" extension_auto="0" />
<Option working_dir="" />
<Option object_output="../obj/libtextscreen/dbg" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-W" />
<Add option="-gdwarf-2" />
</Compiler>
</Target>
<Target title="Release">
<Option output="../lib/libtextscreen.a" prefix_auto="0" extension_auto="0" />
<Option working_dir="" />
<Option object_output="../obj/libtextscreen/rel" />
<Option type="2" />
<Option compiler="gcc" />
<Option createDefFile="1" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="Debug;Release;" />
</VirtualTargets>
<Compiler>
<Add directory="../src" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2" />
</Linker>
<Unit filename="../textscreen/textscreen.h" />
<Unit filename="../textscreen/txt_button.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_button.h" />
<Unit filename="../textscreen/txt_checkbox.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_checkbox.h" />
<Unit filename="../textscreen/txt_conditional.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_conditional.h" />
<Unit filename="../textscreen/txt_desktop.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_desktop.h" />
<Unit filename="../textscreen/txt_dropdown.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_dropdown.h" />
<Unit filename="../textscreen/txt_fileselect.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_fileselect.h" />
<Unit filename="../textscreen/txt_gui.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_gui.h" />
<Unit filename="../textscreen/txt_inputbox.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_inputbox.h" />
<Unit filename="../textscreen/txt_io.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_io.h" />
<Unit filename="../textscreen/txt_label.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_label.h" />
<Unit filename="../textscreen/txt_main.h" />
<Unit filename="../textscreen/txt_radiobutton.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_radiobutton.h" />
<Unit filename="../textscreen/txt_scrollpane.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_scrollpane.h" />
<Unit filename="../textscreen/txt_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_sdl.h" />
<Unit filename="../textscreen/txt_separator.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_separator.h" />
<Unit filename="../textscreen/txt_spinctrl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_spinctrl.h" />
<Unit filename="../textscreen/txt_strut.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_strut.h" />
<Unit filename="../textscreen/txt_table.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_table.h" />
<Unit filename="../textscreen/txt_utf8.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_utf8.h" />
<Unit filename="../textscreen/txt_widget.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_widget.h" />
<Unit filename="../textscreen/txt_window.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_window.h" />
<Unit filename="../textscreen/txt_window_action.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../textscreen/txt_window_action.h" />
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -1,113 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Server" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="../bin/chocolate-server-dbg.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="../bin" />
<Option object_output="../obj/chocolate-server/dbg" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-W" />
<Add option="-gdwarf-2" />
</Compiler>
</Target>
<Target title="Release">
<Option output="../bin/chocolate-server.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="../bin" />
<Option object_output="../obj/chocolate-server/rel" />
<Option type="0" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="Debug;Release;" />
</VirtualTargets>
<Compiler>
<Add directory="." />
<Add directory="../src" />
<Add directory="../textscreen" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2 -lSDL2_net" />
</Linker>
<Unit filename="../src/d_dedicated.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_mode.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_mode.h" />
<Unit filename="../src/i_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_system.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_system.h" />
<Unit filename="../src/i_timer.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_timer.h" />
<Unit filename="../src/m_argv.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_argv.h" />
<Unit filename="../src/m_misc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_misc.h" />
<Unit filename="../src/net_common.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_common.h" />
<Unit filename="../src/net_dedicated.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_dedicated.h" />
<Unit filename="../src/net_io.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_io.h" />
<Unit filename="../src/net_packet.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_packet.h" />
<Unit filename="../src/net_query.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_query.h" />
<Unit filename="../src/net_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_sdl.h" />
<Unit filename="../src/net_server.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_server.h" />
<Unit filename="../src/net_structrw.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_structrw.h" />
<Unit filename="../src/z_native.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/z_zone.h" />
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -1,26 +0,0 @@
1 ICON "../data/setup.ico"
1 VERSIONINFO
PRODUCTVERSION 3,0,0,0
FILEVERSION 3,0,0,0
FILETYPE 1
{
BLOCK "StringFileInfo"
{
BLOCK "040904E4"
{
VALUE "FileVersion", "3.0.0"
VALUE "FileDescription", "Chocolate Doom Setup"
VALUE "InternalName", "chocolate-setup"
VALUE "CompanyName", "Chocolate Doom"
