1.5 KiB
VIC 20 Incremental Game
I still feel nostalgic for 80s Commodore computers, and it's been a goal for awhile to write an incremental game. So today, the two ideas got mixed together, to make the VIC 20 Incremental Game. The goal: to buy a Commodore 64, or else to make the most income you can.
This game runs in VICE's "xvic" emulating the unexpanded Vic 20. You can buy over 5 different kinds of expansion items for your Vic 20, which inexplicably earn you income that lets you buy more items.
It's not a very balanced incremental, but it's also not a bad effort for part of a saturday morning. (it's also an excellent reminder of just how far we've come in hardware and software in the last 35 years)
Development status
The author (@jepler) is not actively using or developing this project. Issues and pull requests are not likely to be acted on. I would be interested in passing this project to a new maintainer.
Building and running the software
The game is implemented in "literate basic", which is a markdown file
full of code-blocks and commentary. On a UNIX-style system with standard
utilities like awk and make as well as VICE-specific tools like petcat
and xvic, you can build the whole thing by running make (which creates the
tokenized basic program game.prg, or run the game with make run. In
principle, you could put game.prg onto a disk or tape and run it on actual
hardware, but of course I don't own my childhood Vic 20 anymore to try it
