doom: Fix const correctness issue in GetGameName

This commit is contained in:
Turo Lamminen 2018-04-03 19:12:00 +03:00
parent f7ebac1b3c
commit ccafade586

View file

@ -669,7 +669,7 @@ static char *banners[] =
static char *GetGameName(char *gamename)
{
size_t i;
char *deh_sub;
const char *deh_sub;
for (i=0; i<arrlen(banners); ++i)
{