Rename TXT_DrawString() to TXT_DrawCodePageString() and rename
TXT_DrawUTF8String() to TXT_DrawString(). It's better to just assume
everything is UTF8 and deal with the exceptions, as this is less likely
to cause bugs. There is only a small handful of places where we want to
draw a specific character from the native code page.
If we are to accept arbitrary labels, window names etc., then it makes
sense for these to be in UTF-8 format rather than strings in the code
page extended ASCII format. This should make the API more interoperable
with other data sources.
We were duplicating the Unicode/code page mapping table between
txt_gui.c and txt_sdl.c, but in an incomplete and inconsistent way. It
makes sense that the code page mapping should be kept with the font
files that represent the code page anyway, as there may be projects like
Julian Nechaevsky's Russian Doom which may want to change the code page.
If a Unicode character is not part of the Extended ASCII set that
we can display on screen, don't allow it to be typed (which would
display a backwards question mark). Thanks Alexandre-Xavier for this
suggestion on #229.
This change rewrites and simplifies the copyright headers at the top
of all source files:
* Remove "Emacs style mode select" line; this line was included in
the headers for the originally released source files and appears
to be to set the file type for old versions of Emacs. I'm not sure
entirely why it was required but I don't think it is any more.
* Remove "You should have received a copy of..." text from copyright
header. This refers to the old 59 Temple Place address where the
FSF headquarters used to be located and is no longer correct.
Rather than change to the new address, just remove the paragraph
as it is superfluous anyway. This fixes#311.
* Remove ---- separator lines so that the file headers are barer
and more simplified.
background color of inactive windows to black, to give better contrast
when viewing many layered windows.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2507
layout method that assigns the position and size of widgets for the whole
window before drawing. Add another method that responds to mouse button
presses. Allow windows to have no title bar by specifying NULL as the
title.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 547
windows to be set based on position of top/bottom/center,left/right,center
coordinates.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 486