doom: Make G_DeferedPlayDemo parameter const
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2 changed files with 2 additions and 2 deletions
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@ -2115,7 +2115,7 @@ void G_BeginRecording (void)
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static const char *defdemoname;
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void G_DeferedPlayDemo (char* name)
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void G_DeferedPlayDemo(const char *name)
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{
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defdemoname = name;
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gameaction = ga_playdemo;
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@ -37,7 +37,7 @@ void G_InitNew (skill_t skill, int episode, int map);
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// but a warp test can start elsewhere
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void G_DeferedInitNew (skill_t skill, int episode, int map);
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void G_DeferedPlayDemo (char* demo);
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void G_DeferedPlayDemo (const char* demo);
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// Can be called by the startup code or M_Responder,
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// calls P_SetupLevel or W_EnterWorld.
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