Simon Howard
96a017b56f
Update some doomworld http: links I missed.
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Also fix the link to Lee Killough's page about visplane overflows;
it used to be on John Romero's website but is no longer there.
2016-02-28 14:36:59 -05:00
Simon Howard
cab5118726
Add note about BFG Edition IWADs to NOT-BUGS.
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2538
2012-10-29 01:08:58 +00:00
Simon Howard
71d316afb2
Fix teleport behavior when emulating the alternate Final Doom
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executable. Change the default Final Doom emulation mode to be the
original executable.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2457
2011-10-22 18:24:08 +00:00
Simon Howard
15a1c49247
Emulate bug with IDMUS cheat when emulating v1.9 (thanks Alexandre
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Xavier).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2314
2011-03-28 23:33:09 +00:00
Simon Howard
ed4adeba77
Add support for the alternate version of the Final Doom executable that
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fixes the demo loop crash (thanks Porsche Monty, Enjay).
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2297
2011-03-09 01:06:07 +00:00
Simon Howard
fc09dbdf67
Make demo loop handling of DEMO4 case depend on the executable version
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being emulated: the Vanilla versions did not have any conditional
behavior based on gamemode/gamemission.
This has the side effect of causing the game to exit with an error when
playing with Final Doom, but this is Vanilla behavior.
Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2230
2010-12-28 16:43:41 +00:00
Simon Howard
04f6f45fe3
Fix typo (thanks Sander van Dijk).
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2204
2010-12-10 18:15:12 +00:00
Simon Howard
e18391bb0f
Add NOT-BUGS file with some common Vanilla gotchas.
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Subversion-branch: /trunk/chocolate-doom
Subversion-revision: 2175
2010-11-30 01:08:59 +00:00