VALUE "LegalCopyright", "GNU General Public License"
VALUE "ProductName", "Chocolate Doom Setup"
VALUE "ProductVersion", "3.0.0"
}
}
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x409, 1252
}
}

View file

@ -1,196 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Setup" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="../bin/chocolate-setup-dbg.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="../bin" />
<Option object_output="../obj/chocolate-setup/dbg" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-W" />
<Add option="-g" />
<Add option="-gdwarf-2" />
</Compiler>
<Linker>
<Add option="-ltextscreen-dbg" />
</Linker>
</Target>
<Target title="Release">
<Option output="../bin/chocolate-setup.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="../bin" />
<Option object_output="../obj/chocolate-setup/rel" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-ltextscreen" />
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="Debug;Release;" />
</VirtualTargets>
<Compiler>
<Add option="-Wall" />
<Add option="-D_WIN32" />
<Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
<Add directory="." />
<Add directory="../src" />
<Add directory="../src/doom" />
<Add directory="../textscreen" />
</Compiler>
<ResourceCompiler>
<Add directory="../src/setup" />
</ResourceCompiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2 -lSDL2_net" />
<Add directory="../lib" />
</Linker>
<Unit filename="../src/d_iwad.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_iwad.h" />
<Unit filename="../src/d_mode.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_mode.h" />
<Unit filename="../src/deh_str.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_str.h" />
<Unit filename="../src/doomtype.h" />
<Unit filename="../src/i_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_system.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_system.h" />
<Unit filename="../src/i_timer.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_timer.h" />
<Unit filename="../src/m_argv.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_argv.h" />
<Unit filename="../src/m_config.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_config.h" />
<Unit filename="../src/m_controls.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_controls.h" />
<Unit filename="../src/m_misc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_misc.h" />
<Unit filename="../src/net_defs.h" />
<Unit filename="../src/net_io.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_io.h" />
<Unit filename="../src/net_loop.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_loop.h" />
<Unit filename="../src/net_packet.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_packet.h" />
<Unit filename="../src/net_query.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_query.h" />
<Unit filename="../src/net_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_sdl.h" />
<Unit filename="../src/net_structrw.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_structrw.h" />
<Unit filename="../src/setup/compatibility.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/compatibility.h" />
<Unit filename="../src/setup/display.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/display.h" />
<Unit filename="../src/setup/execute.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/execute.h" />
<Unit filename="../src/setup/joystick.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/joystick.h" />
<Unit filename="../src/setup/keyboard.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/keyboard.h" />
<Unit filename="../src/setup/mainmenu.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/mode.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/mode.h" />
<Unit filename="../src/setup/mouse.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/mouse.h" />
<Unit filename="../src/setup/multiplayer.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/multiplayer.h" />
<Unit filename="../src/setup/setup_icon.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/sound.h" />
<Unit filename="../src/setup/txt_joyaxis.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/txt_joyaxis.h" />
<Unit filename="../src/setup/txt_joybinput.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/txt_joybinput.h" />
<Unit filename="../src/setup/txt_keyinput.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/txt_keyinput.h" />
<Unit filename="../src/setup/txt_mouseinput.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/setup/txt_mouseinput.h" />
<Unit filename="../src/z_native.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/z_zone.h" />
<Unit filename="setup-res.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>

View file

@ -1,523 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Strife" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="../bin/chocolate-strife-dbg.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="../bin" />
<Option object_output="../obj/chocolate-strife/dbg" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-W" />
<Add option="-gdwarf-2" />
</Compiler>
<Linker>
<Add option="-lopl-dbg -lpcsound-dbg -ltextscreen-dbg" />
</Linker>
</Target>
<Target title="Release">
<Option output="../bin/chocolate-strife.exe" prefix_auto="0" extension_auto="0" />
<Option working_dir="../bin" />
<Option object_output="../obj/chocolate-strife/rel" />
<Option type="0" />
<Option compiler="gcc" />
<Option projectLinkerOptionsRelation="2" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-lopl -lpcsound -ltextscreen" />
</Linker>
</Target>
</Build>
<VirtualTargets>
<Add alias="All" targets="Debug;Release;" />
</VirtualTargets>
<Compiler>
<Add option='-DPROGRAM_PREFIX=&quot;\&quot;chocolate-\&quot;&quot;' />
<Add option='-DD_CDROM=&quot;\&quot;CD-ROM Version: default.cfg from c:\\doomdata\n\&quot;&quot;' />
<Add directory="." />
<Add directory="../src" />
