default save name is map name and containing WAD file name

This commit is contained in:
Fabian Greffrath 2019-01-07 14:30:40 +01:00
parent 1ac868718c
commit 91dabf5355

View file

@ -634,8 +634,11 @@ void M_DoSave(int slot)
//
static void SetDefaultSaveName(int slot)
{
extern lumpinfo_t *maplumpinfo;
M_snprintf(savegamestrings[itemOn], SAVESTRINGSIZE - 1,
"JOYSTICK SLOT %i", itemOn + 1);
"%s: %s", maplumpinfo->wad_file->basename,
maplumpinfo->name);
joypadSave = false;
}