pass buffer size to M_snprintf() instead of string length
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1 changed files with 2 additions and 2 deletions
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@ -638,12 +638,12 @@ static void SetDefaultSaveName(int slot)
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// map from IWAD or PWAD?
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if (maplumpinfo->wad_file == lumpinfo[0]->wad_file)
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{
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M_snprintf(savegamestrings[itemOn], SAVESTRINGSIZE - 1,
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M_snprintf(savegamestrings[itemOn], SAVESTRINGSIZE,
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"%s", maplumpinfo->name);
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}
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else
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{
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M_snprintf(savegamestrings[itemOn], SAVESTRINGSIZE - 1,
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M_snprintf(savegamestrings[itemOn], SAVESTRINGSIZE,
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"%s: %s", M_BaseName(maplumpinfo->wad_file->path),
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maplumpinfo->name);
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}
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