and bfg cells/shot are supported. Subversion-branch: /trunk/chocolate-doom Subversion-revision: 206
62 lines
2.3 KiB
C++
62 lines
2.3 KiB
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id: deh_misc.h 206 2005-10-17 20:27:05Z fraggle $
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//
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// Copyright(C) 2005 Simon Howard
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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// 02111-1307, USA.
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//
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// $Log$
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// Revision 1.1 2005/10/17 20:27:05 fraggle
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// Start of Dehacked 'Misc' section support. Initial Health+Bullets,
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// and bfg cells/shot are supported.
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//
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// Revision 1.2 2005/10/08 20:54:16 fraggle
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// Proper dehacked error/warning framework. Catch a load more errors.
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//
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// Revision 1.1 2005/10/04 22:10:32 fraggle
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// Dehacked "Misc" section parser (currently a dummy)
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//
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//
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//-----------------------------------------------------------------------------
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//
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// Parses "Misc" sections in dehacked files
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//
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//-----------------------------------------------------------------------------
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#ifndef DEH_MISC_H
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#define DEH_MISC_H
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extern int deh_initial_health;
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extern int deh_initial_bullets;
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extern int deh_max_health;
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extern int deh_max_armor;
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extern int deh_green_armor_class;
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extern int deh_blue_armor_class;
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extern int deh_max_soulsphere;
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extern int deh_soulsphere_health;
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extern int deh_megasphere_health;
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extern int deh_god_mode_health;
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extern int deh_idfa_armor;
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extern int deh_idfa_armor_class;
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extern int deh_idkfa_armor;
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extern int deh_idkfa_armor_class;
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extern int deh_bfg_cells_per_shot;
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extern int deh_monsters_infight;
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#endif /* #ifndef DEH_MISC_H */
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