<Add directory="../src/doom" />
<Add directory="../src/heretic" />
<Add directory="../textscreen" />
<Add directory="../pcsound" />
<Add directory="../opl" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2 -lSDL2_mixer -lSDL2_net -lSDL2_image" />
<Add directory="../lib" />
</Linker>
<Unit filename="../src/d_event.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_event.h" />
<Unit filename="../src/d_iwad.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_iwad.h" />
<Unit filename="../src/d_loop.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_loop.h" />
<Unit filename="../src/d_mode.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/d_mode.h" />
<Unit filename="../src/d_ticcmd.h" />
<Unit filename="../src/deh_defs.h" />
<Unit filename="../src/deh_io.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_io.h" />
<Unit filename="../src/deh_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_main.h" />
<Unit filename="../src/deh_mapping.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_mapping.h" />
<Unit filename="../src/deh_str.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/deh_str.h" />
<Unit filename="../src/deh_text.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/doomfeatures.h" />
<Unit filename="../src/doomkeys.h" />
<Unit filename="../src/doomtype.h" />
<Unit filename="../src/gusconf.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/gusconf.h" />
<Unit filename="../src/i_cdmus.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_cdmus.h" />
<Unit filename="../src/i_endoom.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_endoom.h" />
<Unit filename="../src/i_input.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_input.h" />
<Unit filename="../src/i_joystick.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_joystick.h" />
<Unit filename="../src/i_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_oplmusic.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_pcsound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sdlmusic.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sdlsound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_sound.h" />
<Unit filename="../src/i_swap.h" />
<Unit filename="../src/i_system.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_system.h" />
<Unit filename="../src/i_timer.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_timer.h" />
<Unit filename="../src/i_video.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_video.h" />
<Unit filename="../src/i_videohr.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/i_videohr.h" />
<Unit filename="../src/icon.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_argv.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_argv.h" />
<Unit filename="../src/m_bbox.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_bbox.h" />
<Unit filename="../src/m_cheat.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_cheat.h" />
<Unit filename="../src/m_config.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_config.h" />
<Unit filename="../src/m_controls.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_controls.h" />
<Unit filename="../src/m_fixed.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_fixed.h" />
<Unit filename="../src/m_misc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/m_misc.h" />
<Unit filename="../src/memio.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/memio.h" />
<Unit filename="../src/midifile.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/midifile.h" />
<Unit filename="../src/mus2mid.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/mus2mid.h" />
<Unit filename="../src/net_client.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_client.h" />
<Unit filename="../src/net_common.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_common.h" />
<Unit filename="../src/net_dedicated.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_dedicated.h" />
<Unit filename="../src/net_defs.h" />
<Unit filename="../src/net_gui.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_gui.h" />
<Unit filename="../src/net_io.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_io.h" />
<Unit filename="../src/net_loop.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_loop.h" />
<Unit filename="../src/net_packet.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_packet.h" />
<Unit filename="../src/net_query.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_query.h" />
<Unit filename="../src/net_sdl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_sdl.h" />
<Unit filename="../src/net_server.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_server.h" />
<Unit filename="../src/net_structrw.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/net_structrw.h" />
<Unit filename="../src/sha1.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/sha1.h" />
<Unit filename="../src/strife/am_map.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/am_map.h" />
<Unit filename="../src/strife/d_englsh.h" />
<Unit filename="../src/strife/d_items.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/d_items.h" />
<Unit filename="../src/strife/d_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/d_main.h" />
<Unit filename="../src/strife/d_net.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/d_net.h" />
<Unit filename="../src/strife/d_player.h" />
<Unit filename="../src/strife/d_textur.h" />
<Unit filename="../src/strife/d_think.h" />
<Unit filename="../src/strife/deh_ammo.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/deh_cheat.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/deh_frame.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/deh_misc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/deh_misc.h" />
<Unit filename="../src/strife/deh_ptr.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/deh_sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/deh_strife.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/deh_thing.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/deh_weapon.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/doomdata.h" />
<Unit filename="../src/strife/doomdef.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/doomdef.h" />
<Unit filename="../src/strife/doomstat.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/doomstat.h" />
<Unit filename="../src/strife/dstrings.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/dstrings.h" />
<Unit filename="../src/strife/f_finale.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/f_finale.h" />
<Unit filename="../src/strife/f_wipe.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/f_wipe.h" />
<Unit filename="../src/strife/g_game.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/g_game.h" />
<Unit filename="../src/strife/hu_lib.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/hu_lib.h" />
<Unit filename="../src/strife/hu_stuff.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/hu_stuff.h" />
<Unit filename="../src/strife/info.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/info.h" />
<Unit filename="../src/strife/m_menu.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/m_menu.h" />
<Unit filename="../src/strife/m_random.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/m_random.h" />
<Unit filename="../src/strife/m_saves.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/m_saves.h" />
<Unit filename="../src/strife/p_ceilng.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_dialog.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_dialog.h" />
<Unit filename="../src/strife/p_doors.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_enemy.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_floor.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_inter.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_inter.h" />
<Unit filename="../src/strife/p_lights.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_local.h" />
<Unit filename="../src/strife/p_map.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_maputl.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_mobj.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_mobj.h" />
<Unit filename="../src/strife/p_plats.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_pspr.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_pspr.h" />
<Unit filename="../src/strife/p_saveg.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_saveg.h" />
<Unit filename="../src/strife/p_setup.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_setup.h" />
<Unit filename="../src/strife/p_sight.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_spec.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_spec.h" />
<Unit filename="../src/strife/p_switch.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_telept.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_tick.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/p_tick.h" />
<Unit filename="../src/strife/p_user.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/r_bsp.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/r_bsp.h" />
<Unit filename="../src/strife/r_data.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/r_data.h" />
<Unit filename="../src/strife/r_defs.h" />
<Unit filename="../src/strife/r_draw.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/r_draw.h" />
<Unit filename="../src/strife/r_local.h" />
<Unit filename="../src/strife/r_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/r_main.h" />
<Unit filename="../src/strife/r_plane.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/r_plane.h" />
<Unit filename="../src/strife/r_segs.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/r_segs.h" />
<Unit filename="../src/strife/r_sky.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/r_sky.h" />
<Unit filename="../src/strife/r_state.h" />
<Unit filename="../src/strife/r_things.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/r_things.h" />
<Unit filename="../src/strife/s_sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/s_sound.h" />
<Unit filename="../src/strife/sounds.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/sounds.h" />
<Unit filename="../src/strife/st_lib.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/st_lib.h" />
<Unit filename="../src/strife/st_stuff.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/st_stuff.h" />
<Unit filename="../src/strife/wi_stuff.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/strife/wi_stuff.h" />
<Unit filename="../src/tables.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/tables.h" />
<Unit filename="../src/v_diskicon.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/v_diskicon.h" />
<Unit filename="../src/v_patch.h" />
<Unit filename="../src/v_video.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/v_video.h" />
<Unit filename="../src/w_checksum.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_checksum.h" />
<Unit filename="../src/w_file.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_file.h" />
<Unit filename="../src/w_file_posix.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_file_stdc.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_file_win32.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_main.h" />
<Unit filename="../src/w_merge.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_merge.h" />
<Unit filename="../src/w_wad.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/w_wad.h" />
<Unit filename="../src/z_zone.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="../src/z_zone.h" />
<Unit filename="config.h" />
<Unit filename="game-res.rc">
<Option compilerVar="WINDRES" />
</Unit>
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>